//===-- CppWriter.cpp - Printing LLVM IR as a C++ Source File -------------===// // // The LLVM Compiler Infrastructure // // This file was developed by Reid Spencer and is distributed under the // University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the writing of the LLVM IR as a set of C++ calls to the // LLVM IR interface. The input module is assumed to be verified. // //===----------------------------------------------------------------------===// #include "llvm/CallingConv.h" #include "llvm/Constants.h" #include "llvm/DerivedTypes.h" #include "llvm/InlineAsm.h" #include "llvm/Instruction.h" #include "llvm/Instructions.h" #include "llvm/Module.h" #include "llvm/SymbolTable.h" #include "llvm/Support/CFG.h" #include "llvm/ADT/StringExtras.h" #include "llvm/ADT/STLExtras.h" #include "llvm/Support/MathExtras.h" #include "llvm/Support/CommandLine.h" #include #include #include using namespace llvm; static cl::opt FuncName("funcname", cl::desc("Specify the name of the generated function"), cl::value_desc("function name")); enum WhatToGenerate { GenProgram, GenModule, GenContents, GenFunction, GenVariable, GenType }; static cl::opt GenerationType(cl::Optional, cl::desc("Choose what kind of output to generate"), cl::init(GenProgram), cl::values( clEnumValN(GenProgram, "gen-program", "Generate a complete program"), clEnumValN(GenModule, "gen-module", "Generate a module definition"), clEnumValN(GenContents,"gen-contents", "Generate contents of a module"), clEnumValN(GenFunction,"gen-function", "Generate a function definition"), clEnumValN(GenVariable,"gen-variable", "Generate a variable definition"), clEnumValN(GenType, "gen-type", "Generate a type definition"), clEnumValEnd ) ); static cl::opt NameToGenerate("for", cl::Optional, cl::desc("Specify the name of the thing to generate"), cl::init("!bad!")); namespace { typedef std::vector TypeList; typedef std::map TypeMap; typedef std::map ValueMap; typedef std::set NameSet; typedef std::set TypeSet; typedef std::set ValueSet; typedef std::map ForwardRefMap; class CppWriter { const char* progname; std::ostream &Out; const Module *TheModule; uint64_t uniqueNum; TypeMap TypeNames; ValueMap ValueNames; TypeMap UnresolvedTypes; TypeList TypeStack; NameSet UsedNames; TypeSet DefinedTypes; ValueSet DefinedValues; ForwardRefMap ForwardRefs; public: inline CppWriter(std::ostream &o, const Module *M, const char* pn="llvm2cpp") : progname(pn), Out(o), TheModule(M), uniqueNum(0), TypeNames(), ValueNames(), UnresolvedTypes(), TypeStack() { } const Module* getModule() { return TheModule; } void printProgram(const std::string& fname, const std::string& modName ); void printModule(const std::string& fname, const std::string& modName ); void printContents(const std::string& fname, const std::string& modName ); void printFunction(const std::string& fname, const std::string& funcName ); void printVariable(const std::string& fname, const std::string& varName ); void printType(const std::string& fname, const std::string& typeName ); void error(const std::string& msg); private: void printLinkageType(GlobalValue::LinkageTypes LT); void printCallingConv(unsigned cc); void printEscapedString(const std::string& str); void printCFP(const ConstantFP* CFP); std::string getCppName(const Type* val); inline void printCppName(const Type* val); std::string getCppName(const Value* val); inline void printCppName(const Value* val); bool printTypeInternal(const Type* Ty); inline void printType(const Type* Ty); void printTypes(const Module* M); void printConstant(const Constant *CPV); void printConstants(const Module* M); void printVariableUses(const GlobalVariable *GV); void printVariableHead(const GlobalVariable *GV); void printVariableBody(const GlobalVariable *GV); void printFunctionUses(const Function *F); void printFunctionHead(const Function *F); void printFunctionBody(const Function *F); void printInstruction(const Instruction *I, const std::string& bbname); std::string getOpName(Value*); void printModuleBody(); }; inline void sanitize(std::string& str) { for (size_t i = 0; i < str.length(); ++i) if (!isalnum(str[i]) && str[i] != '_') str[i] = '_'; } inline const char* getTypePrefix(const Type* Ty ) { const char* prefix; switch (Ty->getTypeID()) { case Type::VoidTyID: prefix = "void_"; break; case Type::BoolTyID: prefix = "bool_"; break; case Type::UByteTyID: prefix = "ubyte_"; break; case Type::SByteTyID: prefix = "sbyte_"; break; case Type::UShortTyID: prefix = "ushort_"; break; case Type::ShortTyID: prefix = "short_"; break; case Type::UIntTyID: prefix = "uint_"; break; case Type::IntTyID: prefix = "int_"; break; case Type::ULongTyID: prefix = "ulong_"; break; case Type::LongTyID: prefix = "long_"; break; case Type::FloatTyID: prefix = "float_"; break; case Type::DoubleTyID: prefix = "double_"; break; case Type::LabelTyID: prefix = "label_"; break; case Type::FunctionTyID: prefix = "func_"; break; case Type::StructTyID: prefix = "struct_"; break; case Type::ArrayTyID: prefix = "array_"; break; case Type::PointerTyID: prefix = "ptr_"; break; case Type::PackedTyID: prefix = "packed_"; break; case Type::OpaqueTyID: prefix = "opaque_"; break; default: prefix = "other_"; break; } return prefix; } // Looks up the type in the symbol table and returns a pointer to its name or // a null pointer if it wasn't found. Note that this isn't the same as the // Mode::getTypeName function which will return an empty string, not a null // pointer if the name is not found. inline const std::string* findTypeName(const SymbolTable& ST, const Type* Ty) { SymbolTable::type_const_iterator TI = ST.type_begin(); SymbolTable::type_const_iterator TE = ST.type_end(); for (;TI != TE; ++TI) if (TI->second == Ty) return &(TI->first); return 0; } void CppWriter::error(const std::string& msg) { std::cerr << progname << ": " << msg << "\n"; exit(2); } // printCFP - Print a floating point constant .. very carefully :) // This makes sure that conversion to/from floating yields the same binary // result so that we don't lose precision. void CppWriter::printCFP(const ConstantFP *CFP) { #if HAVE_PRINTF_A char Buffer[100]; sprintf(Buffer, "%A", CFP->getValue()); if ((!strncmp(Buffer, "0x", 2) || !strncmp(Buffer, "-0x", 3) || !strncmp(Buffer, "+0x", 3)) && (atof(Buffer) == CFP->getValue())) Out << Buffer; else { #else std::string StrVal = ftostr(CFP->getValue()); while (StrVal[0] == ' ') StrVal.erase(StrVal.begin()); // Check to make sure that the stringized number is not some string like "Inf" // or NaN. Check that the string matches the "[-+]?