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authorVincent Lejeune <vljn@ovi.com>2013-04-30 12:47:56 +0000
committerVincent Lejeune <vljn@ovi.com>2013-04-30 12:47:56 +0000
commit1872730c5a0d95ba9d2ed7e1e9607e86c50e9070 (patch)
treec0661701e7952a59569307fe712d48413309ce83
parent527db3f26b2b5fc3855ff671344e9691cbd54d37 (diff)
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R600: fix loop-address.ll test
Texture cache is now used when shader type is not specified git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180785 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--test/CodeGen/R600/loop-address.ll4
1 files changed, 2 insertions, 2 deletions
diff --git a/test/CodeGen/R600/loop-address.ll b/test/CodeGen/R600/loop-address.ll
index a3986b2362..dc9295e8e7 100644
--- a/test/CodeGen/R600/loop-address.ll
+++ b/test/CodeGen/R600/loop-address.ll
@@ -1,10 +1,10 @@
;RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s
-;CHECK: VTX
+;CHECK: TEX
;CHECK: ALU_PUSH
;CHECK: JUMP @4
;CHECK: ELSE @16
-;CHECK: VTX
+;CHECK: TEX
;CHECK: LOOP_START_DX10 @15
;CHECK: LOOP_BREAK @14
;CHECK: POP @16