//===- OptimizerDriver.cpp - Allow BugPoint to run passes safely ----------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines an interface that allows bugpoint to run various passes // without the threat of a buggy pass corrupting bugpoint (of course, bugpoint // may have its own bugs, but that's another story...). It achieves this by // forking a copy of itself and having the child process do the optimizations. // If this client dies, we can always fork a new one. :) // //===----------------------------------------------------------------------===// #include "BugDriver.h" #include "llvm/Module.h" #include "llvm/PassManager.h" #include "llvm/Analysis/Verifier.h" #include "llvm/Bytecode/WriteBytecodePass.h" #include "llvm/Target/TargetData.h" #include "Support/FileUtilities.h" #include #include #include #include using namespace llvm; /// writeProgramToFile - This writes the current "Program" to the named bytecode /// file. If an error occurs, true is returned. /// bool BugDriver::writeProgramToFile(const std::string &Filename, Module *M) const { std::ofstream Out(Filename.c_str()); if (!Out.good()) return true; WriteBytecodeToFile(M ? M : Program, Out); return false; } /// EmitProgressBytecode - This function is used to output the current Program /// to a file named "bugpoint-ID.bc". /// void BugDriver::EmitProgressBytecode(const std::string &ID, bool NoFlyer) { // Output the input to the current pass to a bytecode file, emit a message // telling the user how to reproduce it: opt -foo blah.bc // std::string Filename = "bugpoint-" + ID + ".bc"; if (writeProgramToFile(Filename)) { std::cerr << "Error opening file '" << Filename << "' for writing!\n"; return; } std::cout << "Emitted bytecode to '" << Filename << "'\n"; if (NoFlyer || PassesToRun.empty()) return; std::cout << "\n*** You can reproduce the problem with: "; unsigned PassType = PassesToRun[0]->getPassType(); for (unsigned i = 1, e = PassesToRun.size(); i != e; ++i) PassType &= PassesToRun[i]->getPassType(); if (PassType & PassInfo::Analysis) std::cout << "analyze"; else if (PassType & PassInfo::Optimization) std::cout << "opt"; else if (PassType & PassInfo::LLC) std::cout << "llc"; else std::cout << "bugpoint"; std::cout << " " << Filename << " "; std::cout << getPassesString(PassesToRun) << "\n"; } static void RunChild(Module *Program,const std::vector &Passes, const std::string &OutFilename) { std::ofstream OutFile(OutFilename.c_str()); if (!OutFile.good()) { std::cerr << "Error opening bytecode file: " << OutFilename << "\n"; exit(1); } PassManager PM; // Make sure that the appropriate target data is always used... PM.add(new TargetData("bugpoint", Program)); for (unsigned i = 0, e = Passes.size(); i != e; ++i) { if (Passes[i]->getNormalCtor()) PM.add(Passes[i]->getNormalCtor()()); else std::cerr << "Cannot create pass yet: " << Passes[i]->getPassName() << "\n"; } // Check that the module is well formed on completion of optimization PM.add(createVerifierPass()); // Write bytecode out to disk as the last step... PM.add(new WriteBytecodePass(&OutFile)); // Run all queued passes. PM.run(*Program); } /// runPasses - Run the specified passes on Program, outputting a bytecode file /// and writing the filename into OutputFile if successful. If the /// optimizations fail for some reason (optimizer crashes), return true, /// otherwise return false. If DeleteOutput is set to true, the bytecode is /// deleted on success, and the filename string is undefined. This prints to /// cout a single line message indicating whether compilation was successful or /// failed. /// bool BugDriver::runPasses(const std::vector &Passes, std::string &OutputFilename, bool DeleteOutput, bool Quiet) const{ std::cout << std::flush; OutputFilename = getUniqueFilename("bugpoint-output.bc"); pid_t child_pid; switch (child_pid = fork()) { case -1: // Error occurred std::cerr << ToolName << ": Error forking!\n"; exit(1); case 0: // Child process runs passes. RunChild(Program, Passes, OutputFilename); exit(0); // If we finish successfully, return 0! default: // Parent continues... break; } // Wait for the child process to get done. int Status; if (wait(&Status) != child_pid) { std::cerr << "Error waiting for child process!\n"; exit(1); } bool ExitedOK = WIFEXITED(Status) && WEXITSTATUS(Status) == 0; // If we are supposed to delete the bytecode file or if the passes crashed, // remove it now. This may fail if the file was never created, but that's ok. if (DeleteOutput || !ExitedOK) removeFile(OutputFilename); if (!Quiet) { if (ExitedOK) std::cout << "Success!\n"; else if (WIFEXITED(Status)) std::cout << "Exited with error code '" << WEXITSTATUS(Status) << "'\n"; else if (WIFSIGNALED(Status)) std::cout << "Crashed with signal #" << WTERMSIG(Status) << "\n"; #ifdef WCOREDUMP else if (WCOREDUMP(Status)) std::cout << "Dumped core\n"; #endif else std::cout << "Failed for unknown reason!\n"; } // Was the child successful? return !ExitedOK; } /// runPassesOn - Carefully run the specified set of pass on the specified /// module, returning the transformed module on success, or a null pointer on /// failure. Module *BugDriver::runPassesOn(Module *M, const std::vector &Passes, bool AutoDebugCrashes) { Module *OldProgram = swapProgramIn(M); std::string BytecodeResult; if (runPasses(Passes, BytecodeResult, false/*delete*/, true/*quiet*/)) { if (AutoDebugCrashes) { std::cerr << " Error running this sequence of passes" << " on the input program!\n"; delete OldProgram; EmitProgressBytecode("pass-error", false); exit(debugOptimizerCrash()); } swapProgramIn(OldProgram); return 0; } // Restore the current program. swapProgramIn(OldProgram); Module *Ret = ParseInputFile(BytecodeResult); if (Ret == 0) { std::cerr << getToolName() << ": Error reading bytecode file '" << BytecodeResult << "'!\n"; exit(1); } removeFile(BytecodeResult); // No longer need the file on disk return Ret; }