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authorEvan Cheng <evan.cheng@apple.com>2010-08-17 17:43:50 +0000
committerEvan Cheng <evan.cheng@apple.com>2010-08-17 17:43:50 +0000
commite008384508342a2dec110eafaa87d93614976990 (patch)
tree9b55d84fea5b3777135ce41c11bc676ac50e6a43 /lib/CodeGen/MachineBasicBlock.cpp
parentfc8042a1225790b3a6de434546623babea08496f (diff)
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Move the decision logic whether it's a good idea to split a critical edge to clients. Also fixed an erroneous check. An edge is only a back edge when the from and to blocks are in the same loop.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@111256 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/MachineBasicBlock.cpp')
-rw-r--r--lib/CodeGen/MachineBasicBlock.cpp10
1 files changed, 1 insertions, 9 deletions
diff --git a/lib/CodeGen/MachineBasicBlock.cpp b/lib/CodeGen/MachineBasicBlock.cpp
index f506f12050..d351db59e6 100644
--- a/lib/CodeGen/MachineBasicBlock.cpp
+++ b/lib/CodeGen/MachineBasicBlock.cpp
@@ -439,14 +439,6 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
if (TII->AnalyzeBranch(*this, TBB, FBB, Cond))
return NULL;
- // Avoid splitting backedges of loops. It would introduce small out-of-line
- // blocks into the loop which is very bad for code placement.
- if (this == Succ)
- return NULL;
- MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>();
- if (MLI->isLoopHeader(Succ))
- return NULL;
-
MachineBasicBlock *NMBB = MF->CreateMachineBasicBlock();
MF->insert(llvm::next(MachineFunction::iterator(this)), NMBB);
DEBUG(dbgs() << "Splitting critical edge:"
@@ -479,7 +471,7 @@ MachineBasicBlock::SplitCriticalEdge(MachineBasicBlock *Succ, Pass *P) {
P->getAnalysisIfAvailable<MachineDominatorTree>())
MDT->addNewBlock(NMBB, this);
- if (MLI)
+ if (MachineLoopInfo *MLI = P->getAnalysisIfAvailable<MachineLoopInfo>())
if (MachineLoop *TIL = MLI->getLoopFor(this)) {
// If one or the other blocks were not in a loop, the new block is not
// either, and thus LI doesn't need to be updated.