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authorChris Lattner <sabre@nondot.org>2002-07-23 17:59:55 +0000
committerChris Lattner <sabre@nondot.org>2002-07-23 17:59:55 +0000
commit4c76fc048bb9a3c5f760a50ea114f0605b9561d9 (patch)
tree3ec33214ebc509201d168916e1d0d1bda4f00da4 /include/llvm/PassSupport.h
parentf1ac9f6a7f70508c824c373e9d3d652a6e7bc418 (diff)
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Break part of Pass.h out into PassAnalysisSupport.h
Add PassSupport.h which contains code for Pass registration git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@3010 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm/PassSupport.h')
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diff --git a/include/llvm/PassSupport.h b/include/llvm/PassSupport.h
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+//===- llvm/PassSupport.h - Pass Support code -------------------*- C++ -*-===//
+//
+// This file defines stuff that is used to define and "use" Passes. This file
+// is automatically #included by Pass.h, so:
+//
+// NO .CPP FILES SHOULD INCLUDE THIS FILE DIRECTLY
+//
+// Instead, #include Pass.h.
+//
+// This file defines Pass registration code and classes used for it.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_PASS_SUPPORT_H
+#define LLVM_PASS_SUPPORT_H
+
+// No need to include Pass.h, we are being included by it!
+
+#include <typeinfo>
+class TargetData;
+
+//===---------------------------------------------------------------------------
+// PassInfo class - An instance of this class exists for every pass known by the
+// system, and can be obtained from a live Pass by calling its getPassInfo()
+// method. These objects are set up by the RegisterPass<> template, defined
+// below.
+//
+class PassInfo {
+ const char *PassName; // Nice name for Pass
+ const char *PassArgument; // Command Line argument to run this pass
+ const std::type_info &TypeInfo; // type_info object for this Pass class
+
+ Pass *(*NormalCtor)(); // No argument ctor
+ Pass *(*DataCtor)(const TargetData&);// Ctor taking TargetData object...
+
+public:
+ // PassInfo ctor - Do not call this directly, this should only be invoked
+ // through RegisterPass.
+ PassInfo(const char *name, const char *arg, const std::type_info &ti,
+ Pass *(*normal)(), Pass *(*data)(const TargetData &))
+ : PassName(name), PassArgument(arg), TypeInfo(ti), NormalCtor(normal),
+ DataCtor(data) {
+ }
+
+ // getPassName - Return the friendly name for the pass, never returns null
+ const char *getPassName() const { return PassName; }
+
+ // getPassArgument - Return the command line option that may be passed to
+ // 'opt' that will cause this pass to be run. This will return null if there
+ // is no argument.
+ //
+ const char *getPassArgument() const { return PassArgument; }
+
+ // getTypeInfo - Return the type_info object for the pass...
+ const std::type_info &getTypeInfo() const { return TypeInfo; }
+
+ // getNormalCtor - Return a pointer to a function, that when called, creates
+ // an instance of the pass and returns it. This pointer may be null if there
+ // is no default constructor for the pass.
+
+ Pass *(*getNormalCtor() const)() {
+ return NormalCtor;
+ }
+
+ // getDataCtor - Return a pointer to a function that creates an instance of
+ // the pass and returns it. This returns a constructor for a version of the
+ // pass that takes a TArgetData object as a parameter.
+ //
+ Pass *(*getDataCtor() const)(const TargetData &) {
+ return DataCtor;
+ }
+};
+
+
+//===---------------------------------------------------------------------------
+// RegisterPass<t> template - This template class is used to notify the system
+// that a Pass is available for use, and registers it into the internal database
+// maintained by the PassManager. Unless this template is used, opt, for
+// example will not be able to see the pass and attempts to create the pass will
+// fail. This template is used in the follow manner (at global scope, in your
+// .cpp file):
+//
+// static RegisterPass<YourPassClassName> tmp("passopt", "My Pass Name");
+//
+// This statement will cause your pass to be created by calling the default
+// constructor exposed by the pass. If you have a different constructor that
+// must be called, create a global constructor function (which takes the
+// arguments you need and returns a Pass*) and register your pass like this:
+//
+// Pass *createMyPass(foo &opt) { return new MyPass(opt); }
+// static RegisterPass<PassClassName> tmp("passopt", "My Name", createMyPass);
+//
+struct RegisterPassBase {
+ // getPassInfo - Get the pass info for the registered class...
+ const PassInfo *getPassInfo() const { return PIObj; }
+
+ ~RegisterPassBase(); // Intentionally non-virtual...
+
+protected:
+ PassInfo *PIObj; // The PassInfo object for this pass
+ void registerPass(PassInfo *);
+};
+
+template<typename PassName>
+Pass *callDefaultCtor() { return new PassName(); }
+
+template<typename PassName>
+struct RegisterPass : public RegisterPassBase {
+
+ // Register Pass using default constructor...
+ RegisterPass(const char *PassArg, const char *Name) {
+ registerPass(new PassInfo(Name, PassArg, typeid(PassName),
+ callDefaultCtor<PassName>, 0));
+ }
+
+ // Register Pass using default constructor explicitly...
+ RegisterPass(const char *PassArg, const char *Name,
+ Pass *(*ctor)()) {
+ registerPass(new PassInfo(Name, PassArg, typeid(PassName), ctor, 0));
+ }
+
+ // Register Pass using TargetData constructor...
+ RegisterPass(const char *PassArg, const char *Name,
+ Pass *(*datactor)(const TargetData &)) {
+ registerPass(new PassInfo(Name, PassArg, typeid(PassName), 0, datactor));
+ }
+
+ // Generic constructor version that has an unknown ctor type...
+ template<typename CtorType>
+ RegisterPass(const char *PassArg, const char *Name, CtorType *Fn) {
+ registerPass(new PassInfo(Name, PassArg, typeid(PassName), 0, 0));
+ }
+};
+
+
+//===---------------------------------------------------------------------------
+// PassRegistrationListener class - This class is meant to be derived from by
+// clients that are interested in which passes get registered and unregistered
+// at runtime (which can be because of the RegisterPass constructors being run
+// as the program starts up, or may be because a shared object just got loaded).
+// Deriving from the PassRegistationListener class automatically registers your
+// object to receive callbacks indicating when passes are loaded and removed.
+//
+struct PassRegistrationListener {
+
+ // PassRegistrationListener ctor - Add the current object to the list of
+ // PassRegistrationListeners...
+ PassRegistrationListener();
+
+ // dtor - Remove object from list of listeners...
+ virtual ~PassRegistrationListener();
+
+ // Callback functions - These functions are invoked whenever a pass is loaded
+ // or removed from the current executable.
+ //
+ virtual void passRegistered(const PassInfo *P) {}
+ virtual void passUnregistered(const PassInfo *P) {}
+
+ // enumeratePasses - Iterate over the registered passes, calling the
+ // passEnumerate callback on each PassInfo object.
+ //
+ void enumeratePasses();
+
+ // passEnumerate - Callback function invoked when someone calls
+ // enumeratePasses on this PassRegistrationListener object.
+ //
+ virtual void passEnumerate(const PassInfo *P) {}
+};
+
+#endif