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author | Chris Lattner <sabre@nondot.org> | 2007-05-06 23:21:05 +0000 |
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committer | Chris Lattner <sabre@nondot.org> | 2007-05-06 23:21:05 +0000 |
commit | c9bafdaa752db1cbfe0354fd50b1735187980cdb (patch) | |
tree | bc5fb543c2c7d5e16ee0759e3a9d888ebe1fc0d5 | |
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diff --git a/docs/BytecodeFormat.html b/docs/BytecodeFormat.html deleted file mode 100644 index 1dc9c742bd..0000000000 --- a/docs/BytecodeFormat.html +++ /dev/null @@ -1,2158 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> -<html> -<head> - <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> - <title>LLVM Bytecode File Format</title> - <link rel="stylesheet" href="llvm.css" type="text/css"> - <style type="text/css"> - TR, TD { border: 2px solid gray; padding-left: 4pt; padding-right: 4pt; - padding-top: 2pt; padding-bottom: 2pt; } - TH { border: 2px solid gray; font-weight: bold; font-size: 105%; } - TABLE { text-align: center; border: 2px solid black; - border-collapse: collapse; margin-top: 1em; margin-left: 1em; - margin-right: 1em; margin-bottom: 1em; } - .td_left { border: 2px solid gray; text-align: left; } - </style> -</head> -<body> -<div class="doc_title"> LLVM Bytecode File Format </div> -<ol> - <li><a href="#abstract">Abstract</a></li> - <li><a href="#concepts">Concepts</a> - <ol> - <li><a href="#blocks">Blocks</a></li> - <li><a href="#lists">Lists</a></li> - <li><a href="#fields">Fields</a></li> - <li><a href="#align">Alignment</a></li> - <li><a href="#vbr">Variable Bit-Rate Encoding</a></li> - <li><a href="#encoding">Encoding Primitives</a></li> - <li><a href="#slots">Slots</a></li> - </ol> - </li> - <li><a href="#general">General Structure</a> </li> - <li><a href="#blockdefs">Block Definitions</a> - <ol> - <li><a href="#signature">Signature Block</a></li> - <li><a href="#module">Module Block</a></li> - <li><a href="#globaltypes">Global Type Pool</a></li> - <li><a href="#globalinfo">Module Info Block</a></li> - <li><a href="#constantpool">Global Constant Pool</a></li> - <li><a href="#functiondefs">Function Definition</a></li> - <li><a href="#instructionlist">Instructions List</a></li> - <li><a href="#instructions">Instructions</a></li> - <li><a href="#symtab">Symbol Table</a></li> - </ol> - </li> - <li><a href="#versiondiffs">Version Differences</a> - <ol> - <li><a href="#vers13">Version 1.3 Differences From 1.4</a></li> - <li><a href="#vers12">Version 1.2 Differences From 1.3</a></li> - <li><a href="#vers11">Version 1.1 Differences From 1.2</a></li> - <li><a href="#vers10">Version 1.0 Differences From 1.1</a></li> - </ol> - </li> -</ol> -<div class="doc_author"> -<p>Written by <a href="mailto:rspencer@x10sys.com">Reid Spencer</a> -</p> -</div> -<!-- *********************************************************************** --> -<div class="doc_section"> <a name="abstract">Abstract </a></div> -<!-- *********************************************************************** --> -<div class="doc_text"> -<p>This document describes the LLVM bytecode file format. It specifies -the binary encoding rules of the bytecode file format so that -equivalent systems can encode bytecode files correctly. The LLVM -bytecode representation is used to store the intermediate -representation on disk in compacted form.</p> -<p>The LLVM bytecode format may change in the future, but LLVM will -always be backwards compatible with older formats. This document will -only describe the most current version of the bytecode format. See <a - href="#versiondiffs">Version Differences</a> for the details on how -the current version is different from previous versions.</p> -</div> -<!-- *********************************************************************** --> -<div class="doc_section"> <a name="concepts">Concepts</a> </div> -<!-- *********************************************************************** --> -<div class="doc_text"> -<p>This section describes the general concepts of the bytecode file -format without getting into specific layout details. It is recommended -that you read this section thoroughly before interpreting the detailed -descriptions.</p> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="blocks">Blocks</a> </div> -<div class="doc_text"> -<p>LLVM bytecode files consist simply of a sequence of blocks of bytes -using a binary encoding Each block begins with an header of two -unsigned integers. The first value identifies the type of block and the -second value provides the size of the block in bytes. The block -identifier is used because it is possible for entire blocks to be -omitted from the file if they are empty. The block identifier helps the -reader determine which kind of block is next in the file. Note that -blocks can be nested within other blocks.</p> -<p> All blocks are variable length, and the block header specifies the -size of the block. All blocks begin on a byte index that is aligned to -an even 32-bit boundary. That is, the first block is 32-bit aligned -because it starts at offset 0. Each block is padded with zero fill -bytes to ensure that the next block also starts on a 32-bit boundary.</p> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="lists">Lists</a> </div> -<div class="doc_text"> -<p>LLVM Bytecode blocks often contain lists of things of a similar -type. For example, a function contains a list of instructions and a -function type contains a list of argument types. There are two basic -types of lists: length lists (<a href="#llist">llist</a>), and null -terminated lists (<a href="#zlist">zlist</a>), as described below in -the <a href="#encoding">Encoding Primitives</a>.</p> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="fields">Fields</a> </div> -<div class="doc_text"> -<p>Fields are units of information that LLVM knows how to write atomically. Most -fields have a uniform length or some kind of length indication built into their -encoding. For example, a constant string (array of bytes) is written simply as -the length followed by the characters. Although this is similar to a list, -constant strings are treated atomically and are thus fields.</p> -<p>Fields use a condensed bit format specific to the type of information -they must contain. As few bits as possible are written for each field. The -sections that follow will provide the details on how these fields are -written and how the bits are to be interpreted.</p> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="align">Alignment</a> </div> -<div class="doc_text"> - <p>To support cross-platform differences, the bytecode file is aligned on - certain boundaries. This means that a small amount of padding (at most 3 - bytes) will be added to ensure that the next entry is aligned to a 32-bit - boundary.</p> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="vbr">Variable Bit-Rate Encoding</a> -</div> -<div class="doc_text"> -<p>Most of the values written to LLVM bytecode files are small integers. To -minimize the number of bytes written for these quantities, an encoding scheme -similar to UTF-8 is used to write integer data. The scheme is known as -variable bit rate (vbr) encoding. In this encoding, the high bit of -each byte is used to indicate if more bytes follow. If (byte & -0x80) is non-zero in any given byte, it means there is another byte -immediately following that also contributes to the value. For the final -byte (byte & 0x80) is false (the high bit is not set). In each byte -only the low seven bits contribute to the value. Consequently 32-bit -quantities can take from one to <em>five</em> bytes to encode. In -general, smaller quantities will encode in fewer bytes, as follows:</p> -<table> - <tbody> - <tr> - <th>Byte #</th> - <th>Significant Bits</th> - <th>Maximum Value</th> - </tr> - <tr> - <td>1</td> - <td>0-6</td> - <td>127</td> - </tr> - <tr> - <td>2</td> - <td>7-13</td> - <td>16,383</td> - </tr> - <tr> - <td>3</td> - <td>14-20</td> - <td>2,097,151</td> - </tr> - <tr> - <td>4</td> - <td>21-27</td> - <td>268,435,455</td> - </tr> - <tr> - <td>5</td> - <td>28-34</td> - <td>34,359,738,367</td> - </tr> - <tr> - <td>6</td> - <td>35-41</td> - <td>4,398,046,511,103</td> - </tr> - <tr> - <td>7</td> - <td>42-48</td> - <td>562,949,953,421,311</td> - </tr> - <tr> - <td>8</td> - <td>49-55</td> - <td>72,057,594,037,927,935</td> - </tr> - <tr> - <td>9</td> - <td>56-62</td> - <td>9,223,372,036,854,775,807</td> - </tr> - <tr> - <td>10</td> - <td>63-69</td> - <td>1,180,591,620,717,411,303,423</td> - </tr> - </tbody> -</table> -<p>Note that in practice, the tenth byte could only encode bit 63 since -the maximum quantity to use this encoding is a 64-bit integer.</p> -<p><em>Signed</em> VBR values are encoded with the standard vbr -encoding, but with the sign bit as the low order bit instead of the -high order bit. This allows small negative quantities to be encoded -efficiently. For example, -3 -is encoded as "((3 << 1) | 1)" and 3 is encoded as "(3 << -1) | 0)", emitted with the standard vbr encoding above.