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authorChris Lattner <sabre@nondot.org>2001-09-07 16:46:31 +0000
committerChris Lattner <sabre@nondot.org>2001-09-07 16:46:31 +0000
commit531daef1542fd6a958c509ccbb6390d33496aae9 (patch)
tree07ab39c325014c1dbcaec0d7d9b70f158f33ee5e
parent6892b126e3d3b90f13744cc1a7c83fd7f8d615f2 (diff)
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* Cnstants are now global objects
* ConstantPools no longer exist * Constants are global objects in the LLVM system * Constants are structurally equilivant if they are pointer equilivant * Support abstract & opaque types * Support setName on constants even though they don't track names * Constnats don't get copy ctors anymore * ConstPoolVal::equals is no longer useful [use ptr equivalency] * Support generic factory classes to create and maintain constants git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@460 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--lib/VMCore/ConstantPool.cpp525
1 files changed, 234 insertions, 291 deletions
diff --git a/lib/VMCore/ConstantPool.cpp b/lib/VMCore/ConstantPool.cpp
index caa79bb53e..019d66a0e7 100644
--- a/lib/VMCore/ConstantPool.cpp
+++ b/lib/VMCore/ConstantPool.cpp
@@ -6,199 +6,43 @@
#define __STDC_LIMIT_MACROS // Get defs for INT64_MAX and friends...
#include "llvm/ConstPoolVals.h"
-#include "llvm/ConstantPool.h"
#include "llvm/Support/StringExtras.h" // itostr
#include "llvm/DerivedTypes.h"
#include "llvm/SymbolTable.h"
#include <algorithm>
#include <assert.h>
-//===----------------------------------------------------------------------===//
-// ConstantPool Class
-//===----------------------------------------------------------------------===//
-
-void ConstantPool::setParent(SymTabValue *STV) {
- Parent = STV;
- for (unsigned i = 0; i < Planes.size(); i++)
- Planes[i]->setParent(Parent);
-}
-
-const Value *ConstantPool::getParentV() const { return Parent->getSTVParent(); }
-Value *ConstantPool::getParentV() { return Parent->getSTVParent(); }
-
-
-
-// Constant getPlane - Returns true if the type plane does not exist, otherwise
-// updates the pointer to point to the correct plane.
-//
-bool ConstantPool::getPlane(const Type *T, const PlaneType *&Plane) const {
- unsigned Ty = T->getUniqueID();
- if (Ty >= Planes.size()) return true;
- Plane = Planes[Ty];
- return false;
-}
-
-// Constant getPlane - Returns true if the type plane does not exist, otherwise
-// updates the pointer to point to the correct plane.
-//
-bool ConstantPool::getPlane(const Type *T, PlaneType *&Plane) {
- unsigned Ty = T->getUniqueID();
- if (Ty >= Planes.size()) return true;
- Plane = Planes[Ty];
- return false;
-}
-
-void ConstantPool::resize(unsigned size) {
- unsigned oldSize = Planes.size();
- Planes.resize(size, 0);
- while (oldSize < size)
- Planes[oldSize++] = new PlaneType(Parent, Parent);
-}
-
-ConstantPool::PlaneType &ConstantPool::getPlane(const Type *T) {
- unsigned Ty = T->getUniqueID();
- if (Ty >= Planes.size()) resize(Ty+1);
- return *Planes[Ty];
-}
-
-// insert - Add constant into the symbol table...
