summaryrefslogtreecommitdiff
path: root/test/CodeGen/ARM/fold-stack-adjust.ll
blob: c8c48faffb2d5b20eb2b69257831af8b6445217d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
; RUN: llc -mtriple=thumbv7-apple-darwin-eabi < %s | FileCheck %s
; RUN: llc -mtriple=thumbv6m-apple-darwin-eabi -disable-fp-elim < %s | FileCheck %s --check-prefix=CHECK-T1
; RUN: llc -mtriple=thumbv7-apple-darwin-ios -disable-fp-elim < %s | FileCheck %s --check-prefix=CHECK-IOS


declare void @bar(i8*)

%bigVec = type [2 x double]

@var = global %bigVec zeroinitializer

define void @check_simple() minsize {
; CHECK-LABEL: check_simple:
; CHECK: push.w {r7, r8, r9, r10, r11, lr}
; CHECK-NOT: sub sp, sp,
; ...
; CHECK-NOT: add sp, sp,
; CHECK: pop.w {r7, r8, r9, r10, r11, pc}

; CHECK-T1-LABEL: check_simple:
; CHECK-T1: push {r3, r4, r5, r6, r7, lr}
; CHECK-T1: add r7, sp, #16
; CHECK-T1-NOT: sub sp, sp,
; ...
; CHECK-T1-NOT: add sp, sp,
; CHECK-T1: pop {r3, r4, r5, r6, r7, pc}

  ; iOS always has a frame pointer and messing with the push affects
  ; how it's set in the prologue. Make sure we get that right.
; CHECK-IOS-LABEL: check_simple:
; CHECK-IOS: push {r3, r4, r5, r6, r7, lr}
; CHECK-NOT: sub sp,
; CHECK-IOS: add r7, sp, #16
; CHECK-NOT: sub sp,
; ...
; CHECK-NOT: add sp,
; CHEC: pop {r3, r4, r5, r6, r7, pc}

  %var = alloca i8, i32 16
  call void @bar(i8* %var)
  ret void
}

define void @check_simple_too_big() minsize {
; CHECK-LABEL: check_simple_too_big:
; CHECK: push.w {r11, lr}
; CHECK: sub sp,
; ...
; CHECK: add sp,
; CHECK: pop.w {r11, pc}
  %var = alloca i8, i32 64
  call void @bar(i8* %var)
  ret void
}

define void @check_vfp_fold() minsize {
; CHECK-LABEL: check_vfp_fold:
; CHECK: push {r[[GLOBREG:[0-9]+]], lr}
; CHECK: vpush {d6, d7, d8, d9}
; CHECK-NOT: sub sp,
; ...
; CHECK: vldmia r[[GLOBREG]], {d8, d9}
; ...
; CHECK-NOT: add sp,
; CHECK: vpop {d6, d7, d8, d9}
; CHECKL pop {r[[GLOBREG]], pc}

  ; iOS uses aligned NEON stores here, which is convenient since we
  ; want to make sure that works too.
; CHECK-IOS-LABEL: check_vfp_fold:
; CHECK-IOS: push {r0, r1, r2, r3, r4, r7, lr}
; CHECK-IOS: sub.w r4, sp, #16
; CHECK-IOS: bic r4, r4, #15
; CHECK-IOS: mov sp, r4
; CHECK-IOS: vst1.64 {d8, d9}, [r4:128]
; ...
; CHECK-IOS: add r4, sp, #16
; CHECK-IOS: vld1.64 {d8, d9}, [r4:128]
; CHECK-IOS: mov sp, r4
; CHECK-IOS: pop {r4, r7, pc}

  %var = alloca i8, i32 16

  %tmp = load %bigVec* @var
  call void @bar(i8* %var)
  store %bigVec %tmp, %bigVec* @var

  ret void
}

; This function should use just enough space that the "add sp, sp, ..." could be
; folded in except that doing so would clobber the value being returned.
define i64 @check_no_return_clobber() minsize {
; CHECK-LABEL: check_no_return_clobber:
; CHECK: push.w {r1, r2, r3, r4, r5, r6, r7, r8, r9, r10, r11, lr}
; CHECK-NOT: sub sp,
; ...
; CHECK: add sp, #40
; CHECK: pop.w {r11, pc}

  ; Just to keep iOS FileCheck within previous function:
; CHECK-IOS-LABEL: check_no_return_clobber:

  %var = alloca i8, i32 40
  call void @bar(i8* %var)
  ret i64 0
}

define arm_aapcs_vfpcc double @check_vfp_no_return_clobber() minsize {
; CHECK-LABEL: check_vfp_no_return_clobber:
; CHECK: push {r[[GLOBREG:[0-9]+]], lr}
; CHECK: vpush {d0, d1, d2, d3, d4, d5, d6, d7, d8, d9}
; CHECK-NOT: sub sp,
; ...
; CHECK: add sp, #64
; CHECK: vpop {d8, d9}
; CHECK: pop {r[[GLOBREG]], pc}

  %var = alloca i8, i32 64

  %tmp = load %bigVec* @var
  call void @bar(i8* %var)
  store %bigVec %tmp, %bigVec* @var

  ret double 1.0
}