</p> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="encoding">Encoding Primitives</a> </div> -<div class="doc_text"> -<p>Each field in the bytecode format is encoded into the file using a -small set of primitive formats. The table below defines the encoding -rules for the various primitives used and gives them each a type name. -The type names used in the descriptions of blocks and fields in the <a - href="#details">Detailed Layout</a>next section. Any type name with -the suffix <em>_vbr</em> indicates a quantity that is encoded using -variable bit rate encoding as described above.</p> -<table class="doc_table"> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Rule</b></th> - </tr> - <tr> - <td><a name="unsigned"><b>unsigned</b></a></td> - <td class="td_left">A 32-bit unsigned integer that always occupies four - consecutive bytes. The unsigned integer is encoded using LSB first - ordering. That is bits 2<sup>0</sup> through 2<sup>7</sup> are in the - byte with the lowest file offset (little endian).</td> - </tr> - <tr> - <td style="vertical-align: top;"><a name="uint24_vbr"> - <b>uint24_vbr</b></a></td> - <td style="vertical-align: top; text-align: left;">A 24-bit unsigned - integer that occupies from one to four bytes using variable bit rate - encoding.</td> - </tr> - <tr> - <td><a name="uint32_vbr"><b>uint32_vbr</b></a></td> - <td class="td_left">A 32-bit unsigned integer that occupies from one to - five bytes using variable bit rate encoding.</td> - </tr> - <tr> - <td><a name="uint64_vbr"><b>uint64_vbr</b></a></td> - <td class="td_left">A 64-bit unsigned integer that occupies from one to - ten bytes using variable bit rate encoding.</td> - </tr> - <tr> - <td><a name="int64_vbr"><b>int64_vbr</b></a></td> - <td class="td_left">A 64-bit signed integer that occupies from one to ten - bytes using the signed variable bit rate encoding.</td> - </tr> - <tr> - <td><a name="char"><b>char</b></a></td> - <td class="td_left">A single unsigned character encoded into one byte</td> - </tr> - <tr> - <td><a name="bit"><b>bit(n-m)</b></a></td> - <td class="td_left">A set of bit within some larger integer field. The - values of <code>n</code> and <code>m</code> specify the inclusive range - of bits that define the subfield. The value for <code>m</code> may be - omitted if its the same as <code>n</code>.</td> - </tr> - <tr> - <td style="vertical-align: top;"><b><a name="float"><b>float</b></a></b> - </td> - <td style="vertical-align: top; text-align: left;">A floating point - value encoded as a 32-bit IEEE value written in little-endian form.<br> - </td> - </tr> - <tr> - <td style="vertical-align: top;"><b><b><a name="double"><b>double</b></a> - </b></b></td> - <td style="vertical-align: top; text-align: left;">A floating point value - encoded as a64-bit IEEE value written in little-endian form</td> - </tr> - <tr> - <td><a name="string"><b>string</b></a></td> - <td class="td_left">A uint32_vbr indicating the type of the constant - string which also includes its length, immediately followed by the - characters of the string. There is no terminating null byte in the - string.</td> - </tr> - <tr> - <td><a name="data"><b>data</b></a></td> - <td class="td_left">An arbitrarily long segment of data to which no - interpretation is implied. This is used for constant initializers.<br> - </td> - </tr> - <tr> - <td><a name="llist"><b>llist(x)</b></a></td> - <td class="td_left">A length list of x. This means the list is encoded - as an <a href="#uint32_vbr">uint32_vbr</a> providing the length of the - list, followed by a sequence of that many "x" items. This implies that - the reader should iterate the number of times provided by the length. - </td> - </tr> - <tr> - <td><a name="zlist"><b>zlist(x)</b></a></td> - <td class="td_left">A zero-terminated list of x. This means the list is - encoded as a sequence of an indeterminate number of "x" items, followed - by an <a href="#uint32_vbr">uint32_vbr</a> terminating value. This - implies that none of the "x" items can have a zero value (or else the - list terminates).</td> - </tr> - <tr> - <td><a name="block"><b>block</b></a></td> - <td class="td_left">A block of data that is logically related. A block - is an unsigned 32-bit integer that encodes the type of the block in - the low 5 bits and the size of the block in the high 27 bits. The - length does not include the block header or any alignment bytes at the - end of the block. Blocks may compose other blocks. </td> - </tr> - </tbody> -</table> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="notation">Field Notation</a> </div> -<div class="doc_text"> -<p>In the detailed block and field descriptions that follow, a regex -like notation is used to describe optional and repeated fields. A very -limited subset of regex is used to describe these, as given in the -following table: </p> -<table class="doc_table"> - <tbody> - <tr> - <th><b>Character</b></th> - <th class="td_left"><b>Meaning</b></th> - </tr> - <tr> - <td><b><code>?</code></b></td> - <td class="td_left">The question mark indicates 0 or 1 occurrences of - the thing preceding it.</td> - </tr> - <tr> - <td><b><code>*</code></b></td> - <td class="td_left">The asterisk indicates 0 or more occurrences of the - thing preceding it.</td> - </tr> - <tr> - <td><b><code>+</code></b></td> - <td class="td_left">The plus sign indicates 1 or more occurrences of the - thing preceding it.</td> - </tr> - <tr> - <td><b><code>()</code></b></td> - <td class="td_left">Parentheses are used for grouping.</td> - </tr> - <tr> - <td><b><code>,</code></b></td> - <td class="td_left">The comma separates sequential fields.</td> - </tr> - </tbody> -</table> -<p>So, for example, consider the following specifications:</p> -<div class="doc_code"> -<ol> - <li><code>string?</code></li> - <li><code>(uint32_vbr,uin32_vbr)+</code></li> - <li><code>(unsigned?,uint32_vbr)*</code></li> - <li><code>(llist(unsigned))?</code></li> -</ol> -</div> -<p>with the following interpretations:</p> -<ol> - <li>An optional string. Matches either nothing or a single string</li> - <li>One or more pairs of uint32_vbr.</li> - <li>Zero or more occurrences of either an unsigned followed by a uint32_vbr - or just a uint32_vbr.</li> - <li>An optional length list of unsigned values.</li> -</ol> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="slots">Slots</a> </div> -<div class="doc_text"> -<p>The bytecode format uses the notion of a "slot" to reference Types -and Values. Since the bytecode file is a <em>direct</em> representation of -LLVM's intermediate representation, there is a need to represent pointers in -the file. Slots are used for this purpose. For example, if one has the -following assembly: -</p> -<div class="doc_code"><code> %MyType = type { int, sbyte }<br> -%MyVar = external global %MyType -</code></div> -<p>there are two definitions. The definition of <tt>%MyVar</tt> uses -<tt>%MyType</tt>. -In the C++ IR this linkage between <tt>%MyVar</tt> and <tt>%MyType</tt> -is explicit through the use of C++ pointers. In bytecode, however, there's no -ability to store memory addresses. Instead, we compute and write out -slot numbers for every Type and Value written to the file.</p> -<p>A slot number is simply an unsigned 32-bit integer encoded in the variable -bit rate scheme (see <a href="#encoding">encoding</a>). This ensures that -low slot numbers are encoded in one byte. Through various bits of magic LLVM -attempts to always keep the slot numbers low. The first attempt is to associate -slot numbers with their "type plane". That is, Values of the same type -are written to the bytecode file in a list (sequentially). Their order in -that list determines their slot number. This means that slot #1 doesn't mean -anything unless you also specify for which type you want slot #1. Types are -always written to the file first (in the <a href="#globaltypes">Global Type -Pool</a>) and in such a way that both forward and backward references of the -types can often be resolved with a single pass through the type pool. </p> -<p>In summary then, a slot number can be thought of as just a vbr encoded index -into a list of Type* or Value*. To keep slot numbers low, Value* are indexed by -two slot numbers: the "type plane index" (type slot) and the "value index" -(value slot).</p> -</div> -<!-- *********************************************************************** --> -<div class="doc_section"> <a name="general">General Structure</a> </div> -<!-- *********************************************************************** --> -<div class="doc_text"> -<p>This section provides the general structure of the LLVM bytecode -file format. The bytecode file format requires blocks to be in a -certain order and nested in a particular way so that an LLVM module can -be constructed efficiently from the contents of the file. This ordering -defines a general structure for bytecode files as shown below. The -table below shows the order in which all block types may appear. Please -note that some of the blocks are optional and some may be repeated. The -structure is fairly loose because optional blocks, if empty, are -completely omitted from the file.</p> -<table> - <tbody> - <tr> - <th>ID</th> - <th>Parent</th> - <th>Optional?</th> - <th>Repeated?