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authorDmitri Gribenko <gribozavr@gmail.com>2012-12-01 12:13:48 +0000
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+================================
+Writing an LLVM Compiler Backend
+================================
+
+.. sectionauthor:: Mason Woo <http://www.woo.com> and Misha Brukman <http://misha.brukman.net>
+
+.. contents::
+ :local:
+
+Introduction
+============
+
+This document describes techniques for writing compiler backends that convert
+the LLVM Intermediate Representation (IR) to code for a specified machine or
+other languages. Code intended for a specific machine can take the form of
+either assembly code or binary code (usable for a JIT compiler).
+
+The backend of LLVM features a target-independent code generator that may
+create output for several types of target CPUs --- including X86, PowerPC,
+ARM, and SPARC. The backend may also be used to generate code targeted at SPUs
+of the Cell processor or GPUs to support the execution of compute kernels.
+
+The document focuses on existing examples found in subdirectories of
+``llvm/lib/Target`` in a downloaded LLVM release. In particular, this document
+focuses on the example of creating a static compiler (one that emits text
+assembly) for a SPARC target, because SPARC has fairly standard
+characteristics, such as a RISC instruction set and straightforward calling
+conventions.
+
+Audience
+--------
+
+The audience for this document is anyone who needs to write an LLVM backend to
+generate code for a specific hardware or software target.
+
+Prerequisite Reading
+--------------------
+
+These essential documents must be read before reading this document:
+
+* `LLVM Language Reference Manual <LangRef.html>`_ --- a reference manual for
+ the LLVM assembly language.
+
+* :doc:`CodeGenerator` --- a guide to the components (classes and code
+ generation algorithms) for translating the LLVM internal representation into
+ machine code for a specified target. Pay particular attention to the
+ descriptions of code generation stages: Instruction Selection, Scheduling and
+ Formation, SSA-based Optimization, Register Allocation, Prolog/Epilog Code
+ Insertion, Late Machine Code Optimizations, and Code Emission.
+
+* :doc:`TableGenFundamentals` --- a document that describes the TableGen
+ (``tblgen``) application that manages domain-specific information to support
+ LLVM code generation. TableGen processes input from a target description
+ file (``.td`` suffix) and generates C++ code that can be used for code
+ generation.
+
+* `Writing an LLVM Pass <WritingAnLLVMPass.html>`_ --- The assembly printer is
+ a ``FunctionPass``, as are several SelectionDAG processing steps.
+
+To follow the SPARC examples in this document, have a copy of `The SPARC
+Architecture Manual, Version 8 <http://www.sparc.org/standards/V8.pdf>`_ for
+reference. For details about the ARM instruction set, refer to the `ARM
+Architecture Reference Manual <http://infocenter.arm.com/>`_. For more about
+the GNU Assembler format (``GAS``), see `Using As
+<http://sourceware.org/binutils/docs/as/index.html>`_, especially for the
+assembly printer. "Using As" contains a list of target machine dependent
+features.
+
+Basic Steps
+-----------
+
+To write a compiler backend for LLVM that converts the LLVM IR to code for a
+specified target (machine or other language), follow these steps:
+
+* Create a subclass of the ``TargetMachine`` class that describes
+ characteristics of your target machine. Copy existing examples of specific
+ ``TargetMachine`` class and header files; for example, start with
+ ``SparcTargetMachine.cpp`` and ``SparcTargetMachine.h``, but change the file
+ names for your target. Similarly, change code that references "``Sparc``" to
+ reference your target.
+
+* Describe the register set of the target. Use TableGen to generate code for
+ register definition, register aliases, and register classes from a
+ target-specific ``RegisterInfo.td`` input file. You should also write
+ additional code for a subclass of the ``TargetRegisterInfo`` class that
+ represents the class register file data used for register allocation and also
+ describes the interactions between registers.
+
+* Describe the instruction set of the target. Use TableGen to generate code
+ for target-specific instructions from target-specific versions of
+ ``TargetInstrFormats.td`` and ``TargetInstrInfo.td``. You should write
+ additional code for a subclass of the ``TargetInstrInfo`` class to represent
+ machine instructions supported by the target machine.
+
+* Describe the selection and conversion of the LLVM IR from a Directed Acyclic
+ Graph (DAG) representation of instructions to native target-specific
+ instructions. Use TableGen to generate code that matches patterns and
+ selects instructions based on additional information in a target-specific
+ version of ``TargetInstrInfo.td``. Write code for ``XXXISelDAGToDAG.cpp``,
+ where ``XXX`` identifies the specific target, to perform pattern matching and
+ DAG-to-DAG instruction selection. Also write code in ``XXXISelLowering.cpp``
+ to replace or remove operations and data types that are not supported
+ natively in a SelectionDAG.
+
+* Write code for an assembly printer that converts LLVM IR to a GAS format for
+ your target machine. You should add assembly strings to the instructions
+ defined in your target-specific version of ``TargetInstrInfo.td``. You
+ should also write code for a subclass of ``AsmPrinter`` that performs the
+ LLVM-to-assembly conversion and a trivial subclass of ``TargetAsmInfo``.
+
+* Optionally, add support for subtargets (i.e., variants with different
+ capabilities). You should also write code for a subclass of the
+ ``TargetSubtarget`` class, which allows you to use the ``-mcpu=`` and
+ ``-mattr=`` command-line options.
+
+* Optionally, add JIT support and create a machine code emitter (subclass of
+ ``TargetJITInfo``) that is used to emit binary code directly into memory.
+
+In the ``.cpp`` and ``.h``. files, initially stub up these methods and then
+implement them later. Initially, you may not know which private members that
+the class will need and which components will need to be subclassed.
+
+Preliminaries
+-------------
+
+To actually create your compiler backend, you need to create and modify a few
+files. The absolute minimum is discussed here. But to actually use the LLVM
+target-independent code generator, you must perform the steps described in the
+:doc:`LLVM Target-Independent Code Generator <CodeGenerator>` document.
+
+First, you should create a subdirectory under ``lib/Target`` to hold all the
+files related to your target. If your target is called "Dummy", create the
+directory ``lib/Target/Dummy``.
+
+In this new directory, create a ``Makefile``. It is easiest to copy a
+``Makefile`` of another target and modify it. It should at least contain the
+``LEVEL``, ``LIBRARYNAME`` and ``TARGET`` variables, and then include
+``$(LEVEL)/Makefile.common``. The library can be named ``LLVMDummy`` (for
+example, see the MIPS target). Alternatively, you can split the library into
+``LLVMDummyCodeGen`` and ``LLVMDummyAsmPrinter``, the latter of which should be
+implemented in a subdirectory below ``lib/Target/Dummy`` (for example, see the
+PowerPC target).
+
+Note that these two naming schemes are hardcoded into ``llvm-config``. Using
+any other naming scheme will confuse ``llvm-config`` and produce a lot of
+(seemingly unrelated) linker errors when linking ``llc``.
+
+To make your target actually do something, you need to implement a subclass of
+``TargetMachine``. This implementation should typically be in the file
+``lib/Target/DummyTargetMachine.cpp``, but any file in the ``lib/Target``
+directory will be built and should work. To use LLVM's target independent code
+generator, you should do what all current machine backends do: create a
+subclass of ``LLVMTargetMachine``. (To create a target from scratch, create a
+subclass of ``TargetMachine``.)
+
+To get LLVM to actually build and link your target, you need to add it to the
+``TARGETS_TO_BUILD`` variable. To do this, you modify the configure script to
+know about your target when parsing the ``--enable-targets`` option. Search
+the configure script for ``TARGETS_TO_BUILD``, add your target to the lists
+there (some creativity required), and then reconfigure. Alternatively, you can
+change ``autotools/configure.ac`` and regenerate configure by running
+``./autoconf/AutoRegen.sh``.
+
+Target Machine
+==============
+
+``LLVMTargetMachine`` is designed as a base class for targets implemented with
+the LLVM target-independent code generator. The ``LLVMTargetMachine`` class
+should be specialized by a concrete target class that implements the various
+virtual methods. ``LLVMTargetMachine`` is defined as a subclass of
+``TargetMachine`` in ``include/llvm/Target/TargetMachine.h``. The
+``TargetMachine`` class implementation (``TargetMachine.cpp``) also processes
+numerous command-line options.
+
+To create a concrete target-specific subclass of ``LLVMTargetMachine``, start
+by copying an existing ``TargetMachine`` class and header. You should name the
+files that you create to reflect your specific target. For instance, for the
+SPARC target, name the files ``SparcTargetMachine.h`` and
+``SparcTargetMachine.cpp``.
+
+For a target machine ``XXX``, the implementation of ``XXXTargetMachine`` must
+have access methods to obtain objects that represent target components. These
+methods are named ``get*Info``, and are intended to obtain the instruction set
+(``getInstrInfo``), register set (``getRegisterInfo``), stack frame layout
+(``getFrameInfo``), and similar information. ``XXXTargetMachine`` must also
+implement the ``getDataLayout`` method to access an object with target-specific
+data characteristics, such as data type size and alignment requirements.
+
+For instance, for the SPARC target, the header file ``SparcTargetMachine.h``
+declares prototypes for several ``get*Info`` and ``getDataLayout`` methods that
+simply return a class member.
