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authorTanya Lattner <tonic@nondot.org>2004-05-08 16:12:10 +0000
committerTanya Lattner <tonic@nondot.org>2004-05-08 16:12:10 +0000
commit73e3e2e10f6a83f72651bb9e7d0a6ad107676ab9 (patch)
tree804cf220cc370b3640c97f7afa7ac9a554a8ed6b /lib/CodeGen/ModuloScheduling/ModuloScheduling.cpp
parent429022bf830f25c1199a47aab5ffd9a0b3f17a1d (diff)
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Updating my versions of ModuloScheduling in cvs. Still not complete.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13424 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/ModuloScheduling/ModuloScheduling.cpp')
-rw-r--r--lib/CodeGen/ModuloScheduling/ModuloScheduling.cpp1070
1 files changed, 780 insertions, 290 deletions
diff --git a/lib/CodeGen/ModuloScheduling/ModuloScheduling.cpp b/lib/CodeGen/ModuloScheduling/ModuloScheduling.cpp
index acc0276c92..508467eb97 100644
--- a/lib/CodeGen/ModuloScheduling/ModuloScheduling.cpp
+++ b/lib/CodeGen/ModuloScheduling/ModuloScheduling.cpp
@@ -20,12 +20,14 @@
#include "llvm/Target/TargetSchedInfo.h"
#include "Support/Debug.h"
#include "Support/GraphWriter.h"
+#include "Support/StringExtras.h"
#include <vector>
#include <utility>
#include <iostream>
#include <fstream>
#include <sstream>
+
using namespace llvm;
/// Create ModuloSchedulingPass
@@ -88,14 +90,20 @@ namespace llvm {
edgelabel = "Unknown";
break;
}
- if(I.getEdge().getIteDiff() > 0)
- edgelabel += I.getEdge().getIteDiff();
-
- return edgelabel;
- }
+ //FIXME
+ int iteDiff = I.getEdge().getIteDiff();
+ std::string intStr = "(IteDiff: ";
+ intStr += itostr(iteDiff);
+ intStr += ")";
+ edgelabel += intStr;
+ return edgelabel;
+ }
+
+
+
};
}
@@ -114,7 +122,7 @@ bool ModuloSchedulingPass::runOnFunction(Function &F) {
MSchedGraph *MSG = new MSchedGraph(BI, target);
//Write Graph out to file
- DEBUG(WriteGraphToFile(std::cerr, "dependgraph", MSG));
+ DEBUG(WriteGraphToFile(std::cerr, F.getName(), MSG));
//Print out BB for debugging
DEBUG(BI->print(std::cerr));
@@ -122,9 +130,64 @@ bool ModuloSchedulingPass::runOnFunction(Function &F) {
//Calculate Resource II
int ResMII = calculateResMII(BI);
+ //Calculate Recurrence II
+ int RecMII = calculateRecMII(MSG, ResMII);
+
+ II = std::max(RecMII, ResMII);
+
+ DEBUG(std::cerr << "II starts out as " << II << "\n");
+
+ //Calculate Node Properties
calculateNodeAttributes(MSG, ResMII);
+
+ //Dump node properties if in debug mode
+ for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I !=E; ++I) {
+ DEBUG(std::cerr << "Node: " << *(I->first) << " ASAP: " << I->second.ASAP << " ALAP: " << I->second.ALAP << " MOB: " << I->second.MOB << " Depth: " << I->second.depth << " Height: " << I->second.height << "\n");
+ }
+
+ //Put nodes in order to schedule them
+ computePartialOrder();
+
+ //Dump out partial order
+ for(std::vector<std::vector<MSchedGraphNode*> >::iterator I = partialOrder.begin(), E = partialOrder.end(); I !=E; ++I) {
+ DEBUG(std::cerr << "Start set in PO\n");
+ for(std::vector<MSchedGraphNode*>::iterator J = I->begin(), JE = I->end(); J != JE; ++J)
+ DEBUG(std::cerr << "PO:" << **J << "\n");
+ }
+
+ orderNodes();
+
+ //Dump out order of nodes
+ for(std::vector<MSchedGraphNode*>::iterator I = FinalNodeOrder.begin(), E = FinalNodeOrder.end(); I != E; ++I)
+ DEBUG(std::cerr << "FO:" << **I << "\n");
+
+
+ //Finally schedule nodes
+ computeSchedule();
+
+
+ //Dump out final schedule
+ //std::cerr << "FINALSCHEDULE\n";
+ //Dump out current schedule
+ /*for(std::map<unsigned, std::vector<std::pair<unsigned, MSchedGraphNode*> > >::iterator J = schedule.begin(),
+ JE = schedule.end(); J != JE; ++J) {
+ std::cerr << "Cycle " << J->first << ":\n";
+ for(std::vector<std::pair<unsigned, MSchedGraphNode*> >::iterator VI = J->second.begin(), VE = J->second.end(); VI != VE; ++VI)
+ std::cerr << "Resource ID: " << VI->first << " by node " << *(VI->second) << "\n";
+ }
+ std::cerr << "END FINAL SCHEDULE\n";
+
+ DEBUG(std::cerr << "II ends up as " << II << "\n");
+ */
+
+
+ nodeToAttributesMap.clear();
+ partialOrder.clear();
+ recurrenceList.clear();
+ FinalNodeOrder.clear();
+ schedule.clear();
+ }
- }
}
@@ -201,8 +264,8 @@ int ModuloSchedulingPass::calculateResMII(const MachineBasicBlock *BI) {
//Find maximum usage count
- //Get max number of instructions that can be issued at once.