</th> - <th>Level</th> - <th>Block Type</th> - <th>Description</th> - </tr> - <tr> - <td>N/A</td> - <td>File</td> - <td>No</td> - <td>No</td> - <td>0</td> - <td class="td_left"><a href="#signature">Signature</a></td> - <td class="td_left">This contains the file signature (magic -number) that identifies the file as LLVM bytecode.</td> - </tr> - <tr> - <td>0x01</td> - <td>File</td> - <td>No</td> - <td>No</td> - <td>0</td> - <td class="td_left"><a href="#module">Module</a></td> - <td class="td_left">This is the top level block in a bytecode -file. It contains all the other blocks. </td> - </tr> - <tr> - <td>0x06</td> - <td>Module</td> - <td>No</td> - <td>No</td> - <td>1</td> - <td class="td_left"> <a href="#globaltypes">Global Type Pool</a></td> - <td class="td_left">This block contains all the global (module) -level types.</td> - </tr> - <tr> - <td>0x05</td> - <td>Module</td> - <td>No</td> - <td>No</td> - <td>1</td> - <td class="td_left"> <a href="#globalinfo">Module Globals Info</a></td> - <td class="td_left">This block contains the type, constness, and -linkage for each of the global variables in the module. It also -contains the type of the functions and the constant initializers.</td> - </tr> - <tr> - <td>0x03</td> - <td>Module</td> - <td>Yes</td> - <td>No</td> - <td>1</td> - <td class="td_left"> <a href="#constantpool">Module Constant Pool</a></td> - <td class="td_left">This block contains all the global constants -except function arguments, global values and constant strings.</td> - </tr> - <tr> - <td>0x02</td> - <td>Module</td> - <td>Yes</td> - <td>Yes</td> - <td>1</td> - <td class="td_left"> <a href="#functiondefs">Function Definitions</a>*</td> - <td class="td_left">One function block is written for each -function in the module. The function block contains the instructions, -type constant pool, and symbol table for the function.</td> - </tr> - <tr> - <td>0x03</td> - <td>Function</td> - <td>Yes</td> - <td>No</td> - <td>2</td> - <td class="td_left"> <a - href="#constantpool">Function Constant Pool</a></td> - <td class="td_left">Any constants (including types) used solely within - the function are emitted here in the function constant pool. </td> - </tr> - <tr> - <td>0x07</td> - <td>Function</td> - <td>No</td> - <td>No</td> - <td>2</td> - <td class="td_left"> <a - href="#instructionlist">Instruction List</a></td> - <td class="td_left">This block contains all the instructions of the - function. The basic blocks are inferred by terminating instructions. - </td> - </tr> - <tr> - <td>0x04</td> - <td>Function</td> - <td>Yes</td> - <td>No</td> - <td>2</td> - <td class="td_left"> <a - href="#symtab">Function Symbol Table</a></td> - <td class="td_left">This symbol table provides the names for the function - specific values used (basic block labels mostly).</td> - </tr> - <tr> - <td>0x04</td> - <td>Module</td> - <td>Yes</td> - <td>No</td> - <td>1</td> - <td class="td_left"> <a href="#symtab">Module Symbol Table</a></td> - <td class="td_left">This symbol table provides the names for the various - entries in the file that are not function specific (global vars, and - functions mostly).</td> - </tr> - </tbody> -</table> -<p>Use the links in the table for details about the contents of each of -the block types.</p> -</div> -<!-- *********************************************************************** --> -<div class="doc_section"> <a name="blockdefs">Block Definitions</a> </div> -<!-- *********************************************************************** --> -<div class="doc_text"> -<p>This section provides the detailed layout of the individual block -types in the LLVM bytecode file format. </p> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="signature">Signature Block</a> </div> -<div class="doc_text"> -<p>The signature occurs in every LLVM bytecode file and is always first. -It simply provides a few bytes of data to identify the file as being an LLVM -bytecode file. This block is always four bytes in length and differs from the -other blocks because there is no identifier and no block length at the start -of the block. Essentially, this block is just the "magic number" for the file. -</p> -<p>There are two types of signatures for LLVM bytecode: uncompressed and -compressed as shown in the table below. </p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Uncompressed</b></th> - <th class="td_left"><b>Compressed</b></th> - </tr> - <tr> - <td><a href="#char">char</a></td> - <td class="td_left">Constant "l" (0x6C)</td> - <td class="td_left">Constant "l" (0x6C)</td> - </tr> - <tr> - <td><a href="#char">char</a></td> - <td class="td_left">Constant "l" (0x6C)</td> - <td class="td_left">Constant "l" (0x6C)</td> - </tr> - <tr> - <td><a href="#char">char</a></td> - <td class="td_left">Constant "v" (0x76)</td> - <td class="td_left">Constant "v" (0x76)</td> - </tr> - <tr> - <td><a href="#char">char</a></td> - <td class="td_left">Constant "m" (0x6D)</td> - <td class="td_left">Constant "c" (0x63)</td> - </tr> - <tr> - <td><a href="#char">char</a></td> - <td class="td_left">N/A</td> - <td class="td_left">'0'=null,'1'=gzip,'2'=bzip2</td> - </tr> - </tbody> -</table> -<p>In other words, the uncompressed signature is just the characters 'llvm' -while the compressed signature is the characters 'llvc' followed by an ascii -digit ('0', '1', or '2') that indicates the kind of compression used. A value of -'0' indicates that null compression was used. This can happen when compression -was requested on a platform that wasn't configured for gzip or bzip2. A value of -'1' means that the rest of the file is compressed using the gzip algorithm and -should be uncompressed before interpretation. A value of '2' means that the rest -of the file is compressed using the bzip2 algorithm and should be uncompressed -before interpretation. In all cases, the data resulting from uncompression -should be interpreted as if it occurred immediately after the 'llvm' -signature (i.e. the uncompressed data begins with the -<a href="#module">Module Block</a></p> -<p><b>NOTE:</b> As of LLVM 1.4, all bytecode files produced by the LLVM tools -are compressed by default. To disable compression, pass the -<tt>--disable-compression</tt> option to the tool, if it supports it. -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="module">Module Block</a> </div> -<div class="doc_text"> -<p>The module block contains a small pre-amble and all the other blocks in -the file. The table below shows the structure of the module block. Note that it -only provides the module identifier, size of the module block, and the format -information. Everything else is contained in other blocks, described in other -sections.</p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#unsigned">unsigned</a><br></td> - <td class="td_left"><a href="#mod_header">Module Block Identifier - (0x01)</a></td> - </tr> - <tr> - <td><a href="#unsigned">unsigned</a></td> - <td class="td_left"><a href="#mod_header">Module Block Size</a></td> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left"><a href="#format">Format Information</a></td> - </tr> - <tr> - <td><a href="#block">block</a></td> - <td class="td_left"><a href="#globaltypes">Global Type Pool</a></td> - </tr> - <tr> - <td><a href="#block">block</a></td> - <td class="td_left"><a href="#globalinfo">Module Globals Info</a></td> - </tr> - <tr> - <td><a href="#block">block</a></td> - <td class="td_left"><a href="#constantpool">Module Constant Pool</a></td> - </tr> - <tr> - <td><a href="#block">block</a>*</td> - <td class="td_left"><a href="#functiondefs">Function Definitions</a></td> - </tr> - <tr> - <td><a href="#block">block</a></td> - <td class="td_left"><a href="#symtab">Module Symbol Table</a></td> - </tr> - </tbody> -</table> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"><a name="mod_header">Module Block Header</a></div> -<div class="doc_text"> - <p>The block header for the module block uses a longer format than the other - blocks in a bytecode file. Specifically, instead of encoding the type and size - of the block into a 32-bit integer with 5-bits for type and 27-bits for size, - the module block header uses two 32-bit unsigned values, one for type, and one - for size. While the 2<sup>27</sup> byte limit on block size is sufficient - for the blocks contained in the module, it isn't sufficient for the module - block itself because we want to ensure that bytecode files as large as - 2<sup>32</sup> bytes are possible. For this reason, the module block (and - only the module block) uses a long format header.</p> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"><a name="format">Format Information</a></div> -<div class="doc_text"> -<p>The format information field is encoded into a <a href="#uint32_vbr">uint32_vbr</a>.