+
+.. code-block:: c++
+
+ namespace llvm {
+
+ class Module;
+
+ class SparcTargetMachine : public LLVMTargetMachine {
+ const DataLayout DataLayout; // Calculates type size & alignment
+ SparcSubtarget Subtarget;
+ SparcInstrInfo InstrInfo;
+ TargetFrameInfo FrameInfo;
+
+ protected:
+ virtual const TargetAsmInfo *createTargetAsmInfo() const;
+
+ public:
+ SparcTargetMachine(const Module &M, const std::string &FS);
+
+ virtual const SparcInstrInfo *getInstrInfo() const {return &InstrInfo; }
+ virtual const TargetFrameInfo *getFrameInfo() const {return &FrameInfo; }
+ virtual const TargetSubtarget *getSubtargetImpl() const{return &Subtarget; }
+ virtual const TargetRegisterInfo *getRegisterInfo() const {
+ return &InstrInfo.getRegisterInfo();
+ }
+ virtual const DataLayout *getDataLayout() const { return &DataLayout; }
+ static unsigned getModuleMatchQuality(const Module &M);
+
+ // Pass Pipeline Configuration
+ virtual bool addInstSelector(PassManagerBase &PM, bool Fast);
+ virtual bool addPreEmitPass(PassManagerBase &PM, bool Fast);
+ };
+
+ } // end namespace llvm
+
+* ``getInstrInfo()``
+* ``getRegisterInfo()``
+* ``getFrameInfo()``
+* ``getDataLayout()``
+* ``getSubtargetImpl()``
+
+For some targets, you also need to support the following methods:
+
+* ``getTargetLowering()``
+* ``getJITInfo()``
+
+In addition, the ``XXXTargetMachine`` constructor should specify a
+``TargetDescription`` string that determines the data layout for the target
+machine, including characteristics such as pointer size, alignment, and
+endianness. For example, the constructor for ``SparcTargetMachine`` contains
+the following:
+
+.. code-block:: c++
+
+ SparcTargetMachine::SparcTargetMachine(const Module &M, const std::string &FS)
+ : DataLayout("E-p:32:32-f128:128:128"),
+ Subtarget(M, FS), InstrInfo(Subtarget),
+ FrameInfo(TargetFrameInfo::StackGrowsDown, 8, 0) {
+ }
+
+Hyphens separate portions of the ``TargetDescription`` string.
+
+* An upper-case "``E``" in the string indicates a big-endian target data model.
+ A lower-case "``e``" indicates little-endian.
+
+* "``p:``" is followed by pointer information: size, ABI alignment, and
+ preferred alignment. If only two figures follow "``p:``", then the first
+ value is pointer size, and the second value is both ABI and preferred
+ alignment.
+
+* Then a letter for numeric type alignment: "``i``", "``f``", "``v``", or
+ "``a``" (corresponding to integer, floating point, vector, or aggregate).
+ "``i``", "``v``", or "``a``" are followed by ABI alignment and preferred
+ alignment. "``f``" is followed by three values: the first indicates the size
+ of a long double, then ABI alignment, and then ABI preferred alignment.
+
+Target Registration
+===================
+
+You must also register your target with the ``TargetRegistry``, which is what
+other LLVM tools use to be able to lookup and use your target at runtime. The
+``TargetRegistry`` can be used directly, but for most targets there are helper
+templates which should take care of the work for you.
+
+All targets should declare a global ``Target`` object which is used to
+represent the target during registration. Then, in the target's ``TargetInfo``
+library, the target should define that object and use the ``RegisterTarget``
+template to register the target. For example, the Sparc registration code
+looks like this:
+
+.. code-block:: c++
+
+ Target llvm::TheSparcTarget;
+
+ extern "C" void LLVMInitializeSparcTargetInfo() {
+ RegisterTarget<Triple::sparc, /*HasJIT=*/false>
+ X(TheSparcTarget, "sparc", "Sparc");
+ }
+
+This allows the ``TargetRegistry`` to look up the target by name or by target
+triple. In addition, most targets will also register additional features which
+are available in separate libraries. These registration steps are separate,
+because some clients may wish to only link in some parts of the target --- the
+JIT code generator does not require the use of the assembler printer, for
+example. Here is an example of registering the Sparc assembly printer:
+
+.. code-block:: c++
+
+ extern "C" void LLVMInitializeSparcAsmPrinter() {
+ RegisterAsmPrinter<SparcAsmPrinter> X(TheSparcTarget);
+ }
+
+For more information, see "`llvm/Target/TargetRegistry.h
+</doxygen/TargetRegistry_8h-source.html>`_".
+
+Register Set and Register Classes
+=================================
+
+You should describe a concrete target-specific class that represents the
+register file of a target machine. This class is called ``XXXRegisterInfo``
+(where ``XXX`` identifies the target) and represents the class register file
+data that is used for register allocation. It also describes the interactions
+between registers.
+
+You also need to define register classes to categorize related registers. A
+register class should be added for groups of registers that are all treated the
+same way for some instruction. Typical examples are register classes for
+integer, floating-point, or vector registers. A register allocator allows an
+instruction to use any register in a specified register class to perform the
+instruction in a similar manner. Register classes allocate virtual registers
+to instructions from these sets, and register classes let the
+target-independent register allocator automatically choose the actual
+registers.
+
+Much of the code for registers, including register definition, register
+aliases, and register classes, is generated by TableGen from
+``XXXRegisterInfo.td`` input files and placed in ``XXXGenRegisterInfo.h.inc``
+and ``XXXGenRegisterInfo.inc`` output files. Some of the code in the
+implementation of ``XXXRegisterInfo`` requires hand-coding.
+
+Defining a Register
+-------------------
+
+The ``XXXRegisterInfo.td`` file typically starts with register definitions for
+a target machine. The ``Register`` class (specified in ``Target.td``) is used
+to define an object for each register. The specified string ``n`` becomes the
+``Name`` of the register. The basic ``Register`` object does not have any
+subregisters and does not specify any aliases.
+
+.. code-block:: llvm
+
+ class Register<string n> {
+ string Namespace = "";
+ string AsmName = n;
+ string Name = n;
+ int SpillSize = 0;
+ int SpillAlignment = 0;
+ list<Register> Aliases = [];
+ list<Register> SubRegs = [];
+ list<int> DwarfNumbers = [];
+ }
+
+For example, in the ``X86RegisterInfo.td`` file, there are register definitions
+that utilize the ``Register`` class, such as:
+
+.. code-block:: llvm
+
+ def AL : Register<"AL">, DwarfRegNum<[0, 0, 0]>;
+
+This defines the register ``AL`` and assigns it values (with ``DwarfRegNum``)
+that are used by ``gcc``, ``gdb``, or a debug information writer to identify a
+register. For register ``AL``, ``DwarfRegNum`` takes an array of 3 values
+representing 3 different modes: the first element is for X86-64, the second for
+exception handling (EH) on X86-32, and the third is generic. -1 is a special
+Dwarf number that indicates the gcc number is undefined, and -2 indicates the
+register number is invalid for this mode.
+
+From the previously described line in the ``X86RegisterInfo.td`` file, TableGen
+generates this code in the ``X86GenRegisterInfo.inc`` file:
+
+.. code-block:: c++
+
+ static const unsigned GR8[] = { X86::AL, ... };
+
+ const unsigned AL_AliasSet[] = { X86::AX, X86::EAX, X86::RAX, 0 };
+
+ const TargetRegisterDesc RegisterDescriptors[] = {
+ ...
+ { "AL", "AL", AL_AliasSet, Empty_SubRegsSet, Empty_SubRegsSet, AL_SuperRegsSet }, ...
+
+From the register info file, TableGen generates a ``TargetRegisterDesc`` object
+for each register. ``TargetRegisterDesc`` is defined in
+``include/llvm/Target/TargetRegisterInfo.h`` with the following fields:
+
+.. code-block:: c++
+
+ struct TargetRegisterDesc {
+ const char *AsmName; // Assembly language name for the register
+ const char *Name; // Printable name for the reg (for debugging)
+ const unsigned *AliasSet; // Register Alias Set
+ const unsigned *SubRegs; // Sub-register set
+ const unsigned *ImmSubRegs; // Immediate sub-register set
+ const unsigned *SuperRegs; // Super-register set
+ };
+
+TableGen uses the entire target description file (``.td``) to determine text
+names for the register (in the ``AsmName`` and ``Name`` fields of
+``TargetRegisterDesc``) and the relationships of other registers to the defined
+register (in the other ``TargetRegisterDesc`` fields). In this example, other
+definitions establish the registers "``AX``", "``EAX``", and "``RAX``" as
+aliases for one another, so TableGen generates a null-terminated array
+(``AL_AliasSet``) for this register alias set.
+
+The ``Register`` class is commonly used as a base class for more complex
+classes. In ``Target.td``, the ``Register`` class is the base for the
+``RegisterWithSubRegs`` class that is used to define registers that need to
+specify subregisters in the ``SubRegs`` list, as shown here:
+
+.. code-block:: llvm
+
+ class RegisterWithSubRegs<string n, list<Register> subregs> : Register<n> {
+ let SubRegs = subregs;
+ }
+
+In ``SparcRegisterInfo.td``, additional register classes are defined for SPARC:
+a ``Register`` subclass, ``SparcReg``, and further subclasses: ``Ri``, ``Rf``,
+and ``Rd``. SPARC registers are identified by 5-bit ID numbers, which is a
+feature common to these subclasses. Note the use of "``let``" expressions to
+override values that are initially defined in a superclass (such as ``SubRegs``
+field in the ``Rd`` class).
+
+.. code-block:: llvm
+
+ class SparcReg<string n> : Register<n> {
+ field bits<5> Num;
+ let Namespace = "SP";
+ }
+ // Ri - 32-bit integer registers
+ class Ri<bits<5> num, string n> :
+ SparcReg<n> {
+ let Num = num;
+ }
+ // Rf - 32-bit floating-point registers
+ class Rf<bits<5> num, string n> :
+ SparcReg<n> {
+ let Num = num;
+ }
+ // Rd - Slots in the FP register file for 64-bit floating-point values.
+ class Rd<bits<5> num, string n, list<Register> subregs> : SparcReg<n> {
+ let Num = num;
+ let SubRegs = subregs;
+ }
+
+In the ``SparcRegisterInfo.td`` file, there are register definitions that
+utilize these subclasses of ``Register``, such as:
+
+.. code-block:: llvm
+
+ def G0 : Ri< 0, "G0">, DwarfRegNum<[0]>;
+ def G1 : Ri< 1, "G1">, DwarfRegNum<[1]>;
+ ...
+ def F0 : Rf< 0, "F0">, DwarfRegNum<[32]>;
+ def F1 : Rf< 1, "F1">, DwarfRegNum<[33]>;
+ ...
+ def D0 : Rd< 0, "F0", [F0, F1]>, DwarfRegNum<[32]>;
+ def D1 : Rd< 2, "F2", [F2, F3]>, DwarfRegNum<[34]>;
+
+The last two registers shown above (``D0`` and ``D1``) are double-precision
+floating-point registers that are aliases for pairs of single-precision
+floating-point sub-registers. In addition to aliases, the sub-register and
+super-register relationships of the defined register are in fields of a
+register's ``TargetRegisterDesc``.
