summaryrefslogtreecommitdiff
path: root/lib/CodeGen/MachineFunction.cpp
blob: 9690eeaf74248e61cb2c310363e3dcdf12490d1e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
//===-- MachineFunction.cpp -----------------------------------------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Collect native machine code information for a function.  This allows
// target-specific information about the generated code to be stored with each
// function.
//
//===----------------------------------------------------------------------===//

#include "llvm/DerivedTypes.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/SSARegMap.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineConstantPool.h"
#include "llvm/CodeGen/MachineJumpTableInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetLowering.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetFrameInfo.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/GraphWriter.h"
#include "llvm/Support/LeakDetector.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Config/config.h"
#include <fstream>
#include <sstream>
using namespace llvm;

static AnnotationID MF_AID(
  AnnotationManager::getID("CodeGen::MachineCodeForFunction"));

// Out of line virtual function to home classes.
void MachineFunctionPass::virtfn() {}

namespace {
  struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass {
    static const char ID;

    std::ostream *OS;
    const std::string Banner;

    Printer (std::ostream *_OS, const std::string &_Banner) 
      : MachineFunctionPass((intptr_t)&ID), OS (_OS), Banner (_Banner) { }

    const char *getPassName() const { return "MachineFunction Printer"; }

    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
      AU.setPreservesAll();
    }

    bool runOnMachineFunction(MachineFunction &MF) {
      (*OS) << Banner;
      MF.print (*OS);
      return false;
    }
  };
  const char Printer::ID = 0;
}

/// Returns a newly-created MachineFunction Printer pass. The default output
/// stream is std::cerr; the default banner is empty.
///
FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS,
                                                     const std::string &Banner){
  return new Printer(OS, Banner);
}

namespace {
  struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass {
    static const char ID;
    Deleter() : MachineFunctionPass((intptr_t)&ID) {}

    const char *getPassName() const { return "Machine Code Deleter"; }

    bool runOnMachineFunction(MachineFunction &MF) {
      // Delete the annotation from the function now.
      MachineFunction::destruct(MF.getFunction());
      return true;
    }
  };
  const char Deleter::ID = 0;
}

/// MachineCodeDeletion Pass - This pass deletes all of the machine code for
/// the current function, which should happen after the function has been
/// emitted to a .s file or to memory.
FunctionPass *llvm::createMachineCodeDeleter() {
  return new Deleter();
}



//===---------------------------------------------------------------------===//
// MachineFunction implementation
//===---------------------------------------------------------------------===//

MachineBasicBlock* ilist_traits<MachineBasicBlock>::createSentinel() {
  MachineBasicBlock* dummy = new MachineBasicBlock();
  LeakDetector::removeGarbageObject(dummy);
  return dummy;
}

void ilist_traits<MachineBasicBlock>::transferNodesFromList(
  iplist<MachineBasicBlock, ilist_traits<MachineBasicBlock> >& toList,
  ilist_iterator<MachineBasicBlock> first,
  ilist_iterator<MachineBasicBlock> last) {
  if (Parent != toList.Parent)
    for (; first != last; ++first)
      first->Parent = toList.Parent;
}

MachineFunction::MachineFunction(const Function *F,
                                 const TargetMachine &TM)
  : Annotation(MF_AID), Fn(F), Target(TM) {
  SSARegMapping = new SSARegMap();
  MFInfo = 0;
  FrameInfo = new MachineFrameInfo();
  ConstantPool = new MachineConstantPool(TM.getTargetData());
  UsedPhysRegs.resize(TM.getRegisterInfo()->getNumRegs());
  
  // Set up jump table.
  const TargetData &TD = *TM.getTargetData();
  bool IsPic = TM.getRelocationModel() == Reloc::PIC_;
  unsigned EntrySize = IsPic ? 4 : TD.getPointerSize();
  unsigned Alignment = IsPic ? TD.getABITypeAlignment(Type::Int32Ty)
                             : TD.getPointerABIAlignment();
  JumpTableInfo = new MachineJumpTableInfo(EntrySize, Alignment);
  
  BasicBlocks.Parent = this;
}

MachineFunction::~MachineFunction() {
  BasicBlocks.clear();
  delete SSARegMapping;
  delete MFInfo;
  delete FrameInfo;
  delete ConstantPool;
  delete JumpTableInfo;
}


/// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
/// recomputes them.  This guarantees that the MBB numbers are sequential,
/// dense, and match the ordering of the blocks within the function.  If a
/// specific MachineBasicBlock is specified, only that block and those after
/// it are renumbered.
void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
  if (empty()) { MBBNumbering.clear(); return; }
  MachineFunction::iterator MBBI, E = end();
  if (MBB == 0)
    MBBI = begin();
  else
    MBBI = MBB;
  
  // Figure out the block number this should have.
  unsigned BlockNo = 0;
  if (MBBI != begin())
    BlockNo = prior(MBBI)->getNumber()+1;
  
  for (; MBBI != E; ++MBBI, ++BlockNo) {
    if (MBBI->getNumber() != (int)BlockNo) {
      // Remove use of the old number.
      if (MBBI->getNumber() != -1) {
        assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
               "MBB number mismatch!");
        MBBNumbering[MBBI->getNumber()] = 0;
      }
      
