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-//===-- Reader.h - Interface To Bytecode Reading ----------------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by Reid Spencer and is distributed under the
-// University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This header file defines the interface to the Bytecode Reader which is
-// responsible for correctly interpreting bytecode files (backwards compatible)
-// and materializing a module from the bytecode read.
-//
-//===----------------------------------------------------------------------===//
-
-#ifndef BYTECODE_PARSER_H
-#define BYTECODE_PARSER_H
-
-#include "llvm/Constants.h"
-#include "llvm/DerivedTypes.h"
-#include "llvm/ModuleProvider.h"
-#include "llvm/Bytecode/Analyzer.h"
-#include "llvm/ADT/SmallVector.h"
-#include <utility>
-#include <setjmp.h>
-
-namespace llvm {
-
-// Forward declarations
-class BytecodeHandler;
-class TypeSymbolTable;
-class ValueSymbolTable;
-
-/// This class defines the interface for parsing a buffer of bytecode. The
-/// parser itself takes no action except to call the various functions of
-/// the handler interface. The parser's sole responsibility is the correct
-/// interpretation of the bytecode buffer. The handler is responsible for
-/// instantiating and keeping track of all values. As a convenience, the parser
-/// is responsible for materializing types and will pass them through the
-/// handler interface as necessary.
-/// @see BytecodeHandler
-/// @brief Bytecode Reader interface
-class BytecodeReader : public ModuleProvider {
-
-/// @name Constructors
-/// @{
-public:
- /// @brief Default constructor. By default, no handler is used.
- BytecodeReader(BytecodeHandler* h = 0) {
- decompressedBlock = 0;
- Handler = h;
- }
-
- ~BytecodeReader() {
- freeState();
- if (decompressedBlock) {
- ::free(decompressedBlock);
- decompressedBlock = 0;
- }
- }
-
-/// @}
-/// @name Types
-/// @{
-public:
-
- /// @brief A convenience type for the buffer pointer
- typedef const unsigned char* BufPtr;
-
- /// @brief The type used for a vector of potentially abstract types
- typedef std::vector<PATypeHolder> TypeListTy;
-
- /// This type provides a vector of Value* via the User class for
- /// storage of Values that have been constructed when reading the
- /// bytecode. Because of forward referencing, constant replacement
- /// can occur so we ensure that our list of Value* is updated
- /// properly through those transitions. This ensures that the
- /// correct Value* is in our list when it comes time to associate
- /// constants with global variables at the end of reading the
- /// globals section.
- /// @brief A list of values as a User of those Values.
- class ValueList : public User {
- SmallVector<Use, 32> Uses;
- public:
- ValueList() : User(Type::VoidTy, Value::ArgumentVal, 0, 0) {}
-
- // vector compatibility methods
- unsigned size() const { return getNumOperands(); }
- void push_back(Value *V) {
- Uses.push_back(Use(V, this));
- OperandList = &Uses[0];
- ++NumOperands;
- }
- Value *back() const { return Uses.back(); }
- void pop_back() { Uses.pop_back(); --NumOperands; }
- bool empty() const { return NumOperands == 0; }
- virtual void print(std::ostream& os) const {
- for (unsigned i = 0; i < size(); ++i) {
- os << i << " ";
- getOperand(i)->print(os);
- os << "\n";
- }
- }
- };
-
- /// @brief A 2 dimensional table of values
- typedef std::vector<ValueList*> ValueTable;
-
- /// This map is needed so that forward references to constants can be looked
- /// up by Type and slot number when resolving those references.
- /// @brief A mapping of a Type/slot pair to a Constant*.
- typedef std::map<std::pair<unsigned,unsigned>, Constant*> ConstantRefsType;
-
- /// For lazy read-in of functions, we need to save the location in the
- /// data stream where the function is located. This structure provides that
- /// information. Lazy read-in is used mostly by the JIT which only wants to
- /// resolve functions as it needs them.
- /// @brief Keeps pointers to function contents for later use.
- struct LazyFunctionInfo {
- const unsigned char *Buf, *EndBuf;
- LazyFunctionInfo(const unsigned char *B = 0, const unsigned char *EB = 0)
- : Buf(B), EndBuf(EB) {}
- };
-
- /// @brief A mapping of functions to their LazyFunctionInfo for lazy reading.
- typedef std::map<Function*, LazyFunctionInfo> LazyFunctionMap;
-
- /// @brief A list of global variables and the slot number that initializes
- /// them.