- int issueSlots = msi.maxNumIssueTotal;
+ //Get max number of instructions that can be issued at once. (FIXME)
+ int issueSlots = 1; // msi.maxNumIssueTotal;
for(std::map<unsigned,unsigned>::iterator RB = resourceUsageCount.begin(), RE = resourceUsageCount.end(); RB != RE; ++RB) {
//Get the total number of the resources in our cpu
@@ -228,10 +291,34 @@ int ModuloSchedulingPass::calculateResMII(const MachineBasicBlock *BI) {
}
DEBUG(std::cerr << "Final Resource MII: " << ResMII << "\n");
+
return ResMII;
}
+int ModuloSchedulingPass::calculateRecMII(MSchedGraph *graph, int MII) {
+ std::vector<MSchedGraphNode*> vNodes;
+ //Loop over all nodes in the graph
+ for(MSchedGraph::iterator I = graph->begin(), E = graph->end(); I != E; ++I) {
+ findAllReccurrences(I->second, vNodes, MII);
+ vNodes.clear();
+ }
+
+ int RecMII = 0;
+
+ for(std::set<std::pair<int, std::vector<MSchedGraphNode*> > >::iterator I = recurrenceList.begin(), E=recurrenceList.end(); I !=E; ++I) {
+ std::cerr << "Recurrence: \n";
+ for(std::vector<MSchedGraphNode*>::const_iterator N = I->second.begin(), NE = I->second.end(); N != NE; ++N) {
+ std::cerr << **N << "\n";
+ }
+ RecMII = std::max(RecMII, I->first);
+ std::cerr << "End Recurrence with RecMII: " << I->first << "\n";
+ }
+ DEBUG(std::cerr << "RecMII: " << RecMII << "\n");
+
+ return MII;
+}
+
void ModuloSchedulingPass::calculateNodeAttributes(MSchedGraph *graph, int MII) {
//Loop over the nodes and add them to the map
@@ -245,114 +332,135 @@ void ModuloSchedulingPass::calculateNodeAttributes(MSchedGraph *graph, int MII)
//Create set to deal with reccurrences
std::set<MSchedGraphNode*> visitedNodes;
- std::vector<MSchedGraphNode*> vNodes;
+
//Now Loop over map and calculate the node attributes
for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
- // calculateASAP(I->first, (I->second), MII, visitedNodes);
- findAllReccurrences(I->first, vNodes);
- vNodes.clear();
+ calculateASAP(I->first, MII, (MSchedGraphNode*) 0);
visitedNodes.clear();
}
+ int maxASAP = findMaxASAP();
//Calculate ALAP which depends on ASAP being totally calculated
- /*for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
- calculateALAP(I->first, (I->second), MII, MII, visitedNodes);
+ for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
+ calculateALAP(I->first, MII, maxASAP, (MSchedGraphNode*) 0);
visitedNodes.clear();
- }*/
+ }
//Calculate MOB which depends on ASAP being totally calculated, also do depth and height
- /*for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
- (I->second).MOB = (I->second).ALAP - (I->second).ASAP;
+ for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
+ (I->second).MOB = std::max(0,(I->second).ALAP - (I->second).ASAP);
+
DEBUG(std::cerr << "MOB: " << (I->second).MOB << " (" << *(I->first) << ")\n");
- calculateDepth(I->first, (I->second), visitedNodes);
- visitedNodes.clear();
- calculateHeight(I->first, (I->second), visitedNodes);
- visitedNodes.clear();
- }*/
+ calculateDepth(I->first, (MSchedGraphNode*) 0);
+ calculateHeight(I->first, (MSchedGraphNode*) 0);
+ }
+
+
+}
+bool ModuloSchedulingPass::ignoreEdge(MSchedGraphNode *srcNode, MSchedGraphNode *destNode) {
+ if(destNode == 0 || srcNode ==0)
+ return false;
+ bool findEdge = edgesToIgnore.count(std::make_pair(srcNode, destNode->getInEdgeNum(srcNode)));
+ DEBUG(std::cerr << "Ignore Edge from " << *srcNode << " to " << *destNode << "? " << findEdge << "\n");
+ return findEdge;
}
-void ModuloSchedulingPass::calculateASAP(MSchedGraphNode *node, MSNodeAttributes &attributes,
- int MII, std::set<MSchedGraphNode*> &visitedNodes) {
+int ModuloSchedulingPass::calculateASAP(MSchedGraphNode *node, int MII, MSchedGraphNode *destNode) {
DEBUG(std::cerr << "Calculating ASAP for " << *node << "\n");
- if(attributes.ASAP != -1 || (visitedNodes.find(node) != visitedNodes.end())) {
- visitedNodes.erase(node);
- return;
- }
- if(node->hasPredecessors()) {
- int maxPredValue = 0;
+ //Get current node attributes
+ MSNodeAttributes &attributes = nodeToAttributesMap.find(node)->second;
+
+ if(attributes.ASAP != -1)
+ return attributes.ASAP;
+
+ int maxPredValue = 0;
+
+ //Iterate over all of the predecessors and find max
+ for(MSchedGraphNode::pred_iterator P = node->pred_begin(), E = node->pred_end(); P != E; ++P) {
