//===- ExtractFunction.cpp - Extract a function from Program --------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements several methods that are used to extract functions, // loops, or portions of a module from the rest of the module. // //===----------------------------------------------------------------------===// #include "BugDriver.h" #include "llvm/Constant.h" #include "llvm/Module.h" #include "llvm/PassManager.h" #include "llvm/Pass.h" #include "llvm/Type.h" #include "llvm/Analysis/Verifier.h" #include "llvm/Transforms/IPO.h" #include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Utils/Cloning.h" #include "llvm/Transforms/Utils/FunctionUtils.h" #include "llvm/Target/TargetData.h" #include "Support/CommandLine.h" #include "Support/Debug.h" #include "Support/FileUtilities.h" #include using namespace llvm; namespace llvm { bool DisableSimplifyCFG = false; } // End llvm namespace namespace { cl::opt NoDCE ("disable-dce", cl::desc("Do not use the -dce pass to reduce testcases")); cl::opt NoSCFG("disable-simplifycfg", cl::location(DisableSimplifyCFG), cl::desc("Do not use the -simplifycfg pass to reduce testcases")); } /// deleteInstructionFromProgram - This method clones the current Program and /// deletes the specified instruction from the cloned module. It then runs a /// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code which /// depends on the value. The modified module is then returned. /// Module *BugDriver::deleteInstructionFromProgram(const Instruction *I, unsigned Simplification) const { Module *Result = CloneModule(Program); const BasicBlock *PBB = I->getParent(); const Function *PF = PBB->getParent(); Module::iterator RFI = Result->begin(); // Get iterator to corresponding fn std::advance(RFI, std::distance(PF->getParent()->begin(), Module::const_iterator(PF))); Function::iterator RBI = RFI->begin(); // Get iterator to corresponding BB std::advance(RBI, std::distance(PF->begin(), Function::const_iterator(PBB))); BasicBlock::iterator RI = RBI->begin(); // Get iterator to corresponding inst std::advance(RI, std::distance(PBB->begin(), BasicBlock::const_iterator(I))); Instruction *TheInst = RI; // Got the corresponding instruction! // If this instruction produces a value, replace any users with null values if (TheInst->getType() != Type::VoidTy) TheInst->replaceAllUsesWith(Constant::getNullValue(TheInst->getType())); // Remove the instruction from the program. TheInst->getParent()->getInstList().erase(TheInst); // Spiff up the output a little bit. PassManager Passes; // Make sure that the appropriate target data is always used... Passes.add(new TargetData("bugpoint", Result)); /// FIXME: If this used runPasses() like the methods below, we could get rid /// of the -disable-* options! if (Simplification > 1 && !NoDCE) Passes.add(createDeadCodeEliminationPass()); if (Simplification && !DisableSimplifyCFG) Passes.add(createCFGSimplificationPass()); // Delete dead control flow Passes.add(createVerifierPass()); Passes.run(*Result); return Result; } static const PassInfo *getPI(Pass *P) { const PassInfo *PI = P->getPassInfo(); delete P; return PI; } /// performFinalCleanups - This method clones the current Program and performs /// a series of cleanups intended to get rid of extra cruft on the module /// before handing it to the user... /// Module *BugDriver::performFinalCleanups(Module *M, bool MayModifySemantics) { // Make all functions external, so GlobalDCE doesn't delete them... for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I) I->setLinkage(GlobalValue::ExternalLinkage); std::vector CleanupPasses; CleanupPasses.push_back(getPI(createFunctionResolvingPass())); CleanupPasses.push_back(getPI(createGlobalDCEPass())); CleanupPasses.push_back(getPI(createDeadTypeEliminationPass())); if (MayModifySemantics) CleanupPasses.push_back(getPI(createDeadArgHackingPass())); else CleanupPasses.push_back(getPI(createDeadArgEliminationPass())); Module *New = runPassesOn(M, CleanupPasses); if (New == 0) { std::cerr << "Final cleanups failed. Sorry. :( Please report a bug!\n"; } delete M; return New; } /// ExtractLoop - Given a module, extract up to one loop from it into a new /// function. This returns null if there are no extractable loops in the /// program or if the loop extractor crashes. Module *BugDriver::ExtractLoop(Module *M) { std::vector LoopExtractPasses; LoopExtractPasses.push_back(getPI(createSingleLoopExtractorPass())); Module *NewM = runPassesOn(M, LoopExtractPasses); if (NewM == 0) { Module *Old = swapProgramIn(M); std::cout << "*** Loop extraction failed: "; EmitProgressBytecode("loopextraction", true); std::cout << "*** Sorry. :( Please report a bug!