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authorChandler Carruth <chandlerc@gmail.com>2012-05-04 20:55:23 +0000
committerChandler Carruth <chandlerc@gmail.com>2012-05-04 20:55:23 +0000
commit7c52c97a2232756bbcc2fb4e664892bdb8b2d90c (patch)
treec461b6340583748ebfb69be0be481a94bc9c5211 /lib/Analysis/RegionPass.cpp
parent49683f3c961379fbc088871a5d6304950f1f1cbc (diff)
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Rename the Region::block_iterator to Region::block_node_iterator, and
add a new Region::block_iterator which actually iterates over the basic blocks of the region. The old iterator, now call 'block_node_iterator' iterates over RegionNodes which contain a single basic block. This works well with the GraphTraits-based iterator design, however most users actually want an iterator over the BasicBlocks inside these RegionNodes. Now the 'block_iterator' is a wrapper which exposes exactly this interface. Internally it uses the block_node_iterator to walk all nodes which are single basic blocks, but transparently unwraps the basic block to make user code simpler. While this patch is a bit of a wash, most of the updates are to internal users, not external users of the RegionInfo. I have an accompanying patch to Polly that is a strict simplification of every user of this interface, and I'm working on a pass that also wants the same simplified interface. This patch alone should have no functional impact. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@156202 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Analysis/RegionPass.cpp')
-rw-r--r--lib/Analysis/RegionPass.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/lib/Analysis/RegionPass.cpp b/lib/Analysis/RegionPass.cpp
index 3a3529baf9..c97b5ebd7d 100644
--- a/lib/Analysis/RegionPass.cpp
+++ b/lib/Analysis/RegionPass.cpp
@@ -195,7 +195,8 @@ public:
virtual bool runOnRegion(Region *R, RGPassManager &RGM) {
Out << Banner;
- for (Region::block_iterator I = R->block_begin(), E = R->block_end();
+ for (Region::block_node_iterator I = R->block_node_begin(),
+ E = R->block_node_end();
I != E; ++I)
(*I)->getEntry()->print(Out);