</p> - -<p>Of particular note, the bytecode format number is simply a 32-bit -monotonically increasing integer that identifies the version of the bytecode -format (which is not directly related to the LLVM release number). The -bytecode versions defined so far are (note that this document only -describes the latest version, 2.0):</p> -<ul> - <li>#0: LLVM 1.0 & 1.1</li> - <li>#1: LLVM 1.2</li> - <li>#2: LLVM 1.2.5 (not released)</li> - <li>#3: LLVM 1.3</li> - <li>#4: LLVM 1.3.x (not released)</li> - <li>#5: LLVM 1.4 through 1.8</li> - <li>#6: LLVM 1.9</li> - <li>#7: LLVM 2.0 and newer</li> -</ul> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="globaltypes">Global Type Pool</a> </div> -<div class="doc_text"> -<p>The global type pool consists of type definitions. Their order of appearance -in the file determines their type slot number (0 based). Slot numbers are -used to replace pointers in the intermediate representation. Each slot number -uniquely identifies one entry in a type plane (a collection of values of the -same type). Since all values have types and are associated with the order in -which the type pool is written, the global type pool <em>must</em> be written -as the first block of a module. If it is not, attempts to read the file will -fail because both forward and backward type resolution will not be possible.</p> -<p>The type pool is simply a list of type definitions, as shown in the -table below.</p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#unsigned">block</a></td> - <td class="td_left">Type Pool Identifier (0x06) + Size<br> - </td> - </tr> - <tr> - <td><a href="#llist">llist</a>(<a href="#type">type</a>)</td> - <td class="td_left">A length list of type definitions.</td> - </tr> - </tbody> -</table> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"><a name="type">Type Definitions</a></div> -<div class="doc_text"> -<p>Types in the type pool are defined using a different format for each kind -of type, as given in the following sections.</p> -<h3>Primitive Types</h3> -<p>The primitive types encompass the basic integer and floating point -types. They are encoded simply as their TypeID.</p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Type ID for the primitive types (values 1 to 11) - <sup>1</sup></td> - </tr> - </tbody> -</table> -Notes: -<ol> - <li>The values for the Type IDs for the primitive types are provided by the - definition of the <code>llvm::Type::TypeID</code> enumeration in - <code>include/llvm/Type.h</code>. The enumeration gives the following mapping: - <ol> - <li>bool</li> - <li>ubyte</li> - <li>sbyte</li> - <li>ushort</li> - <li>short</li> - <li>uint</li> - <li>int</li> - <li>ulong</li> - <li>long</li> - <li>float</li> - <li>double</li> - </ol> - </li> -</ol> -<h3>Function Types</h3> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Type ID for function types (13)</td> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Type slot number of function's return type.</td> - </tr> - <tr> - <td><a href="#llist">llist</a>(<a href="#uint24_vbr">uint24_vbr</a>)</td> - <td class="td_left">Type slot number of each argument's type.</td> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a>?</td> - <td class="td_left">Value 0 if this is a varargs function, missing - otherwise.</td> - </tr> - </tbody> -</table> -<h3>Structure Types</h3> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Type ID for structure types (14)</td> - </tr> - <tr> - <td><a href="#zlist">zlist</a>(<a href="#uint24_vbr">uint24_vbr</a>)</td> - <td class="td_left">Slot number of each of the element's fields.</td> - </tr> - </tbody> -</table> -<h3>Array Types</h3> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Type ID for Array Types (15)</td> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Type slot number of array's element type.</td> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">The number of elements in the array.</td> - </tr> - </tbody> -</table> -<h3>Pointer Types</h3> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Type ID For Pointer Types (16)</td> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Type slot number of pointer's element type.</td> - </tr> - </tbody> -</table> -<h3>Opaque Types</h3> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Type ID For Opaque Types (17)</td> - </tr> - </tbody> -</table> -<h3>Vector Types</h3> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Type ID for Vector Types (18)</td> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Slot number of the vector's element type.</td> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">The number of elements in the vector.</td> - </tr> - </tbody> -</table> -<h3>Packed Structure Types</h3> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Type ID for packed structure types (19)</td> - </tr> - <tr> - <td><a href="#zlist">zlist</a>(<a href="#uint24_vbr">uint24_vbr</a>)</td> - <td class="td_left">Slot number of each of the element's fields.</td> - </tr> - </tbody> -</table> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="globalinfo">Module Global Info</a> -</div> -<div class="doc_text"> -<p>The module global info block contains the definitions of all global -variables including their initializers and the <em>declaration</em> of -all functions. The format is shown in the table below:</p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#block">block</a></td> - <td class="td_left">Module global info identifier (0x05) + size</td> - </tr> - <tr> - <td><a href="#zlist">zlist</a>(<a href="#globalvar">globalvar</a>)</td> - <td class="td_left">A zero terminated list of global var definitions - occurring in the module.</td> - </tr> - <tr> - <td><a href="#zlist">zlist</a>(<a href="#funcfield">funcfield</a>)</td> - <td class="td_left">A zero terminated list of function definitions - occurring in the module.</td> - </tr> - <tr> - <td><a href="#llist">llist</a>(<a href="#string">string</a>)</td> - <td class="td_left">A length list of strings that specify the names of - the libraries that this module depends upon.</td> - </tr> - <tr> - <td><a href="#string">string</a></td> - <td class="td_left">The target triple for the module (blank means no - target triple specified, i.e. a platform-independent module).</td> - </tr> - <tr> - <td><a href="#string">string</a></td> - <td class="td_left">The data layout string describing the endianness, - pointer size, and type alignments for which the module was written - (blank means no data layout specified, i.e. a platform-independent - module).</td> - </tr> - <tr> - <td><a href="#llist">llist</a>(<a href="#string">string</a>)</td> - <td class="td_left">A length list of strings that defines a table of - section strings for globals. A global's SectionID is an index into - this table.</td> - </tr> - <tr> - <td><a href="#string">string</a></td> - <td class="td_left">The inline asm block for this module.</td> - </tr> - <tr> - <td><a href="#zlist">zlist</a>(<a href="#alias">alias</a>)</td> - <td class="td_left">A zero terminated list of aliases occurring in the - module.</td> - </tr> - </tbody> -</table> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"><a name="globalvar">Global Variable Field</a> -</div> - -<div class="doc_text"> - -<p>Global variables are written using an <a href="#uint32_vbr">uint32_vbr</a> -that encodes information about the global variable, an optional extension vbr, -and a an optional initializers for the global var.</p> - -<p>The table below provides the bit layout of the first <a - href="#uint32_vbr">uint32_vbr</a> that describes the global variable.</p> - -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#bit">bit(0)</a></td> - <td class="td_left">Is constant?</td> - </tr> - <tr> - <td><a href="#bit">bit(1)</a></td> - <td class="td_left">Has initializer? Note that this bit determines - whether the constant initializer field (described below) follows.</td> - </tr> - <tr> - <td><a href="#bit">bit(2-4)</a></td> - <td class="td_left">Linkage type: 0=External, 1=Weak, - 2=Appending, 3=Internal, 4=LinkOnce, 5=DllImport, - 6=DllExport, 7=ExternWeak</td> - </tr> - <tr> - <td><a href="#bit">bit(5)</a></td> - <td class="td_left">Is Thread Local?</td> - </tr> - <tr> - <td><a href="#bit">bit(6-31)</a></td> - <td class="td_left">Type slot number of type for the global variable.</td> - </tr> - </tbody> -</table> - -<p>When the Linkage type is set to 3 (internal) and the initializer field is set -to 0 (an invalid combination), an extension word follows the first <a -href="#uint32_vbr">uint32_vbr</a> which encodes the real linkage and init flag, -and can includes more information:</p> - -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#bit">bit(0)</a></td> - <td class="td_left">Has initializer? Indicates the real value of the "Has - initializer" field for the global. </td> - </tr> - <tr> - <td><a href="#bit">bit(2-4)</a></td> - <td class="td_left">Linkage type: Indicates the real value of the "linkage - type" field for the global.</td> - </tr> - <tr> - <td><a href="#bit">bit(4-8)</a></td> - <td class="td_left">The log-base-2 of the alignment for the global.</td> - </tr> - <tr> - <td><a href="#bit">bit(9)</a></td> - <td class="td_left">If this bit is set, a SectionID follows this vbr.</td> - </tr> - <tr> - <td><a href="#bit">bit(10-12)</a></td> - <td class="td_left">Visibility style: 0=Default, 1=Hidden, 2=Protected.</td> - </tr> - <tr> - <td><a href="#bit">bit(13-31)</a></td> - <td class="td_left">Currently unassigned.</td> - </tr> - </tbody> -</table> - -<p>If the SectionID bit is set above, the following field is included:</p> - -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a> - </td> - <td class="td_left">An optional section ID number, specifying the string - to use for the section of the global. This an index (+1) of an entry - into the SectionID llist in the - <a href="#globalinfo">Module Global Info</a> block. If this value is - 0 or not present, the global has an empty section string.