-void ConstantPool::insert(ConstPoolVal *N) {
- unsigned Ty = N->getType()->getUniqueID();
- if (Ty >= Planes.size()) resize(Ty+1);
- Planes[Ty]->push_back(N);
-}
-
-bool ConstantPool::remove(ConstPoolVal *N) {
- unsigned Ty = N->getType()->getUniqueID();
- if (Ty >= Planes.size()) return true; // Doesn't contain any of that type
-
- PlaneType::iterator I = ::find(Planes[Ty]->begin(), Planes[Ty]->end(), N);
- if (I == Planes[Ty]->end()) return true;
- Planes[Ty]->remove(I);
- return false;
-}
-
-void ConstantPool::delete_all() {
- dropAllReferences();
- for (unsigned i = 0; i < Planes.size(); i++) {
- Planes[i]->delete_all();
- Planes[i]->setParent(0);
- delete Planes[i];
- }
- Planes.clear();
-}
-
-void ConstantPool::dropAllReferences() {
- for (unsigned i = 0; i < Planes.size(); i++)
- for_each(Planes[i]->begin(), Planes[i]->end(),
- mem_fun(&ConstPoolVal::dropAllReferences));
-}
-
-struct EqualsConstant {
- const ConstPoolVal *v;
- inline EqualsConstant(const ConstPoolVal *V) { v = V; }
- inline bool operator()(const ConstPoolVal *V) const {
- return v->equals(V);
- }
-};
-
-
-ConstPoolVal *ConstantPool::find(const ConstPoolVal *V) {
- const PlaneType *P;
- if (getPlane(V->getType(), P)) return 0;
- PlaneType::const_iterator PI = find_if(P->begin(), P->end(),
- EqualsConstant(V));
- if (PI == P->end()) return 0;
- return *PI;
-}
-
-const ConstPoolVal *ConstantPool::find(const ConstPoolVal *V) const {
- const PlaneType *P;
- if (getPlane(V->getType(), P)) return 0;
- PlaneType::const_iterator PI = find_if(P->begin(), P->end(),
- EqualsConstant(V));
- if (PI == P->end()) return 0;
- return *PI;
-}
-
-ConstPoolVal *ConstantPool::find(const Type *Ty) {
- const PlaneType *P;
- if (getPlane(Type::TypeTy, P)) return 0;
-
- // TODO: This is kinda silly
- ConstPoolType V(Ty);
-
- PlaneType::const_iterator PI =
- find_if(P->begin(), P->end(), EqualsConstant(&V));
- if (PI == P->end()) return 0;
- return *PI;
-}
-
-const ConstPoolVal *ConstantPool::find(const Type *Ty) const {
- const PlaneType *P;
- if (getPlane(Type::TypeTy, P)) return 0;
-
- // TODO: This is kinda silly
- ConstPoolType V(Ty);
+ConstPoolBool *ConstPoolBool::True = new ConstPoolBool(true);
+ConstPoolBool *ConstPoolBool::False = new ConstPoolBool(false);
- PlaneType::const_iterator PI =
- find_if(P->begin(), P->end(), EqualsConstant(&V));
- if (PI == P->end()) return 0;
- return *PI;
-}
-
-struct EqualsType {
- const Type *T;
- inline EqualsType(const Type *t) { T = t; }
- inline bool operator()(const ConstPoolVal *CPV) const {
- return static_cast<const ConstPoolType*>(CPV)->getValue() == T;
- }
-};
-
-// ensureTypeAvailable - This is used to make sure that the specified type is
-// in the constant pool. If it is not already in the constant pool, it is
-// added.
-//
-const Type *ConstantPool::ensureTypeAvailable(const Type *Ty) {
- // Get the type type plane...
- PlaneType &P = getPlane(Type::TypeTy);
- PlaneType::const_iterator PI = find_if(P.begin(), P.end(), EqualsType(Ty));
-
- if (PI == P.end()) {
- ConstPoolVal *CPT = new ConstPoolType(Ty);
- insert(CPT);
- }
- return Ty;
-}
//===----------------------------------------------------------------------===//
// ConstPoolVal Class
//===----------------------------------------------------------------------===//
// Specialize setName to take care of symbol table majik
-void ConstPoolVal::setName(const string &name) {
- SymTabValue *P;
- if ((P = getParent()) && hasName()) P->getSymbolTable()->remove(this);
- Value::setName(name);
- if (P && hasName()) P->getSymbolTable()->insert(this);
+void ConstPoolVal::setName(const string &Name, SymbolTable *ST) {
+ assert(ST && "Type::setName - Must provide symbol table argument!");
+
+ if (Name.size()) ST->insert(Name, this);
}
// Static constructor to create a '0' constant of arbitrary type...