+
+Defining a Register Class
+-------------------------
+
+The ``RegisterClass`` class (specified in ``Target.td``) is used to define an
+object that represents a group of related registers and also defines the
+default allocation order of the registers. A target description file
+``XXXRegisterInfo.td`` that uses ``Target.td`` can construct register classes
+using the following class:
+
+.. code-block:: llvm
+
+ class RegisterClass<string namespace,
+ list<ValueType> regTypes, int alignment, dag regList> {
+ string Namespace = namespace;
+ list<ValueType> RegTypes = regTypes;
+ int Size = 0; // spill size, in bits; zero lets tblgen pick the size
+ int Alignment = alignment;
+
+ // CopyCost is the cost of copying a value between two registers
+ // default value 1 means a single instruction
+ // A negative value means copying is extremely expensive or impossible
+ int CopyCost = 1;
+ dag MemberList = regList;
+
+ // for register classes that are subregisters of this class
+ list<RegisterClass> SubRegClassList = [];
+
+ code MethodProtos = [{}]; // to insert arbitrary code
+ code MethodBodies = [{}];
+ }
+
+To define a ``RegisterClass``, use the following 4 arguments:
+
+* The first argument of the definition is the name of the namespace.
+
+* The second argument is a list of ``ValueType`` register type values that are
+ defined in ``include/llvm/CodeGen/ValueTypes.td``. Defined values include
+ integer types (such as ``i16``, ``i32``, and ``i1`` for Boolean),
+ floating-point types (``f32``, ``f64``), and vector types (for example,
+ ``v8i16`` for an ``8 x i16`` vector). All registers in a ``RegisterClass``
+ must have the same ``ValueType``, but some registers may store vector data in
+ different configurations. For example a register that can process a 128-bit
+ vector may be able to handle 16 8-bit integer elements, 8 16-bit integers, 4
+ 32-bit integers, and so on.
+
+* The third argument of the ``RegisterClass`` definition specifies the
+ alignment required of the registers when they are stored or loaded to
+ memory.
+
+* The final argument, ``regList``, specifies which registers are in this class.
+ If an alternative allocation order method is not specified, then ``regList``
+ also defines the order of allocation used by the register allocator. Besides
+ simply listing registers with ``(add R0, R1, ...)``, more advanced set
+ operators are available. See ``include/llvm/Target/Target.td`` for more
+ information.
+
+In ``SparcRegisterInfo.td``, three ``RegisterClass`` objects are defined:
+``FPRegs``, ``DFPRegs``, and ``IntRegs``. For all three register classes, the
+first argument defines the namespace with the string "``SP``". ``FPRegs``
+defines a group of 32 single-precision floating-point registers (``F0`` to
+``F31``); ``DFPRegs`` defines a group of 16 double-precision registers
+(``D0-D15``).
+
+.. code-block:: llvm
+
+ // F0, F1, F2, ..., F31
+ def FPRegs : RegisterClass<"SP", [f32], 32, (sequence "F%u", 0, 31)>;
+
+ def DFPRegs : RegisterClass<"SP", [f64], 64,
+ (add D0, D1, D2, D3, D4, D5, D6, D7, D8,
+ D9, D10, D11, D12, D13, D14, D15)>;
+
+ def IntRegs : RegisterClass<"SP", [i32], 32,
+ (add L0, L1, L2, L3, L4, L5, L6, L7,
+ I0, I1, I2, I3, I4, I5,
+ O0, O1, O2, O3, O4, O5, O7,
+ G1,
+ // Non-allocatable regs:
+ G2, G3, G4,
+ O6, // stack ptr
+ I6, // frame ptr
+ I7, // return address
+ G0, // constant zero
+ G5, G6, G7 // reserved for kernel
+ )>;
+
+Using ``SparcRegisterInfo.td`` with TableGen generates several output files
+that are intended for inclusion in other source code that you write.
+``SparcRegisterInfo.td`` generates ``SparcGenRegisterInfo.h.inc``, which should
+be included in the header file for the implementation of the SPARC register
+implementation that you write (``SparcRegisterInfo.h``). In
+``SparcGenRegisterInfo.h.inc`` a new structure is defined called
+``SparcGenRegisterInfo`` that uses ``TargetRegisterInfo`` as its base. It also
+specifies types, based upon the defined register classes: ``DFPRegsClass``,
+``FPRegsClass``, and ``IntRegsClass``.
+
+``SparcRegisterInfo.td`` also generates ``SparcGenRegisterInfo.inc``, which is
+included at the bottom of ``SparcRegisterInfo.cpp``, the SPARC register
+implementation. The code below shows only the generated integer registers and
+associated register classes. The order of registers in ``IntRegs`` reflects
+the order in the definition of ``IntRegs`` in the target description file.
+
+.. code-block:: c++
+
+ // IntRegs Register Class...
+ static const unsigned IntRegs[] = {
+ SP::L0, SP::L1, SP::L2, SP::L3, SP::L4, SP::L5,
+ SP::L6, SP::L7, SP::I0, SP::I1, SP::I2, SP::I3,
+ SP::I4, SP::I5, SP::O0, SP::O1, SP::O2, SP::O3,
+ SP::O4, SP::O5, SP::O7, SP::G1, SP::G2, SP::G3,
+ SP::G4, SP::O6, SP::I6, SP::I7, SP::G0, SP::G5,
+ SP::G6, SP::G7,
+ };
+
+ // IntRegsVTs Register Class Value Types...
+ static const MVT::ValueType IntRegsVTs[] = {
+ MVT::i32, MVT::Other
+ };
+
+ namespace SP { // Register class instances
+ DFPRegsClass DFPRegsRegClass;
+ FPRegsClass FPRegsRegClass;
+ IntRegsClass IntRegsRegClass;
+ ...
+ // IntRegs Sub-register Classess...
+ static const TargetRegisterClass* const IntRegsSubRegClasses [] = {
+ NULL
+ };
+ ...
+ // IntRegs Super-register Classess...
+ static const TargetRegisterClass* const IntRegsSuperRegClasses [] = {
+ NULL
+ };
+ ...
+ // IntRegs Register Class sub-classes...
+ static const TargetRegisterClass* const IntRegsSubclasses [] = {
+ NULL
+ };
+ ...
+ // IntRegs Register Class super-classes...
+ static const TargetRegisterClass* const IntRegsSuperclasses [] = {
+ NULL
+ };
+
+ IntRegsClass::IntRegsClass() : TargetRegisterClass(IntRegsRegClassID,
+ IntRegsVTs, IntRegsSubclasses, IntRegsSuperclasses, IntRegsSubRegClasses,
+ IntRegsSuperRegClasses, 4, 4, 1, IntRegs, IntRegs + 32) {}
+ }
+
+The register allocators will avoid using reserved registers, and callee saved
+registers are not used until all the volatile registers have been used. That
+is usually good enough, but in some cases it may be necessary to provide custom
+allocation orders.
+
+Implement a subclass of ``TargetRegisterInfo``
+----------------------------------------------
+
+The final step is to hand code portions of ``XXXRegisterInfo``, which
+implements the interface described in ``TargetRegisterInfo.h`` (see
+:ref:`TargetRegisterInfo`). These functions return ``0``, ``NULL``, or
+``false``, unless overridden. Here is a list of functions that are overridden
+for the SPARC implementation in ``SparcRegisterInfo.cpp``:
+
+* ``getCalleeSavedRegs`` --- Returns a list of callee-saved registers in the
+ order of the desired callee-save stack frame offset.
+
+* ``getReservedRegs`` --- Returns a bitset indexed by physical register
+ numbers, indicating if a particular register is unavailable.
+
+* ``hasFP`` --- Return a Boolean indicating if a function should have a
+ dedicated frame pointer register.
+
+* ``eliminateCallFramePseudoInstr`` --- If call frame setup or destroy pseudo
+ instructions are used, this can be called to eliminate them.
+
+* ``eliminateFrameIndex`` --- Eliminate abstract frame indices from
+ instructions that may use them.
+
+* ``emitPrologue`` --- Insert prologue code into the function.
+
+* ``emitEpilogue`` --- Insert epilogue code into the function.
+
+.. _instruction-set:
+
+Instruction Set
+===============
+
+During the early stages of code generation, the LLVM IR code is converted to a
+``SelectionDAG`` with nodes that are instances of the ``SDNode`` class
+containing target instructions. An ``SDNode`` has an opcode, operands, type
+requirements, and operation properties. For example, is an operation
+commutative, does an operation load from memory. The various operation node
+types are described in the ``include/llvm/CodeGen/SelectionDAGNodes.h`` file
+(values of the ``NodeType`` enum in the ``ISD`` namespace).
+
+TableGen uses the following target description (``.td``) input files to
+generate much of the code for instruction definition:
+
+* ``Target.td`` --- Where the ``Instruction``, ``Operand``, ``InstrInfo``, and
+ other fundamental classes are defined.
+
+* ``TargetSelectionDAG.td`` --- Used by ``SelectionDAG`` instruction selection
+ generators, contains ``SDTC*`` classes (selection DAG type constraint),
+ definitions of ``SelectionDAG`` nodes (such as ``imm``, ``cond``, ``bb``,
+ ``add``, ``fadd``, ``sub``), and pattern support (``Pattern``, ``Pat``,
+ ``PatFrag``, ``PatLeaf``, ``ComplexPattern``.
+
+* ``XXXInstrFormats.td`` --- Patterns for definitions of target-specific
+ instructions.
+
+* ``XXXInstrInfo.td`` --- Target-specific definitions of instruction templates,
+ condition codes, and instructions of an instruction set. For architecture
+ modifications, a different file name may be used. For example, for Pentium
+ with SSE instruction, this file is ``X86InstrSSE.td``, and for Pentium with
+ MMX, this file is ``X86InstrMMX.td``.
+
+There is also a target-specific ``XXX.td`` file, where ``XXX`` is the name of
+the target. The ``XXX.td`` file includes the other ``.td`` input files, but
+its contents are only directly important for subtargets.
+
+You should describe a concrete target-specific class ``XXXInstrInfo`` that
+represents machine instructions supported by a target machine.
+``XXXInstrInfo`` contains an array of ``XXXInstrDescriptor`` objects, each of
+which describes one instruction. An instruction descriptor defines:
+
+* Opcode mnemonic
+* Number of operands
+* List of implicit register definitions and uses
+* Target-independent properties (such as memory access, is commutable)
+* Target-specific flags
+
+The Instruction class (defined in ``Target.td``) is mostly used as a base for
+more complex instruction classes.
+
+.. code-block:: llvm
+
+ class Instruction {
+ string Namespace = "";
+ dag OutOperandList; // A dag containing the MI def operand list.