\n"; swapProgramIn(Old); return 0; } // Check to see if we created any new functions. If not, no loops were // extracted and we should return null. if (M->size() == NewM->size()) { delete NewM; return 0; } return NewM; } // DeleteFunctionBody - "Remove" the function by deleting all of its basic // blocks, making it external. // void llvm::DeleteFunctionBody(Function *F) { // delete the body of the function... F->deleteBody(); assert(F->isExternal() && "This didn't make the function external!"); } /// SplitFunctionsOutOfModule - Given a module and a list of functions in the /// module, split the functions OUT of the specified module, and place them in /// the new module. /// /// FIXME: this could be made DRAMATICALLY more efficient for large programs if /// we just MOVED functions from one module to the other, instead of cloning the /// whole module, then proceeding to delete an entire module's worth of stuff. /// Module *llvm::SplitFunctionsOutOfModule(Module *M, const std::vector &F) { // Make sure functions & globals are all external so that linkage // between the two modules will work. for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I) I->setLinkage(GlobalValue::ExternalLinkage); for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I) I->setLinkage(GlobalValue::ExternalLinkage); Module *New = CloneModule(M); // Make sure global initializers exist only in the safe module (CBE->.so) for (Module::giterator I = New->gbegin(), E = New->gend(); I != E; ++I) I->setInitializer(0); // Delete the initializer to make it external // Remove the Test functions from the Safe module std::set > TestFunctions; for (unsigned i = 0, e = F.size(); i != e; ++i) { TestFunctions.insert(std::make_pair(F[i]->getName(), F[i]->getType())); Function *TNOF = M->getFunction(F[i]->getName(), F[i]->getFunctionType()); DEBUG(std::cerr << "Removing function " << F[i]->getName() << "\n"); assert(TNOF && "Function doesn't exist in module!"); DeleteFunctionBody(TNOF); // Function is now external in this module! } // Remove the Safe functions from the Test module for (Module::iterator I = New->begin(), E = New->end(); I != E; ++I) if (!TestFunctions.count(std::make_pair(I->getName(), I->getType()))) DeleteFunctionBody(I); return New; } //===----------------------------------------------------------------------===// // Basic Block Extraction Code //===----------------------------------------------------------------------===// namespace { std::vector BlocksToNotExtract; /// BlockExtractorPass - This pass is used by bugpoint to extract all blocks /// from the module into their own functions except for those specified by the /// BlocksToNotExtract list. class BlockExtractorPass : public Pass { bool run(Module &M); }; RegisterOpt XX("extract-bbs", "Extract Basic Blocks From Module (for bugpoint use)"); } bool BlockExtractorPass::run(Module &M) { std::set TranslatedBlocksToNotExtract; for (unsigned i = 0, e = BlocksToNotExtract.size(); i != e; ++i) { BasicBlock *BB = BlocksToNotExtract[i]; Function *F = BB->getParent(); // Map the corresponding function in this module. Function *MF = M.getFunction(F->getName(), F->getFunctionType()); // Figure out which index the basic block is in its function. Function::iterator BBI = MF->begin(); std::advance(BBI, std::distance(F->begin(), Function::iterator(BB))); TranslatedBlocksToNotExtract.insert(BBI); } // Now that we know which blocks to not extract, figure out which ones we WANT // to extract. std::vector BlocksToExtract; for (Module::iterator F = M.begin(), E = M.end(); F != E; ++F) for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) if (!TranslatedBlocksToNotExtract.count(BB)) BlocksToExtract.push_back(BB); for (unsigned i = 0, e = BlocksToExtract.size(); i != e; ++i) ExtractBasicBlock(BlocksToExtract[i]); return !BlocksToExtract.empty(); } /// ExtractMappedBlocksFromModule - Extract all but the specified basic blocks /// into their own functions. The only detail is that M is actually a module /// cloned from the one the BBs are in, so some mapping needs to be performed. /// If this operation fails for some reason (ie the implementation is buggy), /// this function should return null, otherwise it returns a new Module. Module *BugDriver::ExtractMappedBlocksFromModule(const std::vector &BBs, Module *M) { // Set the global list so that pass will be able to access it. BlocksToNotExtract = BBs; std::vector PI; PI.push_back(getPI(new BlockExtractorPass())); Module *Ret = runPassesOn(M, PI); BlocksToNotExtract.clear(); if (Ret == 0) { std::cout << "*** Basic Block extraction failed, please report a bug!\n"; M = swapProgramIn(M); EmitProgressBytecode("basicblockextractfail", true); M = swapProgramIn(M); } return Ret; }