//===- InstrInfoEmitter.h - Generate a Instruction Set Desc. ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This tablegen backend is responsible for emitting a description of the target // instruction set for the code generator. // //===----------------------------------------------------------------------===// #ifndef INSTRSELECTOR_EMITTER_H #define INSTRSELECTOR_EMITTER_H #include "TableGenBackend.h" #include "CodeGenWrappers.h" #include #include #include class DagInit; class Init; class InstrSelectorEmitter; /// NodeType - Represents Information parsed from the DagNode entries. /// struct NodeType { enum ArgResultTypes { Any, // No constraint on type Val, // A non-void type Arg0, // Value matches the type of Arg0 Arg1, // Value matches the type of Arg1 Ptr, // Tree node is the type of the target pointer I8, // Always bool Void, // Tree node always returns void }; ArgResultTypes ResultType; std::vector ArgTypes; NodeType(ArgResultTypes RT, std::vector &AT) : ResultType(RT){ AT.swap(ArgTypes); } NodeType() : ResultType(Val) {} NodeType(const NodeType &N) : ResultType(N.ResultType), ArgTypes(N.ArgTypes){} static ArgResultTypes Translate(Record *R); }; /// TreePatternNode - Represent a node of the tree patterns. /// class TreePatternNode { /// Operator - The operation that this node represents... this is null if this /// is a leaf. Record *Operator; /// Type - The inferred value type... /// MVT::ValueType Type; /// Children - If this is not a leaf (Operator != 0), this is the subtrees /// that we contain. std::vector > Children; /// Value - If this node is a leaf, this indicates what the thing is. /// Init *Value; public: TreePatternNode(Record *o, const std::vector > &c) : Operator(o), Type(MVT::Other), Children(c), Value(0) {} TreePatternNode(Init *V) : Operator(0), Type(MVT::Other), Value(V) {} Record *getOperator() const { assert(Operator && "This is a leaf node!"); return Operator; } MVT::ValueType getType() const { return Type; } void setType(MVT::ValueType T) { Type = T; } bool isLeaf() const { return Operator == 0; } unsigned getNumChildren() const { return Children.size(); } TreePatternNode *getChild(unsigned c) const { assert(Operator != 0 && "This is a leaf node!"); assert(c < Children.size() && "Child access out of range!"); return Children[c].first; } const std::string &getChildName(unsigned c) const { assert(Operator != 0 && "This is a leaf node!"); assert(c < Children.size() && "Child access out of range!"); return Children[c].second; } Init *getValue() const { assert(Operator == 0 && "This is not a leaf node!"); return Value; } /// getValueRecord - Returns the value of this tree node as a record. For now /// we only allow DefInit's as our leaf values, so this is used. Record *getValueRecord() const; /// clone - Make a copy of this tree and all of its children. /// TreePatternNode *clone() const; void dump() const; /// InstantiateNonterminals - If this pattern refers to any nonterminals which /// are not themselves completely resolved, clone the nonterminal and resolve /// it with the using context we provide. void InstantiateNonterminals(InstrSelectorEmitter &ISE); /// UpdateNodeType - Set the node type of N to VT if VT contains information. /// If N already contains a conflicting type, then throw an exception. This /// returns true if any information was updated. /// bool updateNodeType(MVT::ValueType VT, const std::string &RecName); }; std::ostream &operator<<(std::ostream &OS, const TreePatternNode &N); /// Pattern - Represent a pattern of one form or another. Currently, three /// types of patterns are possible: Instruction's, Nonterminals, and Expanders. /// struct Pattern { enum PatternType { Nonterminal, Instruction, Expander }; private: /// PTy - The type of pattern this is. /// PatternType PTy; /// Tree - The tree pattern which corresponds to this pattern. Note that if /// there was a (set) node on the outside level that it has been stripped off. /// TreePatternNode *Tree; /// Result - If this is an instruction or expander pattern, this is the /// register result, specified with a (set) in the pattern. /// std::string ResultName; // The name of the result value... TreePatternNode *ResultNode; // The leaf node for the result