+ dag InOperandList; // A dag containing the MI use operand list.
+ string AsmString = ""; // The .s format to print the instruction with.
+ list<dag> Pattern; // Set to the DAG pattern for this instruction.
+ list<Register> Uses = [];
+ list<Register> Defs = [];
+ list<Predicate> Predicates = []; // predicates turned into isel match code
+ ... remainder not shown for space ...
+ }
+
+A ``SelectionDAG`` node (``SDNode``) should contain an object representing a
+target-specific instruction that is defined in ``XXXInstrInfo.td``. The
+instruction objects should represent instructions from the architecture manual
+of the target machine (such as the SPARC Architecture Manual for the SPARC
+target).
+
+A single instruction from the architecture manual is often modeled as multiple
+target instructions, depending upon its operands. For example, a manual might
+describe an add instruction that takes a register or an immediate operand. An
+LLVM target could model this with two instructions named ``ADDri`` and
+``ADDrr``.
+
+You should define a class for each instruction category and define each opcode
+as a subclass of the category with appropriate parameters such as the fixed
+binary encoding of opcodes and extended opcodes. You should map the register
+bits to the bits of the instruction in which they are encoded (for the JIT).
+Also you should specify how the instruction should be printed when the
+automatic assembly printer is used.
+
+As is described in the SPARC Architecture Manual, Version 8, there are three
+major 32-bit formats for instructions. Format 1 is only for the ``CALL``
+instruction. Format 2 is for branch on condition codes and ``SETHI`` (set high
+bits of a register) instructions. Format 3 is for other instructions.
+
+Each of these formats has corresponding classes in ``SparcInstrFormat.td``.
+``InstSP`` is a base class for other instruction classes. Additional base
+classes are specified for more precise formats: for example in
+``SparcInstrFormat.td``, ``F2_1`` is for ``SETHI``, and ``F2_2`` is for
+branches. There are three other base classes: ``F3_1`` for register/register
+operations, ``F3_2`` for register/immediate operations, and ``F3_3`` for
+floating-point operations. ``SparcInstrInfo.td`` also adds the base class
+``Pseudo`` for synthetic SPARC instructions.
+
+``SparcInstrInfo.td`` largely consists of operand and instruction definitions
+for the SPARC target. In ``SparcInstrInfo.td``, the following target
+description file entry, ``LDrr``, defines the Load Integer instruction for a
+Word (the ``LD`` SPARC opcode) from a memory address to a register. The first
+parameter, the value 3 (``11``\ :sub:`2`), is the operation value for this
+category of operation. The second parameter (``000000``\ :sub:`2`) is the
+specific operation value for ``LD``/Load Word. The third parameter is the
+output destination, which is a register operand and defined in the ``Register``
+target description file (``IntRegs``).
+
+.. code-block:: llvm
+
+ def LDrr : F3_1 <3, 0b000000, (outs IntRegs:$dst), (ins MEMrr:$addr),
+ "ld [$addr], $dst",
+ [(set IntRegs:$dst, (load ADDRrr:$addr))]>;
+
+The fourth parameter is the input source, which uses the address operand
+``MEMrr`` that is defined earlier in ``SparcInstrInfo.td``:
+
+.. code-block:: llvm
+
+ def MEMrr : Operand<i32> {
+ let PrintMethod = "printMemOperand";
+ let MIOperandInfo = (ops IntRegs, IntRegs);
+ }
+
+The fifth parameter is a string that is used by the assembly printer and can be
+left as an empty string until the assembly printer interface is implemented.
+The sixth and final parameter is the pattern used to match the instruction
+during the SelectionDAG Select Phase described in :doc:`CodeGenerator`.
+This parameter is detailed in the next section, :ref:`instruction-selector`.
+
+Instruction class definitions are not overloaded for different operand types,
+so separate versions of instructions are needed for register, memory, or
+immediate value operands. For example, to perform a Load Integer instruction
+for a Word from an immediate operand to a register, the following instruction
+class is defined:
+
+.. code-block:: llvm
+
+ def LDri : F3_2 <3, 0b000000, (outs IntRegs:$dst), (ins MEMri:$addr),
+ "ld [$addr], $dst",
+ [(set IntRegs:$dst, (load ADDRri:$addr))]>;
+
+Writing these definitions for so many similar instructions can involve a lot of
+cut and paste. In ``.td`` files, the ``multiclass`` directive enables the
+creation of templates to define several instruction classes at once (using the
+``defm`` directive). For example in ``SparcInstrInfo.td``, the ``multiclass``
+pattern ``F3_12`` is defined to create 2 instruction classes each time
+``F3_12`` is invoked:
+
+.. code-block:: llvm
+
+ multiclass F3_12 <string OpcStr, bits<6> Op3Val, SDNode OpNode> {
+ def rr : F3_1 <2, Op3Val,
+ (outs IntRegs:$dst), (ins IntRegs:$b, IntRegs:$c),
+ !strconcat(OpcStr, " $b, $c, $dst"),
+ [(set IntRegs:$dst, (OpNode IntRegs:$b, IntRegs:$c))]>;
+ def ri : F3_2 <2, Op3Val,
+ (outs IntRegs:$dst), (ins IntRegs:$b, i32imm:$c),
+ !strconcat(OpcStr, " $b, $c, $dst"),
+ [(set IntRegs:$dst, (OpNode IntRegs:$b, simm13:$c))]>;
+ }
+
+So when the ``defm`` directive is used for the ``XOR`` and ``ADD``
+instructions, as seen below, it creates four instruction objects: ``XORrr``,
+``XORri``, ``ADDrr``, and ``ADDri``.
+
+.. code-block:: llvm
+
+ defm XOR : F3_12<"xor", 0b000011, xor>;
+ defm ADD : F3_12<"add", 0b000000, add>;
+
+``SparcInstrInfo.td`` also includes definitions for condition codes that are
+referenced by branch instructions. The following definitions in
+``SparcInstrInfo.td`` indicate the bit location of the SPARC condition code.
+For example, the 10\ :sup:`th` bit represents the "greater than" condition for
+integers, and the 22\ :sup:`nd` bit represents the "greater than" condition for
+floats.
+
+.. code-block:: llvm
+
+ def ICC_NE : ICC_VAL< 9>; // Not Equal
+ def ICC_E : ICC_VAL< 1>; // Equal
+ def ICC_G : ICC_VAL<10>; // Greater
+ ...
+ def FCC_U : FCC_VAL<23>; // Unordered
+ def FCC_G : FCC_VAL<22>; // Greater
+ def FCC_UG : FCC_VAL<21>; // Unordered or Greater
+ ...
+
+(Note that ``Sparc.h`` also defines enums that correspond to the same SPARC
+condition codes. Care must be taken to ensure the values in ``Sparc.h``
+correspond to the values in ``SparcInstrInfo.td``. I.e., ``SPCC::ICC_NE = 9``,
+``SPCC::FCC_U = 23`` and so on.)
+
+Instruction Operand Mapping
+---------------------------
+
+The code generator backend maps instruction operands to fields in the
+instruction. Operands are assigned to unbound fields in the instruction in the
+order they are defined. Fields are bound when they are assigned a value. For
+example, the Sparc target defines the ``XNORrr`` instruction as a ``F3_1``
+format instruction having three operands.
+
+.. code-block:: llvm
+
+ def XNORrr : F3_1<2, 0b000111,
+ (outs IntRegs:$dst), (ins IntRegs:$b, IntRegs:$c),
+ "xnor $b, $c, $dst",
+ [(set IntRegs:$dst, (not (xor IntRegs:$b, IntRegs:$c)))]>;
+
+The instruction templates in ``SparcInstrFormats.td`` show the base class for
+``F3_1`` is ``InstSP``.
+
+.. code-block:: llvm
+
+ class InstSP<dag outs, dag ins, string asmstr, list<dag> pattern> : Instruction {
+ field bits<32> Inst;
+ let Namespace = "SP";
+ bits<2> op;
+ let Inst{31-30} = op;
+ dag OutOperandList = outs;
+ dag InOperandList = ins;
+ let AsmString = asmstr;
+ let Pattern = pattern;
+ }
+
+``InstSP`` leaves the ``op`` field unbound.
+
+.. code-block:: llvm
+
+ class F3<dag outs, dag ins, string asmstr, list<dag> pattern>
+ : InstSP<outs, ins, asmstr, pattern> {
+ bits<5> rd;
+ bits<6> op3;
+ bits<5> rs1;
+ let op{1} = 1; // Op = 2 or 3
+ let Inst{29-25} = rd;
+ let Inst{24-19} = op3;
+ let Inst{18-14} = rs1;
+ }
+
+``F3`` binds the ``op`` field and defines the ``rd``, ``op3``, and ``rs1``
+fields. ``F3`` format instructions will bind the operands ``rd``, ``op3``, and
+``rs1`` fields.
+
+.. code-block:: llvm
+
+ class F3_1<bits<2> opVal, bits<6> op3val, dag outs, dag ins,
+ string asmstr, list<dag> pattern> : F3<outs, ins, asmstr, pattern> {
+ bits<8> asi = 0; // asi not currently used
+ bits<5> rs2;
+ let op = opVal;
+ let op3 = op3val;
+ let Inst{13} = 0; // i field = 0
+ let Inst{12-5} = asi; // address space identifier
+ let Inst{4-0} = rs2;
+ }
+
+``F3_1`` binds the ``op3`` field and defines the ``rs2`` fields. ``F3_1``
+format instructions will bind the operands to the ``rd``, ``rs1``, and ``rs2``
+fields. This results in the ``XNORrr`` instruction binding ``$dst``, ``$b``,
+and ``$c`` operands to the ``rd``, ``rs1``, and ``rs2`` fields respectively.
+
+Instruction Relation Mapping
+----------------------------
+
+This TableGen feature is used to relate instructions with each other. It is
+particularly useful when you have multiple instruction formats and need to
+switch between them after instruction selection. This entire feature is driven
+by relation models which can be defined in ``XXXInstrInfo.td`` files
+according to the target-specific instruction set. Relation models are defined
+using ``InstrMapping`` class as a base. TableGen parses all the models
+and generates instruction relation maps using the specified information.
+Relation maps are emitted as tables in the ``XXXGenInstrInfo.inc`` file
+along with the functions to query them. For the detailed information on how to
+use this feature, please refer to :doc:`HowToUseInstrMappings`.
