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authorJakob Stoklund Olesen <stoklund@2pi.dk>2010-06-24 20:54:29 +0000
committerJakob Stoklund Olesen <stoklund@2pi.dk>2010-06-24 20:54:29 +0000
commit67674e2685af8ab16292550becac15f7b17ea831 (patch)
treea565994132e2ad60a8612349e7b26c807c89e054
parent788184365a4a949eb83b0036045e6793bc6c20f0 (diff)
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Don't return a std::vector in the Spiller interface, but take a reference to a
vector instead. This avoids needless copying and allocation. Add documentation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@106788 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--lib/CodeGen/RegAllocLinearScan.cpp7
-rw-r--r--lib/CodeGen/Spiller.cpp46
-rw-r--r--lib/CodeGen/Spiller.h18
3 files changed, 38 insertions, 33 deletions
diff --git a/lib/CodeGen/RegAllocLinearScan.cpp b/lib/CodeGen/RegAllocLinearScan.cpp
index bc331f0ff8..25b63392be 100644
--- a/lib/CodeGen/RegAllocLinearScan.cpp
+++ b/lib/CodeGen/RegAllocLinearScan.cpp
@@ -1206,8 +1206,7 @@ void RALinScan::assignRegOrStackSlotAtInterval(LiveInterval* cur) {
DEBUG(dbgs() << "\t\t\tspilling(c): " << *cur << '\n');
SmallVector<LiveInterval*, 8> spillIs;
std::vector<LiveInterval*> added;
-
- added = spiller_->spill(cur, spillIs);
+ spiller_->spill(cur, added, spillIs);
std::sort(added.begin(), added.end(), LISorter());
addStackInterval(cur, ls_, li_, mri_, *vrm_);
@@ -1285,10 +1284,8 @@ void RALinScan::assignRegOrStackSlotAtInterval(LiveInterval* cur) {
if (sli->beginIndex() < earliestStart)
earliestStart = sli->beginIndex();
- std::vector<LiveInterval*> newIs;
- newIs = spiller_->spill(sli, spillIs, &earliestStart);
+ spiller_->spill(sli, added, spillIs, &earliestStart);
addStackInterval(sli, ls_, li_, mri_, *vrm_);
- std::copy(newIs.begin(), newIs.end(), std::back_inserter(added));
spilled.insert(sli->reg);
}
diff --git a/lib/CodeGen/Spiller.cpp b/lib/CodeGen/Spiller.cpp
index a7b2efe118..23912c10e7 100644
--- a/lib/CodeGen/Spiller.cpp
+++ b/lib/CodeGen/Spiller.cpp
@@ -67,7 +67,8 @@ protected:
/// Add spill ranges for every use/def of the live interval, inserting loads
/// immediately before each use, and stores after each def. No folding or
/// remat is attempted.
- std::vector<LiveInterval*> trivialSpillEverywhere(LiveInterval *li) {
+ void trivialSpillEverywhere(LiveInterval *li,
+ std::vector<LiveInterval*> &newIntervals) {
DEBUG(dbgs() << "Spilling everywhere " << *li << "\n");
assert(li->weight != HUGE_VALF &&
@@ -78,8 +79,6 @@ protected:
DEBUG(dbgs() << "Trivial spill everywhere of reg" << li->reg << "\n");
- std::vector<LiveInterval*> added;
-
const TargetRegisterClass *trc = mri->getRegClass(li->reg);
unsigned ss = vrm->assignVirt2StackSlot(li->reg);
@@ -157,10 +156,8 @@ protected:
newLI->addRange(LiveRange(beginIndex, storeIndex, storeVNI));
}
- added.push_back(newLI);
+ newIntervals.push_back(newLI);
}
-
- return added;
}
};
@@ -176,11 +173,12 @@ public:
TrivialSpiller(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
: SpillerBase(mf, lis, vrm) {}
- std::vector<LiveInterval*> spill(LiveInterval *li,
- SmallVectorImpl<LiveInterval*> &spillIs,
- SlotIndex*) {
+ void spill(LiveInterval *li,
+ std::vector<LiveInterval*> &newIntervals,
+ SmallVectorImpl<LiveInterval*> &,
+ SlotIndex*) {
// Ignore spillIs - we don't use it.
- return trivialSpillEverywhere(li);
+ trivialSpillEverywhere(li, newIntervals);
}
};
@@ -200,10 +198,13 @@ public:
: lis(lis), loopInfo(loopInfo), vrm(vrm) {}
/// Falls back on LiveIntervals::addIntervalsForSpills.
- std::vector<LiveInterval*> spill(LiveInterval *li,
- SmallVectorImpl<LiveInterval*> &spillIs,
- SlotIndex*) {
- return lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
+ void spill(LiveInterval *li,
+ std::vector<LiveInterval*> &newIntervals,
+ SmallVectorImpl<LiveInterval*> &spillIs,
+ SlotIndex*) {
+ std::vector<LiveInterval*> added =
+ lis->addIntervalsForSpills(*li, spillIs, loopInfo, *vrm);
+ newIntervals.insert(newIntervals.end(), added.begin(), added.end());
}
};
@@ -226,15 +227,14 @@ public:
tri = mf->getTarget().getRegisterInfo();
}
- std::vector<LiveInterval*> spill(LiveInterval *li,
- SmallVectorImpl<LiveInterval*> &spillIs,
- SlotIndex *earliestStart) {
-
- if (worthTryingToSplit(li)) {
- return tryVNISplit(li, earliestStart);
- }
- // else
- return StandardSpiller::spill(li, spillIs, earliestStart);
+ void spill(LiveInterval *li,
+ std::vector<LiveInterval*> &newIntervals,
+ SmallVectorImpl<LiveInterval*> &spillIs,
+ SlotIndex *earliestStart) {
+ if (worthTryingToSplit(li))
+ tryVNISplit(li, earliestStart);
+ else
+ StandardSpiller::spill(li, newIntervals, spillIs, earliestStart);
}
private:
diff --git a/lib/CodeGen/Spiller.h b/lib/CodeGen/Spiller.h
index dda52e871f..02decad41a 100644
--- a/lib/CodeGen/Spiller.h
+++ b/lib/CodeGen/Spiller.h
@@ -33,11 +33,19 @@ namespace llvm {
public:
virtual ~Spiller() = 0;
- /// Spill the given live range. The method used will depend on the Spiller
- /// implementation selected.
- virtual std::vector<LiveInterval*> spill(LiveInterval *li,
- SmallVectorImpl<LiveInterval*> &spillIs,
- SlotIndex *earliestIndex = 0) = 0;
+ /// spill - Spill the given live interval. The method used will depend on
+ /// the Spiller implementation selected.
+ ///
+ /// @param li The live interval to be spilled.
+ /// @param spillIs An essential hook into the register allocator guts
+ /// that perhaps serves a purpose(?!)
+ /// @param newIntervals The newly created intervals will be appended here.
+ /// @param earliestIndex The earliest point for splitting. (OK, it's another
+ /// pointer to the allocator guts).
+ virtual void spill(LiveInterval *li,
+ std::vector<LiveInterval*> &newIntervals,
+ SmallVectorImpl<LiveInterval*> &spillIs,
+ SlotIndex *earliestIndex = 0) = 0;
};