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author | Tim Northover <tnorthover@apple.com> | 2014-03-29 10:18:08 +0000 |
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committer | Tim Northover <tnorthover@apple.com> | 2014-03-29 10:18:08 +0000 |
commit | 7b837d8c75f78fe55c9b348b9ec2281169a48d2a (patch) | |
tree | e8e01e73cf4d0723a13e49e4b5d8a66f896d184f /include/llvm-c | |
parent | 69bd9577fc423edea13479eaacf7b1844faa6c6a (diff) | |
download | llvm-7b837d8c75f78fe55c9b348b9ec2281169a48d2a.tar.gz llvm-7b837d8c75f78fe55c9b348b9ec2281169a48d2a.tar.bz2 llvm-7b837d8c75f78fe55c9b348b9ec2281169a48d2a.tar.xz |
ARM64: initial backend import
This adds a second implementation of the AArch64 architecture to LLVM,
accessible in parallel via the "arm64" triple. The plan over the
coming weeks & months is to merge the two into a single backend,
during which time thorough code review should naturally occur.
Everything will be easier with the target in-tree though, hence this
commit.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@205090 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm-c')
-rw-r--r-- | include/llvm-c/Disassembler.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/include/llvm-c/Disassembler.h b/include/llvm-c/Disassembler.h index aec037e16b..8f31150ad9 100644 --- a/include/llvm-c/Disassembler.h +++ b/include/llvm-c/Disassembler.h @@ -96,6 +96,16 @@ struct LLVMOpInfo1 { #define LLVMDisassembler_VariantKind_ARM_LO16 2 /* :lower16: */ /** + * The ARM64 target VariantKinds. + */ +#define LLVMDisassembler_VariantKind_ARM64_PAGE 1 /* @page */ +#define LLVMDisassembler_VariantKind_ARM64_PAGEOFF 2 /* @pageoff */ +#define LLVMDisassembler_VariantKind_ARM64_GOTPAGE 3 /* @gotpage */ +#define LLVMDisassembler_VariantKind_ARM64_GOTPAGEOFF 4 /* @gotpageoff */ +#define LLVMDisassembler_VariantKind_ARM64_TLVP 5 /* @tvlppage */ +#define LLVMDisassembler_VariantKind_ARM64_TLVOFF 6 /* @tvlppageoff */ + +/** * The type for the symbol lookup function. This may be called by the * disassembler for things like adding a comment for a PC plus a constant * offset load instruction to use a symbol name instead of a load address value. @@ -123,6 +133,17 @@ typedef const char *(*LLVMSymbolLookupCallback)(void *DisInfo, /* The input reference is from a PC relative load instruction. */ #define LLVMDisassembler_ReferenceType_In_PCrel_Load 2 +/* The input reference is from an ARM64::ADRP instruction. */ +#define LLVMDisassembler_ReferenceType_In_ARM64_ADRP 0x100000001 +/* The input reference is from an ARM64::ADDXri instruction. */ +#define LLVMDisassembler_ReferenceType_In_ARM64_ADDXri 0x100000002 +/* The input reference is from an ARM64::LDRXui instruction. */ +#define LLVMDisassembler_ReferenceType_In_ARM64_LDRXui 0x100000003 +/* The input reference is from an ARM64::LDRXl instruction. */ +#define LLVMDisassembler_ReferenceType_In_ARM64_LDRXl 0x100000004 +/* The input reference is from an ARM64::ADR instruction. */ +#define LLVMDisassembler_ReferenceType_In_ARM64_ADR 0x100000005 + /* The output reference is to as symbol stub. */ #define LLVMDisassembler_ReferenceType_Out_SymbolStub 1 /* The output reference is to a symbol address in a literal pool. */ |