+
+Implement a subclass of ``TargetInstrInfo``
+-------------------------------------------
+
+The final step is to hand code portions of ``XXXInstrInfo``, which implements
+the interface described in ``TargetInstrInfo.h`` (see :ref:`TargetInstrInfo`).
+These functions return ``0`` or a Boolean or they assert, unless overridden.
+Here's a list of functions that are overridden for the SPARC implementation in
+``SparcInstrInfo.cpp``:
+
+* ``isLoadFromStackSlot`` --- If the specified machine instruction is a direct
+ load from a stack slot, return the register number of the destination and the
+ ``FrameIndex`` of the stack slot.
+
+* ``isStoreToStackSlot`` --- If the specified machine instruction is a direct
+ store to a stack slot, return the register number of the destination and the
+ ``FrameIndex`` of the stack slot.
+
+* ``copyPhysReg`` --- Copy values between a pair of physical registers.
+
+* ``storeRegToStackSlot`` --- Store a register value to a stack slot.
+
+* ``loadRegFromStackSlot`` --- Load a register value from a stack slot.
+
+* ``storeRegToAddr`` --- Store a register value to memory.
+
+* ``loadRegFromAddr`` --- Load a register value from memory.
+
+* ``foldMemoryOperand`` --- Attempt to combine instructions of any load or
+ store instruction for the specified operand(s).
+
+Branch Folding and If Conversion
+--------------------------------
+
+Performance can be improved by combining instructions or by eliminating
+instructions that are never reached. The ``AnalyzeBranch`` method in
+``XXXInstrInfo`` may be implemented to examine conditional instructions and
+remove unnecessary instructions. ``AnalyzeBranch`` looks at the end of a
+machine basic block (MBB) for opportunities for improvement, such as branch
+folding and if conversion. The ``BranchFolder`` and ``IfConverter`` machine
+function passes (see the source files ``BranchFolding.cpp`` and
+``IfConversion.cpp`` in the ``lib/CodeGen`` directory) call ``AnalyzeBranch``
+to improve the control flow graph that represents the instructions.
+
+Several implementations of ``AnalyzeBranch`` (for ARM, Alpha, and X86) can be
+examined as models for your own ``AnalyzeBranch`` implementation. Since SPARC
+does not implement a useful ``AnalyzeBranch``, the ARM target implementation is
+shown below.
+
+``AnalyzeBranch`` returns a Boolean value and takes four parameters:
+
+* ``MachineBasicBlock &MBB`` --- The incoming block to be examined.
+
+* ``MachineBasicBlock *&TBB`` --- A destination block that is returned. For a
+ conditional branch that evaluates to true, ``TBB`` is the destination.
+
+* ``MachineBasicBlock *&FBB`` --- For a conditional branch that evaluates to
+ false, ``FBB`` is returned as the destination.
+
+* ``std::vector<MachineOperand> &Cond`` --- List of operands to evaluate a
+ condition for a conditional branch.
+
+In the simplest case, if a block ends without a branch, then it falls through
+to the successor block. No destination blocks are specified for either ``TBB``
+or ``FBB``, so both parameters return ``NULL``. The start of the
+``AnalyzeBranch`` (see code below for the ARM target) shows the function
+parameters and the code for the simplest case.
+
+.. code-block:: c++
+
+ bool ARMInstrInfo::AnalyzeBranch(MachineBasicBlock &MBB,
+ MachineBasicBlock *&TBB,
+ MachineBasicBlock *&FBB,
+ std::vector<MachineOperand> &Cond) const
+ {
+ MachineBasicBlock::iterator I = MBB.end();
+ if (I == MBB.begin() || !isUnpredicatedTerminator(--I))
+ return false;
+
+If a block ends with a single unconditional branch instruction, then
+``AnalyzeBranch`` (shown below) should return the destination of that branch in
+the ``TBB`` parameter.
+
+.. code-block:: c++
+
+ if (LastOpc == ARM::B || LastOpc == ARM::tB) {
+ TBB = LastInst->getOperand(0).getMBB();
+ return false;
+ }
+
+If a block ends with two unconditional branches, then the second branch is
+never reached. In that situation, as shown below, remove the last branch
+instruction and return the penultimate branch in the ``TBB`` parameter.
+
+.. code-block:: c++
+
+ if ((SecondLastOpc == ARM::B || SecondLastOpc == ARM::tB) &&
+ (LastOpc == ARM::B || LastOpc == ARM::tB)) {
+ TBB = SecondLastInst->getOperand(0).getMBB();
+ I = LastInst;
+ I->eraseFromParent();
+ return false;
+ }
+
+A block may end with a single conditional branch instruction that falls through
+to successor block if the condition evaluates to false. In that case,
+``AnalyzeBranch`` (shown below) should return the destination of that
+conditional branch in the ``TBB`` parameter and a list of operands in the
+``Cond`` parameter to evaluate the condition.
+
+.. code-block:: c++
+
+ if (LastOpc == ARM::Bcc || LastOpc == ARM::tBcc) {
+ // Block ends with fall-through condbranch.
+ TBB = LastInst->getOperand(0).getMBB();
+ Cond.push_back(LastInst->getOperand(1));
+ Cond.push_back(LastInst->getOperand(2));
+ return false;
+ }
+
+If a block ends with both a conditional branch and an ensuing unconditional
+branch, then ``AnalyzeBranch`` (shown below) should return the conditional
+branch destination (assuming it corresponds to a conditional evaluation of
+"``true``") in the ``TBB`` parameter and the unconditional branch destination
+in the ``FBB`` (corresponding to a conditional evaluation of "``false``"). A
+list of operands to evaluate the condition should be returned in the ``Cond``
+parameter.
+
+.. code-block:: c++
+
+ unsigned SecondLastOpc = SecondLastInst->getOpcode();
+
+ if ((SecondLastOpc == ARM::Bcc && LastOpc == ARM::B) ||
+ (SecondLastOpc == ARM::tBcc && LastOpc == ARM::tB)) {
+ TBB = SecondLastInst->getOperand(0).getMBB();
+ Cond.push_back(SecondLastInst->getOperand(1));
+ Cond.push_back(SecondLastInst->getOperand(2));
+ FBB = LastInst->getOperand(0).getMBB();
+ return false;
+ }
+
+For the last two cases (ending with a single conditional branch or ending with
+one conditional and one unconditional branch), the operands returned in the
+``Cond`` parameter can be passed to methods of other instructions to create new
+branches or perform other operations. An implementation of ``AnalyzeBranch``
+requires the helper methods ``RemoveBranch`` and ``InsertBranch`` to manage
+subsequent operations.
+
+``AnalyzeBranch`` should return false indicating success in most circumstances.
+``AnalyzeBranch`` should only return true when the method is stumped about what
+to do, for example, if a block has three terminating branches.
+``AnalyzeBranch`` may return true if it encounters a terminator it cannot
+handle, such as an indirect branch.
+
+.. _instruction-selector:
+
+Instruction Selector
+====================
+
+LLVM uses a ``SelectionDAG`` to represent LLVM IR instructions, and nodes of
+the ``SelectionDAG`` ideally represent native target instructions. During code
+generation, instruction selection passes are performed to convert non-native
+DAG instructions into native target-specific instructions. The pass described
+in ``XXXISelDAGToDAG.cpp`` is used to match patterns and perform DAG-to-DAG
+instruction selection. Optionally, a pass may be defined (in
+``XXXBranchSelector.cpp``) to perform similar DAG-to-DAG operations for branch
+instructions. Later, the code in ``XXXISelLowering.cpp`` replaces or removes
+operations and data types not supported natively (legalizes) in a
+``SelectionDAG``.
+
+TableGen generates code for instruction selection using the following target
+description input files:
+
+* ``XXXInstrInfo.td`` --- Contains definitions of instructions in a
+ target-specific instruction set, generates ``XXXGenDAGISel.inc``, which is
+ included in ``XXXISelDAGToDAG.cpp``.
+
+* ``XXXCallingConv.td`` --- Contains the calling and return value conventions
+ for the target architecture, and it generates ``XXXGenCallingConv.inc``,
+ which is included in ``XXXISelLowering.cpp``.
+
+The implementation of an instruction selection pass must include a header that
+declares the ``FunctionPass`` class or a subclass of ``FunctionPass``. In
+``XXXTargetMachine.cpp``, a Pass Manager (PM) should add each instruction
+selection pass into the queue of passes to run.
+
+The LLVM static compiler (``llc``) is an excellent tool for visualizing the
+contents of DAGs. To display the ``SelectionDAG`` before or after specific
+processing phases, use the command line options for ``llc``, described at
+:ref:`SelectionDAG-Process`.
+
+To describe instruction selector behavior, you should add patterns for lowering
+LLVM code into a ``SelectionDAG`` as the last parameter of the instruction
+definitions in ``XXXInstrInfo.td``. For example, in ``SparcInstrInfo.td``,
+this entry defines a register store operation, and the last parameter describes
+a pattern with the store DAG operator.
+
+.. code-block:: llvm
+
+ def STrr : F3_1< 3, 0b000100, (outs), (ins MEMrr:$addr, IntRegs:$src),
+ "st $src, [$addr]", [(store IntRegs:$src, ADDRrr:$addr)]>;
+
+``ADDRrr`` is a memory mode that is also defined in ``SparcInstrInfo.td``:
+
+.. code-block:: llvm
+
+ def ADDRrr : ComplexPattern<i32, 2, "SelectADDRrr", [], []>;
+
+The definition of ``ADDRrr`` refers to ``SelectADDRrr``, which is a function
+defined in an implementation of the Instructor Selector (such as
+``SparcISelDAGToDAG.cpp``).
+
+In ``lib/Target/TargetSelectionDAG.td``, the DAG operator for store is defined
+below:
+
+.. code-block:: llvm
+
+ def store : PatFrag<(ops node:$val, node:$ptr),
+ (st node:$val, node:$ptr), [{
+ if (StoreSDNode *ST = dyn_cast<StoreSDNode>(N))
+ return !ST->isTruncatingStore() &&
+ ST->getAddressingMode() == ISD::UNINDEXED;
+ return false;
+ }]>;
+
+``XXXInstrInfo.td`` also generates (in ``XXXGenDAGISel.inc``) the
+``SelectCode`` method that is used to call the appropriate processing method
+for an instruction. In this example, ``SelectCode`` calls ``Select_ISD_STORE``
+for the ``ISD::STORE`` opcode.