</td> - </tr> - </tbody> -</table> - -<p>If the "Has initializer" field is set, the following field is included:</p> - -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a> - </td> - <td class="td_left">An optional value slot number for the global - variable's constant initializer.</td> - </tr> - </tbody> -</table> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"><a name="funcfield">Function Field</a> -</div> -<div class="doc_text"> -<p>Functions are written using an <a href="#uint32_vbr">uint32_vbr</a> -that encodes information about the function and a set of flags. If needed, -an extension word may follow this first field.</p> - -<p>The table below provides the bit layout of the <a -href="#uint32_vbr">uint32_vbr</a> that describes the function.</p> - -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#bit">bit(0-3)</a></td> - <td class="td_left"> - Encodes the calling convention number of the function. The - CC number of the function is the value of this field minus one. - </td> - </tr> - <tr> - <td><a href="#bit">bit(4)</a></td> - <td class="td_left">If this bit is set to 1, the indicated function is - external, and there is no - <a href="#functiondefs">Function Definiton Block</a> in the bytecode - file for the function. If the function is external and has - <tt>dllimport or extern_weak</tt> linkage additional field in the - extension word is used to indicate the actual linkage type.</td> - </tr> - <tr> - <td><a href="#bit">bit(5-30)</a></td> - <td class="td_left">Type slot number of type for the function.</td> - </tr> - <tr> - <td><a href="#bit">bit(31)</a></td> - <td class="td_left">Indicates whether an extension word follows.</td> - </tr> - </tbody> -</table> - -<p>If bit(31) is set, an additional <a href="#uint32_vbr">uint32_vbr</a> word -follows with the following fields:</p> - -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#bit">bit(0-4)</a></td> - <td class="td_left">The log-base-2 of the alignment for the function.</td> - </tr> - <tr> - <td><a href="#bit">bit(5-9)</a></td> - <td class="td_left">The top nibble of the calling convention.</td> - </tr> - <tr> - <td><a href="#bit">bit(10)</a></td> - <td class="td_left">If this bit is set, a SectionID follows this vbr.</td> - </tr> - <tr> - <td><a href="#bit">bit(11-12)</a></td> - <td class="td_left">Linkage type for external functions. 0 - External - linkage, 1 - DLLImport linkage, 2 - External weak linkage.</td> - </tr> - <tr> - <td><a href="#bit">bit(13-31)</a></td> - <td class="td_left">Currently unassigned.</td> - </tr> - </tbody> -</table> - -<p>If the SectionID bit is set above, the following field is included:</p> - -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a> - </td> - <td class="td_left">An optional section ID number, specifying the string - to use for the section of the function. This an index (+1) of an entry - into the SectionID llist in the - <a href="#globalinfo">Module Global Info</a> block. If this value is - 0 or not present, the function has an empty section string.</td> - </tr> - </tbody> -</table> - -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"><a name="alias">Alias Field</a> -</div> -<div class="doc_text"> -<p>Aliases are written using 3 <a href="#uint32_vbr">uint32_vbr</a> -that encode information about alias itself and aliasee.</p> - -<p>The table below provides the bit layout of -the first <a href="#uint32_vbr">uint32_vbr</a> which describes alias itself.</p> - -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#bit">bit(0-1)</a></td> - <td class="td_left">Alias linkage. 0 - External linkage, 1 - Internal - linkage, 2 - Weak linkage.</td> - </tr> - <tr> - <td><a href="#bit">bit(2)</a></td> - <td class="td_left">0 - Aliasee is global value. 1 - Aliasee is constant - expression (bitcast of global value)</td> - </tr> - <tr> - <td><a href="#bit">bit(3-31)</a></td> - <td class="td_left">Type slot number of type for the alias itself.</td> - </tr> - </tbody> -</table> - - <p>The next <a href="#uint32_vbr">uint32_vbr</a> describes the aliasee. </p> - -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Description</b></th> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">Slot number of the aliasee.</td> - </tr> - </tbody> -</table> - -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="constantpool">Constant Pool</a> </div> -<div class="doc_text"> -<p>A constant pool defines as set of constant values. There are -actually two types of constant pool blocks: one for modules and one for -functions. For modules, the block begins with the constant strings -encountered anywhere in the module. For functions, the block begins -with types only encountered in the function. In both cases the header -is identical. The tables that follow, show the header, module constant -pool preamble, function constant pool preamble, and the part common to -both function and module constant pools.</p> -<p><b>Common Block Header</b></p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#block">block</a></td> - <td class="td_left">Constant pool identifier (0x03) + size<br> - </td> - </tr> - </tbody> -</table> -<p><b>Module Constant Pool Preamble (constant strings)</b></p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">The number of constant strings that follow.</td> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">Zero. This identifies the following "plane" as - containing the constant strings. This is needed to identify it uniquely - from other constant planes that follow. </td> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a>+</td> - <td class="td_left">Type slot number of the constant string's type. Note - that the constant string's type implicitly defines the length of the - string. </td> - </tr> - </tbody> -</table> -<p><b>Function Constant Pool Preamble (function types)</b></p> -<p>The structure of the types for functions is identical to the <a - href="#globaltypes">Global Type Pool</a>. Please refer to that section -for the details. </p> -<p><b>Common Part (other constants)</b></p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">Number of entries in this type plane.</td> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Type slot number of this plane.</td> - </tr> - <tr> - <td><a href="#constant">constant</a>+</td> - <td class="td_left">The definition of a constant (see below).</td> - </tr> - </tbody> -</table> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"><a name="constant">Simple Constant Pool -Entries</a></div> - -<div class="doc_text"> - -<p>Constant pool entries come in many shapes and flavors. The sections that -follow define the format for each of them. All constants start with a <a - href="#uint32_vbr">uint32_vbr</a> encoded integer that provides the -number of operands for the constant. For primitive, structure, and -array constants, this will always be zero to indicate that the form of the -constant is solely determined by its type. In this case, we have the following -field definitions, based on type:</p> - -<ul> - <li><b>Bool</b>. This is written as an <a href="#uint32_vbr">uint32_vbr</a> of - value 1U or 0U.</li> - <li><b>Signed Integers (sbyte,short,int,long) ≤ 64 bits</b>. These are - written as an <a href="#int64_vbr">int64_vbr</a> with the corresponding - value.</li> - <li><b>Unsigned Integers (ubyte,ushort,uint,ulong) ≤ 64 bits</b>. These - are written as an <a href="#uint64_vbr">uint64_vbr</a> with the corresponding - value. </li> - <li><b>Integers > 64 bits</b>. These are written as a length followed by a - series of 64-bit words. The length specifies the number of words that follow. - Any zero-valued high order words are elided. Words with the least significant - bits are written to the lowest file offsets (little endian). The length is - written as an <a href="#uint32_vbr">uint32_vbr</a>. Each word of the value - is written as an <a href="#uint64_vbr">uint64_vbr</a>.</li> - <li><b>Floating Point</b>. Both the float and double types are written - literally in binary format.</li> - <li><b>Arrays</b>. Arrays are written simply as a list of - <a href="#uint32_vbr">uint32_vbr</a> encoded value slot numbers to the - constant element values.</li> - <li><b>Structures</b>. Structures are written simply as a list of - <a href="#uint32_vbr">uint32_vbr</a> encoded value slot numbers to the - constant field values of the structure.</li> -</ul> - -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection">Undef Entries</div> - -<div class="doc_text"> -<p>When the number of operands to the constant is one, we have an 'undef' value -of the specified type.</p> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection">Inline Assembler Entries</div> - -<div class="doc_text"> -<p>Inline Assembler entries are stored in the constant pool, though they are not - officially LLVM constants. These entries are marked with a value of - "4294967295" (all ones) for the number of operands. They are encoded as - follows:</p> - -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#string">string</a></td> - <td class="td_left">The asm string.</td> - </tr> - <tr> - <td><a href="#string">string</a></td> - <td class="td_left">The constraints string.