ConstPoolVal *ConstPoolVal::getNullConstant(const Type *Ty) {
switch (Ty->getPrimitiveID()) {
- case Type::BoolTyID: return new ConstPoolBool(false);
+ case Type::BoolTyID: return ConstPoolBool::get(false);
case Type::SByteTyID:
case Type::ShortTyID:
case Type::IntTyID:
- case Type::LongTyID: return new ConstPoolSInt(Ty, 0);
+ case Type::LongTyID: return ConstPoolSInt::get(Ty, 0);
case Type::UByteTyID:
case Type::UShortTyID:
case Type::UIntTyID:
- case Type::ULongTyID: return new ConstPoolUInt(Ty, 0);
+ case Type::ULongTyID: return ConstPoolUInt::get(Ty, 0);
case Type::FloatTyID:
- case Type::DoubleTyID: return new ConstPoolFP(Ty, 0);
+ case Type::DoubleTyID: return ConstPoolFP::get(Ty, 0);
default:
return 0;
}
@@ -213,59 +57,41 @@ ConstPoolVal *ConstPoolVal::getNullConstant(const Type *Ty) {
//===----------------------------------------------------------------------===//
// Normal Constructors
-ConstPoolBool::ConstPoolBool(bool V, const string &Name = "")
- : ConstPoolVal(Type::BoolTy, Name) {
+ConstPoolBool::ConstPoolBool(bool V) : ConstPoolVal(Type::BoolTy) {
Val = V;
}
-ConstPoolBool::ConstPoolBool(const Type *Ty, bool V, const string &Name = "")
- : ConstPoolVal(Type::BoolTy, Name) {
- Val = V;
- assert(Ty == Type::BoolTy && "BoolTy is only valid type for bool constant");
-}
-ConstPoolInt::ConstPoolInt(const Type *Ty, uint64_t V, const string &Name)
- : ConstPoolVal(Ty, Name) { Val.Unsigned = V; }
-ConstPoolInt::ConstPoolInt(const Type *Ty, int64_t V, const string &Name)
- : ConstPoolVal(Ty, Name) { Val.Signed = V; }
+ConstPoolInt::ConstPoolInt(const Type *Ty, uint64_t V) : ConstPoolVal(Ty) {
+ Val.Unsigned = V;
+}
-ConstPoolSInt::ConstPoolSInt(const Type *Ty, int64_t V, const string &Name)
- : ConstPoolInt(Ty, V, Name) {
- //cerr << "value = " << (int)V << ": " << Ty->getName() << endl;
+ConstPoolSInt::ConstPoolSInt(const Type *Ty, int64_t V) : ConstPoolInt(Ty, V) {
assert(isValueValidForType(Ty, V) && "Value too large for type!");
}
-ConstPoolUInt::ConstPoolUInt(const Type *Ty, uint64_t V, const string &Name)
- : ConstPoolInt(Ty, V, Name) {
- //cerr << "Uvalue = " << (int)V << ": " << Ty->getName() << endl;
+ConstPoolUInt::ConstPoolUInt(const Type *Ty, uint64_t V) : ConstPoolInt(Ty, V) {
assert(isValueValidForType(Ty, V) && "Value too large for type!");
}
-ConstPoolFP::ConstPoolFP(const Type *Ty, double V, const string &Name)
- : ConstPoolVal(Ty, Name) {
+ConstPoolFP::ConstPoolFP(const Type *Ty, double V) : ConstPoolVal(Ty) {
assert(isValueValidForType(Ty, V) && "Value too large for type!");
Val = V;
}
-ConstPoolType::ConstPoolType(const Type *V, const string &Name)
- : ConstPoolVal(Type::TypeTy, Name), Val(V) {
-}
-
-ConstPoolArray::ConstPoolArray(const ArrayType *T,
- vector<ConstPoolVal*> &V,
- const string &Name)
- : ConstPoolVal(T, Name) {
+ConstPoolArray::ConstPoolArray(const ArrayType *T,
+ const vector<ConstPoolVal*> &V)
+ : ConstPoolVal(T) {
for (unsigned i = 0; i < V.size(); i++) {
assert(V[i]->getType() == T->getElementType());
Operands.push_back(Use(V[i], this));
}
}
-ConstPoolStruct::ConstPoolStruct(const StructType *T,
- vector<ConstPoolVal*> &V,
- const string &Name)
- : ConstPoolVal(T, Name) {
+ConstPoolStruct::ConstPoolStruct(const StructType *T,
+ const vector<ConstPoolVal*> &V)
+ : ConstPoolVal(T) {
const StructType::ElementTypes &ETypes = T->getElementTypes();
-
+
for (unsigned i = 0; i < V.size(); i++) {
assert(V[i]->getType() == ETypes[i]);
Operands.push_back(Use(V[i], this));
