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authorBill Wendling <isanbard@gmail.com>2013-01-02 23:45:09 +0000
committerBill Wendling <isanbard@gmail.com>2013-01-02 23:45:09 +0000
commit278bac3fba5ae8ae620c961621493e6e2ad6f953 (patch)
treead78b1e127ef0f0d1f8dc6274df89432059bee9e /include
parentd40758b24ebab5777131533d9369e707fc852594 (diff)
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An intermediate step in the Attributes rewrite.
Modify the AttrBuilder class to store the attributes as a set instead of as a bit mask. The Attribute class will represent only one attribute instead of a collection of attributes. This is the wave of the future! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@171427 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include')
-rw-r--r--include/llvm/IR/Attributes.h68
1 files changed, 46 insertions, 22 deletions
diff --git a/include/llvm/IR/Attributes.h b/include/llvm/IR/Attributes.h
index c28f0bd090..19df4eb33a 100644
--- a/include/llvm/IR/Attributes.h
+++ b/include/llvm/IR/Attributes.h
@@ -17,8 +17,7 @@
#define LLVM_ATTRIBUTES_H
#include "llvm/ADT/ArrayRef.h"
-#include "llvm/Support/MathExtras.h"
-#include <cassert>
+#include "llvm/ADT/DenseSet.h"
#include <string>
namespace llvm {
@@ -154,63 +153,88 @@ public:
//===----------------------------------------------------------------------===//
/// \class
+/// \brief Provide DenseMapInfo for Attribute::AttrKind.
+template<> struct DenseMapInfo<Attribute::AttrKind> {
+ static inline Attribute::AttrKind getEmptyKey() {
+ return Attribute::AttrKind(-1);
+ }
+ static inline Attribute::AttrKind getTombstoneKey() {
+ return Attribute::AttrKind(~0UL - 1L);
+ }
+ static unsigned getHashValue(const Attribute::AttrKind &Val) {
+ return (unsigned)(Val * 37UL);
+ }
+ static bool isEqual(const Attribute::AttrKind &LHS,
+ const Attribute::AttrKind &RHS) {
+ return LHS == RHS;
+ }
+};
+
+//===----------------------------------------------------------------------===//
+/// \class
/// \brief This class is used in conjunction with the Attribute::get method to
/// create an Attribute object. The object itself is uniquified. The Builder's
/// value, however, is not. So this can be used as a quick way to test for
/// equality, presence of attributes, etc.
class AttrBuilder {
- uint64_t Bits;
+ DenseSet<Attribute::AttrKind> AttrSet;
+ uint64_t Alignment;
+ uint64_t StackAlignment;
+
+ uint64_t Bits; // FIXME: Remove after encoding the attr list in the bc file.
public:
- AttrBuilder() : Bits(0) {}
+ AttrBuilder() : Alignment(0), StackAlignment(0), Bits(0) {}
explicit AttrBuilder(uint64_t B) : Bits(B) {}
AttrBuilder(const Attribute &A) : Bits(A.getBitMask()) {}
- void clear() { Bits = 0; }
+ /// \brief Clear out the builder's internals.
+ void clear();
- /// addAttribute - Add an attribute to the builder.
+ /// \brief Add an attribute to the builder.
AttrBuilder &addAttribute(Attribute::AttrKind Val);
- /// removeAttribute - Remove an attribute from the builder.
+ /// \brief Remove an attribute from the builder.
AttrBuilder &removeAttribute(Attribute::AttrKind Val);
- /// addAttribute - Add the attributes from A to the builder.
+ /// \brief Add the attributes from A to the builder.
AttrBuilder &addAttributes(const Attribute &A);
- /// removeAttribute - Remove the attributes from A from the builder.
+ /// \brief Remove the attributes from A from the builder.
AttrBuilder &removeAttributes(const Attribute &A);
/// \brief Return true if the builder has the specified attribute.
bool contains(Attribute::AttrKind A) const;
- /// hasAttributes - Return true if the builder has IR-level attributes.
+ /// \brief Return true if the builder has IR-level attributes.
bool hasAttributes() const;
- /// hasAttributes - Return true if the builder has any attribute that's in the
+ /// \brief Return true if the builder has any attribute that's in the
/// specified attribute.
bool hasAttributes(const Attribute &A) const;
- /// hasAlignmentAttr - Return true if the builder has an alignment attribute.
+ /// \brief Return true if the builder has an alignment attribute.
bool hasAlignmentAttr() const;
- /// getAlignment - Retrieve the alignment attribute, if it exists.
+ /// \brief Retrieve the alignment attribute, if it exists.
uint64_t getAlignment() const;
- /// getStackAlignment - Retrieve the stack alignment attribute, if it exists.
+ /// \brief Retrieve the stack alignment attribute, if it exists.
uint64_t getStackAlignment() const;
- /// addAlignmentAttr - This turns an int alignment (which must be a power of
- /// 2) into the form used internally in Attribute.
+ /// \brief This turns an int alignment (which must be a power of 2) into the
+ /// form used internally in Attribute.
AttrBuilder &addAlignmentAttr(unsigned Align);
- /// addStackAlignmentAttr - This turns an int stack alignment (which must be a
- /// power of 2) into the form used internally in Attribute.
+ /// \brief This turns an int stack alignment (which must be a power of 2) into
+ /// the form used internally in Attribute.
AttrBuilder &addStackAlignmentAttr(unsigned Align);
- /// addRawValue - Add the raw value to the internal representation.
+ /// \brief Add the raw value to the internal representation.
+ ///
/// N.B. This should be used ONLY for decoding LLVM bitcode!
AttrBuilder &addRawValue(uint64_t Val);
- /// @brief Remove attributes that are used on functions only.
+ /// \brief Remove attributes that are used on functions only.
void removeFunctionOnlyAttrs() {
removeAttribute(Attribute::NoReturn)
.removeAttribute(Attribute::NoUnwind)
@@ -236,10 +260,10 @@ public:
uint64_t getBitMask() const { return Bits; }
- bool operator==(const AttrBuilder &B) {
+ bool operator==(const AttrBuilder &B) const {
return Bits == B.Bits;
}
- bool operator!=(const AttrBuilder &B) {
+ bool operator!=(const AttrBuilder &B) const {
return Bits != B.Bits;
}
};