- typedef std::vector<std::pair<GlobalVariable*, unsigned> > GlobalInitsList;
-
- /// @brief A list of global aliases and the slot number for constant aliasees
- typedef std::vector<std::pair<GlobalAlias*, unsigned> > AliaseeList;
-
- /// This type maps a typeslot/valueslot pair to the corresponding Value*.
- /// It is used for dealing with forward references as values are read in.
- /// @brief A map for dealing with forward references of values.
- typedef std::map<std::pair<unsigned,unsigned>,Value*> ForwardReferenceMap;
-
-/// @}
-/// @name Methods
-/// @{
-public:
- typedef size_t BCDecompressor_t(const char *, size_t, char*&, std::string*);
-
- /// @returns true if an error occurred
- /// @brief Main interface to parsing a bytecode buffer.
- bool ParseBytecode(
- volatile BufPtr Buf, ///< Beginning of the bytecode buffer
- unsigned Length, ///< Length of the bytecode buffer
- const std::string &ModuleID, ///< An identifier for the module constructed.
- BCDecompressor_t *Decompressor = 0, ///< Optional decompressor.
- std::string* ErrMsg = 0 ///< Optional place for error message
- );
-
- /// @brief Parse all function bodies
- bool ParseAllFunctionBodies(std::string* ErrMsg);
-
- /// @brief Parse the next function of specific type
- bool ParseFunction(Function* Func, std::string* ErrMsg);
-
- /// This method is abstract in the parent ModuleProvider class. Its
- /// implementation is identical to the ParseFunction method.
- /// @see ParseFunction
- /// @brief Make a specific function materialize.
- virtual bool materializeFunction(Function *F, std::string *ErrMsg = 0) {
- // If it already is material, ignore the request.
- if (!F->hasNotBeenReadFromBytecode()) return false;
-
- assert(LazyFunctionLoadMap.count(F) &&
- "not materialized but I don't know about it?");
- if (ParseFunction(F,ErrMsg))
- return true;
- return false;
- }
-
- /// dematerializeFunction - If the given function is read in, and if the
- /// module provider supports it, release the memory for the function, and set
- /// it up to be materialized lazily. If the provider doesn't support this
- /// capability, this method is a noop.
- ///
- virtual void dematerializeFunction(Function *F) {
- // If the function is not materialized, or if it is a prototype, ignore.
- if (F->hasNotBeenReadFromBytecode() ||
- F->isDeclaration())
- return;
-
- // Just forget the function body, we can remat it later.
- F->deleteBody();
- F->setLinkage(GlobalValue::GhostLinkage);
- }
-
- /// This method is abstract in the parent ModuleProvider class. Its
- /// implementation is identical to ParseAllFunctionBodies.
- /// @see ParseAllFunctionBodies
- /// @brief Make the whole module materialize
- virtual Module* materializeModule(std::string *ErrMsg = 0) {
- if (ParseAllFunctionBodies(ErrMsg))
- return 0;
- return TheModule;
- }
-
- /// This method is provided by the parent ModuleProvde class and overriden
- /// here. It simply releases the module from its provided and frees up our
- /// state.
- /// @brief Release our hold on the generated module
- Module* releaseModule(std::string *ErrInfo = 0) {
- // Since we're losing control of this Module, we must hand it back complete
- Module *M = ModuleProvider::releaseModule(ErrInfo);
- freeState();
- return M;
- }
-
-/// @}
-/// @name Parsing Units For Subclasses
-/// @{
-protected:
- /// @brief Parse whole module scope
- void ParseModule();
-
- /// @brief Parse the version information block
- void ParseVersionInfo();
-
- /// @brief Parse the ModuleGlobalInfo block
- void ParseModuleGlobalInfo();
-
- /// @brief Parse a value symbol table
- void ParseTypeSymbolTable(TypeSymbolTable *ST);
-
- /// @brief Parse a value symbol table
- void ParseValueSymbolTable(Function* Func, ValueSymbolTable *ST);
-
- /// @brief Parse functions lazily.
- void ParseFunctionLazily();
-
- /// @brief Parse a function body
- void ParseFunctionBody(Function* Func);
-
- /// @brief Parse global types
- void ParseGlobalTypes();
-
-
- /// @brief Parse a basic block (for LLVM 1.0 basic block blocks)
- BasicBlock* ParseBasicBlock(unsigned BlockNo);
-
- /// @brief parse an instruction list (for post LLVM 1.0 instruction lists
- /// with blocks differentiated by terminating instructions.
- unsigned ParseInstructionList(
- Function* F ///< The function into which BBs will be inserted
- );
-
- /// @brief Parse a single instruction.
