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authorMichael J. Spencer <bigcheesegs@gmail.com>2012-02-22 19:06:13 +0000
committerMichael J. Spencer <bigcheesegs@gmail.com>2012-02-22 19:06:13 +0000
commitc9c137b463b953fbf8942f655d67f6dc1a0f7965 (patch)
treefb821df0bf66e260540e0ac69de15d061ae47016
parent2fc0977a988a49dacb0ca0954e40ddc4e8849d4c (diff)
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Properly emit _fltused with FastISel. Refactor to share code with SDAG.
Patch by Joe Groff! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151183 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--include/llvm/CodeGen/FunctionLoweringInfo.h9
-rw-r--r--include/llvm/CodeGen/MachineModuleInfo.h16
-rw-r--r--lib/CodeGen/MachineModuleInfo.cpp2
-rw-r--r--lib/CodeGen/SelectionDAG/FastISel.cpp3
-rw-r--r--lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp25
-rw-r--r--lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp17
-rw-r--r--lib/Target/X86/X86AsmPrinter.cpp2
-rw-r--r--test/CodeGen/X86/fltused.ll2
-rw-r--r--test/CodeGen/X86/fltused_function_pointer.ll19
9 files changed, 68 insertions, 27 deletions
diff --git a/include/llvm/CodeGen/FunctionLoweringInfo.h b/include/llvm/CodeGen/FunctionLoweringInfo.h
index 804435aef7..432fafd95d 100644
--- a/include/llvm/CodeGen/FunctionLoweringInfo.h
+++ b/include/llvm/CodeGen/FunctionLoweringInfo.h
@@ -202,7 +202,7 @@ public:
/// setArgumentFrameIndex - Record frame index for the byval
/// argument.
void setArgumentFrameIndex(const Argument *A, int FI);
-
+
/// getArgumentFrameIndex - Get frame index for the byval argument.
int getArgumentFrameIndex(const Argument *A);
@@ -211,6 +211,13 @@ private:
IndexedMap<LiveOutInfo, VirtReg2IndexFunctor> LiveOutRegInfo;
};
+/// ComputeUsesVAFloatArgument - Determine if any floating-point values are
+/// being passed to this variadic function, and set the MachineModuleInfo's
+/// usesVAFloatArgument flag if so. This flag is used to emit an undefined
+/// reference to _fltused on Windows, which will link in MSVCRT's
+/// floating-point support.
+void ComputeUsesVAFloatArgument(const CallInst &I, MachineModuleInfo *MMI);
+
/// AddCatchInfo - Extract the personality and type infos from an eh.selector
/// call, and add them to the specified machine basic block.
void AddCatchInfo(const CallInst &I,
diff --git a/include/llvm/CodeGen/MachineModuleInfo.h b/include/llvm/CodeGen/MachineModuleInfo.h
index 2bf7f1788f..6b88d4a949 100644
--- a/include/llvm/CodeGen/MachineModuleInfo.h
+++ b/include/llvm/CodeGen/MachineModuleInfo.h
@@ -161,10 +161,10 @@ class MachineModuleInfo : public ImmutablePass {
/// in this module.
bool DbgInfoAvailable;
- /// CallsExternalVAFunctionWithFloatingPointArguments - True if this module
- /// calls VarArg function with floating point arguments. This is used to emit
- /// an undefined reference to fltused on Windows targets.
- bool CallsExternalVAFunctionWithFloatingPointArguments;
+ /// UsesVAFloatArgument - True if this module calls VarArg function with
+ /// floating-point arguments. This is used to emit an undefined reference
+ /// to _fltused on Windows targets.
