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authorFilipe Cabecinhas <me@filcab.net>2014-05-29 22:04:42 +0000
committerFilipe Cabecinhas <me@filcab.net>2014-05-29 22:04:42 +0000
commitade072c1a9cbd06e99862dff90c72af0b1f2edbe (patch)
tree8f7e7abd800b29160b656202c15c03080cde7dbe
parent78874456fc58ca993635e31ef5ab5517769efb93 (diff)
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Added tests for shufflevector lowering to blend instrs.
These tests ensure that a change I will propose in clang works as expected. Summary: Added tests for the generation of blend+immediate instructions from a shufflevector. These tests were proposed along with a patch that was dropped. I'm committing the tests anyway to protect against possible regressions in codegen. Reviewers: nadav, bkramer Subscribers: llvm-commits Differential Revision: http://reviews.llvm.org/D3600 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@209853 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--test/CodeGen/X86/avx-blend.ll33
-rw-r--r--test/CodeGen/X86/avx2-shuffle.ll18
-rw-r--r--test/CodeGen/X86/sse41-blend.ll18
3 files changed, 69 insertions, 0 deletions
diff --git a/test/CodeGen/X86/avx-blend.ll b/test/CodeGen/X86/avx-blend.ll
index e21c7a07e8..a66dc549b4 100644
--- a/test/CodeGen/X86/avx-blend.ll
+++ b/test/CodeGen/X86/avx-blend.ll
@@ -158,3 +158,36 @@ define <8 x float> @constant_blendvps_avx(<8 x float> %xyzw, <8 x float> %abcd)
declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>, <8 x float>)
declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>, <4 x double>)
+
+;; 4 tests for shufflevectors that optimize to blend + immediate
+; CHECK-LABEL: @blend_shufflevector_4xfloat
+define <4 x float> @blend_shufflevector_4xfloat(<4 x float> %a, <4 x float> %b) {
+; CHECK: vblendps
+; CHECK: ret
+ %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+ ret <4 x float> %1
+}
+
+; CHECK-LABEL: @blend_shufflevector_8xfloat
+define <8 x float> @blend_shufflevector_8xfloat(<8 x float> %a, <8 x float> %b) {
+; CHECK: vblendps
+; CHECK: ret
+ %1 = shufflevector <8 x float> %a, <8 x float> %b, <8 x i32> <i32 0, i32 9, i32 10, i32 11, i32 12, i32 13, i32 6, i32 15>
+ ret <8 x float> %1
+}
+
+; CHECK-LABEL: @blend_shufflevector_4xdouble
+define <4 x double> @blend_shufflevector_4xdouble(<4 x double> %a, <4 x double> %b) {
+; CHECK: vblendpd
+; CHECK: ret
+ %1 = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 0, i32 5, i32 2, i32 3>
+ ret <4 x double> %1
+}
+
+; CHECK-LABEL: @blend_shufflevector_4xi64
+define <4 x i64> @blend_shufflevector_4xi64(<4 x i64> %a, <4 x i64> %b) {
+; CHECK: vblendpd
+; CHECK: ret
+ %1 = shufflevector <4 x i64> %a, <4 x i64> %b, <4 x i32> <i32 4, i32 1, i32 6, i32 7>
+ ret <4 x i64> %1
+}
diff --git a/test/CodeGen/X86/avx2-shuffle.ll b/test/CodeGen/X86/avx2-shuffle.ll
index 0e6dd297f8..5b2e7a40bd 100644
--- a/test/CodeGen/X86/avx2-shuffle.ll
+++ b/test/CodeGen/X86/avx2-shuffle.ll
@@ -60,6 +60,24 @@ define <4 x i64> @blend_test4(<4 x i64> %a, <4 x i64> %b) nounwind alwaysinline
ret <4 x i64> %t
}
+;; 2 tests for shufflevectors that optimize to blend + immediate
+; CHECK-LABEL: @blend_test5
+; CHECK: vpblendd
+; CHECK: ret
+define <4 x i32> @blend_test5(<4 x i32> %a, <4 x i32> %b) {
+ %1 = shufflevector <4 x i32> %a, <4 x i32> %b, <4 x i32> <i32 0, i32 5, i32 2, i32 7>
+ ret <4 x i32> %1
+}
+
+; CHECK-LABEL: @blend_test6
+; CHECK: vpblendw
+; CHECK: ret
+define <16 x i16> @blend_test6(<16 x i16> %a, <16 x i16> %b) {
+ %1 = shufflevector <16 x i16> %a, <16 x i16> %b, <16 x i32> <i32 0, i32 17, i32 18, i32 3, i32 4, i32 5, i32 6, i32 23,
+ i32 8, i32 25, i32 26, i32 11, i32 12, i32 13, i32 14, i32 31>
+ ret <16 x i16> %1
+}
+
; CHECK: vpshufhw $27, %ymm
define <16 x i16> @vpshufhw(<16 x i16> %src1) nounwind uwtable readnone ssp {
entry:
diff --git a/test/CodeGen/X86/sse41-blend.ll b/test/CodeGen/X86/sse41-blend.ll
index 8ad79877c8..ca106e158e 100644
--- a/test/CodeGen/X86/sse41-blend.ll
+++ b/test/CodeGen/X86/sse41-blend.ll
@@ -117,6 +117,24 @@ define <16 x i8> @constant_pblendvb(<16 x i8> %xyzw, <16 x i8> %abcd) {
%1 = select <16 x i1> <i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false, i1 false, i1 false, i1 true, i1 false, i1 true, i1 true, i1 true, i1 false>, <16 x i8> %xyzw, <16 x i8> %abcd
ret <16 x i8> %1
}
+
declare <16 x i8> @llvm.x86.sse41.pblendvb(<16 x i8>, <16 x i8>, <16 x i8>)
declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>)
declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>)
+
+;; 2 tests for shufflevectors that optimize to blend + immediate
+; CHECK-LABEL: @blend_shufflevector_4xfloat
+; CHECK: blendps
+; CHECK: ret
+define <4 x float> @blend_shufflevector_4xfloat(<4 x float> %a, <4 x float> %b) {
+ %1 = shufflevector <4 x float> %a, <4 x float> %b, <4 x i32> <i32 0, i32 5, i32 6, i32 3>
+ ret <4 x float> %1
+}
+
+; CHECK-LABEL: @blend_shufflevector_8xi16
+; CHECK: pblendw
+; CHECK: ret
+define <8 x i16> @blend_shufflevector_8xi16(<8 x i16> %a, <8 x i16> %b) {
+ %1 = shufflevector <8 x i16> %a, <8 x i16> %b, <8 x i32> <i32 0, i32 9, i32 10, i32 3, i32 4, i32 5, i32 6, i32 15>
+ ret <8 x i16> %1
+}