[0-9]" regex. if (((StrVal[0] >= '0' && StrVal[0] <= '9') || ((StrVal[0] == '-' || StrVal[0] == '+') && (StrVal[1] >= '0' && StrVal[1] <= '9'))) && (atof(StrVal.c_str()) == CFP->getValue())) Out << StrVal; else if (CFP->getType() == Type::DoubleTy) { Out << "0x" << std::hex << DoubleToBits(CFP->getValue()) << std::dec << "ULL /* " << StrVal << " */"; } else { Out << "0x" << std::hex << FloatToBits(CFP->getValue()) << std::dec << "U /* " << StrVal << " */"; } #endif #if HAVE_PRINTF_A } #endif } void CppWriter::printCallingConv(unsigned cc){ // Print the calling convention. switch (cc) { case CallingConv::C: Out << "CallingConv::C"; break; case CallingConv::CSRet: Out << "CallingConv::CSRet"; break; case CallingConv::Fast: Out << "CallingConv::Fast"; break; case CallingConv::Cold: Out << "CallingConv::Cold"; break; case CallingConv::FirstTargetCC: Out << "CallingConv::FirstTargetCC"; break; default: Out << cc; break; } } void CppWriter::printLinkageType(GlobalValue::LinkageTypes LT) { switch (LT) { case GlobalValue::InternalLinkage: Out << "GlobalValue::InternalLinkage"; break; case GlobalValue::LinkOnceLinkage: Out << "GlobalValue::LinkOnceLinkage "; break; case GlobalValue::WeakLinkage: Out << "GlobalValue::WeakLinkage"; break; case GlobalValue::AppendingLinkage: Out << "GlobalValue::AppendingLinkage"; break; case GlobalValue::ExternalLinkage: Out << "GlobalValue::ExternalLinkage"; break; case GlobalValue::GhostLinkage: Out << "GlobalValue::GhostLinkage"; break; } } // printEscapedString - Print each character of the specified string, escaping // it if it is not printable or if it is an escape char. void CppWriter::printEscapedString(const std::string &Str) { for (unsigned i = 0, e = Str.size(); i != e; ++i) { unsigned char C = Str[i]; if (isprint(C) && C != '"' && C != '\\') { Out << C; } else { Out << "\\x" << (char) ((C/16 < 10) ? ( C/16 +'0') : ( C/16 -10+'A')) << (char)(((C&15) < 10) ? ((C&15)+'0') : ((C&15)-10+'A')); } } } std::string CppWriter::getCppName(const Type* Ty) { // First, handle the primitive types .. easy if (Ty->isPrimitiveType()) { switch (Ty->getTypeID()) { case Type::VoidTyID: return "Type::VoidTy"; case Type::BoolTyID: return "Type::BoolTy"; case Type::UByteTyID: return "Type::UByteTy"; case Type::SByteTyID: return "Type::SByteTy"; case Type::UShortTyID: return "Type::UShortTy"; case Type::ShortTyID: return "Type::ShortTy"; case Type::UIntTyID: return "Type::UIntTy"; case Type::IntTyID: return "Type::IntTy"; case Type::ULongTyID: return "Type::ULongTy"; case Type::LongTyID: return "Type::LongTy"; case Type::FloatTyID: return "Type::FloatTy"; case Type::DoubleTyID: return "Type::DoubleTy"; case Type::LabelTyID: return "Type::LabelTy"; default: error("Invalid primitive type"); break; } return "Type::VoidTy"; // shouldn't be returned, but make it sensible } // Now, see if we've seen the type before and return that TypeMap::iterator I = TypeNames.find(Ty); if (I != TypeNames.end()) return I->second; // Okay, let's build a new name for this type. Start with a prefix const char* prefix = 0; switch (Ty->getTypeID()) { case Type::FunctionTyID: prefix = "FuncTy_"; break; case Type::StructTyID: prefix = "StructTy_"; break; case Type::ArrayTyID: prefix = "ArrayTy_"; break; case Type::PointerTyID: prefix = "PointerTy_"; break; case Type::OpaqueTyID: prefix = "OpaqueTy_"; break; case Type::PackedTyID: prefix = "PackedTy_"; break; default: prefix = "OtherTy_"; break; // prevent breakage } // See if the type has a name in the symboltable and build accordingly const std::string* tName = findTypeName(TheModule->getSymbolTable(), Ty); std::string name; if (tName) name = std::string(prefix) + *tName; else name = std::string(prefix) + utostr(uniqueNum++); sanitize(name); // Save the name return TypeNames[Ty] = name; } void CppWriter::printCppName(const Type* Ty) { printEscapedString(getCppName(Ty)); } std::string CppWriter::getCppName(const Value* val) { std::string name; ValueMap::iterator I = ValueNames.find(val); if (I != ValueNames.end() && I->first == val) return I->second; if (const GlobalVariable* GV = dyn_cast(val)) { name = std::string("gvar_") + getTypePrefix(GV->getType()->getElementType()); } else if (const Function* F = dyn_cast(val)) { name = std::string("func_"); } else if (const Constant* C = dyn_cast(val)) { name = std::string("const_") + getTypePrefix(C->getType()); } else { name = getTypePrefix(val->getType()); } name += (val->hasName() ? val->getName() : utostr(uniqueNum++)); sanitize(name); NameSet::iterator NI = UsedNames.find(name); if (NI != UsedNames.end()) name += std::string("_") + utostr(uniqueNum++); UsedNames.insert(name); return ValueNames[val] = name; } void CppWriter::printCppName(const Value* val) { printEscapedString(getCppName(val)); } bool CppWriter::printTypeInternal(const Type* Ty) { // We don't print definitions for primitive types if (Ty->isPrimitiveType()) return false; // If we already defined this type, we don't need to define it again. if (DefinedTypes.find(Ty) != DefinedTypes.end()) return false; // Everything below needs the name for the type so get it now. std::string typeName(getCppName(Ty)); // Search the type stack for recursion. If we find it, then generate this // as an OpaqueType, but make sure not to do this multiple times because // the type could appear in multiple places on the stack. Once the opaque // definition is issued, it must not be re-issued. Consequently we have to // check the UnresolvedTypes list as well. TypeList::const_iterator TI = std::find(TypeStack.begin(),TypeStack.end(),Ty); if (TI != TypeStack.end()) { TypeMap::const_iterator I = UnresolvedTypes.find(Ty); if (I == UnresolvedTypes.end()) { Out << "PATypeHolder " << typeName << "_fwd = OpaqueType::get();\n"; UnresolvedTypes[Ty] = typeName; } return true; } // We're going to print a derived type which, by definition, contains other // types. So, push this one we're printing onto the type stack to assist with // recursive definitions. TypeStack.push_back(Ty); // Print the type definition switch (Ty->getTypeID()) { case Type::FunctionTyID: { const FunctionType* FT = cast(Ty); Out << "std::vector" << typeName << "_args;\n"; FunctionType::param_iterator PI = FT->param_begin(); FunctionType::param_iterator PE = FT->param_end(); for (; PI != PE; ++PI) { const Type* argTy = static_cast(*PI); bool isForward = printTypeInternal(argTy); std::string argName(getCppName(argTy)); Out << typeName << "_args.push_back(" << argName; if (isForward) Out << "_fwd"; Out << ");\n"; } bool isForward = printTypeInternal(FT->getReturnType()); std::string retTypeName(getCppName(FT->getReturnType())); Out << "FunctionType* " << typeName << " = FunctionType::get(\n" << " /*Result=*/" << retTypeName; if (isForward) Out << "_fwd"; Out << ",\n /*Params=*/" << typeName << "_args,\n /*isVarArg=*/" << (FT->isVarArg() ? "true" : "false") << ");\n"; break; } case Type::StructTyID: { const StructType* ST = cast(Ty); Out << "std::vector" << typeName << "_fields;\n"; StructType::element_iterator EI = ST->element_begin(); StructType::element_iterator EE = ST->element_end(); for (; EI != EE; ++EI) { const Type* fieldTy = static_cast(*EI); bool isForward = printTypeInternal(fieldTy); std::string fieldName(getCppName(fieldTy)); Out << typeName << "_fields.push_back(" << fieldName; if (isForward) Out << "_fwd"; Out << ");\n"; } Out << "StructType* " << typeName << " = StructType::get(" << typeName << "_fields);\n"; break; } case Type::ArrayTyID: { const ArrayType* AT = cast(Ty); const Type* ET = AT->getElementType(); bool isForward = printTypeInternal(ET); std::string elemName(getCppName(ET)); Out << "ArrayType* " << typeName << " = ArrayType::get(" << elemName << (isForward ? "_fwd" : "") << ", " << utostr(AT->getNumElements()) << ");\n"; break; } case Type::PointerTyID: { const PointerType* PT = cast(Ty); const Type* ET = PT->getElementType(); bool isForward = printTypeInternal(ET); std::string elemName(getCppName(ET)); Out << "PointerType* " << typeName << " = PointerType::get(" << elemName << (isForward ? "_fwd" : "") << ");\n"; break; } case Type::PackedTyID: { const PackedType* PT = cast(Ty); const Type* ET = PT->getElementType(); bool isForward = printTypeInternal(ET); std::string elemName(getCppName(ET)); Out << "PackedType* " << typeName << " = PackedType::get(" << elemName << (isForward ? "_fwd" : "") << ", " << utostr(PT->getNumElements()) << ");\n"; break; } case Type::OpaqueTyID: { const OpaqueType* OT = cast(Ty); Out << "OpaqueType* " << typeName << " = OpaqueType::get();\n"; break; } default: error("Invalid TypeID"); } // If the type had a name, make sure we recreate it. const std::string* progTypeName = findTypeName(TheModule->getSymbolTable(),Ty); if (progTypeName) Out << "mod->addTypeName(\"" << *progTypeName << "\", " << typeName << ");\n"; // Pop us off the type stack TypeStack.pop_back(); // Indicate that this type is now defined. DefinedTypes.insert(Ty); // Early resolve as many unresolved types as possible. Search the unresolved // types map for the type we just printed. Now that its definition is complete // we can resolve any previous references to it. This prevents a cascade of // unresolved types. TypeMap::iterator I = UnresolvedTypes.find(Ty); if (I != UnresolvedTypes.end()) { Out << "cast(" << I->second << "_fwd.get())->refineAbstractTypeTo(" << I->second << ");\n"; Out << I->second << " = cast<"; switch (Ty->getTypeID()) { case Type::FunctionTyID: Out << "FunctionType"; break; case Type::ArrayTyID: Out << "ArrayType"; break; case Type::StructTyID: Out << "StructType"; break; case Type::PackedTyID: Out << "PackedType"; break; case Type::PointerTyID: Out << "PointerType"; break; case Type::OpaqueTyID: Out << "OpaqueType"; break; default: Out << "NoSuchDerivedType"; break; } Out << ">(" << I->second << "_fwd.get());\n\n"; UnresolvedTypes.erase(I); } // Finally, separate the type definition from other with a newline. Out << "\n"; // We weren't a recursive type return false; } // Prints a type definition. Returns true if it could not resolve all the types // in the definition but had to use a forward reference. void CppWriter::printType(const Type* Ty) { assert(TypeStack.empty()); TypeStack.clear(); printTypeInternal(Ty); assert(TypeStack.empty()); } void CppWriter::printTypes(const Module* M) { // Walk the symbol table and print out all its types const SymbolTable& symtab = M->getSymbolTable(); for (SymbolTable::type_const_iterator TI = symtab.type_begin(), TE = symtab.type_end(); TI != TE; ++TI) { // For primitive types and types already defined, just add a name TypeMap::const_iterator TNI = TypeNames.find(TI->second); if (TI->second->isPrimitiveType() || TNI != TypeNames.end()) { Out << "mod->addTypeName(\""; printEscapedString(TI->first); Out << "\", " << getCppName(TI->second) << ");\n"; // For everything else, define the type } else { printType(TI->second); } } // Add all of the global variables to the value table... for (Module::const_global_iterator I = TheModule->global_begin(), E = TheModule->global_end(); I != E; ++I) { if (I->hasInitializer()) printType(I->getInitializer()->getType()); printType(I->getType()); } // Add all the functions to the table for (Module::const_iterator FI = TheModule->begin(), FE = TheModule->end(); FI != FE; ++FI) { printType(FI->getReturnType()); printType(FI->getFunctionType()); // Add all the function arguments for(Function::const_arg_iterator AI = FI->arg_begin(), AE = FI->arg_end(); AI != AE; ++AI) { printType(AI->getType()); } // Add all of the basic blocks and instructions for (Function::const_iterator BB = FI->begin(), E = FI->end(); BB != E; ++BB) { printType(BB->getType()); for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) { printType(I->getType()); for (unsigned i = 0; i < I->getNumOperands(); ++i) printType(I->getOperand(i)->getType()); } } } } // printConstant - Print out a constant pool entry... void CppWriter::printConstant(const Constant *CV) { // First, if the constant is actually a GlobalValue (variable or function) or // its already in the constant list then we've printed it already and we can // just return. if (isa(CV) || ValueNames.find(CV) != ValueNames.end()) return; const int IndentSize = 2; static std::string Indent = "\n"; std::string constName(getCppName(CV)); std::string typeName(getCppName(CV->getType())); if (CV->isNullValue()) { Out << "Constant* " << constName << " = Constant::getNullValue(" << typeName << ");\n"; return; } if (isa(CV)) { // Skip variables and functions, we emit them elsewhere return; } if (const ConstantBool *CB = dyn_cast(CV)) { Out << "ConstantBool* " << constName << " = ConstantBool::get(" << (CB == ConstantBool::True ? "true" : "false") << ");"; } else if (const ConstantSInt *CI = dyn_cast(CV)) { Out << "ConstantSInt* " << constName << " = ConstantSInt::get(" << typeName << ", " << CI->getValue() << ");"; } else if (const ConstantUInt *CI = dyn_cast(CV)) { Out << "ConstantUInt* " << constName << " = ConstantUInt::get(" << typeName << ", " << CI->getValue() << ");"; } else if (isa(CV)) { Out << "ConstantAggregateZero* " << constName << " = ConstantAggregateZero::get(" << typeName << ");"; } else if (isa(CV)) { Out << "ConstantPointerNull* " << constName << " = ConstanPointerNull::get(" << typeName << ");"; } else if (const ConstantFP *CFP = dyn_cast(CV)) { Out << "ConstantFP* " << constName << " = ConstantFP::get(" << typeName << ", "; printCFP(CFP); Out << ");"; } else if (const ConstantArray *CA = dyn_cast(CV)) { if (CA->isString() && CA->getType()->getElementType() == Type::SByteTy) { Out << "Constant* " << constName << " = ConstantArray::get(\""; printEscapedString(CA->getAsString()); // Determine if we want null termination or not. if (CA->getType()->getNumElements() <= CA->getAsString().length()) Out << "\", false";// No null terminator else Out << "\", true"; // Indicate that the null terminator should be added. Out << ");"; } else { Out << "std::vector " << constName << "_elems;\n"; unsigned N = CA->getNumOperands(); for (unsigned i = 0; i < N; ++i) { printConstant(CA->getOperand(i)); // recurse to print operands Out << constName << "_elems.push_back(" << getCppName(CA->getOperand(i)) << ");\n"; } Out << "Constant* " << constName << " = ConstantArray::get(" << typeName << ", " << constName << "_elems);"; } } else if (const ConstantStruct *CS = dyn_cast(CV)) { Out << "std::vector " << constName << "_fields;\n"; unsigned N = CS->getNumOperands(); for (unsigned i = 0; i < N; i++) { printConstant(CS->getOperand(i)); Out << constName << "_fields.push_back(" << getCppName(CS->getOperand(i)) << ");\n"; } Out << "Constant* " << constName << " = ConstantStruct::get(" << typeName << ", " << constName << "_fields);"; } else if (const ConstantPacked *CP = dyn_cast(CV)) { Out << "std::vector " << constName << "_elems;\n"; unsigned N = CP->getNumOperands(); for (unsigned i = 0; i < N; ++i) { printConstant(CP->getOperand(i)); Out << constName << "_elems.push_back(" << getCppName(CP->getOperand(i)) << ");\n"; } Out << "Constant* " << constName << " = ConstantPacked::get(" << typeName << ", " << constName << "_elems);"; } else if (isa(CV)) { Out << "UndefValue* " << constName << " = UndefValue::get(" << typeName << ");"; } else if (const ConstantExpr *CE = dyn_cast(CV)) { if (CE->getOpcode() == Instruction::GetElementPtr) { Out << "std::vector " << constName << "_indices;\n"; printConstant(CE->getOperand(0)); for (unsigned i = 1; i < CE->getNumOperands(); ++i ) { printConstant(CE->getOperand(i)); Out << constName << "_indices.push_back(" << getCppName(CE->getOperand(i)) << ");\n"; } Out << "Constant* " << constName << " = ConstantExpr::getGetElementPtr(" << getCppName(CE->getOperand(0)) << ", " << constName << "_indices);"; } else if (CE->getOpcode() == Instruction::Cast) { printConstant(CE->getOperand(0)); Out << "Constant* " << constName << " = ConstantExpr::getCast("; Out << getCppName(CE->getOperand(0)) << ", " << getCppName(CE->getType()) << ");"; } else { unsigned N = CE->getNumOperands(); for (unsigned i = 0; i < N; ++i ) { printConstant(CE->getOperand(i)); } Out << "Constant* " << constName << " = ConstantExpr::"; switch (CE->getOpcode()) { case Instruction::Add: Out << "getAdd"; break; case Instruction::Sub: Out << "getSub"; break; case Instruction::Mul: Out << "getMul"; break; case Instruction::Div: Out << "getDiv"; break; case Instruction::Rem: Out << "getRem"; break; case Instruction::And: Out << "getAnd"; break; case Instruction::Or: Out << "getOr"; break; case Instruction::Xor: Out << "getXor"; break; case Instruction::SetEQ: Out << "getSetEQ"; break; case Instruction::SetNE: Out << "getSetNE"; break; case Instruction::SetLE: Out << "getSetLE"; break; case Instruction::SetGE: Out << "getSetGE"; break; case Instruction::SetLT: Out << "getSetLT"; break; case Instruction::SetGT: Out << "getSetGT"; break; case Instruction::Shl: Out << "getShl"; break; case Instruction::Shr: Out << "getShr"; break; case Instruction::Select: Out << "getSelect"; break; case Instruction::ExtractElement: Out << "getExtractElement"; break; case Instruction::InsertElement: Out << "getInsertElement"; break; case Instruction::ShuffleVector: Out << "getShuffleVector"; break; default: error("Invalid constant expression"); break; } Out << getCppName(CE->getOperand(0)); for (unsigned i = 1; i < CE->getNumOperands(); ++i) Out << ", " << getCppName(CE->getOperand(i)); Out << ");"; } } else { error("Bad Constant"); Out << "Constant* " << constName << " = 0; "; } Out << "\n"; } void CppWriter::printConstants(const Module* M) { // Traverse all the global variables looking for constant initializers for (Module::const_global_iterator I = TheModule->global_begin(), E = TheModule->global_end(); I != E; ++I) if (I->hasInitializer()) printConstant(I->getInitializer()); // Traverse the LLVM functions looking for constants for (Module::const_iterator FI = TheModule->begin(), FE = TheModule->end(); FI != FE; ++FI) { // Add all of the basic blocks and instructions for (Function::const_iterator BB = FI->begin(), E = FI->end(); BB != E; ++BB) { for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I!