//===----------------------------------------------------------------------===// // LLVM extract Utility // // This utility changes the input module to only contain a single function, // which is primarily used for debugging transformations. // //===----------------------------------------------------------------------===// #include "llvm/Module.h" #include "llvm/PassManager.h" #include "llvm/Bytecode/Reader.h" #include "llvm/Bytecode/WriteBytecodePass.h" #include "llvm/GlobalVariable.h" #include "llvm/Function.h" #include "llvm/Transforms/IPO.h" #include "Support/CommandLine.h" #include // InputFilename - The filename to read from. static cl::opt InputFilename(cl::Positional, cl::desc(""), cl::init("-"), cl::value_desc("filename")); // ExtractFunc - The function to extract from the module... defaults to main. static cl::opt ExtractFunc("func", cl::desc("Specify function to extract"), cl::init("main"), cl::value_desc("function")); struct FunctionExtractorPass : public Pass { bool run(Module &M) { // Mark all global variables to be internal for (Module::giterator I = M.gbegin(), E = M.gend(); I != E; ++I) I->setInternalLinkage(true); Function *Named = 0; // Loop over all of the functions in the module, dropping all references in // functions that are not the named function. for (Module::iterator I = M.begin(), E = M.end(); I != E;) // Check to see if this is the named function! if (!Named && I->getName() == ExtractFunc) { // Yes, it is. Keep track of it... Named = I; // Make sure it's globally accessable... Named->setInternalLinkage(false); // Remove the named function from the module. M.getFunctionList().remove(I); } else { // Nope it's not the named function, delete the body of the function I->dropAllReferences(); ++I; } // All of the functions that still have uses now must be used by global // variables or the named function. Loop through them and create a new, // external function for the used ones... making all uses point to the new // functions. std::vector NewFunctions; for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) if (!I->use_empty()) { Function *New = new Function(I->getFunctionType(), false, I->getName()); I->replaceAllUsesWith(New); NewFunctions.push_back(New); } // Now the module only has unused functions with their references dropped. // Delete them all now! M.getFunctionList().clear(); // Re-insert the named function... if (Named) M.getFunctionList().push_back(Named); else std::cerr << "Warning: Function '" << ExtractFunc << "' not found!\n"; // Insert all of the function stubs... M.getFunctionList().insert(M.end(), NewFunctions.begin(), NewFunctions.end()); return true; } }; static RegisterPass X("extract", "Function Extractor"); int main(int argc, char **argv) { cl::ParseCommandLineOptions(argc, argv, " llvm extractor\n"); std::auto_ptr M(ParseBytecodeFile(InputFilename)); if (M.get() == 0) { std::cerr << "bytecode didn't read correctly.\n"; return 1; } // In addition to just parsing the input from GCC, we also want to spiff it up // a little bit. Do this now. // PassManager Passes; Passes.add(new FunctionExtractorPass()); Passes.add(createGlobalDCEPass()); // Delete unreachable globals Passes.add(createConstantMergePass()); // Merge dup global constants Passes.add(createDeadTypeEliminationPass()); // Remove dead types... Passes.add(new WriteBytecodePass(&std::cout)); // Write bytecode to file... Passes.run(*M.get()); return 0; }