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authorChandler Carruth <chandlerc@gmail.com>2013-01-02 11:36:10 +0000
committerChandler Carruth <chandlerc@gmail.com>2013-01-02 11:36:10 +0000
commit0b8c9a80f20772c3793201ab5b251d3520b9cea3 (patch)
treecb250ce620dd34f2d1053b4af45060bdafec7c99 /include/llvm/IR/Constant.h
parent7f00f87767036e74445aad0164eea13cf2642610 (diff)
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Move all of the header files which are involved in modelling the LLVM IR
into their new header subdirectory: include/llvm/IR. This matches the directory structure of lib, and begins to correct a long standing point of file layout clutter in LLVM. There are still more header files to move here, but I wanted to handle them in separate commits to make tracking what files make sense at each layer easier. The only really questionable files here are the target intrinsic tablegen files. But that's a battle I'd rather not fight today. I've updated both CMake and Makefile build systems (I think, and my tests think, but I may have missed something). I've also re-sorted the includes throughout the project. I'll be committing updates to Clang, DragonEgg, and Polly momentarily. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171366 91177308-0d34-0410-b5e6-96231b3b80d8
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diff --git a/include/llvm/IR/Constant.h b/include/llvm/IR/Constant.h
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+//===-- llvm/Constant.h - Constant class definition -------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains the declaration of the Constant class.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_CONSTANT_H
+#define LLVM_CONSTANT_H
+
+#include "llvm/IR/User.h"
+
+namespace llvm {
+ class APInt;
+
+ template<typename T> class SmallVectorImpl;
+
+/// This is an important base class in LLVM. It provides the common facilities
+/// of all constant values in an LLVM program. A constant is a value that is
+/// immutable at runtime. Functions are constants because their address is
+/// immutable. Same with global variables.
+///
+/// All constants share the capabilities provided in this class. All constants
+/// can have a null value. They can have an operand list. Constants can be
+/// simple (integer and floating point values), complex (arrays and structures),
+/// or expression based (computations yielding a constant value composed of
+/// only certain operators and other constant values).
+///
+/// Note that Constants are immutable (once created they never change)
+/// and are fully shared by structural equivalence. This means that two
+/// structurally equivalent constants will always have the same address.
+/// Constants are created on demand as needed and never deleted: thus clients
+/// don't have to worry about the lifetime of the objects.
+/// @brief LLVM Constant Representation
+class Constant : public User {
+ void operator=(const Constant &) LLVM_DELETED_FUNCTION;
+ Constant(const Constant &) LLVM_DELETED_FUNCTION;
+ virtual void anchor();
+
+protected:
+ Constant(Type *ty, ValueTy vty, Use *Ops, unsigned NumOps)
+ : User(ty, vty, Ops, NumOps) {}
+
+ void destroyConstantImpl();
+public:
+ /// isNullValue - Return true if this is the value that would be returned by
+ /// getNullValue.
+ bool isNullValue() const;
+
+ /// isAllOnesValue - Return true if this is the value that would be returned by
+ /// getAllOnesValue.
+ bool isAllOnesValue() const;
+
+ /// isNegativeZeroValue - Return true if the value is what would be returned
+ /// by getZeroValueForNegation.
+ bool isNegativeZeroValue() const;
+
+ /// canTrap - Return true if evaluation of this constant could trap. This is
+ /// true for things like constant expressions that could divide by zero.
+ bool canTrap() const;
+
+ /// isThreadDependent - Return true if the value can vary between threads.
+ bool isThreadDependent() const;
+
+ /// isConstantUsed - Return true if the constant has users other than constant
+ /// exprs and other dangling things.
+ bool isConstantUsed() const;
+
+ enum PossibleRelocationsTy {
+ NoRelocation = 0,
+ LocalRelocation = 1,
+ GlobalRelocations = 2
+ };
+
+ /// getRelocationInfo - This method classifies the entry according to
+ /// whether or not it may generate a relocation entry. This must be
+ /// conservative, so if it might codegen to a relocatable entry, it should say
+ /// so. The return values are:
+ ///
+ /// NoRelocation: This constant pool entry is guaranteed to never have a
+ /// relocation applied to it (because it holds a simple constant like
+ /// '4').
