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authorNAKAMURA Takumi <geek4civic@gmail.com>2014-06-25 12:41:52 +0000
committerNAKAMURA Takumi <geek4civic@gmail.com>2014-06-25 12:41:52 +0000
commitb720a3d15c0bcd9353237427e1da2e2fee1cb516 (patch)
tree99c46b916e82d9c5f0be01510c8d368d331bbef6 /lib/CodeGen/MachineFunction.cpp
parent2fc4d9923f951f331a84f7da0579ceb2cf42c472 (diff)
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Re-apply r211399, "Generate native unwind info on Win64" with a fix to ignore SEH pseudo ops in X86 JIT emitter.
-- This patch enables LLVM to emit Win64-native unwind info rather than DWARF CFI. It handles all corner cases (I hope), including stack realignment. Because the unwind info is not flexible enough to describe stack frames with a gap of unknown size in the middle, such as the one caused by stack realignment, I modified register spilling code to place all spills into the fixed frame slots, so that they can be accessed relative to the frame pointer. Patch by Vadim Chugunov! Reviewed By: rnk Differential Revision: http://reviews.llvm.org/D4081 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211691 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/MachineFunction.cpp')
-rw-r--r--lib/CodeGen/MachineFunction.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp
index d432f3deb0..6138aef4ad 100644
--- a/lib/CodeGen/MachineFunction.cpp
+++ b/lib/CodeGen/MachineFunction.cpp
@@ -578,6 +578,21 @@ int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
return -++NumFixedObjects;
}
+/// CreateFixedSpillStackObject - Create a spill slot at a fixed location
+/// on the stack. Returns an index with a negative value.
+int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size,
+ int64_t SPOffset) {
+ unsigned StackAlign = getFrameLowering()->getStackAlignment();
+ unsigned Align = MinAlign(SPOffset, StackAlign);
+ Align = clampStackAlignment(!getFrameLowering()->isStackRealignable() ||
+ !RealignOption,
+ Align, getFrameLowering()->getStackAlignment());
+ Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset,
+ /*Immutable*/ true,
+ /*isSS*/ true,
+ /*Alloca*/ nullptr));
+ return -++NumFixedObjects;
+}
BitVector
MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const {