@@ -274,40 +100,6 @@ ConstPoolStruct::ConstPoolStruct(const StructType *T,
//===----------------------------------------------------------------------===//
-// Copy Constructors
-
-ConstPoolBool::ConstPoolBool(const ConstPoolBool &CPB)
- : ConstPoolVal(Type::BoolTy) {
- Val = CPB.Val;
-}
-
-ConstPoolInt::ConstPoolInt(const ConstPoolInt &CPI)
- : ConstPoolVal(CPI.getType()) {
- Val.Signed = CPI.Val.Signed;
-}
-
-ConstPoolFP::ConstPoolFP(const ConstPoolFP &CPFP)
- : ConstPoolVal(CPFP.getType()) {
- Val = CPFP.Val;
-}
-
-ConstPoolType::ConstPoolType(const ConstPoolType &CPT)
- : ConstPoolVal(Type::TypeTy), Val(CPT.Val) {
-}
-
-ConstPoolArray::ConstPoolArray(const ConstPoolArray &CPA)
- : ConstPoolVal(CPA.getType()) {
- for (unsigned i = 0; i < CPA.Operands.size(); i++)
- Operands.push_back(Use(CPA.Operands[i], this));
-}
-
-ConstPoolStruct::ConstPoolStruct(const ConstPoolStruct &CPS)
- : ConstPoolVal(CPS.getType()) {
- for (unsigned i = 0; i < CPS.Operands.size(); i++)
- Operands.push_back(Use(CPS.Operands[i], this));
-}
-
-//===----------------------------------------------------------------------===//
// getStrValue implementations
string ConstPoolBool::getStrValue() const {
@@ -326,17 +118,13 @@ string ConstPoolFP::getStrValue() const {
return ftostr(Val);
}
-string ConstPoolType::getStrValue() const {
- return Val->getName();
-}
-
string ConstPoolArray::getStrValue() const {
string Result = "[";
if (Operands.size()) {
- Result += " " + Operands[0]->getType()->getName() +
+ Result += " " + Operands[0]->getType()->getDescription() +
" " + Operands[0]->castConstantAsserting()->getStrValue();
for (unsigned i = 1; i < Operands.size(); i++)
- Result += ", " + Operands[i]->getType()->getName() +
+ Result += ", " + Operands[i]->getType()->getDescription() +
" " + Operands[i]->castConstantAsserting()->getStrValue();
}
@@ -346,10 +134,10 @@ string ConstPoolArray::getStrValue() const {
string ConstPoolStruct::getStrValue() const {
string Result = "{";
if (Operands.size()) {
- Result += " " + Operands[0]->getType()->getName() +
+ Result += " " + Operands[0]->getType()->getDescription() +
" " + Operands[0]->castConstantAsserting()->getStrValue();
for (unsigned i = 1; i < Operands.size(); i++)
- Result += ", " + Operands[i]->getType()->getName() +
+ Result += ", " + Operands[i]->getType()->getDescription() +
" " + Operands[i]->castConstantAsserting()->getStrValue();
}
@@ -357,53 +145,6 @@ string ConstPoolStruct::getStrValue() const {
}
//===----------------------------------------------------------------------===//
-// equals implementations
-
-bool ConstPoolBool::equals(const ConstPoolVal *V) const {
- assert(getType() == V->getType());
- return ((ConstPoolBool*)V)->getValue() == Val;
-}
-
-bool ConstPoolInt::equals(const ConstPoolVal *V) const {
- assert(getType() == V->getType());
- return ((ConstPoolInt*)V)->Val.Signed == Val.Signed;
-}
-
-bool ConstPoolFP::equals(const ConstPoolVal *V) const {
- assert(getType() == V->getType());
- return ((ConstPoolFP*)V)->getValue() == Val;
-}
-
-bool ConstPoolType::equals(const ConstPoolVal *V) const {
- assert(getType() == V->getType());
- return ((ConstPoolType*)V)->getValue() == Val;
-}
-
-bool ConstPoolArray::equals(const ConstPoolVal *V) const {
- assert(getType() == V->getType());
- ConstPoolArray *AV = (ConstPoolArray*)V;
- if (Operands.size() != AV->Operands.size()) return false;
- for (unsigned i = 0; i < Operands.size(); i++)
- if (!Operands[i]->castConstantAsserting()->equals(
- AV->Operands[i]->castConstantAsserting()))
