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authorChris Lattner <sabre@nondot.org>2007-02-11 20:58:00 +0000
committerChris Lattner <sabre@nondot.org>2007-02-11 20:58:00 +0000
commit44dcd01cb3424420d79d5811fa8c1c052411f975 (patch)
tree924d277f075907d5eda297880467fcbec73fab4d
parentec68fd4391dd401f995b8e9eec3393698dbdf2d7 (diff)
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Add support for removing elements out of StringMap.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@34185 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--include/llvm/ADT/StringMap.h43
-rw-r--r--lib/Support/StringMap.cpp63
2 files changed, 94 insertions, 12 deletions
diff --git a/include/llvm/ADT/StringMap.h b/include/llvm/ADT/StringMap.h
index 7cc9ce7b6c..243f9cd13f 100644
--- a/include/llvm/ADT/StringMap.h
+++ b/include/llvm/ADT/StringMap.h
@@ -52,6 +52,7 @@ protected:
ItemBucket *TheTable;
unsigned NumBuckets;
unsigned NumItems;
+ unsigned NumTombstones;
unsigned ItemSize;
protected:
StringMapImpl(unsigned InitSize, unsigned ItemSize);
@@ -68,6 +69,14 @@ protected:
/// in the map, return the bucket number of the key. Otherwise return -1.
/// This does not modify the map.
int FindKey(const char *KeyStart, const char *KeyEnd) const;
+
+ /// RemoveKey - Remove the specified StringMapEntry from the table, but do not
+ /// delete it. This aborts if the value isn't in the table.
+ void RemoveKey(StringMapEntryBase *V);
+
+ /// RemoveKey - Remove the StringMapEntry for the specified key from the
+ /// table, returning it. If the key is not in the table, this returns null.
+ StringMapEntryBase *RemoveKey(const char *KeyStart, const char *KeyEnd);
public:
static StringMapEntryBase *getTombstoneVal() {
@@ -193,6 +202,28 @@ public:
return const_iterator(TheTable+Bucket);
}
+ /// insert - Insert the specified key/value pair into the map. If the key
+ /// already exists in the map, return false and ignore the request, otherwise
+ /// insert it and return true.
+ bool insert(MapEntryTy *KeyValue) {
+ unsigned BucketNo =
+ LookupBucketFor(KeyValue->getKeyData(),
+ KeyValue->getKeyData()+KeyValue->getKeyLength());
+ ItemBucket &Bucket = TheTable[BucketNo];
+ if (Bucket.Item && Bucket.Item != getTombstoneVal())
+ return false; // Already exists in map.
+
+ if (Bucket.Item == getTombstoneVal())
+ --NumTombstones;
+ Bucket.Item = KeyValue;
+ ++NumItems;
+
+ // If the hash table is now more than 3/4 full, rehash into a larger table.
+ if (NumItems > NumBuckets*3/4)
+ RehashTable();
+ return true;
+ }
+
/// GetOrCreateValue - Look up the specified key in the table. If a value
/// exists, return it. Otherwise, default construct a value, insert it, and
/// return.
@@ -200,10 +231,13 @@ public:
const char *KeyEnd) {
unsigned BucketNo = LookupBucketFor(KeyStart, KeyEnd);
ItemBucket &Bucket = TheTable[BucketNo];
- if (Bucket.Item)
+ if (Bucket.Item && Bucket.Item != getTombstoneVal())
return *static_cast<MapEntryTy*>(Bucket.Item);
MapEntryTy *NewItem = MapEntryTy::Create(KeyStart, KeyEnd, Allocator);
+
+ if (Bucket.Item == getTombstoneVal())
+ --NumTombstones;
++NumItems;
// Fill in the bucket for the hash table. The FullHashValue was already
@@ -216,6 +250,12 @@ public:
return *NewItem;
}
+ /// remove - Remove the specified key/value pair from the map, but do not
+ /// erase it. This aborts if the key is not in the map.
+ void remove(MapEntryTy *KeyValue) {
+ RemoveKey(KeyValue);
+ }
+
~StringMap() {
for (ItemBucket *I = TheTable, *E = TheTable+NumBuckets; I != E; ++I) {
if (MapEntryTy *Id = static_cast<MapEntryTy*>(I->Item))
@@ -228,6 +268,7 @@ public:
template<typename ValueTy>
class StringMapConstIterator {
+protected:
StringMapImpl::ItemBucket *Ptr;
public:
StringMapConstIterator(StringMapImpl::ItemBucket *Bucket) : Ptr(Bucket) {
diff --git a/lib/Support/StringMap.cpp b/lib/Support/StringMap.cpp
index 02d42b9b49..95ff2bbe94 100644
--- a/lib/Support/StringMap.cpp
+++ b/lib/Support/StringMap.cpp
@@ -21,6 +21,7 @@ StringMapImpl::StringMapImpl(unsigned InitSize, unsigned itemSize) {
NumBuckets = InitSize ? InitSize : 512;
ItemSize = itemSize;
NumItems = 0;
+ NumTombstones = 0;
TheTable = new ItemBucket[NumBuckets+1]();
memset(TheTable, 0, NumBuckets*sizeof(ItemBucket));
@@ -57,20 +58,32 @@ unsigned StringMapImpl::LookupBucketFor(const char *NameStart,
unsigned BucketNo = FullHashValue & (HTSize-1);
unsigned ProbeAmt = 1;
+ int FirstTombstone = -1;
while (1) {
ItemBucket &Bucket = TheTable[BucketNo];
StringMapEntryBase *BucketItem = Bucket.Item;
// If we found an empty bucket, this key isn't in the table yet, return it.