=E; ++I) { for (unsigned i = 0; i < I->getNumOperands(); ++i) { if (Constant* C = dyn_cast(I->getOperand(i))) { printConstant(C); } } } } } } void CppWriter::printVariableUses(const GlobalVariable *GV) { Out << "\n// Type Definitions\n"; printType(GV->getType()); if (GV->hasInitializer()) { Constant* Init = GV->getInitializer(); printType(Init->getType()); if (Function* F = dyn_cast(Init)) { Out << "\n// Function Declarations\n"; printFunctionHead(F); } else if (GlobalVariable* gv = dyn_cast(Init)) { Out << "\n// Global Variable Declarations\n"; printVariableHead(gv); } else { Out << "\n// Constant Definitions\n"; printConstant(gv); } if (GlobalVariable* gv = dyn_cast(Init)) { Out << "\n// Global Variable Definitions\n"; printVariableBody(gv); } } } void CppWriter::printVariableHead(const GlobalVariable *GV) { Out << "\n"; Out << "GlobalVariable* "; printCppName(GV); Out << " = new GlobalVariable(\n"; Out << " /*Type=*/"; printCppName(GV->getType()->getElementType()); Out << ",\n"; Out << " /*isConstant=*/" << (GV->isConstant()?"true":"false") << ",\n /*Linkage=*/"; printLinkageType(GV->getLinkage()); Out << ",\n /*Initializer=*/0, "; if (GV->hasInitializer()) { Out << "// has initializer, specified below"; } Out << "\n /*Name=*/\""; printEscapedString(GV->getName()); Out << "\",\n mod);\n"; if (GV->hasSection()) { printCppName(GV); Out << "->setSection(\""; printEscapedString(GV->getSection()); Out << "\");\n"; } if (GV->getAlignment()) { printCppName(GV); Out << "->setAlignment(" << utostr(GV->getAlignment()) << ");\n"; }; } void CppWriter::printVariableBody(const GlobalVariable *GV) { if (GV->hasInitializer()) { printCppName(GV); Out << "->setInitializer("; //if (!isagetInitializer())) //else Out << getCppName(GV->getInitializer()) << ");\n"; } } std::string CppWriter::getOpName(Value* V) { if (!isa(V) || DefinedValues.find(V) != DefinedValues.end()) return getCppName(V); // See if its alread in the map of forward references, if so just return the // name we already set up for it ForwardRefMap::const_iterator I = ForwardRefs.find(V); if (I != ForwardRefs.end()) return I->second; // This is a new forward reference. Generate a unique name for it std::string result(std::string("fwdref_") + utostr(uniqueNum++)); // Yes, this is a hack. An Argument is the smallest instantiable value that // we can make as a placeholder for the real value. We'll replace these // Argument instances later. Out << " Argument* " << result << " = new Argument(" << getCppName(V->getType()) << ");\n"; ForwardRefs[V] = result; return result; } // printInstruction - This member is called for each Instruction in a function. void CppWriter::printInstruction(const Instruction *I, const std::string& bbname) { std::string iName(getCppName(I)); // Before we emit this instruction, we need to take care of generating any // forward references. So, we get the names of all the operands in advance std::string* opNames = new std::string[I->getNumOperands()]; for (unsigned i = 0; i < I->getNumOperands(); i++) { opNames[i] = getOpName(I->getOperand(i)); } switch (I->getOpcode()) { case Instruction::Ret: { const ReturnInst* ret = cast(I); Out << " ReturnInst* " << iName << " = new ReturnInst(" << (ret->getReturnValue() ? opNames[0] + ", " : "") << bbname << ");"; break; } case Instruction::Br: { const BranchInst* br = cast(I); Out << " BranchInst* " << iName << " = new BranchInst(" ; if (br->getNumOperands() == 3 ) { Out << opNames[0] << ", " << opNames[1] << ", " << opNames[2] << ", "; } else if (br->getNumOperands() == 1) { Out << opNames[0] << ", "; } else { error("Branch with 2 operands?"); } Out << bbname << ");"; break; } case Instruction::Switch: { const SwitchInst* sw = cast(I); Out << " SwitchInst* " << iName << " = new SwitchInst(" << opNames[0] << ", " << opNames[1] << ", " << sw->getNumCases() << ", " << bbname << ");\n"; for (unsigned i = 2; i < sw->getNumOperands(); i += 2 ) { Out << " " << iName << "->addCase(" << opNames[i] << ", " << opNames[i+1] << ");\n"; } break; } case Instruction::Invoke: { const InvokeInst* inv = cast(I); Out << " std::vector " << iName << "_params;\n"; for (unsigned i = 3; i < inv->getNumOperands(); ++i) Out << " " << iName << "_params.push_back(" << opNames[i] << ");\n"; Out << " InvokeInst* " << iName << " = new InvokeInst(" << opNames[0] << ", " << opNames[1] << ", " << opNames[2] << ", " << iName << "_params, \""; printEscapedString(inv->getName()); Out << "\", " << bbname << ");\n"; Out << iName << "->setCallingConv("; printCallingConv(inv->getCallingConv()); Out << ");"; break; } case Instruction::Unwind: { Out << " UnwindInst* " << iName << " = new UnwindInst(" << bbname << ");"; break; } case Instruction::Unreachable:{ Out << " UnreachableInst* " << iName << " = new UnreachableInst(" << bbname << ");"; break; } case Instruction::Add: case Instruction::Sub: case Instruction::Mul: case Instruction::Div: case Instruction::Rem: case Instruction::And: case Instruction::Or: case Instruction::Xor: case Instruction::Shl: case Instruction::Shr:{ Out << " BinaryOperator* " << iName << " = BinaryOperator::create("; switch (I->getOpcode()) { case Instruction::Add: Out << "Instruction::Add"; break; case Instruction::Sub: Out << "Instruction::Sub"; break; case Instruction::Mul: Out << "Instruction::Mul"; break; case Instruction::Div: Out << "Instruction::Div"; break; case Instruction::Rem: Out << "Instruction::Rem"; break; case Instruction::And: Out << "Instruction::And"; break; case Instruction::Or: Out << "Instruction::Or"; break; case Instruction::Xor: Out << "Instruction::Xor"; break; case Instruction::Shl: Out << "Instruction::Shl"; break; case Instruction::Shr: Out << "Instruction::Shr"; break; default: Out << "Instruction::BadOpCode"; break; } Out << ", " << opNames[0] << ", " << opNames[1] << ", \""; printEscapedString(I->getName()); Out << "\", " << bbname << ");"; break; } case Instruction::SetEQ: case Instruction::SetNE: case Instruction::SetLE: case Instruction::SetGE: case Instruction::SetLT: case Instruction::SetGT: { Out << " SetCondInst* " << iName << " = new SetCondInst("; switch (I->getOpcode()) { case Instruction::SetEQ: Out << "Instruction::SetEQ"; break; case Instruction::SetNE: Out << "Instruction::SetNE"; break; case Instruction::SetLE: Out << "Instruction::SetLE"; break; case Instruction::SetGE: Out << "Instruction::SetGE"; break; case Instruction::SetLT: Out << "Instruction::SetLT"; break; case Instruction::SetGT: Out << "Instruction::SetGT"; break; default: Out << "Instruction::BadOpCode"; break; } Out << ", " << opNames[0] << ", " << opNames[1] << ", \""; printEscapedString(I->getName()); Out << "\", " << bbname << ");"; break; } case Instruction::Malloc: { const MallocInst* mallocI = cast(I); Out << " MallocInst* " << iName << " = new MallocInst(" << getCppName(mallocI->getAllocatedType()) << ", "; if (mallocI->isArrayAllocation()) Out << opNames[0] << ", " ; Out << "\""; printEscapedString(mallocI->getName()); Out << "\", " << bbname << ");"; if (mallocI->getAlignment()) Out << "\n " << iName << "->setAlignment(" << mallocI->getAlignment() << ");"; break; } case Instruction::Free: { Out << " FreeInst* " << iName << " = new FreeInst(" << getCppName(I->getOperand(0)) << ", " << bbname << ");"; break; } case Instruction::Alloca: { const AllocaInst* allocaI = cast(I); Out << " AllocaInst* " << iName << " = new AllocaInst(" << getCppName(allocaI->getAllocatedType()) << ", "; if (allocaI->isArrayAllocation()) Out << opNames[0] << ", "; Out << "\""; printEscapedString(allocaI->getName()); Out << "\", " << bbname << ");"; if (allocaI->getAlignment()) Out << "\n " << iName << "->setAlignment(" << allocaI->getAlignment() << ");"; break; } case Instruction::Load:{ const LoadInst* load = cast(I); Out << " LoadInst* " << iName << " = new LoadInst(" << opNames[0] << ", \""; printEscapedString(load->getName()); Out << "\", " << (load->isVolatile() ? "true" : "false" ) << ", " << bbname << ");\n"; break; } case Instruction::Store: { const StoreInst* store = cast(I); Out << " StoreInst* " << iName << " = new StoreInst(" << opNames[0] << ", " << opNames[1] << ", " << (store->isVolatile() ? "true" : "false") << ", " << bbname << ");\n"; break; } case Instruction::GetElementPtr: { const GetElementPtrInst* gep = cast(I); if (gep->getNumOperands() <= 2) { Out << " GetElementPtrInst* " << iName << " = new GetElementPtrInst(" << opNames[0]; if (gep->getNumOperands() == 2) Out << ", " << opNames[1]; } else { Out << " std::vector " << iName << "_indices;\n"; for (unsigned i = 1; i < gep->getNumOperands(); ++i ) { Out << " " << iName << "_indices.push_back(" << opNames[i] << ");\n"; } Out << " Instruction* " << iName << " = new GetElementPtrInst(" << opNames[0] << ", " << iName << "_indices"; } Out << ", \""; printEscapedString(gep->getName()); Out << "\", " << bbname << ");"; break; } case Instruction::PHI: { const PHINode* phi = cast(I); Out << " PHINode* " << iName << " = new PHINode(" << getCppName(phi->getType()) << ", \""; printEscapedString(phi->getName()); Out << "\", " << bbname << ");\n"; Out << " " << iName << "->reserveOperandSpace(" << phi->getNumIncomingValues() << ");\n"; for (unsigned i = 0; i < phi->getNumOperands(); i+=2) { Out << " " << iName << "->addIncoming(" << opNames[i] << ", " << opNames[i+1] << ");\n"; } break; } case Instruction::Cast: { const CastInst* cst = cast(I); Out << " CastInst* " << iName << " = new CastInst(" << opNames[0] << ", " << getCppName(cst->getType()) << ", \""; printEscapedString(cst->getName()); Out << "\", " << bbname << ");\n"; break; } case Instruction::Call:{ const CallInst* call = cast(I); if (InlineAsm* ila = dyn_cast(call->getOperand(0))) { Out << " InlineAsm* " << getCppName(ila) << " = InlineAsm::get(" << getCppName(ila->getFunctionType()) << ", \"" << ila->getAsmString() << "\", \"" << ila->getConstraintString() << "\"," << (ila->hasSideEffects() ? "true" : "false") << ");\n"; } if (call->getNumOperands() > 3) { Out << " std::vector " << iName << "_params;\n"; for (unsigned i = 1; i < call->getNumOperands(); ++i) Out << " " << iName << "_params.push_back(" << opNames[i] << ");\n"; Out << " CallInst* " << iName << " = new CallInst(" << opNames[0] << ", " << iName << "_params, \""; } else if (call->getNumOperands() == 3) { Out << " CallInst* " << iName << " = new CallInst(" << opNames[0] << ", " << opNames[1] << ", " << opNames[2] << ", \""; } else if (call->getNumOperands() == 2) { Out << " CallInst* " << iName << " = new CallInst(" << opNames[0] << ", " << opNames[1] << ", \""; } else { Out << " CallInst* " << iName << " = new CallInst(" << opNames[0] << ", \""; } printEscapedString(call->getName()); Out << "\", " << bbname << ");\n"; Out << " " << iName << "->setCallingConv("; printCallingConv(call->getCallingConv()); Out << ");\n"; Out << " " << iName << "->setTailCall(" << (call->isTailCall() ? "true":"false"); Out << ");"; break; } case Instruction::Select: { const SelectInst* sel = cast(I); Out << " SelectInst* " << getCppName(sel) << " = new SelectInst("; Out << opNames[0] << ", " << opNames[1] << ", " << opNames[2] << ", \""; printEscapedString(sel->getName()); Out << "\", " << bbname << ");\n"; break; } case Instruction::UserOp1: /// FALL THROUGH case Instruction::UserOp2: { /// FIXME: What should be done here? break; } case Instruction::VAArg: { const VAArgInst* va = cast(I); Out << " VAArgInst* " << getCppName(va) << " = new VAArgInst(" << opNames[0] << ", " << getCppName(va->getType()) << ", \""; printEscapedString(va->getName()); Out << "\", " << bbname << ");\n"; break; } case Instruction::ExtractElement: { const ExtractElementInst* eei = cast(I); Out << " ExtractElementInst* " << getCppName(eei) << " = new ExtractElementInst(" << opNames[0] << ", " << opNames[1] << ", \""; printEscapedString(eei->getName()); Out << "\", " << bbname << ");\n"; break; } case Instruction::InsertElement: { const InsertElementInst* iei = cast(I); Out << " InsertElementInst* " << getCppName(iei) << " = new