- return false;
-
- return true;
-}
-
-bool ConstPoolStruct::equals(const ConstPoolVal *V) const {
- assert(getType() == V->getType());
- ConstPoolStruct *SV = (ConstPoolStruct*)V;
- if (Operands.size() != SV->Operands.size()) return false;
- for (unsigned i = 0; i < Operands.size(); i++)
- if (!Operands[i]->castConstantAsserting()->equals(
- SV->Operands[i]->castConstantAsserting()))
- return false;
-
- return true;
-}
-
-//===----------------------------------------------------------------------===//
// isValueValidForType implementations
bool ConstPoolSInt::isValueValidForType(const Type *Ty, int64_t Val) {
@@ -459,12 +200,214 @@ bool ConstPoolFP::isValueValidForType(const Type *Ty, double Val) {
}
};
+//===----------------------------------------------------------------------===//
+// Hash Function Implementations
+#if 0
+unsigned ConstPoolSInt::hash(const Type *Ty, int64_t V) {
+ return unsigned(Ty->getPrimitiveID() ^ V);
+}
+
+unsigned ConstPoolUInt::hash(const Type *Ty, uint64_t V) {
+ return unsigned(Ty->getPrimitiveID() ^ V);
+}
+
+unsigned ConstPoolFP::hash(const Type *Ty, double V) {
+ return Ty->getPrimitiveID() ^ unsigned(V);
+}
+
+unsigned ConstPoolArray::hash(const ArrayType *Ty,
+ const vector<ConstPoolVal*> &V) {
+ unsigned Result = (Ty->getUniqueID() << 5) ^ (Ty->getUniqueID() * 7);
+ for (unsigned i = 0; i < V.size(); ++i)
+ Result ^= V[i]->getHash() << (i & 7);
+ return Result;
+}
+
+unsigned ConstPoolStruct::hash(const StructType *Ty,
+ const vector<ConstPoolVal*> &V) {
+ unsigned Result = (Ty->getUniqueID() << 5) ^ (Ty->getUniqueID() * 7);
+ for (unsigned i = 0; i < V.size(); ++i)
+ Result ^= V[i]->getHash() << (i & 7);
+ return Result;
+}
+#endif
//===----------------------------------------------------------------------===//
-// Extra Method implementations
+// Factory Function Implementation
+
+template<class ValType, class ConstPoolClass>
+struct ValueMap {
+ typedef pair<const Type*, ValType> ConstHashKey;
+ map<ConstHashKey, ConstPoolClass *> Map;
+
+ inline ConstPoolClass *get(const Type *Ty, ValType V) {
+ map<ConstHashKey,ConstPoolClass *>::iterator I =
+ Map.find(ConstHashKey(Ty, V));
+ return (I != Map.end()) ? I->second : 0;
+ }
+
+ inline void add(const Type *Ty, ValType V, ConstPoolClass *CP) {
+ Map.insert(make_pair(ConstHashKey(Ty, V), CP));
+ }
+};
+
+//---- ConstPoolUInt::get() and ConstPoolSInt::get() implementations...
+//
+static ValueMap<uint64_t, ConstPoolInt> IntConstants;
+
+ConstPoolSInt *ConstPoolSInt::get(const Type *Ty, int64_t V) {
+ ConstPoolSInt *Result = (ConstPoolSInt*)IntConstants.get(Ty, (uint64_t)V);
+ if (!Result) // If no preexisting value, create one now...
+ IntConstants.add(Ty, V, Result = new ConstPoolSInt(Ty, V));
+ return Result;
+}
+
+ConstPoolUInt *ConstPoolUInt::get(const Type *Ty, uint64_t V) {
+ ConstPoolUInt *Result = (ConstPoolUInt*)IntConstants.get(Ty, V);
+ if (!Result) // If no preexisting value, create one now...
+ IntConstants.add(Ty, V, Result = new ConstPoolUInt(Ty, V));
+ return Result;
+}
ConstPoolInt *ConstPoolInt::get(const Type *Ty, unsigned char V) {
- assert(V <= 127 && "equals: Can only be used with very small constants!");
- if (Ty->isSigned()) return new ConstPoolSInt(Ty, V);
- return new ConstPoolUInt(Ty, V);
+ assert(V <= 127 && "Can only be used with very small positive constants!");
+ if (Ty->isSigned()) return ConstPoolSInt::get(Ty, V);
+ return ConstPoolUInt::get(Ty, V);
+}
+
+//---- ConstPoolFP::get() implementation...