</td> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">Flags</td> - </tr> - </tbody> -</table> - -<p>Currently, the only defined flag, the low bit, indicates whether or not the - inline assembler has side effects.</p> - -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection">Constant Expression Entries</div> - -<div class="doc_text"> - -<p>Otherwise, we have a constant expression. The format of the constant -expression is specified in the table below, and the number is equal to the -number of operands+1.</p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">Op code of the instruction for the constant - expression.</td> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">The value slot number of the constant value for an - operand.<sup>1</sup></td> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">The type slot number for the type of the constant - value for an operand.<sup>1</sup></td> - </tr> - </tbody> -</table> -Notes: -<ol> - <li>Both these fields are repeatable but only in pairs.</li> -</ol> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="functiondefs">Function Definition</a></div> -<div class="doc_text"> -<p>Function definitions contain the linkage, constant pool, instruction list, -and symbol table for a function. The following table shows the structure of -a function definition.</p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#block">block</a><br> - </td> - <td class="td_left">Function definition block identifier (0x02) + -size<br> - </td> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left"> - <a href="#funclinkage_and_visibility">The linkage and visibility</a> - style field</td> - </tr> - <tr> - <td><a href="#block">block</a></td> - <td class="td_left">The <a href="#constantpool">constant pool</a> block - for this function.<sup>2</sup></td> - </tr> - <tr> - <td><a href="#block">block</a></td> - <td class="td_left">The <a href="#instructionlist">instruction list</a> - for the function.</td> - </tr> - <tr> - <td><a href="#block">block</a></td> - <td class="td_left">The function's <a href="#symtab">symbol table</a> - containing only those symbols pertinent to the function (mostly block - labels).</td> - </tr> - </tbody> -</table> -Notes: -<ol> - <li>Note that if the linkage type is "External" then none of the -other fields will be present as the function is defined elsewhere.</li> -</ol> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"><a name="funclinkage_and_visibility">Linkage and - visibility word</a> -</div> -<div class="doc_text"> - -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#bit">bit(0-15)</a></td> - <td class="td_left">The linkage type of the function: 0=External, 1=Weak, - 2=Appending, 3=Internal, 4=LinkOnce, 5=DllImport, - 6=DllExport<sup>1</sup></td> - </tr> - <tr> - <td><a href="#bit">bit(16-18)</a></td> - <td class="td_left">Visibility style: 0=Default, 1=Hidden, 2=Protected.</td> - </tr> - <tr> - <td><a href="#bit">bit(19-31)</a></td> - <td class="td_left">Currently unassigned.</td> - </tr> - </tbody> -</table> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="instructionlist">Instruction List</a></div> -<div class="doc_text"> -<p>The instructions in a function are written as a simple list. Basic -blocks are inferred by the terminating instruction types. The format of -the block is given in the following table.</p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#block">block</a><br> - </td> - <td class="td_left">Instruction list identifier (0x07) + size<br> - </td> - </tr> - <tr> - <td><a href="#instruction">instruction</a>+</td> - <td class="td_left">An instruction. Instructions have a variety of - formats. See <a href="#instruction">Instructions</a> for details.</td> - </tr> - </tbody> -</table> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="instructions">Instructions</a></div> - -<div class="doc_text"> -<p>Instructions are written out one at a time as distinct units. Each -instruction -record contains at least an <a href="#opcodes">opcode</a> and a type field, -and may contain a <a href="#instoperands">list of operands</a> (whose -interpretation depends on the opcode). Based on the number of operands, the -<a href="#instencode">instruction is encoded</a> in a -dense format that tries to encoded each instruction into 32-bits if -possible. </p> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"><a name="opcodes">Instruction Opcodes</a></div> -<div class="doc_text"> - <p>Instructions encode an opcode that identifies the kind of instruction. - Opcodes are an enumerated integer value. The specific values used depend on - the version of LLVM you're using. The opcode values are defined in the - <a href="http://llvm.org/cvsweb/cvsweb.cgi/llvm/include/llvm/Instruction.def"> - <tt>include/llvm/Instruction.def</tt></a> file. You should check there for the - most recent definitions. The table below provides the opcodes defined as of - the writing of this document. The table associates each opcode mnemonic with - its enumeration value and the bytecode and LLVM version numbers in which the - opcode was introduced.</p> - <table> - <tbody> - <tr> - <th>Opcode</th> - <th>Number</th> - <th>Bytecode Version</th> - <th>LLVM Version</th> - </tr> - <tr><td colspan="4"><b>Terminator Instructions</b></td></tr> - <tr><td>Ret</td><td>1</td><td>1</td><td>1.0</td></tr> - <tr><td>Br</td><td>2</td><td>1</td><td>1.0</td></tr> - <tr><td>Switch</td><td>3</td><td>1</td><td>1.0</td></tr> - <tr><td>Invoke</td><td>4</td><td>1</td><td>1.0</td></tr> - <tr><td>Unwind</td><td>5</td><td>1</td><td>1.0</td></tr> - <tr><td>Unreachable</td><td>6</td><td>1</td><td>1.4</td></tr> - <tr><td colspan="4"><b>Binary Operators</b></td></tr> - <tr><td>Add</td><td>7</td><td>1</td><td>1.0</td></tr> - <tr><td>Sub</td><td>8</td><td>1</td><td>1.0</td></tr> - <tr><td>Mul</td><td>9</td><td>1</td><td>1.0</td></tr> - <tr><td>UDiv</td><td>10</td><td>6</td><td>1.9</td></tr> - <tr><td>SDiv</td><td>11</td><td>6</td><td>1.9</td></tr> - <tr><td>FDiv</td><td>12</td><td>6</td><td>1.9</td></tr> - <tr><td>URem</td><td>13</td><td>6</td><td>1.9</td></tr> - <tr><td>SRem</td><td>14</td><td>6</td><td>1.9</td></tr> - <tr><td>FRem</td><td>15</td><td>6</td><td>1.9</td></tr> - <tr><td colspan="4"><b>Logical Operators</b></td></tr> - <tr><td>Shl</td><td>16</td><td>1</td><td>1.0</td></tr> - <tr><td>LShr</td><td>17</td><td>6</td><td>1.9</td></tr> - <tr><td>AShr</td><td>18</td><td>6</td><td>1.9</td></tr> - <tr><td>And</td><td>19</td><td>1</td><td>1.0</td></tr> - <tr><td>Or</td><td>20</td><td>1</td><td>1.0</td></tr> - <tr><td>Xor</td><td>21</td><td>1</td><td>1.0</td></tr> - <tr><td colspan="4"><b>Memory Operators</b></td></tr> - <tr><td>Malloc</td><td>22</td><td>1</td><td>1.0</td></tr> - <tr><td>Free</td><td>23</td><td>1</td><td>1.0</td></tr> - <tr><td>Alloca</td><td>24</td><td>1</td><td>1.0</td></tr> - <tr><td>Load</td><td>25</td><td>1</td><td>1.0</td></tr> - <tr><td>Store</td><td>26</td><td>1</td><td>1.0</td></tr> - <tr><td>GetElementPtr</td><td>27</td><td>1</td><td>1.0</td></tr> - <tr><td colspan="4"><b>Cast Operators</b></td></tr> - <tr><td>Trunc</td><td>28</td><td>7</td><td>2.0</td></tr> - <tr><td>ZExt</td><td>29</td><td>7</td><td>2.0</td></tr> - <tr><td>SExt</td><td>30</td><td>7</td><td>2.0</td></tr> - <tr><td>FPToUI</td><td>31</td><td>7</td><td>2.0</td></tr> - <tr><td>FPToSI</td><td>32</td><td>7</td><td>2.0</td></tr> - <tr><td>UIToFP</td><td>33</td><td>7</td><td>2.0</td></tr> - <tr><td>SIToFP</td><td>34</td><td>7</td><td>2.0</td></tr> - <tr><td>FPTrunc</td><td>35</td><td>7</td><td>2.0</td></tr> - <tr><td>FPExt</td><td>36</td><td>7</td><td>2.0</td></tr> - <tr><td>PtrToInt</td><td>37</td><td>7</td><td>2.0</td></tr> - <tr><td>IntToPtr</td><td>38</td><td>7</td><td>2.0</td></tr> - <tr><td>BitCast</td><td>39</td><td>7</td><td>2.0</td></tr> - <tr><td colspan="4"><b>Other Operators</b></td></tr> - <tr><td>ICmp</td><td>40</td><td>7</td><td>2.0</td></tr> - <tr><td>FCmp</td><td>41</td><td>7</td><td>2.0</td></tr> - <tr><td>PHI</td><td>42</td><td>1</td><td>1.0</td></tr> - <tr><td>Call</td><td>43</td><td>1</td><td>1.0</td></tr> - <tr><td>Select</td><td>44</td><td>2</td><td>1.2</td></tr> - <tr><td>UserOp1</td><td>45</td><td>1</td><td>1.0</td></tr> - <tr><td>UserOp2</td><td>46</td><td>1</td><td>1.0</td></tr> - <tr><td>VAArg</td><td>47</td><td>5</td><td>1.5</td></tr> - <tr><td>ExtractElement</td><td>48</td><td>5</td><td>1.5</td></tr> - <tr><td>InsertElement</td><td>49</td><td>5</td><td>1.5</td></tr> - <tr><td>ShuffleElement</td><td>50</td><td>5</td><td>1.5</td></tr> - <tr><td colspan="4"> - <b>Pseudo Instructions<a href="#pi_note">*</a></b> - </td></tr> - <tr><td>Invoke+CC </td><td>56</td><td>5</td><td>1.5</td></tr> - <tr><td>Invoke+FastCC</td><td>57</td><td>5</td><td>1.5</td></tr> - <tr><td>Call+CC</td><td>58</td><td>5</td><td>1.5</td></tr> - <tr><td>Call+FastCC+TailCall</td><td>59</td><td>5</td><td>1.5</td></tr> - <tr><td>Call+FastCC</td><td>60</td><td>5</td><td>1.5</td></tr> - <tr><td>Call+CCC+TailCall</td><td>61</td><td>5</td><td>1.5</td></tr> - <tr><td>Load+Attributes</td><td>62</td><td>7</td><td>2.0</td></tr> - <tr><td>Store+Attributes</td><td>63</td><td>7</td><td>2.0</td></tr> - </tbody> - </table> - -<p><b><a name="pi_note">* Note: </a></b> -These aren't really opcodes from an LLVM language perspective. They encode -information into other opcodes without reserving space for that information. -For example, opcode=63 is an Attributed Store. The opcode for this -instruction is 25 (Store) but we encode it as 63 to indicate that is a Volatile -Store. The same is done for the calling conventions and tail calls. -In each of these entries in range 56-63, the opcode is documented as the base -opcode (Invoke, Call, Store) plus some set of modifiers, as follows:</p> -<dl> - <dt>CC</dt> - <dd>This means an arbitrary calling convention is specified - in a VBR that follows the opcode. This is used when the instruction cannot - be encoded with one of the more compact forms. - </dd> - <dt>FastCC</dt> - <dd>This indicates that the Call or Invoke is using the FastCC calling - convention.