InsertElementInst(" << opNames[0] << ", " << opNames[1] << ", " << opNames[2] << ", \""; printEscapedString(iei->getName()); Out << "\", " << bbname << ");\n"; break; } case Instruction::ShuffleVector: { const ShuffleVectorInst* svi = cast(I); Out << " ShuffleVectorInst* " << getCppName(svi) << " = new ShuffleVectorInst(" << opNames[0] << ", " << opNames[1] << ", " << opNames[2] << ", \""; printEscapedString(svi->getName()); Out << "\", " << bbname << ");\n"; break; } } Out << "\n"; delete [] opNames; } // Print out the types, constants and declarations needed by one function void CppWriter::printFunctionUses(const Function* F) { Out << "\n// Type Definitions\n"; // Print the function's return type printType(F->getReturnType()); // Print the function's function type printType(F->getFunctionType()); // Print the types of each of the function's arguments for(Function::const_arg_iterator AI = F->arg_begin(), AE = F->arg_end(); AI != AE; ++AI) { printType(AI->getType()); } // Print type definitions for every type referenced by an instruction and // make a note of any global values or constants that are referenced std::vector gvs; std::vector consts; for (Function::const_iterator BB = F->begin(), BE = F->end(); BB != BE; ++BB){ for (BasicBlock::const_iterator I = BB->begin(), E = BB->end(); I != E; ++I) { // Print the type of the instruction itself printType(I->getType()); // Print the type of each of the instruction's operands for (unsigned i = 0; i < I->getNumOperands(); ++i) { Value* operand = I->getOperand(i); printType(operand->getType()); if (GlobalValue* GV = dyn_cast(operand)) gvs.push_back(GV); else if (Constant* C = dyn_cast(operand)) consts.push_back(C); } } } // Print the function declarations for any functions encountered Out << "\n// Function Declarations\n"; for (std::vector::iterator I = gvs.begin(), E = gvs.end(); I != E; ++I) { if (Function* F = dyn_cast(*I)) printFunctionHead(F); } // Print the global variable declarations for any variables encountered Out << "\n// Global Variable Declarations\n"; for (std::vector::iterator I = gvs.begin(), E = gvs.end(); I != E; ++I) { if (GlobalVariable* F = dyn_cast(*I)) printVariableHead(F); } // Print the constants found Out << "\n// Constant Definitions\n"; for (std::vector::iterator I = consts.begin(), E = consts.end(); I != E; ++I) { printConstant(F); } // Process the global variables definitions now that all the constants have // been emitted. These definitions just couple the gvars with their constant // initializers. Out << "\n// Global Variable Definitions\n"; for (std::vector::iterator I = gvs.begin(), E = gvs.end(); I != E; ++I) { if (GlobalVariable* GV = dyn_cast(*I)) printVariableBody(GV); } } void CppWriter::printFunctionHead(const Function* F) { Out << "\nFunction* " << getCppName(F) << " = new Function(\n" << " /*Type=*/" << getCppName(F->getFunctionType()) << ",\n" << " /*Linkage=*/"; printLinkageType(F->getLinkage()); Out << ",\n /*Name=*/\""; printEscapedString(F->getName()); Out << "\", mod); " << (F->isExternal()? "// (external, no body)" : "") << "\n"; printCppName(F); Out << "->setCallingConv("; printCallingConv(F->getCallingConv()); Out << ");\n"; if (F->hasSection()) { printCppName(F); Out << "->setSection(\"" << F->getSection() << "\");\n"; } if (F->getAlignment()) { printCppName(F); Out << "->setAlignment(" << F->getAlignment() << ");\n"; } } void CppWriter::printFunctionBody(const Function *F) { if (F->isExternal()) return; // external functions have no bodies. // Clear the DefinedValues and ForwardRefs maps because we can't have // cross-function forward refs ForwardRefs.clear(); DefinedValues.clear(); // Create all the argument values if (!F->arg_empty()) { Out << " Function::arg_iterator args = " << getCppName(F) << "->arg_begin();\n"; } for (Function::const_arg_iterator AI = F->arg_begin(), AE = F->arg_end(); AI != AE; ++AI) { Out << " Value* " << getCppName(AI) << " = args++;\n"; if (AI->hasName()) Out << " " << getCppName(AI) << "->setName(\"" << AI->getName() << "\");\n"; } // Create all the basic blocks Out << "\n"; for (Function::const_iterator BI = F->begin(), BE = F->end(); BI != BE; ++BI) { std::string bbname(getCppName(BI)); Out << " BasicBlock* " << bbname << " = new BasicBlock(\""; if (BI->hasName()) printEscapedString(BI->getName()); Out << "\"," << getCppName(BI->getParent()) << ",0);\n"; } // Output all of its basic blocks... for the function for (Function::const_iterator BI = F->begin(), BE = F->end(); BI != BE; ++BI) { std::string bbname(getCppName(BI)); Out << "\n // Block " << BI->getName() << " (" << bbname << ")\n"; // Output all of the instructions in the basic block... for (BasicBlock::const_iterator I = BI->begin(), E = BI->end(); I != E; ++I) { printInstruction(I,bbname); } } // Loop over the ForwardRefs and resolve them now that all instructions // are generated. if (!ForwardRefs.empty()) Out << "\n // Resolve Forward References\n"; while (!ForwardRefs.empty()) { ForwardRefMap::iterator I = ForwardRefs.begin(); Out << " " << I->second << "->replaceAllUsesWith(" << getCppName(I->first) << "); delete " << I->second << ";\n"; ForwardRefs.erase(I); } } void CppWriter::printModuleBody() { // Print out all the type definitions Out << "\n// Type Definitions\n"; printTypes(TheModule); // Functions can call each other and global variables can reference them so // define all the functions first before emitting their function bodies. Out << "\n// Function Declarations\n"; for (Module::const_iterator I = TheModule->begin(), E = TheModule->end(); I != E; ++I) printFunctionHead(I); // Process the global variables declarations. We can't initialze them until // after the constants are printed so just print a header for each global Out << "\n// Global Variable Declarations\n"; for (Module::const_global_iterator I = TheModule->global_begin(), E = TheModule->global_end(); I != E; ++I) { printVariableHead(I); } // Print out all the constants definitions. Constants don't recurse except // through GlobalValues. All GlobalValues have been declared at this point // so we can proceed to generate the constants. Out << "\n// Constant Definitions\n"; printConstants(TheModule); // Process