register... /// TheRecord - The actual TableGen record corresponding to this pattern. /// Record *TheRecord; /// Resolved - This is true of the pattern is useful in practice. In /// particular, some non-terminals will have non-resolvable types. When a /// user of the non-terminal is later found, they will have inferred a type /// for the result of the non-terminal, which cause a clone of an unresolved /// nonterminal to be made which is "resolved". /// bool Resolved; /// Args - This is a list of all of the arguments to this pattern, which are /// the non-void leaf nodes in this pattern. std::vector > Args; /// ISE - the instruction selector emitter coordinating this madness. /// InstrSelectorEmitter &ISE; public: /// Pattern constructor - Parse the specified DagInitializer into the current /// record. Pattern(PatternType pty, DagInit *RawPat, Record *TheRec, InstrSelectorEmitter &ise); /// Pattern - Constructor used for cloning nonterminal patterns Pattern(TreePatternNode *tree, Record *rec, bool res, InstrSelectorEmitter &ise) : PTy(Nonterminal), Tree(tree), ResultNode(0), TheRecord(rec), Resolved(res), ISE(ise) { calculateArgs(Tree, ""); } /// getPatternType - Return what flavor of Record this pattern originated from /// PatternType getPatternType() const { return PTy; } /// getTree - Return the tree pattern which corresponds to this pattern. /// TreePatternNode *getTree() const { return Tree; } Record *getResult() const { return ResultNode ? ResultNode->getValueRecord() : 0; } const std::string &getResultName() const { return ResultName; } TreePatternNode *getResultNode() const { return ResultNode; } /// getRecord - Return the actual TableGen record corresponding to this /// pattern. /// Record *getRecord() const { return TheRecord; } unsigned getNumArgs() const { return Args.size(); } TreePatternNode *getArg(unsigned i) const { assert(i < Args.size() && "Argument reference out of range!"); return Args[i].first; } Record *getArgRec(unsigned i) const { return getArg(i)->getValueRecord(); } Init *getArgVal(unsigned i) const { return getArg(i)->getValue(); } const std::string &getArgName(unsigned i) const { assert(i < Args.size() && "Argument reference out of range!"); return Args[i].second; } bool isResolved() const { return Resolved; } /// InferAllTypes - Runs the type inference engine on the current pattern, /// stopping when nothing can be inferred, then updating the Resolved field. void InferAllTypes(); /// InstantiateNonterminals - If this pattern refers to any nonterminals which /// are not themselves completely resolved, clone the nonterminal and resolve /// it with the using context we provide. void InstantiateNonterminals() { Tree->InstantiateNonterminals(ISE); } /// clone - This method is used to make an exact copy of the current pattern, /// then change the "TheRecord" instance variable to the specified record. /// Pattern *clone(Record *R) const; /// error - Throw an exception, prefixing it with information about this /// pattern. void error(const std::string &Msg) const; /// getSlotName - If this is a leaf node, return the slot name that the /// operand will update. std::string getSlotName() const; static std::string getSlotName(Record *R); void dump() const; private: void calculateArgs(TreePatternNode *N, const std::string &Name); MVT::ValueType getIntrinsicType(Record *R) const; TreePatternNode *ParseTreePattern(DagInit *DI); bool InferTypes(TreePatternNode *N, bool &MadeChange); }; std::ostream &operator<<(std::ostream &OS, const Pattern &P); /// PatternOrganizer - This class represents all of the patterns which are /// useful for the instruction selector, neatly catagorized in a hierarchical /// structure. struct PatternOrganizer { /// PatternsForNode - The list of patterns which can produce a value of a /// particular slot type, given a particular root node in the tree. All of /// the patterns in this vector produce the same value type and have the same /// root DAG node. typedef std::vector PatternsForNode; /// NodesForSlot - This map keeps track of all of the root DAG nodes which can /// lead to the production of a value for this slot. All of the patterns in /// this data structure produces values of the same slot. typedef std::map