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-rw-r--r--lib/ppc/floatunditf.c32
1 files changed, 17 insertions, 15 deletions
diff --git a/lib/ppc/floatunditf.c b/lib/ppc/floatunditf.c
index 63f0b446..20a3b71b 100644
--- a/lib/ppc/floatunditf.c
+++ b/lib/ppc/floatunditf.c
@@ -1,15 +1,16 @@
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
+/* This file is distributed under the University of Illinois Open Source
+ * License. See LICENSE.TXT for details.
+ */
-// long double __floatunditf(unsigned long long x);
-// This file implements the PowerPC unsigned long long -> long double conversion
+/* long double __floatunditf(unsigned long long x); */
+/* This file implements the PowerPC unsigned long long -> long double conversion */
#include "DD.h"
#include <stdint.h>
long double __floatunditf(uint64_t a) {
- // Begins with an exact copy of the code from __floatundidf
+ /* Begins with an exact copy of the code from __floatundidf */
static const double twop52 = 0x1.0p52;
static const double twop84 = 0x1.0p84;
@@ -18,22 +19,23 @@ long double __floatunditf(uint64_t a) {
doublebits high = { .d = twop84 };
doublebits low = { .d = twop52 };
- high.x |= a >> 32; // 0x1.0p84 + high 32 bits of a
- low.x |= a & UINT64_C(0x00000000ffffffff); // 0x1.0p52 + low 32 bits of a
+ high.x |= a >> 32; /* 0x1.0p84 + high 32 bits of a */
+ low.x |= a & UINT64_C(0x00000000ffffffff); /* 0x1.0p52 + low 32 bits of a */
const double high_addend = high.d - twop84_plus_twop52;
- // At this point, we have two double precision numbers
- // high_addend and low.d, and we wish to return their sum
- // as a canonicalized long double:
-
- // This implementation sets the inexact flag spuriously.
- // This could be avoided, but at some substantial cost.
+ /* At this point, we have two double precision numbers
+ * high_addend and low.d, and we wish to return their sum
+ * as a canonicalized long double:
+ */
+
+ /* This implementation sets the inexact flag spuriously. */
+ /* This could be avoided, but at some substantial cost. */
DD result;
- result.hi = high_addend + low.d;
- result.lo = (high_addend - result.hi) + low.d;
+ result.s.hi = high_addend + low.d;
+ result.s.lo = (high_addend - result.s.hi) + low.d;
return result.ld;