the global variables definitions now that all the constants have // been emitted. These definitions just couple the gvars with their constant // initializers. Out << "\n// Global Variable Definitions\n"; for (Module::const_global_iterator I = TheModule->global_begin(), E = TheModule->global_end(); I != E; ++I) { printVariableBody(I); } // Finally, we can safely put out all of the function bodies. Out << "\n// Function Definitions\n"; for (Module::const_iterator I = TheModule->begin(), E = TheModule->end(); I != E; ++I) { if (!I->isExternal()) { Out << "\n// Function: " << I->getName() << " (" << getCppName(I) << ")\n{\n"; printFunctionBody(I); Out << "}\n"; } } } void CppWriter::printProgram( const std::string& fname, const std::string& mName ) { Out << "#include \n"; Out << "#include \n"; Out << "#include \n"; Out << "#include \n"; Out << "#include \n"; Out << "#include \n"; Out << "#include \n"; Out << "#include \n"; Out << "#include \n"; Out << "#include \n"; Out << "#include \n"; Out << "#include \n"; Out << "#include \n"; Out << "#include \n"; Out << "#include \n\n"; Out << "using namespace llvm;\n\n"; Out << "Module* " << fname << "();\n\n"; Out << "int main(int argc, char**argv) {\n"; Out << " Module* Mod = makeLLVMModule();\n"; Out << " verifyModule(*Mod, PrintMessageAction);\n"; Out << " std::cerr.flush();\n"; Out << " std::cout.flush();\n"; Out << " PassManager PM;\n"; Out << " PM.add(new PrintModulePass(&std::cout));\n"; Out << " PM.run(*Mod);\n"; Out << " return 0;\n"; Out << "}\n\n"; printModule(fname,mName); } void CppWriter::printModule( const std::string& fname, const std::string& mName ) { Out << "\nModule* " << fname << "() {\n"; Out << "\n// Module Construction\n"; Out << "\nmod = new Module(\"" << mName << "\");\n"; Out << "mod->setEndianness("; switch (TheModule->getEndianness()) { case Module::LittleEndian: Out << "Module::LittleEndian);\n"; break; case Module::BigEndian: Out << "Module::BigEndian);\n"; break; case Module::AnyEndianness:Out << "Module::AnyEndianness);\n"; break; } Out << "mod->setPointerSize("; switch (TheModule->getPointerSize()) { case Module::Pointer32: Out << "Module::Pointer32);\n"; break; case Module::Pointer64: Out << "Module::Pointer64);\n"; break; case Module::AnyPointerSize: Out << "Module::AnyPointerSize);\n"; break; } if (!TheModule->getTargetTriple().empty()) Out << "mod->setTargetTriple(\"" << TheModule->getTargetTriple() << "\");\n"; if (!TheModule->getModuleInlineAsm().empty()) { Out << "mod->setModuleInlineAsm(\""; printEscapedString(TheModule->getModuleInlineAsm()); Out << "\");\n"; } // Loop over the dependent libraries and emit them. Module::lib_iterator LI = TheModule->lib_begin(); Module::lib_iterator LE = TheModule->lib_end(); while (LI != LE) { Out << "mod->addLibrary(\"" << *LI << "\");\n"; ++LI; } printModuleBody(); Out << "\nreturn mod;\n"; Out << "}\n"; } void CppWriter::printContents( const std::string& fname, // Name of generated function const std::string& mName // Name of module generated module ) { Out << "\nModule* " << fname << "(Module *mod) {\n"; Out << "\nmod->setModuleIdentifier(\"" << mName << "\");\n"; Out << "\");\n"; printModuleBody(); Out << "\nreturn mod;\n"; Out << "\n}\n"; } void CppWriter::printFunction( const std::string& fname, // Name of generated function const std::string& funcName // Name of function to generate ) { const Function* F = TheModule->getNamedFunction(funcName); if (!F) { error(std::string("Function '") + funcName + "' not found in input module"); return; } Out << "\nFunction* " << fname << "(Module *mod) {\n"; printFunctionUses(F); printFunctionHead(F); printFunctionBody(F); Out << "return " << getCppName(F) << ";\n"; Out << "}\n"; } void CppWriter::printVariable( const std::string& fname, /// Name of generated function const std::string& varName // Name of variable to generate ) { const GlobalVariable* GV = TheModule->getNamedGlobal(varName); if (!GV) { error(std::string("Variable '") + varName + "' not found in input module"); return; } Out << "\nGlobalVariable* " << fname << "(Module *mod) {\n"; printVariableUses(GV); printVariableHead(GV); printVariableBody(GV); Out << "return " << getCppName(GV) << ";\n"; Out << "}\n"; } void CppWriter::printType( const std::string& fname, /// Name of generated function const std::string& typeName // Name of type to generate ) { const Type* Ty = TheModule->getTypeByName(typeName); if (!Ty) { error(std::string("Type '") + typeName + "' not found in input module"); return; } Out << "\nType* " << fname << "(Module *mod) {\n"; printType(Ty); Out << "return " << getCppName(Ty) << ";\n"; Out << "}\n"; } } // end anonymous llvm namespace llvm { void WriteModuleToCppFile(Module* mod, std::ostream& o) { // Initialize a CppWriter for us to use CppWriter W(o, mod); // Emit a header o << "// Generated by llvm2cpp - DO NOT MODIFY!\n\n"; // Get the name of the function we're supposed to generate std::string fname = FuncName.getValue(); // Get the name of the thing we are to generate std::string tgtname = NameToGenerate.getValue(); if (GenerationType == GenModule || GenerationType == GenContents || GenerationType == GenProgram) { if (tgtname == "!bad!") { if (mod->getModuleIdentifier() == "-") tgtname = ""; else tgtname = mod->getModuleIdentifier(); } } else if (tgtname == "!bad!") { W.error("You must use the -for option with -gen-{function,variable,type}"); } switch (WhatToGenerate(GenerationType)) { case GenProgram: if (fname.empty()) fname = "makeLLVMModule"; W.printProgram(fname,tgtname); break; case GenModule: if (fname.empty()) fname = "makeLLVMModule"; W.printModule(fname,tgtname); break; case GenContents: if (fname.empty()) fname = "makeLLVMModuleContents"; W.printContents(fname,tgtname); break; case GenFunction: if (fname.empty()) fname = "makeLLVMFunction"; W.printFunction(fname,tgtname); break; case GenVariable: if (fname.empty()) fname = "makeLLVMVariable"; W.printVariable(fname,tgtname); break; case GenType: if (fname.empty()) fname = "makeLLVMType"; W.printType(fname,tgtname); break; default: W.error("Invalid generation option"); } } }