+
+.. code-block:: c++
+
+ SDNode *SelectCode(SDValue N) {
+ ...
+ MVT::ValueType NVT = N.getNode()->getValueType(0);
+ switch (N.getOpcode()) {
+ case ISD::STORE: {
+ switch (NVT) {
+ default:
+ return Select_ISD_STORE(N);
+ break;
+ }
+ break;
+ }
+ ...
+
+The pattern for ``STrr`` is matched, so elsewhere in ``XXXGenDAGISel.inc``,
+code for ``STrr`` is created for ``Select_ISD_STORE``. The ``Emit_22`` method
+is also generated in ``XXXGenDAGISel.inc`` to complete the processing of this
+instruction.
+
+.. code-block:: c++
+
+ SDNode *Select_ISD_STORE(const SDValue &N) {
+ SDValue Chain = N.getOperand(0);
+ if (Predicate_store(N.getNode())) {
+ SDValue N1 = N.getOperand(1);
+ SDValue N2 = N.getOperand(2);
+ SDValue CPTmp0;
+ SDValue CPTmp1;
+
+ // Pattern: (st:void IntRegs:i32:$src,
+ // ADDRrr:i32:$addr)<<P:Predicate_store>>
+ // Emits: (STrr:void ADDRrr:i32:$addr, IntRegs:i32:$src)
+ // Pattern complexity = 13 cost = 1 size = 0
+ if (SelectADDRrr(N, N2, CPTmp0, CPTmp1) &&
+ N1.getNode()->getValueType(0) == MVT::i32 &&
+ N2.getNode()->getValueType(0) == MVT::i32) {
+ return Emit_22(N, SP::STrr, CPTmp0, CPTmp1);
+ }
+ ...
+
+The SelectionDAG Legalize Phase
+-------------------------------
+
+The Legalize phase converts a DAG to use types and operations that are natively
+supported by the target. For natively unsupported types and operations, you
+need to add code to the target-specific ``XXXTargetLowering`` implementation to
+convert unsupported types and operations to supported ones.
+
+In the constructor for the ``XXXTargetLowering`` class, first use the
+``addRegisterClass`` method to specify which types are supported and which
+register classes are associated with them. The code for the register classes
+are generated by TableGen from ``XXXRegisterInfo.td`` and placed in
+``XXXGenRegisterInfo.h.inc``. For example, the implementation of the
+constructor for the SparcTargetLowering class (in ``SparcISelLowering.cpp``)
+starts with the following code:
+
+.. code-block:: c++
+
+ addRegisterClass(MVT::i32, SP::IntRegsRegisterClass);
+ addRegisterClass(MVT::f32, SP::FPRegsRegisterClass);
+ addRegisterClass(MVT::f64, SP::DFPRegsRegisterClass);
+
+You should examine the node types in the ``ISD`` namespace
+(``include/llvm/CodeGen/SelectionDAGNodes.h``) and determine which operations
+the target natively supports. For operations that do **not** have native
+support, add a callback to the constructor for the ``XXXTargetLowering`` class,
+so the instruction selection process knows what to do. The ``TargetLowering``
+class callback methods (declared in ``llvm/Target/TargetLowering.h``) are:
+
+* ``setOperationAction`` --- General operation.
+* ``setLoadExtAction`` --- Load with extension.
+* ``setTruncStoreAction`` --- Truncating store.
+* ``setIndexedLoadAction`` --- Indexed load.
+* ``setIndexedStoreAction`` --- Indexed store.
+* ``setConvertAction`` --- Type conversion.
+* ``setCondCodeAction`` --- Support for a given condition code.
+
+Note: on older releases, ``setLoadXAction`` is used instead of
+``setLoadExtAction``. Also, on older releases, ``setCondCodeAction`` may not
+be supported. Examine your release to see what methods are specifically
+supported.
+
+These callbacks are used to determine that an operation does or does not work
+with a specified type (or types). And in all cases, the third parameter is a
+``LegalAction`` type enum value: ``Promote``, ``Expand``, ``Custom``, or
+``Legal``. ``SparcISelLowering.cpp`` contains examples of all four
+``LegalAction`` values.
+
+Promote
+^^^^^^^
+
+For an operation without native support for a given type, the specified type
+may be promoted to a larger type that is supported. For example, SPARC does
+not support a sign-extending load for Boolean values (``i1`` type), so in
+``SparcISelLowering.cpp`` the third parameter below, ``Promote``, changes
+``i1`` type values to a large type before loading.
+
+.. code-block:: c++
+
+ setLoadExtAction(ISD::SEXTLOAD, MVT::i1, Promote);
+
+Expand
+^^^^^^
+
+For a type without native support, a value may need to be broken down further,
+rather than promoted. For an operation without native support, a combination
+of other operations may be used to similar effect. In SPARC, the
+floating-point sine and cosine trig operations are supported by expansion to
+other operations, as indicated by the third parameter, ``Expand``, to
+``setOperationAction``:
+
+.. code-block:: c++
+
+ setOperationAction(ISD::FSIN, MVT::f32, Expand);
+ setOperationAction(ISD::FCOS, MVT::f32, Expand);
+
+Custom
+^^^^^^
+
+For some operations, simple type promotion or operation expansion may be
+insufficient. In some cases, a special intrinsic function must be implemented.
+
+For example, a constant value may require special treatment, or an operation
+may require spilling and restoring registers in the stack and working with
+register allocators.
+
+As seen in ``SparcISelLowering.cpp`` code below, to perform a type conversion
+from a floating point value to a signed integer, first the
+``setOperationAction`` should be called with ``Custom`` as the third parameter:
+
+.. code-block:: c++
+
+ setOperationAction(ISD::FP_TO_SINT, MVT::i32, Custom);
+
+In the ``LowerOperation`` method, for each ``Custom`` operation, a case
+statement should be added to indicate what function to call. In the following
+code, an ``FP_TO_SINT`` opcode will call the ``LowerFP_TO_SINT`` method:
+
+.. code-block:: c++
+
+ SDValue SparcTargetLowering::LowerOperation(SDValue Op, SelectionDAG &DAG) {
+ switch (Op.getOpcode()) {
+ case ISD::FP_TO_SINT: return LowerFP_TO_SINT(Op, DAG);
+ ...
+ }
+ }
+
+Finally, the ``LowerFP_TO_SINT`` method is implemented, using an FP register to
+convert the floating-point value to an integer.
+
+.. code-block:: c++
+
+ static SDValue LowerFP_TO_SINT(SDValue Op, SelectionDAG &DAG) {
+ assert(Op.getValueType() == MVT::i32);
+ Op = DAG.getNode(SPISD::FTOI, MVT::f32, Op.getOperand(0));
+ return DAG.getNode(ISD::BITCAST, MVT::i32, Op);
+ }
+
+Legal
+^^^^^
+
+The ``Legal`` ``LegalizeAction`` enum value simply indicates that an operation
+**is** natively supported. ``Legal`` represents the default condition, so it
+is rarely used. In ``SparcISelLowering.cpp``, the action for ``CTPOP`` (an
+operation to count the bits set in an integer) is natively supported only for
+SPARC v9. The following code enables the ``Expand`` conversion technique for
+non-v9 SPARC implementations.
+
+.. code-block:: c++
+
+ setOperationAction(ISD::CTPOP, MVT::i32, Expand);
+ ...
+ if (TM.getSubtarget<SparcSubtarget>().isV9())
+ setOperationAction(ISD::CTPOP, MVT::i32, Legal);
+
+Calling Conventions
+-------------------
+
+To support target-specific calling conventions, ``XXXGenCallingConv.td`` uses
+interfaces (such as ``CCIfType`` and ``CCAssignToReg``) that are defined in
+``lib/Target/TargetCallingConv.td``. TableGen can take the target descriptor
+file ``XXXGenCallingConv.td`` and generate the header file
+``XXXGenCallingConv.inc``, which is typically included in
+``XXXISelLowering.cpp``. You can use the interfaces in
+``TargetCallingConv.td`` to specify:
+
+* The order of parameter allocation.
+
+* Where parameters and return values are placed (that is, on the stack or in
+ registers).
+
+* Which registers may be used.
+
+* Whether the caller or callee unwinds the stack.
+
+The following example demonstrates the use of the ``CCIfType`` and
+``CCAssignToReg`` interfaces. If the ``CCIfType`` predicate is true (that is,
+if the current argument is of type ``f32`` or ``f64``), then the action is
+performed. In this case, the ``CCAssignToReg`` action assigns the argument
+value to the first available register: either ``R0`` or ``R1``.
+
+.. code-block:: llvm
+
+ CCIfType<[f32,f64], CCAssignToReg<[R0, R1]>>
+
+``SparcCallingConv.td`` contains definitions for a target-specific return-value
+calling convention (``RetCC_Sparc32``) and a basic 32-bit C calling convention
+(``CC_Sparc32``). The definition of ``RetCC_Sparc32`` (shown below) indicates
+which registers are used for specified scalar return types. A single-precision
+float is returned to register ``F0``, and a double-precision float goes to
+register ``D0``. A 32-bit integer is returned in register ``I0`` or ``I1``.
+
+.. code-block:: llvm
+
+ def RetCC_Sparc32 : CallingConv<[
+ CCIfType<[i32], CCAssignToReg<[I0, I1]>>,
+ CCIfType<[f32], CCAssignToReg<[F0]>>,
+ CCIfType<[f64], CCAssignToReg<[D0]>>
+ ]>;
+
+The definition of ``CC_Sparc32`` in ``SparcCallingConv.td`` introduces
+``CCAssignToStack``, which assigns the value to a stack slot with the specified
+size and alignment. In the example below, the first parameter, 4, indicates
+the size of the slot, and the second parameter, also 4, indicates the stack
+alignment along 4-byte units. (Special cases: if size is zero, then the ABI
+size is used; if alignment is zero, then the ABI alignment is used.)
+
+.. code-block:: llvm
+
+ def CC_Sparc32 : CallingConv<[
+ // All arguments get passed in integer registers if there is space.