- //Iterate over all of the predecessors and fine max
- for(MSchedGraphNode::pred_iterator P = node->pred_begin(), E = node->pred_end(); P != E; ++P) {
-
- //Get that nodes ASAP
- MSNodeAttributes predAttributes = nodeToAttributesMap.find(*P)->second;
- if(predAttributes.ASAP == -1) {
- //Put into set before you recurse
- visitedNodes.insert(node);
- calculateASAP(*P, predAttributes, MII, visitedNodes);
- predAttributes = nodeToAttributesMap.find(*P)->second;
- }
+ //Only process if we are not ignoring the edge
+ if(!ignoreEdge(*P, node)) {
+ int predASAP = -1;
+ predASAP = calculateASAP(*P, MII, node);
+
+ assert(predASAP != -1 && "ASAP has not been calculated");
int iteDiff = node->getInEdge(*P).getIteDiff();
-
- int currentPredValue = predAttributes.ASAP + node->getLatency() - iteDiff * MII;
- DEBUG(std::cerr << "Current ASAP pred: " << currentPredValue << "\n");
+
+ int currentPredValue = predASAP + (*P)->getLatency() - (iteDiff * MII);
+ DEBUG(std::cerr << "pred ASAP: " << predASAP << ", iteDiff: " << iteDiff << ", PredLatency: " << (*P)->getLatency() << ", Current ASAP pred: " << currentPredValue << "\n");
maxPredValue = std::max(maxPredValue, currentPredValue);
}
- visitedNodes.erase(node);
- attributes.ASAP = maxPredValue;
- }
- else {
- visitedNodes.erase(node);
- attributes.ASAP = 0;
}
+
+ attributes.ASAP = maxPredValue;
DEBUG(std::cerr << "ASAP: " << attributes.ASAP << " (" << *node << ")\n");
+
+ return maxPredValue;
}
-void ModuloSchedulingPass::calculateALAP(MSchedGraphNode *node, MSNodeAttributes &attributes,
- int MII, int maxASAP,
- std::set<MSchedGraphNode*> &visitedNodes) {
+int ModuloSchedulingPass::calculateALAP(MSchedGraphNode *node, int MII,
+ int maxASAP, MSchedGraphNode *srcNode) {
- DEBUG(std::cerr << "Calculating AlAP for " << *node << "\n");
+ DEBUG(std::cerr << "Calculating ALAP for " << *node << "\n");
- if(attributes.ALAP != -1|| (visitedNodes.find(node) != visitedNodes.end())) {
- visitedNodes.erase(node);
- return;
- }
+ MSNodeAttributes &attributes = nodeToAttributesMap.find(node)->second;
+
+ if(attributes.ALAP != -1)
+ return attributes.ALAP;
+
if(node->hasSuccessors()) {
- int minSuccValue = 0;
+
+ //Trying to deal with the issue where the node has successors, but
+ //we are ignoring all of the edges to them. So this is my hack for
+ //now.. there is probably a more elegant way of doing this (FIXME)
+ bool processedOneEdge = false;
+
+ //FIXME, set to something high to start
+ int minSuccValue = 9999999;
//Iterate over all of the predecessors and fine max
for(MSchedGraphNode::succ_iterator P = node->succ_begin(),
E = node->succ_end(); P != E; ++P) {
-
- MSNodeAttributes succAttributes = nodeToAttributesMap.find(*P)->second;
- if(succAttributes.ASAP == -1) {
+
+ //Only process if we are not ignoring the edge
+ if(!ignoreEdge(node, *P)) {
+ processedOneEdge = true;
+ int succALAP = -1;
+ succALAP = calculateALAP(*P, MII, maxASAP, node);
+
+ assert(succALAP != -1 && "Successors ALAP should have been caclulated");
- //Put into set before recursing
- visitedNodes.insert(node);
+ int iteDiff = P.getEdge().getIteDiff();
+
+ int currentSuccValue = succALAP - node->getLatency() + iteDiff * MII;
+
+ DEBUG(std::cerr << "succ ALAP: " << succALAP << ", iteDiff: " << iteDiff << ", SuccLatency: " << (*P)->getLatency() << ", Current ALAP succ: " << currentSuccValue << "\n");
- calculateALAP(*P, succAttributes, MII, maxASAP, visitedNodes);
- succAttributes = nodeToAttributesMap.find(*P)->second;
- assert(succAttributes.ASAP == -1 && "Successors ALAP should have been caclulated");
+ minSuccValue = std::min(minSuccValue, currentSuccValue);
}
- int iteDiff = P.getEdge().getIteDiff();
- int currentSuccValue = succAttributes.ALAP + node->getLatency() + iteDiff * MII;
- minSuccValue = std::min(minSuccValue, currentSuccValue);
}
- visitedNodes.erase(node);
- attributes.ALAP = minSuccValue;
+
+ if(processedOneEdge)
+ attributes.ALAP = minSuccValue;
+
+ else
+ attributes.ALAP = maxASAP;
}
- else {
- visitedNodes.erase(node);
+ else
attributes.ALAP = maxASAP;
- }
+
DEBUG(std::cerr << "ALAP: " << attributes.ALAP << " (" << *node << ")\n");
+
+ if(attributes.ALAP < 0)
+ attributes.ALAP = 0;
+
+ return attributes.ALAP;
}
