summaryrefslogtreecommitdiff
path: root/include/llvm/ExecutionEngine
diff options
context:
space:
mode:
authorDaniel Dunbar <daniel@zuster.org>2010-11-13 02:48:57 +0000
committerDaniel Dunbar <daniel@zuster.org>2010-11-13 02:48:57 +0000
commit48dd875be12006060260526e4a1df0bae48dd5c9 (patch)
treee136d103d8036bcfb9787231e6614b588d010b21 /include/llvm/ExecutionEngine
parentafd693cff38ea76188f8f895c75fdf24c90c606a (diff)
downloadllvm-48dd875be12006060260526e4a1df0bae48dd5c9.tar.gz
llvm-48dd875be12006060260526e4a1df0bae48dd5c9.tar.bz2
llvm-48dd875be12006060260526e4a1df0bae48dd5c9.tar.xz
JIT: More nitty style tweakage, aka territory marking.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@118973 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm/ExecutionEngine')
-rw-r--r--include/llvm/ExecutionEngine/ExecutionEngine.h123
1 files changed, 67 insertions, 56 deletions
diff --git a/include/llvm/ExecutionEngine/ExecutionEngine.h b/include/llvm/ExecutionEngine/ExecutionEngine.h
index 752c92f47c..0e51271c6f 100644
--- a/include/llvm/ExecutionEngine/ExecutionEngine.h
+++ b/include/llvm/ExecutionEngine/ExecutionEngine.h
@@ -41,6 +41,8 @@ class MutexGuard;
class TargetData;
class Type;
+/// \brief Helper class for helping synchronize access to the global address map
+/// table.
class ExecutionEngineState {
public:
struct AddressMapConfig : public ValueMapConfig<const GlobalValue*> {
@@ -70,8 +72,7 @@ private:
public:
ExecutionEngineState(ExecutionEngine &EE);
- GlobalAddressMapTy &
- getGlobalAddressMap(const MutexGuard &) {
+ GlobalAddressMapTy &getGlobalAddressMap(const MutexGuard &) {
return GlobalAddressMap;
}
@@ -80,23 +81,41 @@ public:
return GlobalAddressReverseMap;
}
- // Returns the address ToUnmap was mapped to.
+ /// \brief Erase an entry from the mapping table.
+ ///
+ /// \returns The address that \arg ToUnmap was happed to.
void *RemoveMapping(const MutexGuard &, const GlobalValue *ToUnmap);
};
-
+/// \brief Abstract interface for implementation execution of LLVM modules,
+/// designed to support both interpreter and just-in-time (JIT) compiler
+/// implementations.
class ExecutionEngine {
- const TargetData *TD;
+ /// The state object holding the global address mapping, which must be
+ /// accessed synchronously.
+ //
+ // FIXME: There is no particular need the entire map needs to be
+ // synchronized. Wouldn't a reader-writer design be better here?
ExecutionEngineState EEState;
+
+ /// The target data for the platform for which execution is being performed.
+ const TargetData *TD;
+
+ /// Whether lazy JIT compilation is enabled.
bool CompilingLazily;
+
+ /// Whether JIT compilation of external global variables is allowed.
bool GVCompilationDisabled;
+
+ /// Whether the JIT should perform lookups of external symbols (e.g.,
+ /// using dlsym).
bool SymbolSearchingDisabled;
friend class EngineBuilder; // To allow access to JITCtor and InterpCtor.
protected:
- /// Modules - This is a list of Modules that we are JIT'ing from. We use a
- /// smallvector to optimize for the case where there is only one module.
+ /// The list of Modules that we are JIT'ing from. We use a SmallVector to
+ /// optimize for the case where there is only one module.
SmallVector<Module*, 1> Modules;
void setTargetData(const TargetData *td) {
@@ -104,11 +123,11 @@ protected:
}
/// getMemoryforGV - Allocate memory for a global variable.
- virtual char* getMemoryForGV(const GlobalVariable* GV);
+ virtual char *getMemoryForGV(const GlobalVariable *GV);
// To avoid having libexecutionengine depend on the JIT and interpreter
- // libraries, the JIT and Interpreter set these functions to ctor pointers
- // at startup time if they are linked in.
+ // libraries, the JIT and Interpreter set these functions to ctor pointers at
+ // startup time if they are linked in.
static ExecutionEngine *(*JITCtor)(
Module *M,
std::string *ErrorStr,
@@ -123,8 +142,9 @@ protected:
std::string *ErrorStr);
/// LazyFunctionCreator - If an unknown function is needed, this function
- /// pointer is invoked to create it. If this returns null, the JIT will abort.