+ CCIfType<[i32, f32, f64], CCAssignToReg<[I0, I1, I2, I3, I4, I5]>>,
+ CCAssignToStack<4, 4>
+ ]>;
+
+``CCDelegateTo`` is another commonly used interface, which tries to find a
+specified sub-calling convention, and, if a match is found, it is invoked. In
+the following example (in ``X86CallingConv.td``), the definition of
+``RetCC_X86_32_C`` ends with ``CCDelegateTo``. After the current value is
+assigned to the register ``ST0`` or ``ST1``, the ``RetCC_X86Common`` is
+invoked.
+
+.. code-block:: llvm
+
+ def RetCC_X86_32_C : CallingConv<[
+ CCIfType<[f32], CCAssignToReg<[ST0, ST1]>>,
+ CCIfType<[f64], CCAssignToReg<[ST0, ST1]>>,
+ CCDelegateTo<RetCC_X86Common>
+ ]>;
+
+``CCIfCC`` is an interface that attempts to match the given name to the current
+calling convention. If the name identifies the current calling convention,
+then a specified action is invoked. In the following example (in
+``X86CallingConv.td``), if the ``Fast`` calling convention is in use, then
+``RetCC_X86_32_Fast`` is invoked. If the ``SSECall`` calling convention is in
+use, then ``RetCC_X86_32_SSE`` is invoked.
+
+.. code-block:: llvm
+
+ def RetCC_X86_32 : CallingConv<[
+ CCIfCC<"CallingConv::Fast", CCDelegateTo<RetCC_X86_32_Fast>>,
+ CCIfCC<"CallingConv::X86_SSECall", CCDelegateTo<RetCC_X86_32_SSE>>,
+ CCDelegateTo<RetCC_X86_32_C>
+ ]>;
+
+Other calling convention interfaces include:
+
+* ``CCIf <predicate, action>`` --- If the predicate matches, apply the action.
+
+* ``CCIfInReg <action>`` --- If the argument is marked with the "``inreg``"
+ attribute, then apply the action.
+
+* ``CCIfNest <action>`` --- If the argument is marked with the "``nest``"
+ attribute, then apply the action.
+
+* ``CCIfNotVarArg <action>`` --- If the current function does not take a
+ variable number of arguments, apply the action.
+
+* ``CCAssignToRegWithShadow <registerList, shadowList>`` --- similar to
+ ``CCAssignToReg``, but with a shadow list of registers.
+
+* ``CCPassByVal <size, align>`` --- Assign value to a stack slot with the
+ minimum specified size and alignment.
+
+* ``CCPromoteToType <type>`` --- Promote the current value to the specified
+ type.
+
+* ``CallingConv <[actions]>`` --- Define each calling convention that is
+ supported.
+
+Assembly Printer
+================
+
+During the code emission stage, the code generator may utilize an LLVM pass to
+produce assembly output. To do this, you want to implement the code for a
+printer that converts LLVM IR to a GAS-format assembly language for your target
+machine, using the following steps:
+
+* Define all the assembly strings for your target, adding them to the
+ instructions defined in the ``XXXInstrInfo.td`` file. (See
+ :ref:`instruction-set`.) TableGen will produce an output file
+ (``XXXGenAsmWriter.inc``) with an implementation of the ``printInstruction``
+ method for the ``XXXAsmPrinter`` class.
+
+* Write ``XXXTargetAsmInfo.h``, which contains the bare-bones declaration of
+ the ``XXXTargetAsmInfo`` class (a subclass of ``TargetAsmInfo``).
+
+* Write ``XXXTargetAsmInfo.cpp``, which contains target-specific values for
+ ``TargetAsmInfo`` properties and sometimes new implementations for methods.
+
+* Write ``XXXAsmPrinter.cpp``, which implements the ``AsmPrinter`` class that
+ performs the LLVM-to-assembly conversion.
+
+The code in ``XXXTargetAsmInfo.h`` is usually a trivial declaration of the
+``XXXTargetAsmInfo`` class for use in ``XXXTargetAsmInfo.cpp``. Similarly,
+``XXXTargetAsmInfo.cpp`` usually has a few declarations of ``XXXTargetAsmInfo``
+replacement values that override the default values in ``TargetAsmInfo.cpp``.
+For example in ``SparcTargetAsmInfo.cpp``:
+
+.. code-block:: c++
+
+ SparcTargetAsmInfo::SparcTargetAsmInfo(const SparcTargetMachine &TM) {
+ Data16bitsDirective = "\t.half\t";
+ Data32bitsDirective = "\t.word\t";
+ Data64bitsDirective = 0; // .xword is only supported by V9.
+ ZeroDirective = "\t.skip\t";
+ CommentString = "!";
+ ConstantPoolSection = "\t.section \".rodata\",#alloc\n";
+ }
+
+The X86 assembly printer implementation (``X86TargetAsmInfo``) is an example
+where the target specific ``TargetAsmInfo`` class uses an overridden methods:
+``ExpandInlineAsm``.
+
+A target-specific implementation of ``AsmPrinter`` is written in
+``XXXAsmPrinter.cpp``, which implements the ``AsmPrinter`` class that converts
+the LLVM to printable assembly. The implementation must include the following
+headers that have declarations for the ``AsmPrinter`` and
+``MachineFunctionPass`` classes. The ``MachineFunctionPass`` is a subclass of
+``FunctionPass``.
+
+.. code-block:: c++
+
+ #include "llvm/CodeGen/AsmPrinter.h"
+ #include "llvm/CodeGen/MachineFunctionPass.h"
+
+As a ``FunctionPass``, ``AsmPrinter`` first calls ``doInitialization`` to set
+up the ``AsmPrinter``. In ``SparcAsmPrinter``, a ``Mangler`` object is
+instantiated to process variable names.
+
+In ``XXXAsmPrinter.cpp``, the ``runOnMachineFunction`` method (declared in
+``MachineFunctionPass``) must be implemented for ``XXXAsmPrinter``. In
+``MachineFunctionPass``, the ``runOnFunction`` method invokes
+``runOnMachineFunction``. Target-specific implementations of
+``runOnMachineFunction`` differ, but generally do the following to process each
+machine function:
+
+* Call ``SetupMachineFunction`` to perform initialization.
+
+* Call ``EmitConstantPool`` to print out (to the output stream) constants which
+ have been spilled to memory.
+
+* Call ``EmitJumpTableInfo`` to print out jump tables used by the current
+ function.
+
+* Print out the label for the current function.
+
+* Print out the code for the function, including basic block labels and the
+ assembly for the instruction (using ``printInstruction``)
+
+The ``XXXAsmPrinter`` implementation must also include the code generated by
+TableGen that is output in the ``XXXGenAsmWriter.inc`` file. The code in
+``XXXGenAsmWriter.inc`` contains an implementation of the ``printInstruction``
+method that may call these methods:
+
+* ``printOperand``
+* ``printMemOperand``
+* ``printCCOperand`` (for conditional statements)
+* ``printDataDirective``
+* ``printDeclare``
+* ``printImplicitDef``
+* ``printInlineAsm``
+
+The implementations of ``printDeclare``, ``printImplicitDef``,
+``printInlineAsm``, and ``printLabel`` in ``AsmPrinter.cpp`` are generally
+adequate for printing assembly and do not need to be overridden.
+
+The ``printOperand`` method is implemented with a long ``switch``/``case``
+statement for the type of operand: register, immediate, basic block, external
+symbol, global address, constant pool index, or jump table index. For an
+instruction with a memory address operand, the ``printMemOperand`` method
+should be implemented to generate the proper output. Similarly,
+``printCCOperand`` should be used to print a conditional operand.
+
+``doFinalization`` should be overridden in ``XXXAsmPrinter``, and it should be
+called to shut down the assembly printer. During ``doFinalization``, global
+variables and constants are printed to output.
+
+Subtarget Support
+=================
+
+Subtarget support is used to inform the code generation process of instruction
+set variations for a given chip set. For example, the LLVM SPARC
+implementation provided covers three major versions of the SPARC microprocessor
+architecture: Version 8 (V8, which is a 32-bit architecture), Version 9 (V9, a
+64-bit architecture), and the UltraSPARC architecture. V8 has 16
+double-precision floating-point registers that are also usable as either 32
+single-precision or 8 quad-precision registers. V8 is also purely big-endian.
+V9 has 32 double-precision floating-point registers that are also usable as 16
+quad-precision registers, but cannot be used as single-precision registers.
+The UltraSPARC architecture combines V9 with UltraSPARC Visual Instruction Set
+extensions.
+
+If subtarget support is needed, you should implement a target-specific
+``XXXSubtarget`` class for your architecture. This class should process the
+command-line options ``-mcpu=`` and ``-mattr=``.
+
+TableGen uses definitions in the ``Target.td`` and ``Sparc.td`` files to
+generate code in ``SparcGenSubtarget.inc``. In ``Target.td``, shown below, the
+``SubtargetFeature`` interface is defined. The first 4 string parameters of
+the ``SubtargetFeature`` interface are a feature name, an attribute set by the
+feature, the value of the attribute, and a description of the feature. (The
+fifth parameter is a list of features whose presence is implied, and its
+default value is an empty array.)
+
+.. code-block:: llvm
+
+ class SubtargetFeature<string n, string a, string v, string d,
+ list<SubtargetFeature> i = []> {
+ string Name = n;
+ string Attribute = a;
+ string Value = v;
+ string Desc = d;
+ list<SubtargetFeature> Implies = i;
+ }
+
+In the ``Sparc.td`` file, the ``SubtargetFeature`` is used to define the
+following features.
+
+.. code-block:: llvm
+
+ def FeatureV9 : SubtargetFeature<"v9", "IsV9", "true",
+ "Enable SPARC-V9 instructions">;
+ def FeatureV8Deprecated : SubtargetFeature<"deprecated-v8",
+ "V8DeprecatedInsts", "true",
+ "Enable deprecated V8 instructions in V9 mode">;
+ def FeatureVIS : SubtargetFeature<"vis", "IsVIS", "true",
+ "Enable UltraSPARC Visual Instruction Set extensions">;
+
+Elsewhere in ``Sparc.td``, the ``Proc`` class is defined and then is used to
+define particular SPARC processor subtypes that may have the previously
+described features.
