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authorJim Grosbach <grosbach@apple.com>2011-04-08 17:31:24 +0000
committerJim Grosbach <grosbach@apple.com>2011-04-08 17:31:24 +0000
commitb027105fa50c864d44873dc78daafb3db3ec9c14 (patch)
tree921424701f964bbe027bef5b1b698d8945c1698d /include/llvm/ExecutionEngine
parent084b5df5aedc83af0588ae8c2145e4f98faf1d8f (diff)
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Refactor MCJIT 32-bit section loading.
Teach 32-bit section loading to use the Memory Manager interface, just like the 64-bit loading does. Tidy up a few other things here and there. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129138 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm/ExecutionEngine')
-rw-r--r--include/llvm/ExecutionEngine/RuntimeDyld.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/include/llvm/ExecutionEngine/RuntimeDyld.h b/include/llvm/ExecutionEngine/RuntimeDyld.h
index 416acceee9..87ba119457 100644
--- a/include/llvm/ExecutionEngine/RuntimeDyld.h
+++ b/include/llvm/ExecutionEngine/RuntimeDyld.h
@@ -58,7 +58,10 @@ public:
~RuntimeDyld();
bool loadObject(MemoryBuffer *InputBuffer);
- uint64_t getSymbolAddress(StringRef Name);
+ // Get the address of our local copy of the symbol. This may or may not
+ // be the address used for relocation (clients can copy the data around
+ // and resolve relocatons based on where they put it).
+ void *getSymbolAddress(StringRef Name);
void reassignSymbolAddress(StringRef Name, uint64_t Addr);
// FIXME: Should be parameterized to get the memory block associated with
// a particular loaded object.