//===---- RemoteMemoryManager.cpp - Recording memory manager --------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This memory manager allocates local storage and keeps a record of each // allocation. Iterators are provided for all data and code allocations. // //===----------------------------------------------------------------------===// #define DEBUG_TYPE "lli" #include "RemoteMemoryManager.h" #include "llvm/ExecutionEngine/ExecutionEngine.h" #include "llvm/ExecutionEngine/ObjectImage.h" #include "llvm/Support/Debug.h" #include "llvm/Support/Format.h" using namespace llvm; RemoteMemoryManager::~RemoteMemoryManager() { for (SmallVector::iterator I = AllocatedSections.begin(), E = AllocatedSections.end(); I != E; ++I) sys::Memory::releaseMappedMemory(I->MB); } uint8_t *RemoteMemoryManager:: allocateCodeSection(uintptr_t Size, unsigned Alignment, unsigned SectionID, StringRef SectionName) { // The recording memory manager is just a local copy of the remote target. // The alignment requirement is just stored here for later use. Regular // heap storage is sufficient here, but we're using mapped memory to work // around a bug in MCJIT. sys::MemoryBlock Block = allocateSection(Size); // AllocatedSections will own this memory. AllocatedSections.push_back( Allocation(Block, Alignment, true) ); // UnmappedSections has the same information but does not own the memory. UnmappedSections.push_back( Allocation(Block, Alignment, true) ); return (uint8_t*)Block.base(); } uint8_t *RemoteMemoryManager:: allocateDataSection(uintptr_t Size, unsigned Alignment, unsigned SectionID, StringRef SectionName, bool IsReadOnly) { // The recording memory manager is just a local copy of the remote target. // The alignment requirement is just stored here for later use. Regular // heap storage is sufficient here, but we're using mapped memory to work // around a bug in MCJIT. sys::MemoryBlock Block = allocateSection(Size); // AllocatedSections will own this memory. AllocatedSections.push_back( Allocation(Block, Alignment, false) ); // UnmappedSections has the same information but does not own the memory. UnmappedSections.push_back( Allocation(Block, Alignment, false) ); return (uint8_t*)Block.base(); } sys::MemoryBlock RemoteMemoryManager::allocateSection(uintptr_t Size) { error_code ec; sys::MemoryBlock MB = sys::Memory::allocateMappedMemory(Size, &Near, sys::Memory::MF_READ | sys::Memory::MF_WRITE, ec); assert(!ec && MB.base()); // FIXME: This is part of a work around to keep sections near one another // when MCJIT performs relocations after code emission but before // the generated code is moved to the remote target. // Save this address as the basis for our next request Near = MB; return MB; } void RemoteMemoryManager::notifyObjectLoaded(ExecutionEngine *EE, const ObjectImage *Obj) { // The client should have called setRemoteTarget() before triggering any // code generation. assert(Target); if (!Target) return; // FIXME: Make this function thread safe. // Lay out our sections in order, with all the code sections first, then // all the data sections. uint64_t CurOffset = 0; unsigned MaxAlign = Target->getPageAlignment(); SmallVector, 16> Offsets; unsigned NumSections = UnmappedSections.size(); // We're going to go through the list twice to separate code and data, but // it's a very small list, so that's OK. for (size_t i = 0, e = NumSections; i != e; ++i) { Allocation &Section = UnmappedSections[i]; if (Section.IsCode) { unsigned Size = Section.MB.size(); unsigned Align = Section.Alignment; DEBUG(dbgs() << "code region: size " << Size << ", alignment " << Align << "\n"); // Align the current offset up to whatever is needed for the next // section. CurOffset = (CurOffset + Align - 1) / Align * Align; // Save off the address of the new section and allocate its space. Offsets.push_back(std::pair(Section, CurOffset)); CurOffset += Size; } } // Adjust to keep code and data aligned on seperate pages. CurOffset = (CurOffset + MaxAlign - 1) / MaxAlign * MaxAlign; for (size_t i = 0, e = NumSections; i != e; ++i) { Allocation &Section = UnmappedSections[i]; if (!Section.IsCode) { unsigned Size = Section.MB.size(); unsigned Align = Section.Alignment; DEBUG(dbgs() << "data region: size " << Size << ", alignment " << Align << "\n"); // Align the current offset up to whatever is needed for the next // section. CurOffset = (CurOffset + Align - 1) / Align * Align; // Save off the address of the new section and allocate its space. Offsets.push_back(std::pair(Section, CurOffset)); CurOffset += Size; } } // Allocate space in the remote target. uint64_t RemoteAddr; if (Target->allocateSpace(CurOffset, MaxAlign, RemoteAddr)) report_fatal_error(Target->getErrorMsg()); // Map the section addresses so relocations will get updated in the local // copies of the sections. for (unsigned i = 0, e = Offsets.size(); i != e; ++i) { uint64_t Addr = RemoteAddr + Offsets[i].second; EE->mapSectionAddress(const_cast(Offsets[i].first.MB.base()), Addr); DEBUG(dbgs() << " Mapping local: " << Offsets[i].first.MB.base() << " to remote: 0x" << format("%llx", Addr) << "\n"); MappedSections[Addr] = Offsets[i].first; } UnmappedSections.clear(); } bool RemoteMemoryManager::finalizeMemory(std::string *ErrMsg) { // FIXME: Make this function thread safe. for (DenseMap::iterator I = MappedSections.begin(), E = MappedSections.end(); I != E; ++I) { uint64_t RemoteAddr = I->first; const Allocation &Section = I->second; if (Section.IsCode) { Target->loadCode(RemoteAddr, Section.MB.base(), Section.MB.size()); DEBUG(dbgs() << " loading code: " << Section.MB.base() << " to remote: 0x" << format("%llx", RemoteAddr) << "\n"); } else { Target->loadData(RemoteAddr, Section.MB.base(), Section.MB.size()); DEBUG(dbgs() << " loading data: " << Section.MB.base() << " to remote: 0x" << format("%llx", RemoteAddr) << "\n"); } } MappedSections.clear(); return false; } void RemoteMemoryManager::setMemoryWritable() { llvm_unreachable("Unexpected!"); } void RemoteMemoryManager::setMemoryExecutable() { llvm_unreachable("Unexpected!"); } void RemoteMemoryManager::setPoisonMemory(bool poison) { llvm_unreachable("Unexpected!"); } void RemoteMemoryManager::AllocateGOT() { llvm_unreachable("Unexpected!"); } uint8_t *RemoteMemoryManager::getGOTBase() const { llvm_unreachable("Unexpected!"); return 0; } uint8_t *RemoteMemoryManager::startFunctionBody(const Function *F, uintptr_t &ActualSize){ llvm_unreachable("Unexpected!"); return 0; } uint8_t *RemoteMemoryManager::allocateStub(const GlobalValue* F, unsigned StubSize, unsigned Alignment) { llvm_unreachable("Unexpected!"); return 0; } void RemoteMemoryManager::endFunctionBody(const Function *F, uint8_t *FunctionStart, uint8_t *FunctionEnd) { llvm_unreachable("Unexpected!"); } uint8_t *RemoteMemoryManager::allocateSpace(intptr_t Size, unsigned Alignment) { llvm_unreachable("Unexpected!"); return 0; } uint8_t *RemoteMemoryManager::allocateGlobal(uintptr_t Size, unsigned Alignment) { llvm_unreachable("Unexpected!"); return 0; } void RemoteMemoryManager::deallocateFunctionBody(void *Body) { llvm_unreachable("Unexpected!"); }