+//
+static ValueMap<double, ConstPoolFP> FPConstants;
+
+ConstPoolFP *ConstPoolFP::get(const Type *Ty, double V) {
+ ConstPoolFP *Result = FPConstants.get(Ty, V);
+ if (!Result) // If no preexisting value, create one now...
+ FPConstants.add(Ty, V, Result = new ConstPoolFP(Ty, V));
+ return Result;
+}
+
+//---- ConstPoolArray::get() implementation...
+//
+static ValueMap<vector<ConstPoolVal*>, ConstPoolArray> ArrayConstants;
+
+ConstPoolArray *ConstPoolArray::get(const ArrayType *Ty,
+ const vector<ConstPoolVal*> &V) {
+ ConstPoolArray *Result = ArrayConstants.get(Ty, V);
+ if (!Result) // If no preexisting value, create one now...
+ ArrayConstants.add(Ty, V, Result = new ConstPoolArray(Ty, V));
+ return Result;
+}
+
+//---- ConstPoolStruct::get() implementation...
+//
+static ValueMap<vector<ConstPoolVal*>, ConstPoolStruct> StructConstants;
+
+ConstPoolStruct *ConstPoolStruct::get(const StructType *Ty,
+ const vector<ConstPoolVal*> &V) {
+ ConstPoolStruct *Result = StructConstants.get(Ty, V);
+ if (!Result) // If no preexisting value, create one now...
+ StructConstants.add(Ty, V, Result = new ConstPoolStruct(Ty, V));
+ return Result;
+}
+
+
+
+
+//===----------------------------------------------------------------------===//
+// Extra Method implementations
+
+
+
+
+
+
+// Convenience functions to get the value of an integer constant, for an
+// appropriate integer or non-integer type that can be held in an integer.
+// The type of the argument must be the following:
+// GetSignedIntConstantValue: signed integer or bool
+// GetUnsignedIntConstantValue: unsigned integer, bool, or pointer
+// GetConstantValueAsSignedInt: any of the above, but the value
+// must fit into a int64_t.
+//
+// isValidConstant is set to true if a valid constant was found.
+//
+int64_t
+GetSignedIntConstantValue(const Value* val, bool& isValidConstant)
+{
+ int64_t intValue = 0;
+ isValidConstant = false;
+
+ if (val->getValueType() == Value::ConstantVal)
+ {
+ switch(val->getType()->getPrimitiveID())
+ {
+ case Type::BoolTyID:
+ intValue = ((ConstPoolBool*) val)->getValue()? 1 : 0;
+ isValidConstant = true;
+ break;
+ case Type::SByteTyID:
+ case Type::ShortTyID:
+ case Type::IntTyID:
+ case Type::LongTyID:
+ intValue = ((ConstPoolSInt*) val)->getValue();
+ isValidConstant = true;
+ break;
+ default:
+ break;
+ }
+ }
+
+ return intValue;
+}
+
+uint64_t
+GetUnsignedIntConstantValue(const Value* val, bool& isValidConstant)
+{
+ uint64_t intValue = 0;
+ isValidConstant = false;
+
+ if (val->getValueType() == Value::ConstantVal)
+ {
+ switch(val->getType()->getPrimitiveID())
+ {
+ case Type::BoolTyID:
+ intValue = ((ConstPoolBool*) val)->getValue()? 1 : 0;
+ isValidConstant = true;
+ break;
+ case Type::UByteTyID:
+ case Type::UShortTyID:
+ case Type::UIntTyID:
+ case Type::ULongTyID:
+ case Type::PointerTyID:
+ intValue = ((ConstPoolUInt*) val)->getValue();
+ isValidConstant = true;
+ break;
+ default:
+ break;
+ }
+ }
+
+ return intValue;
+}
+
+
+int64_t
+GetConstantValueAsSignedInt(const Value* val, bool& isValidConstant)
+{
+ int64_t intValue = 0;
+
+ if (val->getType()->isSigned())
+ {
+ intValue = GetSignedIntConstantValue(val, isValidConstant);
+ }
+ else // non-numeric types will fall here
+ {
+ uint64_t uintValue = GetUnsignedIntConstantValue(val, isValidConstant);
+ if (isValidConstant && uintValue < INT64_MAX) // then safe to cast to signed
+ intValue = (int64_t) uintValue;
+ else
+ isValidConstant = false;
+ }
+
+ return intValue;
}