NodesForSlot; /// AllPatterns - This data structure contains all patterns in the instruction /// selector. std::map AllPatterns; // Forwarding functions... typedef std::map::iterator iterator; iterator begin() { return AllPatterns.begin(); } iterator end() { return AllPatterns.end(); } /// addPattern - Add the specified pattern to the appropriate location in the /// collection. void addPattern(Pattern *P); }; /// InstrSelectorEmitter - The top-level class which coordinates construction /// and emission of the instruction selector. /// class InstrSelectorEmitter : public TableGenBackend { RecordKeeper &Records; CodeGenTarget Target; std::map NodeTypes; /// Patterns - a list of all of the patterns defined by the target description /// std::map Patterns; /// InstantiatedNTs - A data structure to keep track of which nonterminals /// have been instantiated already... /// std::map, Record*> InstantiatedNTs; /// ComputableValues - This map indicates which patterns can be used to /// generate a value that is used by the selector. The keys of this map /// implicitly define the values that are used by the selector. /// PatternOrganizer ComputableValues; public: InstrSelectorEmitter(RecordKeeper &R) : Records(R) {} // run - Output the instruction set description, returning true on failure. void run(std::ostream &OS); const CodeGenTarget &getTarget() const { return Target; } std::map &getNodeTypes() { return NodeTypes; } const NodeType &getNodeType(Record *R) const { std::map::const_iterator I = NodeTypes.find(R); assert(I != NodeTypes.end() && "Unknown node type!"); return I->second; } /// getPattern - return the pattern corresponding to the specified record, or /// null if there is none. Pattern *getPattern(Record *R) const { std::map::const_iterator I = Patterns.find(R); return I != Patterns.end() ? I->second : 0; } /// ReadNonterminal - This method parses the specified record as a /// nonterminal, but only if it hasn't been read in already. Pattern *ReadNonterminal(Record *R); /// InstantiateNonterminal - This method takes the nonterminal specified by /// NT, which should not be completely resolved, clones it, applies ResultTy /// to its root, then runs the type inference stuff on it. This should /// produce a newly resolved nonterminal, which we make a record for and /// return. To be extra fancy and efficient, this only makes one clone for /// each type it is instantiated with. Record *InstantiateNonterminal(Pattern *NT, MVT::ValueType ResultTy); private: // ReadNodeTypes - Read in all of the node types in the current RecordKeeper, // turning them into the more accessible NodeTypes data structure. void ReadNodeTypes(); // ReadNonTerminals - Read in all nonterminals and incorporate them into our // pattern database. void ReadNonterminals(); // ReadInstructionPatterns - Read in all subclasses of Instruction, and // process those with a useful Pattern field. void ReadInstructionPatterns(); // ReadExpanderPatterns - Read in all of the expanded patterns. void ReadExpanderPatterns(); // InstantiateNonterminals - Instantiate any unresolved nonterminals with // information from the context that they are used in. void InstantiateNonterminals(); // CalculateComputableValues - Fill in the ComputableValues map through // analysis of the patterns we are playing with. void CalculateComputableValues(); // EmitMatchCosters - Given a list of patterns, which all have the same root // pattern operator, emit an efficient decision tree to decide which one to // pick. This is structured this way to avoid reevaluations of non-obvious // subexpressions. void EmitMatchCosters(std::ostream &OS, const std::vector > &Patterns, const std::string &VarPrefix, unsigned Indent); /// PrintExpanderOperand - Print out Arg as part of the instruction emission /// process for the expander pattern P. This argument may be referencing some /// values defined in P, or may just be physical register references or /// something like that. If PrintArg is true, we are printing out arguments /// to the BuildMI call. If it is false, we are printing the result register /// name. void PrintExpanderOperand(Init *Arg, const std::string &NameVar, TreePatternNode *ArgDecl, Pattern *P, bool PrintArg, std::ostream &OS); }; #endif