int ModuloSchedulingPass::findMaxASAP() {
@@ -365,253 +473,417 @@ int ModuloSchedulingPass::findMaxASAP() {
}
-void ModuloSchedulingPass::calculateHeight(MSchedGraphNode *node,
- MSNodeAttributes &attributes,
- std::set<MSchedGraphNode*> &visitedNodes) {
+int ModuloSchedulingPass::calculateHeight(MSchedGraphNode *node,MSchedGraphNode *srcNode) {
+
+ MSNodeAttributes &attributes = nodeToAttributesMap.find(node)->second;
- if(attributes.depth != -1 || (visitedNodes.find(node) != visitedNodes.end())) {
- //Remove from map before returning
- visitedNodes.erase(node);
- return;
- }
+ if(attributes.height != -1)
+ return attributes.height;
- if(node->hasSuccessors()) {
- int maxHeight = 0;
+ int maxHeight = 0;
- //Iterate over all of the predecessors and fine max
- for(MSchedGraphNode::succ_iterator P = node->succ_begin(),
- E = node->succ_end(); P != E; ++P) {
+ //Iterate over all of the predecessors and find max
+ for(MSchedGraphNode::succ_iterator P = node->succ_begin(),
+ E = node->succ_end(); P != E; ++P) {
+
+
+ if(!ignoreEdge(node, *P)) {
+ int succHeight = calculateHeight(*P, node);
- MSNodeAttributes succAttributes = nodeToAttributesMap.find(*P)->second;
- if(succAttributes.height == -1) {
-
- //Put into map before recursing
- visitedNodes.insert(node);
+ assert(succHeight != -1 && "Successors Height should have been caclulated");
- calculateHeight(*P, succAttributes, visitedNodes);
- succAttributes = nodeToAttributesMap.find(*P)->second;
- assert(succAttributes.height == -1 && "Successors Height should have been caclulated");
- }
- int currentHeight = succAttributes.height + node->getLatency();
+ int currentHeight = succHeight + node->getLatency();
maxHeight = std::max(maxHeight, currentHeight);
}
- visitedNodes.erase(node);
- attributes.height = maxHeight;
}
- else {
- visitedNodes.erase(node);
- attributes.height = 0;
- }
-
- DEBUG(std::cerr << "Height: " << attributes.height << " (" << *node << ")\n");
+ attributes.height = maxHeight;
+ DEBUG(std::cerr << "Height: " << attributes.height << " (" << *node << ")\n");
+ return maxHeight;
}
-void ModuloSchedulingPass::calculateDepth(MSchedGraphNode *node,
- MSNodeAttributes &attributes,
- std::set<MSchedGraphNode*> &visitedNodes) {
-
- if(attributes.depth != -1 || (visitedNodes.find(node) != visitedNodes.end())) {
- //Remove from map before returning
- visitedNodes.erase(node);
- return;
- }
+int ModuloSchedulingPass::calculateDepth(MSchedGraphNode *node,
+ MSchedGraphNode *destNode) {
- if(node->hasPredecessors()) {
- int maxDepth = 0;
-
- //Iterate over all of the predecessors and fine max
- for(MSchedGraphNode::pred_iterator P = node->pred_begin(), E = node->pred_end(); P != E; ++P) {
+ MSNodeAttributes &attributes = nodeToAttributesMap.find(node)->second;
- //Get that nodes depth
- MSNodeAttributes predAttributes = nodeToAttributesMap.find(*P)->second;
- if(predAttributes.depth == -1) {
-
- //Put into set before recursing
- visitedNodes.insert(node);
-
- calculateDepth(*P, predAttributes, visitedNodes);
- predAttributes = nodeToAttributesMap.find(*P)->second;
- assert(predAttributes.depth == -1 && "Predecessors ASAP should have been caclulated");
- }
- int currentDepth = predAttributes.depth + node->getLatency();
+ if(attributes.depth != -1)
+ return attributes.depth;
+
+ int maxDepth = 0;
+
+ //Iterate over all of the predecessors and fine max
+ for(MSchedGraphNode::pred_iterator P = node->pred_begin(), E = node->pred_end(); P != E; ++P) {
+
+ if(!ignoreEdge(*P, node)) {
+ int predDepth = -1;
+ predDepth = calculateDepth(*P, node);
+
+ assert(predDepth != -1 && "Predecessors ASAP should have been caclulated");
+
+ int currentDepth = predDepth + (*P)->getLatency();
maxDepth = std::max(maxDepth, currentDepth);
}
-
- //Remove from map before returning
- visitedNodes.erase(node);
-
- attributes.height = maxDepth;
- }
- else {
- //Remove from map before returning
- visitedNodes.erase(node);
- attributes.depth = 0;
}
-
+ attributes.depth = maxDepth;
+
DEBUG(std::cerr << "Depth: " << attributes.depth << " (" << *node << "*)\n");
-
+ return maxDepth;
}
-void ModuloSchedulingPass::findAllReccurrences(MSchedGraphNode *node,
- std::vector<MSchedGraphNode*> &visitedNodes) {
+