</dd> - <dt>CCC</dt> - <dd>This indicates that the Call or Invoke is using the native "C" calling - convention.</dd> - <dt>TailCall</dt> - <dd>This indicates that the Call has the 'tail' modifier.</dd> -</dl> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"><a name="instoperands">Instruction -Operands</a></div> - -<div class="doc_text"> -<p> -Based on the instruction opcode and type, the bytecode format implicitly (to -save space) specifies the interpretation of the operand list. For most -instructions, the type of each operand is implicit from the type of the -instruction itself (e.g. the type of operands of a binary operator must match -the type of the instruction). As such, the bytecode format generally only -encodes the value number of the operand, not the type.</p> - -<p>In some cases, however, this is not sufficient. This section enumerates -those cases:</p> - -<ul> - <li>getelementptr: the slot numbers for sequential type indexes are shifted - up two bits. This allows the low order bits will encode the type of index - used, as follows: 0=uint, 1=int, 2=ulong, 3=long.</li> - <li>cast: the result type number is encoded as the second operand.</li> - <li>alloca/malloc: If the allocation has an explicit alignment, the log2 of - the alignment is encoded as the second operand.</li> - <li>call: If the tail marker and calling convention cannot be - <a href="#pi_note">encoded into the opcode</a> of the call, it is passed as - an additional operand. The low bit of the operand is a flag indicating - whether the call is a tail call. The rest of the bits contain the calling - convention number (shifted left by one bit).</li> -</ul> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"><a name="instencode">Instruction -Encoding</a></div> - -<div class="doc_text"> -<p>For brevity, instructions are written in one of four formats, -depending on the number of operands to the instruction. Each -instruction begins with a <a href="#uint32_vbr">uint32_vbr</a> that -encodes the type of the instruction as well as other things. The tables -that follow describe the format of this first part of each instruction.</p> -<p><b>Instruction Format 0</b></p> -<p>This format is used for a few instructions that can't easily be -shortened because they have large numbers of operands (e.g. PHI Node or -getelementptr). Each of the opcode, type, and operand fields is found in -successive fields.</p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">Specifies the opcode of the instruction. Note that - for compatibility with the other instruction formats, the opcode is - shifted left by 2 bits. Bits 0 and 1 must have value zero for this - format.</td> - </tr> - <tr> - <td><a href="#uint24_vbr">uint24_vbr</a></td> - <td class="td_left">Provides the type slot number of the result type of - the instruction.</td> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">The number of operands that follow.</td> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a>+</td> - <td class="td_left">The slot number of the value(s) for the operand(s). - </td> - </tr> - </tbody> -</table> - -<p><b>Instruction Format 1</b></p> -<p>This format encodes the opcode, type and a single operand into a -single <a href="#uint32_vbr">uint32_vbr</a> as follows:</p> -<table> - <tbody> - <tr> - <th><b>Bits</b></th> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td>0-1</td> - <td>constant "1"</td> - <td class="td_left">These two bits must be the value 1 which identifies - this as an instruction of format 1.</td> - </tr> - <tr> - <td>2-7</td> - <td><a href="#instructions">opcode</a></td> - <td class="td_left">Specifies the opcode of the instruction. Note that - the maximum opcode value is 63.</td> - </tr> - <tr> - <td>8-19</td> - <td><a href="#unsigned">unsigned</a></td> - <td class="td_left">Specifies the slot number of the type for this - instruction. Maximum slot number is 2<sup>12</sup>-1=4095.</td> - </tr> - <tr> - <td>20-31</td> - <td><a href="#unsigned">unsigned</a></td> - <td class="td_left">Specifies the slot number of the value for the - first operand. Maximum slot number is 2<sup>12</sup>-1=4095. Note that - the value 2<sup>12</sup>-1 denotes zero operands.</td> - </tr> - </tbody> -</table> -<p><b>Instruction Format 2</b></p> -<p>This format encodes the opcode, type and two operands into a single <a - href="#uint32_vbr">uint32_vbr</a> as follows:</p> -<table> - <tbody> - <tr> - <th><b>Bits</b></th> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td>0-1</td> - <td>constant "2"</td> - <td class="td_left">These two bits must be the value 2 which identifies - this as an instruction of format 2.</td> - </tr> - <tr> - <td>2-7</td> - <td><a href="#instructions">opcode</a></td> - <td class="td_left">Specifies the opcode of the instruction. Note that - the maximum opcode value is 63.</td> - </tr> - <tr> - <td>8-15</td> - <td><a href="#unsigned">unsigned</a></td> - <td class="td_left">Specifies the slot number of the type for this - instruction. Maximum slot number is 2<sup>8</sup>-1=255.</td> - </tr> - <tr> - <td>16-23</td> - <td><a href="#unsigned">unsigned</a></td> - <td class="td_left">Specifies the slot number of the value for the first - operand. Maximum slot number is 2<sup>8</sup>-1=255.</td> - </tr> - <tr> - <td>24-31</td> - <td><a href="#unsigned">unsigned</a></td> - <td class="td_left">Specifies the slot number of the value for the second - operand. Maximum slot number is 2<sup>8</sup>-1=255.</td> - </tr> - </tbody> -</table> -<p><b>Instruction Format 3</b></p> -<p>This format encodes the opcode, type and three operands into a -single <a href="#uint32_vbr">uint32_vbr</a> as follows:</p> -<table> - <tbody> - <tr> - <th><b>Bits</b></th> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td>0-1</td> - <td>constant "3"</td> - <td class="td_left">These two bits must be the value 3 which identifies - this as an instruction of format 3.</td> - </tr> - <tr> - <td>2-7</td> - <td><a href="#instructions">opcode</a></td> - <td class="td_left">Specifies the opcode of the instruction. Note that - the maximum opcode value is 63.</td> - </tr> - <tr> - <td>8-13</td> - <td><a href="#unsigned">unsigned</a></td> - <td class="td_left">Specifies the slot number of the type for this - instruction. Maximum slot number is 2<sup>6</sup>-1=63.</td> - </tr> - <tr> - <td>14-19</td> - <td><a href="#unsigned">unsigned</a></td> - <td class="td_left">Specifies the slot number of the value for the first - operand. Maximum slot number is 2<sup>6</sup>-1=63.</td> - </tr> - <tr> - <td>20-25</td> - <td><a href="#unsigned">unsigned</a></td> - <td class="td_left">Specifies the slot number of the value for the second - operand. Maximum slot number is 2<sup>6</sup>-1=63.</td> - </tr> - <tr> - <td>26-31</td> - <td><a href="#unsigned">unsigned</a></td> - <td class="td_left">Specifies the slot number of the value for the third - operand. Maximum slot number is 2<sup>6</sup>-1=63.</td> - </tr> - </tbody> -</table> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="symtab">Symbol Table</a> </div> -<div class="doc_text"> -<p>A symbol table can be put out in conjunction with a module or a function. A -symbol table has a list of name/type associations followed by a list of -name/value associations. The name/value associations are organized into "type -planes" so that all values of a common type are listed together. Each type -plane starts with the number of entries in the plane and the type slot number -for all the values in that plane (so the type can be looked up in the global -type pool). For each entry in a type plane, the slot number of the value and -the name associated with that value are written. The format is given in the -table below. </p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#block">block</a><br> - </td> - <td class="td_left">Symbol Table Identifier (0x04)</td> - </tr> - <tr> - <td><a href="#llist">llist</a>(<a href="#symtab_entry">type_entry</a>) - </td> - <td class="td_left">A length list of symbol table entries for - <tt>Type</tt>s - </td> - </tr> - <tr> - <td><a href="#zlist">llist</a>(<a href="#symtab_plane">symtab_plane</a>) - </td> - <td class="td_left">A length list of "type planes" of symbol table - entries for <tt>Value</tt>s</td> - </tr> - </tbody> -</table> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"> <a name="type_entry">Symbol Table Type -Entry</a> -</div> -<div class="doc_text"> -<p>A symbol table type entry associates a name with a type. The name is provided -simply as an array of chars. The type is provided as a type slot number (index) -into the global type pool. The format is given in the following table:</p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#uint32_vbr">uint24_vbr</a></td> - <td class="td_left">Type slot number of the type being given a - name relative to the global type pool. - </td> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">Length of the character array that follows.