- void ParseInstruction(
- SmallVector <unsigned, 8>& Args, ///< The arguments to be filled in
- BasicBlock* BB ///< The BB the instruction goes in
- );
-
- /// @brief Parse the whole constant pool
- void ParseConstantPool(ValueTable& Values, TypeListTy& Types,
- bool isFunction);
-
- /// @brief Parse a single constant pool value
- Value *ParseConstantPoolValue(unsigned TypeID);
-
- /// @brief Parse a block of types constants
- void ParseTypes(TypeListTy &Tab, unsigned NumEntries);
-
- /// @brief Parse a single type constant
- const Type *ParseType();
-
- /// @brief Parse a list of parameter attributes
- ParamAttrsList *ParseParamAttrsList();
-
- /// @brief Parse a string constants block
- void ParseStringConstants(unsigned NumEntries, ValueTable &Tab);
-
- /// @brief Release our memory.
- void freeState() {
- freeTable(FunctionValues);
- freeTable(ModuleValues);
- }
-
-/// @}
-/// @name Data
-/// @{
-private:
- std::string ErrorMsg; ///< A place to hold an error message through longjmp
- jmp_buf context; ///< Where to return to if an error occurs.
- char* decompressedBlock; ///< Result of decompression
- BufPtr MemStart; ///< Start of the memory buffer
- BufPtr MemEnd; ///< End of the memory buffer
- BufPtr BlockStart; ///< Start of current block being parsed
- BufPtr BlockEnd; ///< End of current block being parsed
- BufPtr At; ///< Where we're currently parsing at
-
- /// Information about the module, extracted from the bytecode revision number.
- ///
- unsigned char RevisionNum; // The rev # itself
-
- /// @brief This vector is used to deal with forward references to types in
- /// a module.
- TypeListTy ModuleTypes;
-
- /// @brief This is an inverse mapping of ModuleTypes from the type to an
- /// index. Because refining types causes the index of this map to be
- /// invalidated, any time we refine a type, we clear this cache and recompute
- /// it next time we need it. These entries are ordered by the pointer value.
- std::vector<std::pair<const Type*, unsigned> > ModuleTypeIDCache;
-
- /// @brief This vector is used to deal with forward references to types in
- /// a function.
- TypeListTy FunctionTypes;
-
- /// When the ModuleGlobalInfo section is read, we create a Function object
- /// for each function in the module. When the function is loaded, after the
- /// module global info is read, this Function is populated. Until then, the
- /// functions in this vector just hold the function signature.
- std::vector<Function*> FunctionSignatureList;
-
- /// @brief This is the table of values belonging to the current function
- ValueTable FunctionValues;
-
- /// @brief This is the table of values belonging to the module (global)
- ValueTable ModuleValues;
-
- /// @brief This keeps track of function level forward references.
- ForwardReferenceMap ForwardReferences;
-
- /// @brief The basic blocks we've parsed, while parsing a function.
- std::vector<BasicBlock*> ParsedBasicBlocks;
-
- /// This maintains a mapping between <Type, Slot #>'s and forward references
- /// to constants. Such values may be referenced before they are defined, and
- /// if so, the temporary object that they represent is held here. @brief
- /// Temporary place for forward references to constants.
- ConstantRefsType ConstantFwdRefs;
-
- /// Constant values are read in after global variables. Because of this, we
- /// must defer setting the initializers on global variables until after module
- /// level constants have been read. In the mean time, this list keeps track
- /// of what we must do.
- GlobalInitsList GlobalInits;
-
- /// Constant values are read in after global aliases. Because of this, we must
- /// defer setting the constant aliasees until after module level constants
- /// have been read. In the mean time, this list keeps track of what we must
- /// do.
- AliaseeList Aliasees;
-
- // For lazy reading-in of functions, we need to save away several pieces of
- // information about each function: its begin and end pointer in the buffer
- // and its FunctionSlot.
- LazyFunctionMap LazyFunctionLoadMap;
-
- /// This stores the parser's handler which is used for handling tasks other
- /// just than reading bytecode into the IR. If this is non-null, calls on
- /// the (polymorphic) BytecodeHandler interface (see llvm/Bytecode/Handler.h)
- /// will be made to report the logical structure of the bytecode file. What
- /// the handler does with the events it receives is completely orthogonal to
- /// the business of parsing the bytecode and building the IR. This is used,
- /// for example, by the llvm-abcd tool for analysis of byte code.
- /// @brief Handler for parsing events.
- BytecodeHandler* Handler;
-
-
-/// @}
-/// @name Implementation Details
-/// @{
-private:
- /// @brief Determines if this module has a function or not.