+ /// LocalRelocation: This entry has relocations, but the entries are
+ /// guaranteed to be resolvable by the static linker, so the dynamic
+ /// linker will never see them.
+ /// GlobalRelocations: This entry may have arbitrary relocations.
+ ///
+ /// FIXME: This really should not be in VMCore.
+ PossibleRelocationsTy getRelocationInfo() const;
+
+ /// getAggregateElement - For aggregates (struct/array/vector) return the
+ /// constant that corresponds to the specified element if possible, or null if
+ /// not. This can return null if the element index is a ConstantExpr, or if
+ /// 'this' is a constant expr.
+ Constant *getAggregateElement(unsigned Elt) const;
+ Constant *getAggregateElement(Constant *Elt) const;
+
+ /// getSplatValue - If this is a splat vector constant, meaning that all of
+ /// the elements have the same value, return that value. Otherwise return 0.
+ Constant *getSplatValue() const;
+
+ /// If C is a constant integer then return its value, otherwise C must be a
+ /// vector of constant integers, all equal, and the common value is returned.
+ const APInt &getUniqueInteger() const;
+
+ /// destroyConstant - Called if some element of this constant is no longer
+ /// valid. At this point only other constants may be on the use_list for this
+ /// constant. Any constants on our Use list must also be destroy'd. The
+ /// implementation must be sure to remove the constant from the list of
+ /// available cached constants. Implementations should call
+ /// destroyConstantImpl as the last thing they do, to destroy all users and
+ /// delete this.
+ virtual void destroyConstant() { llvm_unreachable("Not reached!"); }
+
+ //// Methods for support type inquiry through isa, cast, and dyn_cast:
+ static inline bool classof(const Value *V) {
+ return V->getValueID() >= ConstantFirstVal &&
+ V->getValueID() <= ConstantLastVal;
+ }
+
+ /// replaceUsesOfWithOnConstant - This method is a special form of
+ /// User::replaceUsesOfWith (which does not work on constants) that does work
+ /// on constants. Basically this method goes through the trouble of building
+ /// a new constant that is equivalent to the current one, with all uses of
+ /// From replaced with uses of To. After this construction is completed, all
+ /// of the users of 'this' are replaced to use the new constant, and then
+ /// 'this' is deleted. In general, you should not call this method, instead,
+ /// use Value::replaceAllUsesWith, which automatically dispatches to this
+ /// method as needed.
+ ///
+ virtual void replaceUsesOfWithOnConstant(Value *, Value *, Use *) {
+ // Provide a default implementation for constants (like integers) that
+ // cannot use any other values. This cannot be called at runtime, but needs
+ // to be here to avoid link errors.
+ assert(getNumOperands() == 0 && "replaceUsesOfWithOnConstant must be "
+ "implemented for all constants that have operands!");
+ llvm_unreachable("Constants that do not have operands cannot be using "
+ "'From'!");
+ }
+
+ static Constant *getNullValue(Type* Ty);
+
+ /// @returns the value for an integer or vector of integer constant of the
+ /// given type that has all its bits set to true.
+ /// @brief Get the all ones value
+ static Constant *getAllOnesValue(Type* Ty);
+
+ /// getIntegerValue - Return the value for an integer or pointer constant,
+ /// or a vector thereof, with the given scalar value.
+ static Constant *getIntegerValue(Type* Ty, const APInt &V);
+
+ /// removeDeadConstantUsers - If there are any dead constant users dangling
+ /// off of this constant, remove them. This method is useful for clients
+ /// that want to check to see if a global is unused, but don't want to deal
+ /// with potentially dead constants hanging off of the globals.
+ void removeDeadConstantUsers() const;
+};
+
+} // End llvm namespace
+
+#endif