</td> - </tr> - <tr> - <td><a href="#char">char</a>+</td> - <td class="td_left">The characters of the name.</td> - </tr> - </tbody> -</table> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"> <a name="symtab_plane">Symbol Table -Plane</a> -</div> -<div class="doc_text"> -<p>A symbol table plane provides the symbol table entries for all -values of a common type. The encoding is given in the following table:</p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">Number of entries in this plane.</td> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">Type slot number of type for all values in this plane. - </td> - </tr> - <tr> - <td><a href="#value_entry">value_entry</a>+</td> - <td class="td_left">The symbol table entries for to associate values with - names.</td> - </tr> - </tbody> -</table> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection"><a name="value_entry">Symbol Table Value -Entry</a> -</div> -<div class="doc_text"> -<p>A symbol table value entry provides the assocation between a value and the -name given to the value. The value is referenced by its slot number. The -format is given in the following table:</p> -<table> - <tbody> - <tr> - <th><b>Type</b></th> - <th class="td_left"><b>Field Description</b></th> - </tr> - <tr> - <td><a href="#uint32_vbr">uint24_vbr</a></td> - <td class="td_left">Value slot number of the value being given a name. - </td> - </tr> - <tr> - <td><a href="#uint32_vbr">uint32_vbr</a></td> - <td class="td_left">Length of the character array that follows.</td> - </tr> - <tr> - <td><a href="#char">char</a>+</td> - <td class="td_left">The characters of the name.</td> - </tr> - </tbody> -</table> -</div> - -<!-- *********************************************************************** --> -<div class="doc_section"> <a name="versiondiffs">Version Differences</a> -</div> -<!-- *********************************************************************** --> -<div class="doc_text"> -<p>This section describes the differences in the Bytecode Format across -LLVM -versions. The versions are listed in reverse order because it assumes -the current version is as documented in the previous sections. Each -section here -describes the differences between that version and the one that <i>follows</i>. -</p> -</div> - -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="vers13">Version 1.3 Differences From - 1.4</a></div> -<!-- _______________________________________________________________________ --> - -<div class="doc_subsubsection">Unreachable Instruction</div> -<div class="doc_text"> - <p>The LLVM <a href="LangRef.html#i_unreachable">Unreachable</a> instruction - was added in version 1.4 of LLVM. This caused all instruction numbers after - it to shift down by one.</p> -</div> - -<div class="doc_subsubsection">Function Flags</div> -<div class="doc_text"> - <p>LLVM bytecode versions prior to 1.4 did not include the 5 bit offset - in <a href="#funcfield">the function list</a> in the <a - href="#globalinfo">Module Global Info</a> block.</p> -</div> - -<div class="doc_subsubsection">Function Flags</div> -<div class="doc_text"> - <p>LLVM bytecode versions prior to 1.4 did not include the 'undef' constant - value, which affects the encoding of <a href="#constant">Constant Fields</a>. - </p> -</div> - - -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="vers12">Version 1.2 Differences -From 1.3</a></div> -<!-- _______________________________________________________________________ --> - -<div class="doc_subsubsection">Type Derives From Value</div> -<div class="doc_text"> -<p>In version 1.2, the Type class in the LLVM IR derives from the Value -class. This is not the case in version 1.3. Consequently, in version -1.2 the notion of a "Type Type" was used to write out values that were -Types. The types always occuped plane 12 (corresponding to the -TypeTyID) of any type planed set of values. In 1.3 this representation -is not convenient because the TypeTyID (12) is not present and its -value is now used for LabelTyID. Consequently, the data structures -written that involve types do so by writing all the types first and -then each of the value planes according to those types. In version 1.2, -the types would have been written intermingled with the values.</p> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection">Restricted getelementptr Types</div> -<div class="doc_text"> -<p>In version 1.2, the getelementptr instruction required a ubyte type -index for accessing a structure field and a long type index for -accessing an array element. Consequently, it was only possible to -access structures of 255 or fewer elements. Starting in version 1.3, -this restriction was lifted. Structures must now be indexed with uint -constants. Arrays may now be indexed with int, uint, long, or ulong -typed values. The consequence of this was that the bytecode format had -to change in order to accommodate the larger range of structure indices.</p> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection">Short Block Headers</div> -<div class="doc_text"> -<p>In version 1.2, block headers were always 8 bytes being comprised of -both an unsigned integer type and an unsigned integer size. For very -small modules, these block headers turn out to be a large fraction of -the total bytecode file size. In an attempt to make these small files -smaller, the type and size information was encoded into a single -unsigned integer (4 bytes) comprised of 5 bits for the block type -(maximum 31 block types) and 27 bits for the block size (max -~134MBytes). These limits seemed sufficient for any blocks or sizes -forseen in the future. Note that the module block, which encloses all -the other blocks is still written as 8 bytes since bytecode files -larger than 134MBytes might be possible.</p> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection">Dependent Libraries and Target Triples</div> -<div class="doc_text"> -<p>In version 1.2, the bytecode format does not store module's target -triple or dependent. These fields have been added to the end of the <a - href="#globalinfo">module global info block</a>. The purpose of these -fields is to allow a front end compiler to specifiy that the generated -module is specific to a particular target triple (operating -system/manufacturer/processor) which makes it non-portable; and to -allow front end compilers to specify the list of libraries that the -module depends on for successful linking.</p> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection">Types Restricted to 24-bits</div> -<div class="doc_text"> -<p>In version 1.2, type slot identifiers were written as 32-bit VBR -quantities. In 1.3 this has been reduced to 24-bits in order to ensure -that it is not possible to overflow the type field of a global variable -definition. 24-bits for type slot numbers is deemed sufficient for any -practical use of LLVM.</p> -</div> -<!-- _______________________________________________________________________ --> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="vers11">Version 1.1 Differences -From 1.2 </a></div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection">Explicit Primitive Zeros</div> -<div class="doc_text"> -<p>In version 1.1, the zero value for primitives was explicitly encoded -into the bytecode format. Since these zero values are constant values -in the LLVM IR and never change, there is no reason to explicitly -encode them. This explicit encoding was removed in version 1.2.</p> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsubsection">Inconsistent Module Global Info</div> -<div class="doc_text"> -<p>In version 1.1, the Module Global Info block was not aligned causing -the next block to be read in on an unaligned boundary. This problem was -corrected in version 1.2.<br> -<br> -</p> -</div> -<!-- _______________________________________________________________________ --> -<div class="doc_subsection"><a name="vers10">Version 1.0 Differences -From 1.1</a></div> -<div class="doc_text"> -<p>None. Version 1.0 and 1.1 bytecode formats are identical.</p> -</div> -<!-- *********************************************************************** --> -<hr> -<address> <a href="http://jigsaw.w3.org/css-validator/check/referer"><img - src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"></a> -<a href="http://validator.w3.org/check/referer"><img - src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!"></a> -<a href="mailto:rspencer@x10sys.com">Reid Spencer</a> and <a - href="mailto:sabre@nondot.org">Chris Lattner</a><br> -<a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br> -Last modified: $Date$ -</address> -</body> -</html> |