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authorChris Lattner <sabre@nondot.org>2006-10-28 06:44:56 +0000
committerChris Lattner <sabre@nondot.org>2006-10-28 06:44:56 +0000
commit27e1f90d8551b84db910c93ab21c941031c18b60 (patch)
tree99dd30ab688bbda90eaa66cdad0aac6efd0342c7
parentf6de8ad1a26a84c9713ede78df59d5ca579fa9a8 (diff)
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Expose a smarter way to break critical edges.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@31256 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--include/llvm/Transforms/Utils/BasicBlockUtils.h15
-rw-r--r--lib/Transforms/Utils/BreakCriticalEdges.cpp29
2 files changed, 35 insertions, 9 deletions
diff --git a/include/llvm/Transforms/Utils/BasicBlockUtils.h b/include/llvm/Transforms/Utils/BasicBlockUtils.h
index 3853901b30..0bfb6f750a 100644
--- a/include/llvm/Transforms/Utils/BasicBlockUtils.h
+++ b/include/llvm/Transforms/Utils/BasicBlockUtils.h
@@ -63,9 +63,15 @@ bool isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum);
/// split the critical edge. This will update DominatorSet, ImmediateDominator,
/// DominatorTree, and DominatorFrontier information if it is available, thus
/// calling this pass will not invalidate either of them. This returns true if
-/// the edge was split, false otherwise.
+/// the edge was split, false otherwise. If MergeIdenticalEdges is true (the
+/// default), *all* edges from TI to the specified successor will be merged into
+/// the same critical edge block. This is most commonly interesting with switch
+/// instructions, which may have many edges to any one destination. This
+/// ensures that all edges to that dest go to one block instead of each going to
+/// a different block, but isn't the standard definition of a "critical edge".
///
-bool SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum, Pass *P = 0);
+bool SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum, Pass *P = 0,
+ bool MergeIdenticalEdges = false);
inline bool SplitCriticalEdge(BasicBlock *BB, succ_iterator SI, Pass *P = 0) {
return SplitCriticalEdge(BB->getTerminator(), SI.getSuccessorIndex(), P);
@@ -89,13 +95,14 @@ inline bool SplitCriticalEdge(BasicBlock *Succ, pred_iterator PI, Pass *P = 0) {
/// and return true, otherwise return false. This method requires that there be
/// an edge between the two blocks. If P is specified, it updates the analyses
/// described above.
-inline bool SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst, Pass *P = 0) {
+inline bool SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst, Pass *P = 0,
+ bool MergeIdenticalEdges = false) {
TerminatorInst *TI = Src->getTerminator();
unsigned i = 0;
while (1) {
assert(i != TI->getNumSuccessors() && "Edge doesn't exist!");
if (TI->getSuccessor(i) == Dst)
- return SplitCriticalEdge(TI, i, P);
+ return SplitCriticalEdge(TI, i, P, MergeIdenticalEdges);
++i;
}
}
diff --git a/lib/Transforms/Utils/BreakCriticalEdges.cpp b/lib/Transforms/Utils/BreakCriticalEdges.cpp
index d4e186cabb..5bb513fc3b 100644
--- a/lib/Transforms/Utils/BreakCriticalEdges.cpp
+++ b/lib/Transforms/Utils/BreakCriticalEdges.cpp
@@ -100,10 +100,12 @@ bool llvm::isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum) {
// SplitCriticalEdge - If this edge is a critical edge, insert a new node to
// split the critical edge. This will update DominatorSet, ImmediateDominator,
// DominatorTree, and DominatorFrontier information if it is available, thus
-// calling this pass will not invalidate either of them. This returns true if
-// the edge was split, false otherwise.
+// calling this pass will not invalidate any of them. This returns true if
+// the edge was split, false otherwise. This ensures that all edges to that
+// dest go to one block instead of each going to a different block.
//
-bool llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum, Pass *P) {
+bool llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum, Pass *P,
+ bool MergeIdenticalEdges) {
if (!isCriticalEdge(TI, SuccNum)) return false;
BasicBlock *TIBB = TI->getParent();
BasicBlock *DestBB = TI->getSuccessor(SuccNum);
@@ -114,13 +116,13 @@ bool llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum, Pass *P) {
// Create our unconditional branch...
new BranchInst(DestBB, NewBB);
- // Branch to the new block, breaking the edge...
+ // Branch to the new block, breaking the edge.
TI->setSuccessor(SuccNum, NewBB);
// Insert the block into the function... right after the block TI lives in.
Function &F = *TIBB->getParent();
F.getBasicBlockList().insert(TIBB->getNext(), NewBB);
-
+
// If there are any PHI nodes in DestBB, we need to update them so that they
// merge incoming values from NewBB instead of from TIBB.
//
@@ -132,6 +134,23 @@ bool llvm::SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum, Pass *P) {
int BBIdx = PN->getBasicBlockIndex(TIBB);
PN->setIncomingBlock(BBIdx, NewBB);
}
+
+ // If there are any other edges from TIBB to DestBB, update those to go
+ // through the split block, making those edges non-critical as well (and
+ // reducing the number of phi entries in the DestBB if relevant).
+ if (MergeIdenticalEdges) {
+ for (unsigned i = SuccNum+1, e = TI->getNumSuccessors(); i != e; ++i) {
+ if (TI->getSuccessor(i) != DestBB) continue;
+
+ // Remove an entry for TIBB from DestBB phi nodes.
+ DestBB->removePredecessor(TIBB);
+
+ // We found another edge to DestBB, go to NewBB instead.
+ TI->setSuccessor(i, NewBB);
+ }
+ }
+
+
// If we don't have a pass object, we can't update anything...
if (P == 0) return true;