+void ModuloSchedulingPass::addReccurrence(std::vector<MSchedGraphNode*> &recurrence, int II, MSchedGraphNode *srcBENode, MSchedGraphNode *destBENode) {
+ //Check to make sure that this recurrence is unique
+ bool same = false;
+
+
+ //Loop over all recurrences already in our list
+ for(std::set<std::pair<int, std::vector<MSchedGraphNode*> > >::iterator R = recurrenceList.begin(), RE = recurrenceList.end(); R != RE; ++R) {
+
+ bool all_same = true;
+ //First compare size
+ if(R->second.size() == recurrence.size()) {
+
+ for(std::vector<MSchedGraphNode*>::const_iterator node = R->second.begin(), end = R->second.end(); node != end; ++node) {
+ if(find(recurrence.begin(), recurrence.end(), *node) == recurrence.end()) {
+ all_same = all_same && false;
+ break;
+ }
+ else
+ all_same = all_same && true;
+ }
+ if(all_same) {
+ same = true;
+ break;
+ }
+ }
+ }
+
+ if(!same) {
+ //if(srcBENode == 0 || destBENode == 0) {
+ srcBENode = recurrence.back();
+ destBENode = recurrence.front();
+ //}
+ DEBUG(std::cerr << "Back Edge to Remove: " << *srcBENode << " to " << *destBENode << "\n");
+ edgesToIgnore.insert(std::make_pair(srcBENode, destBENode->getInEdgeNum(srcBENode)));
+ recurrenceList.insert(std::make_pair(II, recurrence));
+ }
+}
+
+void ModuloSchedulingPass::findAllReccurrences(MSchedGraphNode *node,
+ std::vector<MSchedGraphNode*> &visitedNodes,
+ int II) {
+
if(find(visitedNodes.begin(), visitedNodes.end(), node) != visitedNodes.end()) {
- //DUMP out recurrence
- DEBUG(std::cerr << "Reccurrence:\n");
+ std::vector<MSchedGraphNode*> recurrence;
bool first = true;
+ int delay = 0;
+ int distance = 0;
+ int RecMII = II; //Starting value
+ MSchedGraphNode *last = node;
+ MSchedGraphNode *srcBackEdge;
+ MSchedGraphNode *destBackEdge;
+
+
+
for(std::vector<MSchedGraphNode*>::iterator I = visitedNodes.begin(), E = visitedNodes.end();
I !=E; ++I) {
- if(*I == node)
+
+ if(*I == node)
first = false;
if(first)
continue;
- DEBUG(std::cerr << **I << "\n");
+
+ delay = delay + (*I)->getLatency();
+
+ if(*I != node) {
+ int diff = (*I)->getInEdge(last).getIteDiff();
+ distance += diff;
+ if(diff > 0) {
+ srcBackEdge = last;
+ destBackEdge = *I;
+ }
+ }
+
+ recurrence.push_back(*I);
+ last = *I;
}
- DEBUG(std::cerr << "End Reccurrence:\n");
+
+
+
+ //Get final distance calc
+ distance += node->getInEdge(last).getIteDiff();
+
+
+ //Adjust II until we get close to the inequality delay - II*distance <= 0
+
+ int value = delay-(RecMII * distance);
+ int lastII = II;
+ while(value <= 0) {
+
+ lastII = RecMII;
+ RecMII--;
+ value = delay-(RecMII * distance);
+ }
+
+
+ DEBUG(std::cerr << "Final II for this recurrence: " << lastII << "\n");
+ addReccurrence(recurrence, lastII, srcBackEdge, destBackEdge);
+ assert(distance != 0 && "Recurrence distance should not be zero");
return;
}
for(MSchedGraphNode::succ_iterator I = node->succ_begin(), E = node->succ_end(); I != E; ++I) {
visitedNodes.push_back(node);
- findAllReccurrences(*I, visitedNodes);
+ findAllReccurrences(*I, visitedNodes, II);
visitedNodes.pop_back();
}
-
}
+void ModuloSchedulingPass::computePartialOrder() {
+
+
+ //Loop over all recurrences and add to our partial order
+ //be sure to remove nodes that are already in the partial order in
+ //a different recurrence and don't add empty recurrences.
+ for(std::set<std::pair<int, std::vector<MSchedGraphNode*> > >::reverse_iterator I = recurrenceList.rbegin(), E=recurrenceList.rend(); I !=E; ++I) {
+
+ //Add nodes that connect this recurrence to the previous recurrence
+
+ //If this is the first recurrence in the partial order, add all predecessors
+ for(std::vector<MSchedGraphNode*>::const_iterator N = I->second.begin(), NE = I->second.end(); N != NE; ++N) {
+
+ }
+ std::vector<MSchedGraphNode*> new_recurrence;
+ //Loop through recurrence and remove any nodes already in the partial order
+ for(std::vector<MSchedGraphNode*>::const_iterator N = I->second.begin(), NE = I->second.end(); N != NE; ++N) {
+ bool found = false;
+ for(std::vector<std::vector<MSchedGraphNode*> >::iterator PO = partialOrder.begin(), PE = partialOrder.end(); PO != PE; ++PO) {
+ if(find(PO->begin(), PO->end(), *N) != PO->end())
+ found = true;
+ }
+ if(!found) {
+ new_recurrence.push_back(*N);
+
+ if(partialOrder.size() == 0)