+ bool UsesVAFloatArgument;
public:
static char ID; // Pass identification, replacement for typeid
@@ -223,12 +223,12 @@ public:
bool callsUnwindInit() const { return CallsUnwindInit; }
void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }
- bool callsExternalVAFunctionWithFloatingPointArguments() const {
- return CallsExternalVAFunctionWithFloatingPointArguments;
+ bool usesVAFloatArgument() const {
+ return UsesVAFloatArgument;
}
- void setCallsExternalVAFunctionWithFloatingPointArguments(bool b) {
- CallsExternalVAFunctionWithFloatingPointArguments = b;
+ void setUsesVAFloatArgument(bool b) {
+ UsesVAFloatArgument = b;
}
/// getFrameMoves - Returns a reference to a list of moves done in the current
diff --git a/lib/CodeGen/MachineModuleInfo.cpp b/lib/CodeGen/MachineModuleInfo.cpp
index d6df6e292c..ea98b23c6d 100644
--- a/lib/CodeGen/MachineModuleInfo.cpp
+++ b/lib/CodeGen/MachineModuleInfo.cpp
@@ -257,7 +257,7 @@ MachineModuleInfo::MachineModuleInfo(const MCAsmInfo &MAI,
: ImmutablePass(ID), Context(MAI, MRI, MOFI),
ObjFileMMI(0), CompactUnwindEncoding(0), CurCallSite(0), CallsEHReturn(0),
CallsUnwindInit(0), DbgInfoAvailable(false),
- CallsExternalVAFunctionWithFloatingPointArguments(false) {
+ UsesVAFloatArgument(false) {
initializeMachineModuleInfoPass(*PassRegistry::getPassRegistry());
// Always emit some info, by default "no personality" info.
Personalities.push_back(NULL);
diff --git a/lib/CodeGen/SelectionDAG/FastISel.cpp b/lib/CodeGen/SelectionDAG/FastISel.cpp
index dce3389b01..fd8ce78654 100644
--- a/lib/CodeGen/SelectionDAG/FastISel.cpp
+++ b/lib/CodeGen/SelectionDAG/FastISel.cpp
@@ -561,6 +561,9 @@ bool FastISel::SelectCall(const User *I) {
return true;
}
+ MachineModuleInfo &MMI = FuncInfo.MF->getMMI();
+ ComputeUsesVAFloatArgument(*Call, &MMI);
+
const Function *F = Call->getCalledFunction();
if (!F) return false;
diff --git a/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp b/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp
index 1b969a16af..fd8051e7ba 100644
--- a/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp
+++ b/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp
@@ -13,6 +13,7 @@
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "function-lowering-info"
+#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/CodeGen/FunctionLoweringInfo.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
@@ -371,6 +372,30 @@ int FunctionLoweringInfo::getArgumentFrameIndex(const Argument *A) {
return 0;
}
+/// ComputeUsesVAFloatArgument - Determine if any floating-point values are
+/// being passed to this variadic function, and set the MachineModuleInfo's
+/// usesVAFloatArgument flag if so. This flag is used to emit an undefined
+/// reference to _fltused on Windows, which will link in MSVCRT's
+/// floating-point support.
+void llvm::ComputeUsesVAFloatArgument(const CallInst &I,
+ MachineModuleInfo *MMI)
+{
+ FunctionType *FT = cast<FunctionType>(
+ I.getCalledValue()->getType()->getContainedType(0));
+ if (FT->isVarArg() && !MMI->usesVAFloatArgument()) {
+ for (unsigned i = 0, e = I.getNumArgOperands(); i != e; ++i) {
+ Type* T = I.getArgOperand(i)->getType();
+ for (po_iterator<Type*> i = po_begin(T), e = po_end(T);
+ i != e; ++i) {
+ if (i->isFloatingPointTy()) {
+ MMI->setUsesVAFloatArgument(true);
+ return;
+ }
+ }
+ }
+ }
+}
+
/// AddCatchInfo - Extract the personality and type infos from an eh.selector
/// call, and add them to the specified machine basic block.
void llvm::AddCatchInfo(const CallInst &I, MachineModuleInfo *MMI,
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp b/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
index 524a91a6da..e2375dac4b 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp
@@ -5454,23 +5454,8 @@ void SelectionDAGBuilder::visitCall(const CallInst &I) {
return;
}
- // See if any floating point values are being passed to this function. This is
- // used to emit an undefined reference to fltused on Windows.
