//===- RegisterInfoEmitter.cpp - Generate a Register File Desc. -*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This tablegen backend is responsible for emitting a description of a target // register file for a code generator. It uses instances of the Register, // RegisterAliases, and RegisterClass classes to gather this information. // //===----------------------------------------------------------------------===// #include "RegisterInfoEmitter.h" #include "CodeGenTarget.h" #include "CodeGenRegisters.h" #include "Record.h" #include "Support/StringExtras.h" #include "Support/STLExtras.h" #include using namespace llvm; // runEnums - Print out enum values for all of the registers. void RegisterInfoEmitter::runEnums(std::ostream &OS) { CodeGenTarget Target; const std::vector &Registers = Target.getRegisters(); std::string Namespace = Registers[0].TheDef->getValueAsString("Namespace"); EmitSourceFileHeader("Target Register Enum Values", OS); OS << "namespace llvm {\n\n"; if (!Namespace.empty()) OS << "namespace " << Namespace << " {\n"; OS << " enum {\n NoRegister,\n"; for (unsigned i = 0, e = Registers.size(); i != e; ++i) OS << " " << Registers[i].getName() << ", \t// " << i+1 << "\n"; OS << " };\n"; if (!Namespace.empty()) OS << "}\n"; OS << "} // End llvm namespace \n"; } void RegisterInfoEmitter::runHeader(std::ostream &OS) { EmitSourceFileHeader("Register Information Header Fragment", OS); CodeGenTarget Target; const std::string &TargetName = Target.getName(); std::string ClassName = TargetName + "GenRegisterInfo"; OS << "#include \"llvm/Target/MRegisterInfo.h\"\n\n"; OS << "namespace llvm {\n\n"; OS << "struct " << ClassName << " : public MRegisterInfo {\n" << " " << ClassName << "(int CallFrameSetupOpcode = -1, int CallFrameDestroyOpcode = -1);\n" << " const unsigned* getCalleeSaveRegs() const;\n" << "};\n\n"; std::vector RegisterClasses = Records.getAllDerivedDefinitions("RegisterClass"); OS << "namespace " << TargetName << " { // Register classes\n"; for (unsigned i = 0, e = RegisterClasses.size(); i != e; ++i) { const std::string &Name = RegisterClasses[i]->getName(); if (Name.size() < 9 || Name[9] != '.') // Ignore anonymous classes OS << " extern TargetRegisterClass *" << Name << "RegisterClass;\n"; } OS << "} // end of namespace " << TargetName << "\n\n"; OS << "} // End llvm namespace \n"; } // RegisterInfoEmitter::run - Main register file description emitter. // void RegisterInfoEmitter::run(std::ostream &OS) { CodeGenTarget Target; EmitSourceFileHeader("Register Information Source Fragment", OS); OS << "namespace llvm {\n\n"; // Start out by emitting each of the register classes... to do this, we build // a set of registers which belong to a register class, this is to ensure that // each register is only in a single register class. // const std::vector &RegisterClasses = Target.getRegisterClasses(); std::set RegistersFound; std::vector RegClassNames; // Loop over all of the register classes... emitting each one. OS << "namespace { // Register classes...\n"; // RegClassesBelongedTo - Keep track of which register classes each reg // belongs to. std::multimap RegClassesBelongedTo; for (unsigned rc = 0, e = RegisterClasses.size(); rc != e; ++rc) { const CodeGenRegisterClass &RC = RegisterClasses[rc]; std::string Name = RC.getName(); if (Name.size() > 9 && Name[9] == '.') { static unsigned AnonCounter = 0; Name = "AnonRegClass_"+utostr(AnonCounter++); } RegClassNames.push_back(Name); // Emit the register list now... OS << " // " << Name << " Register Class...\n const unsigned " << Name << "[] = {\n "; for (unsigned i = 0, e = RC.Elements.size(); i != e; ++i) { Record *Reg = RC.Elements[i]; if (RegistersFound.count(Reg)) throw "Register '" + Reg->getName() + "' included in multiple register classes!"; RegistersFound.insert(Reg); OS << getQualifiedName(Reg) << ", "; // Keep track of which regclasses this register is in. RegClassesBelongedTo.insert(std::make_pair(Reg, &RC)); } OS << "\n };\n\n"; OS << " struct " << Name << "Class : public TargetRegisterClass {\n" << " " << Name << "Class() : TargetRegisterClass(" << RC.SpillSize/8 << ", " << RC.SpillAlignment/8 << ", " << Name << ", " << Name << " + " << RC.Elements.size() << ") {}\n" << RC.MethodDefinitions << " } " << Name << "Instance;\n\n"; } OS << " const TargetRegisterClass* const RegisterClasses[] = {\n"; for (unsigned i = 0, e = RegClassNames.size(); i != e; ++i) OS << " &" << RegClassNames[i] << "Instance,\n"; OS << " };\n"; // Emit register class aliases... std::vector