+ //For each predecessors, add it to this recurrence ONLY if it is not already in it
+ for(MSchedGraphNode::pred_iterator P = (*N)->pred_begin(),
+ PE = (*N)->pred_end(); P != PE; ++P) {
+
+ //Check if we are supposed to ignore this edge or not
+ if(!ignoreEdge(*P, *N))
+ //Check if already in this recurrence
+ if(find(I->second.begin(), I->second.end(), *P) == I->second.end()) {
+ //Also need to check if in partial order
+ bool predFound = false;
+ for(std::vector<std::vector<MSchedGraphNode*> >::iterator PO = partialOrder.begin(), PEND = partialOrder.end(); PO != PEND; ++PO) {
+ if(find(PO->begin(), PO->end(), *P) != PO->end())
+ predFound = true;
+ }
+
+ if(!predFound)
+ if(find(new_recurrence.begin(), new_recurrence.end(), *P) == new_recurrence.end())
+ new_recurrence.push_back(*P);
+
+ }
+ }
+ }
+ }
+
+ if(new_recurrence.size() > 0)
+ partialOrder.push_back(new_recurrence);
+ }
+
+ //Add any nodes that are not already in the partial order
+ std::vector<MSchedGraphNode*> lastNodes;
+ for(std::map<MSchedGraphNode*, MSNodeAttributes>::iterator I = nodeToAttributesMap.begin(), E = nodeToAttributesMap.end(); I != E; ++I) {
+ bool found = false;
+ //Check if its already in our partial order, if not add it to the final vector
+ for(std::vector<std::vector<MSchedGraphNode*> >::iterator PO = partialOrder.begin(), PE = partialOrder.end(); PO != PE; ++PO) {
+ if(find(PO->begin(), PO->end(), I->first) != PO->end())
+ found = true;
+ }
+ if(!found)
+ lastNodes.push_back(I->first);
+ }
-void ModuloSchedulingPass::orderNodes() {
+ if(lastNodes.size() > 0)
+ partialOrder.push_back(lastNodes);
- int BOTTOM_UP = 0;
- int TOP_DOWN = 1;
+}
+
- //FIXME: Group nodes into sets and order all the sets based on RecMII
- typedef std::vector<MSchedGraphNode*> NodeVector;
- typedef std::pair<int, NodeVector> NodeSet;
+void ModuloSchedulingPass::predIntersect(std::vector<MSchedGraphNode*> &CurrentSet, std::vector<MSchedGraphNode*> &IntersectResult) {
- std::vector<NodeSet> NodeSetsToOrder;
+ //Sort CurrentSet so we can use lowerbound
+ sort(CurrentSet.begin(), CurrentSet.end());
+
+ for(unsigned j=0; j < FinalNodeOrder.size(); ++j) {
+ for(MSchedGraphNode::pred_iterator P = FinalNodeOrder[j]->pred_begin(),
+ E = FinalNodeOrder[j]->pred_end(); P != E; ++P) {
+
+ //Check if we are supposed to ignore this edge or not
+ if(ignoreEdge(*P,FinalNodeOrder[j]))
+ continue;
+
+ if(find(CurrentSet.begin(),
+ CurrentSet.end(), *P) != CurrentSet.end())
+ if(find(FinalNodeOrder.begin(), FinalNodeOrder.end(), *P) == FinalNodeOrder.end())
+ IntersectResult.push_back(*P);
+ }
+ }
+}
+
+void ModuloSchedulingPass::succIntersect(std::vector<MSchedGraphNode*> &CurrentSet, std::vector<MSchedGraphNode*> &IntersectResult) {
+
+ //Sort CurrentSet so we can use lowerbound
+ sort(CurrentSet.begin(), CurrentSet.end());
- //Order the resulting sets
- NodeVector FinalNodeOrder;
+ for(unsigned j=0; j < FinalNodeOrder.size(); ++j) {
+ for(MSchedGraphNode::succ_iterator P = FinalNodeOrder[j]->succ_begin(),
+ E = FinalNodeOrder[j]->succ_end(); P != E; ++P) {
- //Loop over all the sets and place them in the final node order
- for(unsigned i=0; i < NodeSetsToOrder.size(); ++i) {
+ //Check if we are supposed to ignore this edge or not
+ if(ignoreEdge(FinalNodeOrder[j],*P))
+ continue;
+
+ if(find(CurrentSet.begin(),
+ CurrentSet.end(), *P) != CurrentSet.end())
+ if(find(FinalNodeOrder.begin(), FinalNodeOrder.end(), *P) == FinalNodeOrder.end())
+ IntersectResult.push_back(*P);
+ }
+ }
+}
+
+void dumpIntersection(std::vector<MSchedGraphNode*> &IntersectCurrent) {
+ std::cerr << "Intersection (";
+ for(std::vector<MSchedGraphNode*>::iterator I = IntersectCurrent.begin(), E = IntersectCurrent.end(); I != E; ++I)
+ std::cerr << **I << ", ";
+ std::cerr << ")\n";
+}
- //Set default order
- int order = BOTTOM_UP;
- //Get Nodes in Current set
- NodeVector CurrentSet = NodeSetsToOrder[i].second;
- //Loop through the predecessors for each node in the final order
- //and only keeps nodes both in the pred_set and currentset
- NodeVector IntersectCurrent;
+void ModuloSchedulingPass::orderNodes() {
+
+ int BOTTOM_UP = 0;
+ int TOP_DOWN = 1;
+
+ //Set default order
+ int order = BOTTOM_UP;
- //Sort CurrentSet so we can use lowerbound
- sort(CurrentSet.begin(), CurrentSet.end());