      // If BlockNo is already taken, set that block's number to -1.
      if (MBBNumbering[BlockNo])
        MBBNumbering[BlockNo]->setNumber(-1);

      MBBNumbering[BlockNo] = MBBI;
      MBBI->setNumber(BlockNo);
    }
  }    

  // Okay, all the blocks are renumbered.  If we have compactified the block
  // numbering, shrink MBBNumbering now.
  assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
  MBBNumbering.resize(BlockNo);
}


void MachineFunction::dump() const { print(*cerr.stream()); }

void MachineFunction::print(std::ostream &OS) const {
  OS << "# Machine code for " << Fn->getName () << "():\n";

  // Print Frame Information
  getFrameInfo()->print(*this, OS);
  
  // Print JumpTable Information
  getJumpTableInfo()->print(OS);

  // Print Constant Pool
  getConstantPool()->print(OS);
  
  const MRegisterInfo *MRI = getTarget().getRegisterInfo();
  
  if (livein_begin() != livein_end()) {
    OS << "Live Ins:";
    for (livein_iterator I = livein_begin(), E = livein_end(); I != E; ++I) {
      if (MRI)
        OS << " " << MRI->getName(I->first);
      else
        OS << " Reg #" << I->first;
      
      if (I->second)
        OS << " in VR#" << I->second << " ";
    }
    OS << "\n";
  }
  if (liveout_begin() != liveout_end()) {
    OS << "Live Outs:";
    for (liveout_iterator I = liveout_begin(), E = liveout_end(); I != E; ++I)
      if (MRI)
        OS << " " << MRI->getName(*I);
      else
        OS << " Reg #" << *I;
    OS << "\n";
  }
  
  for (const_iterator BB = begin(); BB != end(); ++BB)
    BB->print(OS);

  OS << "\n# End machine code for " << Fn->getName () << "().\n\n";
}

/// CFGOnly flag - This is used to control whether or not the CFG graph printer
/// prints out the contents of basic blocks or not.  This is acceptable because
/// this code is only really used for debugging purposes.
///
static bool CFGOnly = false;

namespace llvm {
  template<>
  struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
    static std::string getGraphName(const MachineFunction *F) {
      return "CFG for '" + F->getFunction()->getName() + "' function";
    }

    static std::string getNodeLabel(const MachineBasicBlock *Node,
                                    const MachineFunction *Graph) {
      if (CFGOnly && Node->getBasicBlock() &&
          !Node->getBasicBlock()->getName().empty())
        return Node->getBasicBlock()->getName() + ":";

      std::ostringstream Out;
      if (CFGOnly) {
        Out << Node->getNumber() << ':';
        return Out.str();
      }

      Node->print(Out);

      std::string OutStr = Out.str();
      if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());

      // Process string output to make it nicer...
      for (unsigned i = 0; i != OutStr.length(); ++i)
        if (OutStr[i] == '\n') {                            // Left justify
          OutStr[i] = '\\';
          OutStr.insert(OutStr.begin()+i+1, 'l');
        }
      return OutStr;
    }
  };
}

void MachineFunction::viewCFG() const
{
#ifndef NDEBUG
  ViewGraph(this, "mf" + getFunction()->getName());
#else
  cerr << "SelectionDAG::viewGraph is only available in debug builds on "
       << "systems with Graphviz or gv!\n";
#endif // NDEBUG
}

void MachineFunction::viewCFGOnly() const
{
  CFGOnly = true;
  viewCFG();
  CFGOnly = false;
}

// The next two methods are used to construct and to retrieve
// the MachineCodeForFunction object for the given function.
// construct() -- Allocates and initializes for a given function and target
// get()       -- Returns a handle to the object.
//                This should not be called before "construct()"
//                for a given Function.
//
MachineFunction&
MachineFunction::construct(const Function *Fn, const TargetMachine &Tar)
{
  assert(Fn->getAnnotation(MF_AID) == 0 &&
         "Object already exists for this function!");
  MachineFunction* mcInfo = new MachineFunction(Fn, Tar);
  Fn->addAnnotation(mcInfo);
  return *mcInfo;
}

void MachineFunction::destruct(const Function *Fn) {
  bool Deleted = Fn->deleteAnnotation(MF_AID);
  assert(Deleted && "Machine code did not exist for function!");
}

MachineFunction& MachineFunction::get(const Function *F)
{
  MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID);
  assert(mc && "Call construct() method first to allocate the object");
  return *mc;
}

void MachineFunction::clearSSARegMap() {
  delete SSARegMapping;
  SSARegMapping = 0;
}