- void* (*LazyFunctionCreator)(const std::string &);
+ /// pointer is invoked to create it. If this returns null, the JIT will
+ /// abort.
+ void *(*LazyFunctionCreator)(const std::string &);
/// ExceptionTableRegister - If Exception Handling is set, the JIT will
/// register dwarf tables with this function.
@@ -134,10 +154,10 @@ protected:
std::vector<void*> AllExceptionTables;
public:
- /// lock - This lock is protects the ExecutionEngine, JIT, JITResolver and
+ /// lock - This lock protects the ExecutionEngine, JIT, JITResolver and
/// JITEmitter classes. It must be held while changing the internal state of
/// any of those classes.
- sys::Mutex lock; // Used to make this class and subclasses thread-safe
+ sys::Mutex lock;
//===--------------------------------------------------------------------===//
// ExecutionEngine Startup
@@ -148,20 +168,18 @@ public:
/// create - This is the factory method for creating an execution engine which
/// is appropriate for the current machine. This takes ownership of the
/// module.
+ ///
+ /// \param GVsWithCode - Allocating globals with code breaks
+ /// freeMachineCodeForFunction and is probably unsafe and bad for performance.
+ /// However, we have clients who depend on this behavior, so we must support
+ /// it. Eventually, when we're willing to break some backwards compatability,
+ /// this flag should be flipped to false, so that by default
+ /// freeMachineCodeForFunction works.
static ExecutionEngine *create(Module *M,
bool ForceInterpreter = false,
std::string *ErrorStr = 0,
CodeGenOpt::Level OptLevel =
CodeGenOpt::Default,
- // Allocating globals with code breaks
- // freeMachineCodeForFunction and is probably
- // unsafe and bad for performance. However,
- // we have clients who depend on this
- // behavior, so we must support it.
- // Eventually, when we're willing to break
- // some backwards compatability, this flag
- // should be flipped to false, so that by
- // default freeMachineCodeForFunction works.
bool GVsWithCode = true);
/// createJIT - This is the factory method for creating a JIT for the current
@@ -186,11 +204,10 @@ public:
Modules.push_back(M);
}
- //===----------------------------------------------------------------------===//
+ //===--------------------------------------------------------------------===//
const TargetData *getTargetData() const { return TD; }
-
/// removeModule - Remove a Module from the list of modules. Returns true if
/// M is found.
virtual bool removeModule(Module *M);
@@ -202,17 +219,19 @@ public:
/// runFunction - Execute the specified function with the specified arguments,
/// and return the result.
- ///
virtual GenericValue runFunction(Function *F,
const std::vector<GenericValue> &ArgValues) = 0;
/// runStaticConstructorsDestructors - This method is used to execute all of
- /// the static constructors or destructors for a program, depending on the
- /// value of isDtors.
+ /// the static constructors or destructors for a program.
+ ///
+ /// \param isDtors - Run the destructors instead of constructors.
void runStaticConstructorsDestructors(bool isDtors);
+
/// runStaticConstructorsDestructors - This method is used to execute all of
- /// the static constructors or destructors for a module, depending on the
- /// value of isDtors.
+ /// the static constructors or destructors for a particular module.
+ ///
+ /// \param isDtors - Run the destructors instead of constructors.
void runStaticConstructorsDestructors(Module *module, bool isDtors);
@@ -231,8 +250,8 @@ public:
/// GlobalValue is destroyed.
void addGlobalMapping(const GlobalValue *GV, void *Addr);
- /// clearAllGlobalMappings - Clear all global mappings and start over again
- /// use in dynamic compilation scenarios when you want to move globals
+ /// clearAllGlobalMappings - Clear all global mappings and start over again,
+ /// for use in dynamic compilation scenarios to move globals.
void clearAllGlobalMappings();
/// clearGlobalMappingsFromModule - Clear all global mappings that came from a
@@ -248,12 +267,10 @@ public:
/// getPointerToGlobalIfAvailable - This returns the address of the specified
/// global value if it is has already been codegen'd, otherwise it returns
/// null.
- ///
void *getPointerToGlobalIfAvailable(const GlobalValue *GV);
/// getPointerToGlobal - This returns the address of the specified global
- /// value. This may involve code generation if it's a function.