- for(unsigned j=0; j < FinalNodeOrder.size(); ++j) {
- for(MSchedGraphNode::pred_iterator P = FinalNodeOrder[j]->pred_begin(),
- E = FinalNodeOrder[j]->pred_end(); P != E; ++P) {
- if(lower_bound(CurrentSet.begin(),
- CurrentSet.end(), *P) != CurrentSet.end())
- IntersectCurrent.push_back(*P);
- }
- }
+ //Loop over all the sets and place them in the final node order
+ for(std::vector<std::vector<MSchedGraphNode*> >::iterator CurrentSet = partialOrder.begin(), E= partialOrder.end(); CurrentSet != E; ++CurrentSet) {
+
+ DEBUG(std::cerr << "Processing set in S\n");
+ dumpIntersection(*CurrentSet);
+ //Result of intersection
+ std::vector<MSchedGraphNode*> IntersectCurrent;
+
+ predIntersect(*CurrentSet, IntersectCurrent);
//If the intersection of predecessor and current set is not empty
//sort nodes bottom up
- if(IntersectCurrent.size() != 0)
+ if(IntersectCurrent.size() != 0) {
+ DEBUG(std::cerr << "Final Node Order Predecessors and Current Set interesection is NOT empty\n");
order = BOTTOM_UP;
-
+ }
//If empty, use successors
else {
+ DEBUG(std::cerr << "Final Node Order Predecessors and Current Set interesection is empty\n");
- for(unsigned j=0; j < FinalNodeOrder.size(); ++j) {
- for(MSchedGraphNode::succ_iterator P = FinalNodeOrder[j]->succ_begin(),
- E = FinalNodeOrder[j]->succ_end(); P != E; ++P) {
- if(lower_bound(CurrentSet.begin(),
- CurrentSet.end(), *P) != CurrentSet.end())
- IntersectCurrent.push_back(*P);
- }
- }
+ succIntersect(*CurrentSet, IntersectCurrent);
//sort top-down
- if(IntersectCurrent.size() != 0)
+ if(IntersectCurrent.size() != 0) {
+ DEBUG(std::cerr << "Final Node Order Successors and Current Set interesection is NOT empty\n");
order = TOP_DOWN;
-
+ }
else {
+ DEBUG(std::cerr << "Final Node Order Successors and Current Set interesection is empty\n");
//Find node with max ASAP in current Set
MSchedGraphNode *node;
int maxASAP = 0;
- for(unsigned j=0; j < CurrentSet.size(); ++j) {
+ DEBUG(std::cerr << "Using current set of size " << CurrentSet->size() << "to find max ASAP\n");
+ for(unsigned j=0; j < CurrentSet->size(); ++j) {
//Get node attributes
- MSNodeAttributes nodeAttr= nodeToAttributesMap.find(CurrentSet[j])->second;
+ MSNodeAttributes nodeAttr= nodeToAttributesMap.find((*CurrentSet)[j])->second;
//assert(nodeAttr != nodeToAttributesMap.end() && "Node not in attributes map!");
-
+ DEBUG(std::cerr << "CurrentSet index " << j << "has ASAP: " << nodeAttr.ASAP << "\n");
if(maxASAP < nodeAttr.ASAP) {
maxASAP = nodeAttr.ASAP;
- node = CurrentSet[j];
+ node = (*CurrentSet)[j];
}
}
+ assert(node != 0 && "In node ordering node should not be null");
+ IntersectCurrent.push_back(node);
order = BOTTOM_UP;
}
}
//Repeat until all nodes are put into the final order from current set
- /*while(IntersectCurrent.size() > 0) {
-
+ while(IntersectCurrent.size() > 0) {
+
if(order == TOP_DOWN) {
- while(IntersectCurrent.size() > 0) {
+ DEBUG(std::cerr << "Order is TOP DOWN\n");
- //FIXME
- //Get node attributes
- MSNodeAttributes nodeAttr= nodeToAttributesMap.find(IntersectCurrent[0])->second;
- assert(nodeAttr != nodeToAttributesMap.end() && "Node not in attributes map!");
+ while(IntersectCurrent.size() > 0) {
+ DEBUG(std::cerr << "Intersection is not empty, so find heighest height\n");
+
+ int MOB = 0;
+ int height = 0;
+ MSchedGraphNode *highestHeightNode = IntersectCurrent[0];
+
+ //Find node in intersection with highest heigh and lowest MOB
+ for(std::vector<MSchedGraphNode*>::iterator I = IntersectCurrent.begin(),
+ E = IntersectCurrent.end(); I != E; ++I) {
+
+ //Get current nodes properties
+ MSNodeAttributes nodeAttr= nodeToAttributesMap.find(*I)->second;
- //Get node with highest height, if a tie, use one with lowest
- //MOB
- int MOB = nodeAttr.MBO;
- int height = nodeAttr.height;
- ModuloSchedGraphNode *V = IntersectCurrent[0];
-
- for(unsigned j=0; j < IntersectCurrent.size(); ++j) {
- int temp = IntersectCurrent[j]->getHeight();
- if(height < temp) {
- V = IntersectCurrent[j];
- height = temp;
- MOB = V->getMobility();
+ if(height < nodeAttr.height) {
+ highestHeightNode = *I;
+ height = nodeAttr.height;
+ MOB = nodeAttr.MOB;
}
- else if(height == temp) {
- if(MOB > IntersectCurrent[j]->getMobility()) {
- V = IntersectCurrent[j];
