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+//=- llvm/CodeGen/AntiDepBreaker.h - Anti-Dependence Breaking -*- C++ -*-=//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the AntiDepBreaker class, which implements
+// anti-dependence breaking heuristics for post-register-allocation scheduling.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CODEGEN_ANTIDEPBREAKER_H
+#define LLVM_CODEGEN_ANTIDEPBREAKER_H
+
+#include "llvm/CodeGen/MachineBasicBlock.h"
+#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineFunction.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/CodeGen/ScheduleDAG.h"
+#include "llvm/Target/TargetRegisterInfo.h"
+
+namespace llvm {
+
+/// AntiDepBreaker - This class works into conjunction with the
+/// post-RA scheduler to rename registers to break register
+/// anti-dependencies.
+class AntiDepBreaker {
+public:
+ virtual ~AntiDepBreaker();
+
+ /// GetMaxTrials - Return the maximum number of anti-dependence
+ /// breaking attempts that will be made for a block.
+ virtual unsigned GetMaxTrials() =0;
+
+ /// Start - Initialize anti-dep breaking for a new basic block.
+ virtual void StartBlock(MachineBasicBlock *BB) =0;
+
+ /// BreakAntiDependencies - Identifiy anti-dependencies within a
+ /// basic-block region and break them by renaming registers. Return
+ /// the number of anti-dependencies broken.
+ ///
+ virtual unsigned BreakAntiDependencies(std::vector<SUnit>& SUnits,
+ MachineBasicBlock::iterator& Begin,
+ MachineBasicBlock::iterator& End,
+ unsigned InsertPosIndex) =0;
+
+ /// Observe - Update liveness information to account for the current
+ /// instruction, which will not be scheduled.
+ ///
+ virtual void Observe(MachineInstr *MI, unsigned Count,
+ unsigned InsertPosIndex) =0;
+
+ /// Finish - Finish anti-dep breaking for a basic block.
+ virtual void FinishBlock() =0;
+};
+
+}
+
+#endif