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path: root/include/llvm/Analysis/LoopPass.h
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//===- LoopPass.h - LoopPass class ----------------------------------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file was developed by Devang Patel and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines LoopPass class. All loop optimization
// and transformation passes are derived from LoopPass.
//
//===----------------------------------------------------------------------===//

#ifndef LLVM_LOOP_PASS_H
#define LLVM_LOOP_PASS_H

#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Pass.h"
#include "llvm/PassManagers.h"
#include "llvm/Function.h"

namespace llvm {

class LPPassManager;
class Loop;
class Function;

class LoopPass : public Pass {

 public:
 LoopPass(intptr_t pid) : Pass(pid) {}

  // runOnLoop - THis method should be implemented by the subclass to perform
  // whatever action is necessary for the specfied Loop. 
  virtual bool runOnLoop (Loop *L, LPPassManager &LPM) = 0;
  virtual bool runOnFunctionBody (Function &F, LPPassManager &LPM) { 
    return false; 
  }

  // Initialization and finalization hooks.
  virtual bool doInitialization(Loop *L, LPPassManager &LPM) { 
    return false; 
  }

  // Finalization hook does not supply Loop because at this time
  // loop nest is completely different.
  virtual bool doFinalization() { return false; }

  // Check if this pass is suitable for the current LPPassManager, if
  // available. This pass P is not suitable for a LPPassManager if P
  // is not preserving higher level analysis info used by other
  // LPPassManager passes. In such case, pop LPPassManager from the
  // stack. This will force assignPassManager() to create new
  // LPPassManger as expected.
  void preparePassManager(PMStack &PMS);

  /// Assign pass manager to manager this pass
  virtual void assignPassManager(PMStack &PMS,
                                 PassManagerType PMT = PMT_LoopPassManager);

  ///  Return what kind of Pass Manager can manage this pass.
  virtual PassManagerType getPotentialPassManagerType() const {
    return PMT_LoopPassManager;
  }
};

class LPPassManager : public FunctionPass, public PMDataManager {

public:
  static const char ID;
  LPPassManager(int Depth);

  /// run - Execute all of the passes scheduled for execution.  Keep track of
  /// whether any of the passes modifies the module, and if so, return true.
  bool runOnFunction(Function &F);

  /// Pass Manager itself does not invalidate any analysis info.
  // LPPassManager needs LoopInfo. 
  void getAnalysisUsage(AnalysisUsage &Info) const; 
  
  virtual const char *getPassName() const {
    return "Loop Pass Manager";
  }
  
  // Print passes managed by this manager
  void dumpPassStructure(unsigned Offset) {
    llvm::cerr << std::string(Offset*2, ' ') << "Loop Pass Manager\n";
    for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
      Pass *P = getContainedPass(Index);
      P->dumpPassStructure(Offset + 1);
      dumpLastUses(P, Offset+1);
    }
  }
  
  Pass *getContainedPass(unsigned N) {
    assert ( N < PassVector.size() && "Pass number out of range!");
    Pass *FP = static_cast<Pass *>(PassVector[N]);
    return FP;
  }

  virtual PassManagerType getPassManagerType() const { 
    return PMT_LoopPassManager; 
  }

public:
  // Delete loop from the loop queue and loop nest (LoopInfo).
  void deleteLoopFromQueue(Loop *L);
  
  // Inset loop into the loop nest(LoopInfo) and loop queue(LQ).
  void insertLoop(Loop *L, Loop *ParentLoop);

  // Reoptimize this loop. LPPassManager will re-insert this loop into the
  // queue. This allows LoopPass to change loop nest for the loop. This
  // utility may send LPPassManager into infinite loops so use caution.
  void redoLoop(Loop *L);
private:
  std::deque<Loop *> LQ;
  bool skipThisLoop;
  bool redoThisLoop;
  LoopInfo *LI;
  Loop *CurrentLoop;
};

} // End llvm namespace

#endif