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authorBenjamin Kramer <benny.kra@googlemail.com>2013-06-17 19:00:36 +0000
committerBenjamin Kramer <benny.kra@googlemail.com>2013-06-17 19:00:36 +0000
commit4eed756153b84c211114a3e9186bf0cb55d4b394 (patch)
tree75638704a4f7d8af5710e5ab6fb7ace3ba9ed921 /include/llvm/CodeGen/LiveIntervalAnalysis.h
parenta8a04380c597e1cdb8d635abd9e2669eab401545 (diff)
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Switch spill weights from a basic loop depth estimation to BlockFrequencyInfo.
The main advantages here are way better heuristics, taking into account not just loop depth but also __builtin_expect and other static heuristics and will eventually learn how to use profile info. Most of the work in this patch is pushing the MachineBlockFrequencyInfo analysis into the right places. This is good for a 5% speedup on zlib's deflate (x86_64), there were some very unfortunate spilling decisions in its hottest loop in longest_match(). Other benchmarks I tried were mostly neutral. This changes register allocation in subtle ways, update the tests for it. 2012-02-20-MachineCPBug.ll was deleted as it's very fragile and the instruction it looked for was gone already (but the FileCheck pattern picked up unrelated stuff). git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@184105 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm/CodeGen/LiveIntervalAnalysis.h')
-rw-r--r--include/llvm/CodeGen/LiveIntervalAnalysis.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/llvm/CodeGen/LiveIntervalAnalysis.h b/include/llvm/CodeGen/LiveIntervalAnalysis.h
index 7d72f37255..ffb07a5487 100644
--- a/include/llvm/CodeGen/LiveIntervalAnalysis.h
+++ b/include/llvm/CodeGen/LiveIntervalAnalysis.h
@@ -35,6 +35,7 @@ namespace llvm {
class AliasAnalysis;
class BitVector;
+ class BlockFrequency;
class LiveRangeCalc;
class LiveVariables;
class MachineDominatorTree;
@@ -99,7 +100,7 @@ namespace llvm {
virtual ~LiveIntervals();
// Calculate the spill weight to assign to a single instruction.
- static float getSpillWeight(bool isDef, bool isUse, unsigned loopDepth);
+ static float getSpillWeight(bool isDef, bool isUse, BlockFrequency freq);
LiveInterval &getInterval(unsigned Reg) {
LiveInterval *LI = VirtRegIntervals[Reg];