- bool hasFunctions() { return ! FunctionSignatureList.empty(); }
-
- /// @brief Determines if the type id has an implicit null value.
- bool hasImplicitNull(unsigned TyID );
-
- /// @brief Converts a type slot number to its Type*
- const Type *getType(unsigned ID);
-
- /// @brief Read in a type id and turn it into a Type*
- inline const Type* readType();
-
- /// @brief Converts a Type* to its type slot number
- unsigned getTypeSlot(const Type *Ty);
-
- /// @brief Gets the global type corresponding to the TypeId
- const Type *getGlobalTableType(unsigned TypeId);
-
- /// @brief Get a value from its typeid and slot number
- Value* getValue(unsigned TypeID, unsigned num, bool Create = true);
-
- /// @brief Get a basic block for current function
- BasicBlock *getBasicBlock(unsigned ID);
-
- /// @brief Get a constant value from its typeid and value slot.
- Constant* getConstantValue(unsigned typeSlot, unsigned valSlot);
-
- /// @brief Convenience function for getting a constant value when
- /// the Type has already been resolved.
- Constant* getConstantValue(const Type *Ty, unsigned valSlot) {
- return getConstantValue(getTypeSlot(Ty), valSlot);
- }
-
- /// @brief Insert a newly created value
- unsigned insertValue(Value *V, unsigned Type, ValueTable &Table);
-
- /// @brief Insert the arguments of a function.
- void insertArguments(Function* F );
-
- /// @brief Resolve all references to the placeholder (if any) for the
- /// given constant.
- void ResolveReferencesToConstant(Constant *C, unsigned Typ, unsigned Slot);
-
- /// @brief Free a table, making sure to free the ValueList in the table.
- void freeTable(ValueTable &Tab) {
- while (!Tab.empty()) {
- delete Tab.back();
- Tab.pop_back();
- }
- }
-
- inline void error(const std::string& errmsg);
-
- BytecodeReader(const BytecodeReader &); // DO NOT IMPLEMENT
- void operator=(const BytecodeReader &); // DO NOT IMPLEMENT
-
- // This enum provides the values of the well-known type slots that are always
- // emitted as the first few types in the table by the BytecodeWriter class.
- enum WellKnownTypeSlots {
- VoidTypeSlot = 0, ///< TypeID == VoidTyID
- FloatTySlot = 1, ///< TypeID == FloatTyID
- DoubleTySlot = 2, ///< TypeID == DoubleTyID
- LabelTySlot = 3, ///< TypeID == LabelTyID
- BoolTySlot = 4, ///< TypeID == IntegerTyID, width = 1
- Int8TySlot = 5, ///< TypeID == IntegerTyID, width = 8
- Int16TySlot = 6, ///< TypeID == IntegerTyID, width = 16
- Int32TySlot = 7, ///< TypeID == IntegerTyID, width = 32
- Int64TySlot = 8 ///< TypeID == IntegerTyID, width = 64
- };
-
-/// @}
-/// @name Reader Primitives
-/// @{
-private:
-
- /// @brief Is there more to parse in the current block?
- inline bool moreInBlock();
-
- /// @brief Have we read past the end of the block
- inline void checkPastBlockEnd(const char * block_name);
-
- /// @brief Align to 32 bits
- inline void align32();
-
- /// @brief Read an unsigned integer as 32-bits
- inline unsigned read_uint();
-
- /// @brief Read an unsigned integer with variable bit rate encoding
- inline unsigned read_vbr_uint();
-
- /// @brief Read an unsigned integer of no more than 24-bits with variable
- /// bit rate encoding.
- inline unsigned read_vbr_uint24();
-
- /// @brief Read an unsigned 64-bit integer with variable bit rate encoding.
- inline uint64_t read_vbr_uint64();
-
- /// @brief Read a signed 64-bit integer with variable bit rate encoding.
- inline int64_t read_vbr_int64();
-
- /// @brief Read a string
- inline std::string read_str();
- inline void read_str(SmallVectorImpl<char> &StrData);
-
- /// @brief Read a float value
- inline void read_float(float& FloatVal);
-
- /// @brief Read a double value
- inline void read_double(double& DoubleVal);
-
- /// @brief Read an arbitrary data chunk of fixed length
- inline void read_data(void *Ptr, void *End);
-
- /// @brief Read a bytecode block header
- inline void read_block(unsigned &Type, unsigned &Size);
-/// @}
-};
-
-} // End llvm namespace
-
-// vim: sw=2
-#endif