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-rw-r--r--lib/Target/IA64/IA64TargetMachine.cpp59
1 files changed, 0 insertions, 59 deletions
diff --git a/lib/Target/IA64/IA64TargetMachine.cpp b/lib/Target/IA64/IA64TargetMachine.cpp
deleted file mode 100644
index e366d6a560..0000000000
--- a/lib/Target/IA64/IA64TargetMachine.cpp
+++ /dev/null
@@ -1,59 +0,0 @@
-//===-- IA64TargetMachine.cpp - Define TargetMachine for IA64 -------------===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file implements the IA64 specific subclass of TargetMachine.
-//
-//===----------------------------------------------------------------------===//
-
-#include "IA64TargetAsmInfo.h"
-#include "IA64TargetMachine.h"
-#include "IA64.h"
-#include "llvm/Module.h"
-#include "llvm/PassManager.h"
-#include "llvm/Target/TargetMachineRegistry.h"
-using namespace llvm;
-
-// Register the target
-static RegisterTarget<IA64TargetMachine> X(TheIA64Target, "ia64",
- "IA-64 (Itanium) [experimental]");
-
-// Force static initialization.
-extern "C" void LLVMInitializeIA64Target() { }
-
-const TargetAsmInfo *IA64TargetMachine::createTargetAsmInfo() const {
- return new IA64TargetAsmInfo(*this);
-}
-
-/// IA64TargetMachine ctor - Create an LP64 architecture model
-///
-IA64TargetMachine::IA64TargetMachine(const Target &T, const Module &M,
- const std::string &FS)
- : LLVMTargetMachine(T),
- DataLayout("e-f80:128:128"),
- FrameInfo(TargetFrameInfo::StackGrowsDown, 16, 0),
- TLInfo(*this) { // FIXME? check this stuff
-}
-
-
-//===----------------------------------------------------------------------===//
-// Pass Pipeline Configuration
-//===----------------------------------------------------------------------===//
-
-bool IA64TargetMachine::addInstSelector(PassManagerBase &PM,
- CodeGenOpt::Level OptLevel) {
- PM.add(createIA64DAGToDAGInstructionSelector(*this));
- return false;
-}
-
-bool IA64TargetMachine::addPreEmitPass(PassManagerBase &PM,
- CodeGenOpt::Level OptLevel) {
- // Make sure everything is bundled happily
- PM.add(createIA64BundlingPass(*this));
- return true;
-}