//===- RemoteTarget.cpp - LLVM Remote process JIT execution --------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Implementation of the RemoteTarget class which executes JITed code in a // separate address range from where it was built. // //===----------------------------------------------------------------------===// #include "RemoteTarget.h" #include "llvm/ADT/StringRef.h" #include "llvm/Support/DataTypes.h" #include "llvm/Support/Memory.h" #include #include using namespace llvm; //////////////////////////////////////////////////////////////////////////////// // Simulated remote execution // // This implementation will simply move generated code and data to a new memory // location in the current executable and let it run from there. //////////////////////////////////////////////////////////////////////////////// bool RemoteTarget::allocateSpace(size_t Size, unsigned Alignment, uint64_t &Address) { sys::MemoryBlock *Prev = Allocations.size() ? &Allocations.back() : NULL; sys::MemoryBlock Mem = sys::Memory::AllocateRWX(Size, Prev, &ErrorMsg); if (Mem.base() == NULL) return false; if ((uintptr_t)Mem.base() % Alignment) { ErrorMsg = "unable to allocate sufficiently aligned memory"; return false; } Address = reinterpret_cast(Mem.base()); Allocations.push_back(Mem); return true; } bool RemoteTarget::loadData(uint64_t Address, const void *Data, size_t Size) { memcpy ((void*)Address, Data, Size); return true; } bool RemoteTarget::loadCode(uint64_t Address, const void *Data, size_t Size) { memcpy ((void*)Address, Data, Size); sys::MemoryBlock Mem((void*)Address, Size); sys::Memory::setExecutable(Mem, &ErrorMsg); return true; } bool RemoteTarget::executeCode(uint64_t Address, int &RetVal) { int (*fn)(void) = (int(*)(void))Address; RetVal = fn(); return true; } bool RemoteTarget::create() { return true; } void RemoteTarget::stop() { for (unsigned i = 0, e = Allocations.size(); i != e; ++i) sys::Memory::ReleaseRWX(Allocations[i]); }