+
+.. code-block:: llvm
+
+ class Proc<string Name, list<SubtargetFeature> Features>
+ : Processor<Name, NoItineraries, Features>;
+
+ def : Proc<"generic", []>;
+ def : Proc<"v8", []>;
+ def : Proc<"supersparc", []>;
+ def : Proc<"sparclite", []>;
+ def : Proc<"f934", []>;
+ def : Proc<"hypersparc", []>;
+ def : Proc<"sparclite86x", []>;
+ def : Proc<"sparclet", []>;
+ def : Proc<"tsc701", []>;
+ def : Proc<"v9", [FeatureV9]>;
+ def : Proc<"ultrasparc", [FeatureV9, FeatureV8Deprecated]>;
+ def : Proc<"ultrasparc3", [FeatureV9, FeatureV8Deprecated]>;
+ def : Proc<"ultrasparc3-vis", [FeatureV9, FeatureV8Deprecated, FeatureVIS]>;
+
+From ``Target.td`` and ``Sparc.td`` files, the resulting
+``SparcGenSubtarget.inc`` specifies enum values to identify the features,
+arrays of constants to represent the CPU features and CPU subtypes, and the
+``ParseSubtargetFeatures`` method that parses the features string that sets
+specified subtarget options. The generated ``SparcGenSubtarget.inc`` file
+should be included in the ``SparcSubtarget.cpp``. The target-specific
+implementation of the ``XXXSubtarget`` method should follow this pseudocode:
+
+.. code-block:: c++
+
+ XXXSubtarget::XXXSubtarget(const Module &M, const std::string &FS) {
+ // Set the default features
+ // Determine default and user specified characteristics of the CPU
+ // Call ParseSubtargetFeatures(FS, CPU) to parse the features string
+ // Perform any additional operations
+ }
+
+JIT Support
+===========
+
+The implementation of a target machine optionally includes a Just-In-Time (JIT)
+code generator that emits machine code and auxiliary structures as binary
+output that can be written directly to memory. To do this, implement JIT code
+generation by performing the following steps:
+
+* Write an ``XXXCodeEmitter.cpp`` file that contains a machine function pass
+ that transforms target-machine instructions into relocatable machine
+ code.
+
+* Write an ``XXXJITInfo.cpp`` file that implements the JIT interfaces for
+ target-specific code-generation activities, such as emitting machine code and
+ stubs.
+
+* Modify ``XXXTargetMachine`` so that it provides a ``TargetJITInfo`` object
+ through its ``getJITInfo`` method.
+
+There are several different approaches to writing the JIT support code. For
+instance, TableGen and target descriptor files may be used for creating a JIT
+code generator, but are not mandatory. For the Alpha and PowerPC target
+machines, TableGen is used to generate ``XXXGenCodeEmitter.inc``, which
+contains the binary coding of machine instructions and the
+``getBinaryCodeForInstr`` method to access those codes. Other JIT
+implementations do not.
+
+Both ``XXXJITInfo.cpp`` and ``XXXCodeEmitter.cpp`` must include the
+``llvm/CodeGen/MachineCodeEmitter.h`` header file that defines the
+``MachineCodeEmitter`` class containing code for several callback functions
+that write data (in bytes, words, strings, etc.) to the output stream.
+
+Machine Code Emitter
+--------------------
+
+In ``XXXCodeEmitter.cpp``, a target-specific of the ``Emitter`` class is
+implemented as a function pass (subclass of ``MachineFunctionPass``). The
+target-specific implementation of ``runOnMachineFunction`` (invoked by
+``runOnFunction`` in ``MachineFunctionPass``) iterates through the
+``MachineBasicBlock`` calls ``emitInstruction`` to process each instruction and
+emit binary code. ``emitInstruction`` is largely implemented with case
+statements on the instruction types defined in ``XXXInstrInfo.h``. For
+example, in ``X86CodeEmitter.cpp``, the ``emitInstruction`` method is built
+around the following ``switch``/``case`` statements:
+
+.. code-block:: c++
+
+ switch (Desc->TSFlags & X86::FormMask) {
+ case X86II::Pseudo: // for not yet implemented instructions
+ ... // or pseudo-instructions
+ break;
+ case X86II::RawFrm: // for instructions with a fixed opcode value
+ ...
+ break;
+ case X86II::AddRegFrm: // for instructions that have one register operand
+ ... // added to their opcode
+ break;
+ case X86II::MRMDestReg:// for instructions that use the Mod/RM byte
+ ... // to specify a destination (register)
+ break;
+ case X86II::MRMDestMem:// for instructions that use the Mod/RM byte
+ ... // to specify a destination (memory)
+ break;
+ case X86II::MRMSrcReg: // for instructions that use the Mod/RM byte
+ ... // to specify a source (register)
+ break;
+ case X86II::MRMSrcMem: // for instructions that use the Mod/RM byte
+ ... // to specify a source (memory)
+ break;
+ case X86II::MRM0r: case X86II::MRM1r: // for instructions that operate on
+ case X86II::MRM2r: case X86II::MRM3r: // a REGISTER r/m operand and
+ case X86II::MRM4r: case X86II::MRM5r: // use the Mod/RM byte and a field
+ case X86II::MRM6r: case X86II::MRM7r: // to hold extended opcode data
+ ...
+ break;
+ case X86II::MRM0m: case X86II::MRM1m: // for instructions that operate on
+ case X86II::MRM2m: case X86II::MRM3m: // a MEMORY r/m operand and
+ case X86II::MRM4m: case X86II::MRM5m: // use the Mod/RM byte and a field
+ case X86II::MRM6m: case X86II::MRM7m: // to hold extended opcode data
+ ...
+ break;
+ case X86II::MRMInitReg: // for instructions whose source and
+ ... // destination are the same register
+ break;
+ }
+
+The implementations of these case statements often first emit the opcode and
+then get the operand(s). Then depending upon the operand, helper methods may
+be called to process the operand(s). For example, in ``X86CodeEmitter.cpp``,
+for the ``X86II::AddRegFrm`` case, the first data emitted (by ``emitByte``) is
+the opcode added to the register operand. Then an object representing the
+machine operand, ``MO1``, is extracted. The helper methods such as
+``isImmediate``, ``isGlobalAddress``, ``isExternalSymbol``,
+``isConstantPoolIndex``, and ``isJumpTableIndex`` determine the operand type.
+(``X86CodeEmitter.cpp`` also has private methods such as ``emitConstant``,
+``emitGlobalAddress``, ``emitExternalSymbolAddress``, ``emitConstPoolAddress``,
+and ``emitJumpTableAddress`` that emit the data into the output stream.)
+
+.. code-block:: c++
+
+ case X86II::AddRegFrm:
+ MCE.emitByte(BaseOpcode + getX86RegNum(MI.getOperand(CurOp++).getReg()));
+
+ if (CurOp != NumOps) {
+ const MachineOperand &MO1 = MI.getOperand(CurOp++);
+ unsigned Size = X86InstrInfo::sizeOfImm(Desc);
+ if (MO1.isImmediate())
+ emitConstant(MO1.getImm(), Size);
+ else {
+ unsigned rt = Is64BitMode ? X86::reloc_pcrel_word
+ : (IsPIC ? X86::reloc_picrel_word : X86::reloc_absolute_word);
+ if (Opcode == X86::MOV64ri)
+ rt = X86::reloc_absolute_dword; // FIXME: add X86II flag?
+ if (MO1.isGlobalAddress()) {
+ bool NeedStub = isa<Function>(MO1.getGlobal());
+ bool isLazy = gvNeedsLazyPtr(MO1.getGlobal());
+ emitGlobalAddress(MO1.getGlobal(), rt, MO1.getOffset(), 0,
+ NeedStub, isLazy);
+ } else if (MO1.isExternalSymbol())
+ emitExternalSymbolAddress(MO1.getSymbolName(), rt);
+ else if (MO1.isConstantPoolIndex())
+ emitConstPoolAddress(MO1.getIndex(), rt);
+ else if (MO1.isJumpTableIndex())
+ emitJumpTableAddress(MO1.getIndex(), rt);
+ }
+ }
+ break;
+
+In the previous example, ``XXXCodeEmitter.cpp`` uses the variable ``rt``, which
+is a ``RelocationType`` enum that may be used to relocate addresses (for
+example, a global address with a PIC base offset). The ``RelocationType`` enum
+for that target is defined in the short target-specific ``XXXRelocations.h``
+file. The ``RelocationType`` is used by the ``relocate`` method defined in
+``XXXJITInfo.cpp`` to rewrite addresses for referenced global symbols.
+
+For example, ``X86Relocations.h`` specifies the following relocation types for
+the X86 addresses. In all four cases, the relocated value is added to the
+value already in memory. For ``reloc_pcrel_word`` and ``reloc_picrel_word``,
+there is an additional initial adjustment.
+
+.. code-block:: c++
+
+ enum RelocationType {
+ reloc_pcrel_word = 0, // add reloc value after adjusting for the PC loc
+ reloc_picrel_word = 1, // add reloc value after adjusting for the PIC base
+ reloc_absolute_word = 2, // absolute relocation; no additional adjustment
+ reloc_absolute_dword = 3 // absolute relocation; no additional adjustment
+ };
+
+Target JIT Info
+---------------
+
+``XXXJITInfo.cpp`` implements the JIT interfaces for target-specific
+code-generation activities, such as emitting machine code and stubs. At
+minimum, a target-specific version of ``XXXJITInfo`` implements the following:
+
+* ``getLazyResolverFunction`` --- Initializes the JIT, gives the target a
+ function that is used for compilation.
+
+* ``emitFunctionStub`` --- Returns a native function with a specified address
+ for a callback function.
+
+* ``relocate`` --- Changes the addresses of referenced globals, based on
+ relocation types.
+
+* Callback function that are wrappers to a function stub that is used when the
+ real target is not initially known.
+
+``getLazyResolverFunction`` is generally trivial to implement. It makes the
+incoming parameter as the global ``JITCompilerFunction`` and returns the
+callback function that will be used a function wrapper. For the Alpha target
+(in ``AlphaJITInfo.cpp``), the ``getLazyResolverFunction`` implementation is
+simply:
+
+.. code-block:: c++
+
+ TargetJITInfo::LazyResolverFn AlphaJITInfo::getLazyResolverFunction(
+ JITCompilerFn F) {
+ JITCompilerFunction = F;
+ return AlphaCompilationCallback;
+ }
+
+For the X86 target, the ``getLazyResolverFunction`` implementation is a little
+more complicated, because it returns a different callback function for
+processors with SSE instructions and XMM registers.
+
+The callback function initially saves and later restores the callee register
+values, incoming arguments, and frame and return address. The callback
+function needs low-level access to the registers or stack, so it is typically
+implemented with assembler.
+