//===----------------------------------------------------------------------===//
//  MachineFrameInfo implementation
//===----------------------------------------------------------------------===//

void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{
  int ValOffset = MF.getTarget().getFrameInfo()->getOffsetOfLocalArea();

  for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
    const StackObject &SO = Objects[i];
    OS << "  <fi #" << (int)(i-NumFixedObjects) << ">: ";
    if (SO.Size == 0)
      OS << "variable sized";
    else
      OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ",");
    OS << " alignment is " << SO.Alignment << " byte"
       << (SO.Alignment != 1 ? "s," : ",");

    if (i < NumFixedObjects)
      OS << " fixed";
    if (i < NumFixedObjects || SO.SPOffset != -1) {
      int64_t Off = SO.SPOffset - ValOffset;
      OS << " at location [SP";
      if (Off > 0)
        OS << "+" << Off;
      else if (Off < 0)
        OS << Off;
      OS << "]";
    }
    OS << "\n";
  }

  if (HasVarSizedObjects)
    OS << "  Stack frame contains variable sized objects\n";
}

void MachineFrameInfo::dump(const MachineFunction &MF) const {
  print(MF, *cerr.stream());
}


//===----------------------------------------------------------------------===//
//  MachineJumpTableInfo implementation
//===----------------------------------------------------------------------===//

/// getJumpTableIndex - Create a new jump table entry in the jump table info
/// or return an existing one.
///
unsigned MachineJumpTableInfo::getJumpTableIndex(
                               const std::vector<MachineBasicBlock*> &DestBBs) {
  assert(!DestBBs.empty() && "Cannot create an empty jump table!");
  for (unsigned i = 0, e = JumpTables.size(); i != e; ++i)
    if (JumpTables[i].MBBs == DestBBs)
      return i;
  
  JumpTables.push_back(MachineJumpTableEntry(DestBBs));
  return JumpTables.size()-1;
}


void MachineJumpTableInfo::print(std::ostream &OS) const {
  // FIXME: this is lame, maybe we could print out the MBB numbers or something
  // like {1, 2, 4, 5, 3, 0}
  for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
    OS << "  <jt #" << i << "> has " << JumpTables[i].MBBs.size() 
       << " entries\n";
  }
}

void MachineJumpTableInfo::dump() const { print(*cerr.stream()); }


//===----------------------------------------------------------------------===//
//  MachineConstantPool implementation
//===----------------------------------------------------------------------===//

const Type *MachineConstantPoolEntry::getType() const {
  if (isMachineConstantPoolEntry())
      return Val.MachineCPVal->getType();
  return Val.ConstVal->getType();
}

MachineConstantPool::~MachineConstantPool() {
  for (unsigned i = 0, e = Constants.size(); i != e; ++i)
    if (Constants[i].isMachineConstantPoolEntry())
      delete Constants[i].Val.MachineCPVal;
}

/// getConstantPoolIndex - Create a new entry in the constant pool or return
/// an existing one.  User must specify an alignment in bytes for the object.
///
unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 
                                                   unsigned Alignment) {
  assert(Alignment && "Alignment must be specified!");
  if (Alignment > PoolAlignment) PoolAlignment = Alignment;
  
  // Check to see if we already have this constant.
  //
  // FIXME, this could be made much more efficient for large constant pools.
  unsigned AlignMask = (1 << Alignment)-1;
  for (unsigned i = 0, e = Constants.size(); i != e; ++i)
    if (Constants[i].Val.ConstVal == C && (Constants[i].Offset & AlignMask)== 0)
      return i;
  
  unsigned Offset = 0;
  if (!Constants.empty()) {
    Offset = Constants.back().getOffset();
    Offset += TD->getTypeSize(Constants.back().getType());
    Offset = (Offset+AlignMask)&~AlignMask;
  }
  
  Constants.push_back(MachineConstantPoolEntry(C, Offset));
  return Constants.size()-1;
}

unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
                                                   unsigned Alignment) {
  assert(Alignment && "Alignment must be specified!");
  if (Alignment > PoolAlignment) PoolAlignment = Alignment;
  
  // Check to see if we already have this constant.
  //
  // FIXME, this could be made much more efficient for large constant pools.
  unsigned AlignMask = (1 << Alignment)-1;
  int Idx = V->getExistingMachineCPValue(this, Alignment);
  if (Idx != -1)
    return (unsigned)Idx;
  
  unsigned Offset = 0;
  if (!Constants.empty()) {
    Offset = Constants.back().getOffset();
    Offset += TD->getTypeSize(Constants.back().getType());
    Offset = (Offset+AlignMask)&~AlignMask;
  }
  
  Constants.push_back(MachineConstantPoolEntry(V, Offset));
  return Constants.size()-1;
}


void MachineConstantPool::print(std::ostream &OS) const {
  for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
    OS << "  <cp #" << i << "> is";
    if (Constants[i].isMachineConstantPoolEntry())
      Constants[i].Val.MachineCPVal->print(OS);
    else
      OS << *(Value*)Constants[i].Val.ConstVal;
    OS << " , offset=" << Constants[i].getOffset();
    OS << "\n";
  }
}

void MachineConstantPool::dump() const { print(*cerr.stream()); }