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authorTareq A. Siraj <tareq.a.siraj@intel.com>2013-10-01 14:28:18 +0000
committerTareq A. Siraj <tareq.a.siraj@intel.com>2013-10-01 14:28:18 +0000
commitc269c4f505a2dd7c3a88d12706257410ed6c7068 (patch)
treea7a0f3c199d81d62ec694957e26bcd1bcdedbfa9 /include
parentb9dcca8265e9da01119c47e65f114c3adc972ba6 (diff)
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Add non-blocking Wait() for launched processes
- New ProcessInfo class to encapsulate information about child processes. - Generalized the Wait() to support non-blocking wait on child processes. - ExecuteNoWait() now returns a ProcessInfo object with information about the launched child. Users will be able to use this object to perform non-blocking wait. - ExecuteNoWait() now accepts an ExecutionFailed param that tells if execution failed or not. These changes will allow users to implement basic process parallel tools. Differential Revision: http://llvm-reviews.chandlerc.com/D1728 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191763 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include')
-rw-r--r--include/llvm/Support/Program.h62
1 files changed, 55 insertions, 7 deletions
diff --git a/include/llvm/Support/Program.h b/include/llvm/Support/Program.h
index 513435187f..91781f9a5f 100644
--- a/include/llvm/Support/Program.h
+++ b/include/llvm/Support/Program.h
@@ -30,6 +30,28 @@ namespace sys {
const char EnvPathSeparator = ';';
#endif
+/// @brief This struct encapsulates information about a process.
+struct ProcessInfo {
+#if defined(LLVM_ON_UNIX)
+ typedef pid_t ProcessId;
+#elif defined(LLVM_ON_WIN32)
+ typedef unsigned long ProcessId; // Must match the type of DWORD on Windows.
+ typedef void * HANDLE; // Must match the type of HANDLE on Windows.
+ /// The handle to the process (available on Windows only).
+ HANDLE ProcessHandle;
+#else
+#error "ProcessInfo is not defined for this platform!"
+#endif
+
+ /// The process identifier.
+ ProcessId Pid;
+
+ /// The return code, set after execution.
+ int ReturnCode;
+
+ ProcessInfo();
+};
+
/// This static constructor (factory) will attempt to locate a program in
/// the operating system's file system using some pre-determined set of
/// locations to search (e.g. the PATH on Unix). Paths with slashes are
@@ -87,15 +109,41 @@ namespace sys {
///< program.
bool *ExecutionFailed = 0);
- /// Similar to ExecuteAndWait, but return immediately.
- void ExecuteNoWait(StringRef Program, const char **args, const char **env = 0,
- const StringRef **redirects = 0, unsigned memoryLimit = 0,
- std::string *ErrMsg = 0);
+ /// Similar to ExecuteAndWait, but returns immediately.
+ /// @returns The \see ProcessInfo of the newly launced process.
+ /// \Note On Microsoft Windows systems, users will need to either call \see
+ /// Wait until the process finished execution or win32 CloseHandle() API on
+ /// ProcessInfo.ProcessHandle to avoid memory leaks.
+ ProcessInfo
+ ExecuteNoWait(StringRef Program, const char **args, const char **env = 0,
+ const StringRef **redirects = 0, unsigned memoryLimit = 0,
+ std::string *ErrMsg = 0, bool *ExecutionFailed = 0);
- // Return true if the given arguments fit within system-specific
- // argument length limits.
+ /// Return true if the given arguments fit within system-specific
+ /// argument length limits.
bool argumentsFitWithinSystemLimits(ArrayRef<const char*> Args);
-}
+
+ /// This function waits for the process specified by \p PI to finish.
+ /// \returns A \see ProcessInfo struct with Pid set to:
+ /// \li The process id of the child process if the child process has changed
+ /// state.
+ /// \li 0 if the child process has not changed state.
+ /// \Note Users of this function should always check the ReturnCode member of
+ /// the \see ProcessInfo returned from this function.
+ ProcessInfo Wait(
+ const ProcessInfo &PI, ///< The child process that should be waited on.
+ unsigned SecondsToWait, ///< If non-zero, this specifies the amount of
+ ///< time to wait for the child process to exit. If the time expires, the
+ ///< child is killed and this function returns. If zero, this function
+ ///< will perform a non-blocking wait on the child process.
+ bool WaitUntilTerminates, ///< If true, ignores \p SecondsToWait and waits
+ ///< until child has terminated.
+ std::string *ErrMsg = 0 ///< If non-zero, provides a pointer to a string
+ ///< instance in which error messages will be returned. If the string
+ ///< is non-empty upon return an error occurred while invoking the
+ ///< program.
+ );
+ }
}
#endif