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authorEvan Cheng <evan.cheng@apple.com>2011-12-07 07:15:52 +0000
committerEvan Cheng <evan.cheng@apple.com>2011-12-07 07:15:52 +0000
commit5a96b3dad2f634c9081c8b2b6c2575441dc5a2bd (patch)
tree88fa5be8f6cf6e9a222e79c8806f29c8841925d1 /lib/CodeGen/MachineCSE.cpp
parent5729c5848c74a2413cc1d32a5f3c746aff5d9ccc (diff)
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Add bundle aware API for querying instruction properties and switch the code
generator to it. For non-bundle instructions, these behave exactly the same as the MC layer API. For properties like mayLoad / mayStore, look into the bundle and if any of the bundled instructions has the property it would return true. For properties like isPredicable, only return true if *all* of the bundled instructions have the property. For properties like canFoldAsLoad, isCompare, conservatively return false for bundles. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@146026 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/MachineCSE.cpp')
-rw-r--r--lib/CodeGen/MachineCSE.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/lib/CodeGen/MachineCSE.cpp b/lib/CodeGen/MachineCSE.cpp
index 7eda8c129d..8c02cd7ddb 100644
--- a/lib/CodeGen/MachineCSE.cpp
+++ b/lib/CodeGen/MachineCSE.cpp
@@ -260,12 +260,11 @@ bool MachineCSE::isCSECandidate(MachineInstr *MI) {
return false;
// Ignore stuff that we obviously can't move.
- const MCInstrDesc &MCID = MI->getDesc();
- if (MCID.mayStore() || MCID.isCall() || MCID.isTerminator() ||
+ if (MI->mayStore() || MI->isCall() || MI->isTerminator() ||
MI->hasUnmodeledSideEffects())
return false;
- if (MCID.mayLoad()) {
+ if (MI->mayLoad()) {
// Okay, this instruction does a load. As a refinement, we allow the target
// to decide whether the loaded value is actually a constant. If so, we can
// actually use it as a load.
@@ -287,7 +286,7 @@ bool MachineCSE::isProfitableToCSE(unsigned CSReg, unsigned Reg,
// Heuristics #1: Don't CSE "cheap" computation if the def is not local or in
// an immediate predecessor. We don't want to increase register pressure and
// end up causing other computation to be spilled.
- if (MI->getDesc().isAsCheapAsAMove()) {
+ if (MI->isAsCheapAsAMove()) {
MachineBasicBlock *CSBB = CSMI->getParent();
MachineBasicBlock *BB = MI->getParent();
if (CSBB != BB && !CSBB->isSuccessor(BB))
@@ -376,7 +375,7 @@ bool MachineCSE::ProcessBlock(MachineBasicBlock *MBB) {
// Commute commutable instructions.
bool Commuted = false;
- if (!FoundCSE && MI->getDesc().isCommutable()) {
+ if (!FoundCSE && MI->isCommutable()) {
MachineInstr *NewMI = TII->commuteInstruction(MI);
if (NewMI) {
Commuted = true;