RegisterAliasesRecs = Records.getAllDerivedDefinitions("RegisterAliases"); std::map > RegisterAliases; for (unsigned i = 0, e = RegisterAliasesRecs.size(); i != e; ++i) { Record *AS = RegisterAliasesRecs[i]; Record *R = AS->getValueAsDef("Reg"); ListInit *LI = AS->getValueAsListInit("Aliases"); // Add information that R aliases all of the elements in the list... and // that everything in the list aliases R. for (unsigned j = 0, e = LI->getSize(); j != e; ++j) { DefInit *Reg = dynamic_cast(LI->getElement(j)); if (!Reg) throw "ERROR: Alias list element is not a def!"; if (RegisterAliases[R].count(Reg->getDef())) std::cerr << "Warning: register alias between " << getQualifiedName(R) << " and " << getQualifiedName(Reg->getDef()) << " specified multiple times!\n"; RegisterAliases[R].insert(Reg->getDef()); if (RegisterAliases[Reg->getDef()].count(R)) std::cerr << "Warning: register alias between " << getQualifiedName(R) << " and " << getQualifiedName(Reg->getDef()) << " specified multiple times!\n"; RegisterAliases[Reg->getDef()].insert(R); } } if (!RegisterAliases.empty()) OS << "\n\n // Register Alias Sets...\n"; // Emit the empty alias list OS << " const unsigned Empty_AliasSet[] = { 0 };\n"; // Loop over all of the registers which have aliases, emitting the alias list // to memory. for (std::map >::iterator I = RegisterAliases.begin(), E = RegisterAliases.end(); I != E; ++I) { OS << " const unsigned " << I->first->getName() << "_AliasSet[] = { "; for (std::set::iterator ASI = I->second.begin(), E = I->second.end(); ASI != E; ++ASI) OS << getQualifiedName(*ASI) << ", "; OS << "0 };\n"; } OS << "\n const MRegisterDesc RegisterDescriptors[] = { // Descriptors\n"; OS << " { \"NOREG\",\t0,\t\t0,\t0 },\n"; // Now that register alias sets have been emitted, emit the register // descriptors now. const std::vector &Registers = Target.getRegisters(); for (unsigned i = 0, e = Registers.size(); i != e; ++i) { const CodeGenRegister &Reg = Registers[i]; OS << " { \""; if (!Reg.TheDef->getValueAsString("Name").empty()) OS << Reg.TheDef->getValueAsString("Name"); else OS << Reg.getName(); OS << "\",\t"; if (RegisterAliases.count(Reg.TheDef)) OS << Reg.getName() << "_AliasSet,\t"; else OS << "Empty_AliasSet,\t"; // Figure out what the size and alignment of the spill slots are for this // reg. This may be explicitly declared in the register, or it may be // inferred from the register classes it is part of. std::multimap::iterator I, E; tie(I, E) = RegClassesBelongedTo.equal_range(Reg.TheDef); unsigned SpillSize = Reg.DeclaredSpillSize; unsigned SpillAlign = Reg.DeclaredSpillAlignment; for (; I != E; ++I) { // For each reg class this belongs to. const CodeGenRegisterClass *RC = I->second; if (SpillSize == 0) SpillSize = RC->SpillSize; else if (SpillSize != RC->SpillSize) throw "Spill size for regclass '" + RC->getName() + "' doesn't match spill sized already inferred for register '" + Reg.getName() + "'!"; if (SpillAlign == 0) SpillAlign = RC->SpillAlignment; else if (SpillAlign != RC->SpillAlignment) throw "Spill alignment for regclass '" + RC->getName() + "' doesn't match spill sized already inferred for register '" + Reg.getName() + "'!"; } OS << SpillSize << ", " << SpillAlign << " },\n"; } OS << " };\n"; // End of register descriptors... OS << "}\n\n"; // End of anonymous namespace... OS << "namespace " << Target.getName() << " { // Register classes\n"; for (unsigned i = 0, e = RegisterClasses.size(); i != e; ++i) { const std::string &Name = RegisterClasses[i].getName(); if (Name.size() < 9 || Name[9] != '.') // Ignore anonymous classes OS << " TargetRegisterClass *" << Name << "RegisterClass = &" << Name << "Instance;\n"; } OS << "} // end of namespace " << Target.getName() << "\n\n"; std::string ClassName = Target.getName() + "GenRegisterInfo"; // Emit the constructor of the class... OS << ClassName << "::" << ClassName << "(int CallFrameSetupOpcode, int CallFrameDestroyOpcode)\n" << " : MRegisterInfo(RegisterDescriptors, " << Registers.size()+1 << ", RegisterClasses, RegisterClasses+" << RegClassNames.size() << ",\n " << " CallFrameSetupOpcode, CallFrameDestroyOpcode) {}\n\n"; // Emit the getCalleeSaveRegs method... OS << "const unsigned* " << ClassName << "::getCalleeSaveRegs() const {\n" << " static const unsigned CalleeSaveRegs[] = {\n "; const std::vector &CSR = Target.getCalleeSavedRegisters(); for (unsigned i = 0, e = CSR.size(); i != e; ++i) OS << getQualifiedName(CSR[i]) << ", "; OS << " 0\n };\n return CalleeSaveRegs;\n}\n\n"; OS << "} // End llvm namespace \n"; }