- FunctionType *FT =
- cast<FunctionType>(I.getCalledValue()->getType()->getContainedType(0));
MachineModuleInfo &MMI = DAG.getMachineFunction().getMMI();
- if (FT->isVarArg() &&
- !MMI.callsExternalVAFunctionWithFloatingPointArguments()) {
- for (unsigned i = 0, e = I.getNumArgOperands(); i != e; ++i) {
- Type* T = I.getArgOperand(i)->getType();
- for (po_iterator<Type*> i = po_begin(T), e = po_end(T);
- i != e; ++i) {
- if (!i->isFloatingPointTy()) continue;
- MMI.setCallsExternalVAFunctionWithFloatingPointArguments(true);
- break;
- }
- }
- }
+ ComputeUsesVAFloatArgument(I, &MMI);
const char *RenameFn = 0;
if (Function *F = I.getCalledFunction()) {
diff --git a/lib/Target/X86/X86AsmPrinter.cpp b/lib/Target/X86/X86AsmPrinter.cpp
index c61ad729d9..268cbf41f3 100644
--- a/lib/Target/X86/X86AsmPrinter.cpp
+++ b/lib/Target/X86/X86AsmPrinter.cpp
@@ -600,7 +600,7 @@ void X86AsmPrinter::EmitEndOfAsmFile(Module &M) {
}
if (Subtarget->isTargetWindows() && !Subtarget->isTargetCygMing() &&
- MMI->callsExternalVAFunctionWithFloatingPointArguments()) {
+ MMI->usesVAFloatArgument()) {
StringRef SymbolName = Subtarget->is64Bit() ? "_fltused" : "__fltused";
MCSymbol *S = MMI->getContext().GetOrCreateSymbol(SymbolName);
OutStreamer.EmitSymbolAttribute(S, MCSA_Global);
diff --git a/test/CodeGen/X86/fltused.ll b/test/CodeGen/X86/fltused.ll
index 2ffcb96678..81511a33f5 100644
--- a/test/CodeGen/X86/fltused.ll
+++ b/test/CodeGen/X86/fltused.ll
@@ -4,6 +4,8 @@
; RUN: llc < %s -mtriple i686-pc-win32 | FileCheck %s --check-prefix WIN32
; RUN: llc < %s -mtriple x86_64-pc-win32 | FileCheck %s --check-prefix WIN64
+; RUN: llc < %s -O0 -mtriple i686-pc-win32 | FileCheck %s --check-prefix WIN32
+; RUN: llc < %s -O0 -mtriple x86_64-pc-win32 | FileCheck %s --check-prefix WIN64
@.str = private constant [4 x i8] c"%f\0A\00"
diff --git a/test/CodeGen/X86/fltused_function_pointer.ll b/test/CodeGen/X86/fltused_function_pointer.ll
new file mode 100644
index 0000000000..cfe484a8c2
--- /dev/null
+++ b/test/CodeGen/X86/fltused_function_pointer.ll
@@ -0,0 +1,19 @@
+; The purpose of this test to to verify that the fltused symbol is emitted when
+; any function is called with floating point arguments on Windows. And that it
+; is not emitted otherwise.
+
+; RUN: llc < %s -mtriple i686-pc-win32 | FileCheck %s --check-prefix WIN32
+; RUN: llc < %s -mtriple x86_64-pc-win32 | FileCheck %s --check-prefix WIN64
+; RUN: llc < %s -O0 -mtriple i686-pc-win32 | FileCheck %s --check-prefix WIN32
+; RUN: llc < %s -O0 -mtriple x86_64-pc-win32 | FileCheck %s --check-prefix WIN64
+
+@.str = private constant [4 x i8] c"%f\0A\00"
+
+define i32 @foo(i32 (i8*, ...)* %f) nounwind {
+entry:
+ %call = tail call i32 (i8*, ...)* %f(i8* getelementptr inbounds ([4 x i8]* @.str, i32 0, i32 0), double 1.000000e+000) nounwind
+ ret i32 0
+}
+
+; WIN32: .globl __fltused
+; WIN64: .globl _fltused