if (BucketItem == 0) {
+ // If we found a tombstone, we want to reuse the tombstone instead of an
+ // empty bucket. This reduces probing.
+ if (FirstTombstone != -1) {
+ TheTable[FirstTombstone].FullHashValue = FullHashValue;
+ return FirstTombstone;
+ }
+
Bucket.FullHashValue = FullHashValue;
return BucketNo;
}
- // If the full hash value matches, check deeply for a match. The common
- // case here is that we are only looking at the buckets (for item info
- // being non-null and for the full hash value) not at the items. This
- // is important for cache locality.
- if (Bucket.FullHashValue == FullHashValue) {
+ if (BucketItem == getTombstoneVal()) {
+ // Skip over tombstones. However, remember the first one we see.
+ if (FirstTombstone == -1) FirstTombstone = BucketNo;
+ } else if (Bucket.FullHashValue == FullHashValue) {
+ // If the full hash value matches, check deeply for a match. The common
+ // case here is that we are only looking at the buckets (for item info
+ // being non-null and for the full hash value) not at the items. This
+ // is important for cache locality.
+
// Do the comparison like this because NameStart isn't necessarily
// null-terminated!
char *ItemStr = (char*)BucketItem+ItemSize;
@@ -108,11 +121,14 @@ int StringMapImpl::FindKey(const char *KeyStart, const char *KeyEnd) const {
if (BucketItem == 0)
return -1;
- // If the full hash value matches, check deeply for a match. The common
- // case here is that we are only looking at the buckets (for item info
- // being non-null and for the full hash value) not at the items. This
- // is important for cache locality.
- if (Bucket.FullHashValue == FullHashValue) {
+ if (BucketItem == getTombstoneVal()) {
+ // Ignore tombstones.
+ } else if (Bucket.FullHashValue == FullHashValue) {
+ // If the full hash value matches, check deeply for a match. The common
+ // case here is that we are only looking at the buckets (for item info
+ // being non-null and for the full hash value) not at the items. This
+ // is important for cache locality.
+
// Do the comparison like this because NameStart isn't necessarily
// null-terminated!
char *ItemStr = (char*)BucketItem+ItemSize;
@@ -133,6 +149,30 @@ int StringMapImpl::FindKey(const char *KeyStart, const char *KeyEnd) const {
}
}
+/// RemoveKey - Remove the specified StringMapEntry from the table, but do not
+/// delete it. This aborts if the value isn't in the table.
+void StringMapImpl::RemoveKey(StringMapEntryBase *V) {
+ const char *VStr = (char*)V + ItemSize;
+ StringMapEntryBase *V2 = RemoveKey(VStr, VStr+V->getKeyLength());
+ V2 = V2;
+ assert(V == V2 && "Didn't find key?");
+}
+
+/// RemoveKey - Remove the StringMapEntry for the specified key from the
+/// table, returning it. If the key is not in the table, this returns null.
+StringMapEntryBase *StringMapImpl::RemoveKey(const char *KeyStart,
+ const char *KeyEnd) {
+ int Bucket = FindKey(KeyStart, KeyEnd);
+ if (Bucket == -1) return 0;
+
+ StringMapEntryBase *Result = TheTable[Bucket].Item;
+ TheTable[Bucket].Item = getTombstoneVal();
+ --NumItems;
+ ++NumTombstones;
+ return Result;
+}
+
+
/// RehashTable - Grow the table, redistributing values into the buckets with
/// the appropriate mod-of-hashtable-size.
@@ -147,7 +187,7 @@ void StringMapImpl::RehashTable() {
// Rehash all the items into their new buckets. Luckily :) we already have
// the hash values available, so we don't have to rehash any strings.
for (ItemBucket *IB = TheTable, *E = TheTable+NumBuckets; IB != E; ++IB) {
- if (IB->Item) {
+ if (IB->Item && IB->Item != getTombstoneVal()) {
// Fast case, bucket available.
unsigned FullHash = IB->FullHashValue;
unsigned NewBucket = FullHash & (NewSize-1);
@@ -157,6 +197,7 @@ void StringMapImpl::RehashTable() {
continue;
}
+ // Otherwise probe for a spot.
unsigned ProbeSize = 1;
do {
NewBucket = (NewBucket + ProbeSize++) & (NewSize-1);