- ///
+ /// value. This may involve code generation if it's a function.
void *getPointerToGlobal(const GlobalValue *GV);
/// getPointerToFunction - The different EE's represent function bodies in
@@ -261,20 +278,17 @@ public:
/// pointer should look like. When F is destroyed, the ExecutionEngine will
/// remove its global mapping and free any machine code. Be sure no threads
/// are running inside F when that happens.
- ///
virtual void *getPointerToFunction(Function *F) = 0;
/// getPointerToBasicBlock - The different EE's represent basic blocks in
/// different ways. Return the representation for a blockaddress of the
/// specified block.
- ///
virtual void *getPointerToBasicBlock(BasicBlock *BB) = 0;
/// getPointerToFunctionOrStub - If the specified function has been
/// code-gen'd, return a pointer to the function. If not, compile it, or use
/// a stub to implement lazy compilation if available. See
/// getPointerToFunction for the requirements on destroying F.
- ///
virtual void *getPointerToFunctionOrStub(Function *F) {
// Default implementation, just codegen the function.
return getPointerToFunction(F);
@@ -288,23 +302,25 @@ public:
///
const GlobalValue *getGlobalValueAtAddress(void *Addr);
-
+ /// StoreValueToMemory - Stores the data in Val of type Ty at address Ptr.
+ /// Ptr is the address of the memory at which to store Val, cast to
+ /// GenericValue *. It is not a pointer to a GenericValue containing the
+ /// address at which to store Val.
void StoreValueToMemory(const GenericValue &Val, GenericValue *Ptr,
const Type *Ty);
+
void InitializeMemory(const Constant *Init, void *Addr);
- /// recompileAndRelinkFunction - This method is used to force a function
- /// which has already been compiled to be compiled again, possibly
- /// after it has been modified. Then the entry to the old copy is overwritten
- /// with a branch to the new copy. If there was no old copy, this acts
- /// just like VM::getPointerToFunction().
- ///
+ /// recompileAndRelinkFunction - This method is used to force a function which
+ /// has already been compiled to be compiled again, possibly after it has been
+ /// modified. Then the entry to the old copy is overwritten with a branch to
+ /// the new copy. If there was no old copy, this acts just like
+ /// VM::getPointerToFunction().
virtual void *recompileAndRelinkFunction(Function *F) = 0;
/// freeMachineCodeForFunction - Release memory in the ExecutionEngine
/// corresponding to the machine code emitted to execute this function, useful
/// for garbage-collecting generated code.
- ///
virtual void freeMachineCodeForFunction(Function *F) = 0;
/// getOrEmitGlobalVariable - Return the address of the specified global
@@ -382,8 +398,8 @@ public:
ExceptionTableDeregister = F;
}
- /// RegisterTable - Registers the given pointer as an exception table. It uses
- /// the ExceptionTableRegister function.
+ /// RegisterTable - Registers the given pointer as an exception table. It
+ /// uses the ExceptionTableRegister function.
void RegisterTable(void* res) {
if (ExceptionTableRegister) {
ExceptionTableRegister(res);
@@ -392,7 +408,7 @@ public:
}
/// DeregisterAllTables - Deregisters all previously registered pointers to an
- /// exception tables. It uses the ExceptionTableoDeregister function.
+ /// exception tables. It uses the ExceptionTableoDeregister function.
void DeregisterAllTables();
protected:
@@ -400,9 +416,6 @@ protected:
void emitGlobals();
- // EmitGlobalVariable - This method emits the specified global variable to the
- // address specified in GlobalAddresses, or allocates new memory if it's not
- // already in the map.
void EmitGlobalVariable(const GlobalVariable *GV);
GenericValue getConstantValue(const Constant *C);
@@ -423,8 +436,7 @@ namespace EngineKind {
/// stack-allocating a builder, chaining the various set* methods, and
/// terminating it with a .create() call.
class EngineBuilder {
-
- private:
+private:
Module *M;
EngineKind::Kind WhichEngine;
std::string *ErrorStr;
@@ -437,7 +449,6 @@ class EngineBuilder {
SmallVector<std::string, 4> MAttrs;
/// InitEngine - Does the common initialization of default options.
- ///
void InitEngine() {
WhichEngine = EngineKind::Either;
ErrorStr = NULL;
@@ -447,7 +458,7 @@ class EngineBuilder {
CMModel = CodeModel::Default;
}
- public:
+public:
/// EngineBuilder - Constructor for EngineBuilder. If create() is called and
/// is successful, the created engine takes ownership of the module.
EngineBuilder(Module *m) : M(m) {