- height = temp;
- MOB = V->getMobility();
+ else if(height == nodeAttr.height) {
+ if(MOB > nodeAttr.height) {
+ highestHeightNode = *I;
+ height = nodeAttr.height;
+ MOB = nodeAttr.MOB;
}
}
}
- //Append V to the NodeOrder
- NodeOrder.push_back(V);
+ //Append our node with greatest height to the NodeOrder
+ if(find(FinalNodeOrder.begin(), FinalNodeOrder.end(), highestHeightNode) == FinalNodeOrder.end()) {
+ DEBUG(std::cerr << "Adding node to Final Order: " << *highestHeightNode << "\n");
+ FinalNodeOrder.push_back(highestHeightNode);
+ }
//Remove V from IntersectOrder
IntersectCurrent.erase(find(IntersectCurrent.begin(),
- IntersectCurrent.end(), V));
+ IntersectCurrent.end(), highestHeightNode));
+
//Intersect V's successors with CurrentSet
- for(mod_succ_iterator P = succ_begin(V),
- E = succ_end(V); P != E; ++P) {
- if(lower_bound(CurrentSet.begin(),
- CurrentSet.end(), *P) != CurrentSet.end()) {
+ for(MSchedGraphNode::succ_iterator P = highestHeightNode->succ_begin(),
+ E = highestHeightNode->succ_end(); P != E; ++P) {
+ //if(lower_bound(CurrentSet->begin(),
+ // CurrentSet->end(), *P) != CurrentSet->end()) {
+ if(find(CurrentSet->begin(), CurrentSet->end(), *P) != CurrentSet->end()) {
+ if(ignoreEdge(highestHeightNode, *P))
+ continue;
//If not already in Intersect, add
if(find(IntersectCurrent.begin(), IntersectCurrent.end(), *P) == IntersectCurrent.end())
IntersectCurrent.push_back(*P);
@@ -624,81 +896,299 @@ void ModuloSchedulingPass::orderNodes() {
//Reset Intersect to reflect changes in OrderNodes
IntersectCurrent.clear();
- for(unsigned j=0; j < NodeOrder.size(); ++j) {
- for(mod_pred_iterator P = pred_begin(NodeOrder[j]),
- E = pred_end(NodeOrder[j]); P != E; ++P) {
- if(lower_bound(CurrentSet.begin(),
- CurrentSet.end(), *P) != CurrentSet.end())
- IntersectCurrent.push_back(*P);
- }
- }
+ predIntersect(*CurrentSet, IntersectCurrent);
+
} //End If TOP_DOWN
//Begin if BOTTOM_UP
- else {
- while(IntersectCurrent.size() > 0) {
- //Get node with highest depth, if a tie, use one with lowest
- //MOB
- int MOB = IntersectCurrent[0]->getMobility();
- int depth = IntersectCurrent[0]->getDepth();
- ModuloSchedGraphNode *V = IntersectCurrent[0];
+ else {
+ DEBUG(std::cerr << "Order is BOTTOM UP\n");
+ while(IntersectCurrent.size() > 0) {
+ DEBUG(std::cerr << "Intersection of size " << IntersectCurrent.size() << ", finding highest depth\n");
+
+ //dump intersection
+ DEBUG(dumpIntersection(IntersectCurrent));
+ //Get node with highest depth, if a tie, use one with lowest
+ //MOB
+ int MOB = 0;
+ int depth = 0;
+ MSchedGraphNode *highestDepthNode = IntersectCurrent[0];
+
+ for(std::vector<MSchedGraphNode*>::iterator I = IntersectCurrent.begin(),
+ E = IntersectCurrent.end(); I != E; ++I) {
+ //Find node attribute in graph
+ MSNodeAttributes nodeAttr= nodeToAttributesMap.find(*I)->second;
- for(unsigned j=0; j < IntersectCurrent.size(); ++j) {
- int temp = IntersectCurrent[j]->getDepth();
- if(depth < temp) {
- V = IntersectCurrent[j];
- depth = temp;
- MOB = V->getMobility();
- }
- else if(depth == temp) {
- if(MOB > IntersectCurrent[j]->getMobility()) {
- V = IntersectCurrent[j];
- depth = temp;
- MOB = V->getMobility();
- }
- }
+ if(depth < nodeAttr.depth) {
+ highestDepthNode = *I;
+ depth = nodeAttr.depth;
+ MOB = nodeAttr.MOB;
}
-
- //Append V to the NodeOrder
- NodeOrder.push_back(V);
-
- //Remove V from IntersectOrder
- IntersectCurrent.erase(find(IntersectCurrent.begin(),
- IntersectCurrent.end(),V));
-
- //Intersect V's pred with CurrentSet
- for(mod_pred_iterator P = pred_begin(V),
- E = pred_end(V); P != E; ++P) {
- if(lower_bound(CurrentSet.begin(),
- CurrentSet.end(), *P) != CurrentSet.end()) {
- //If not already in Intersect, add
- if(find(IntersectCurrent.begin(), IntersectCurrent.end(), *P) == IntersectCurrent.end())
- IntersectCurrent.push_back(*P);
+ else if(depth == nodeAttr.depth) {
+ if(MOB > nodeAttr.MOB) {
+ highestDepthNode = *I;
+ depth = nodeAttr.depth;
+ MOB = nodeAttr.MOB;
}
}
- } //End while loop over Intersect Size
+ }
- //Change order
- order = TOP_DOWN;
- //Reset IntersectCurrent to reflect changes in OrderNodes
- IntersectCurrent.clear();
- for(unsigned j=0; j < NodeOrder.size(); ++j) {
- for(mod_succ_iterator P = succ_begin(NodeOrder[j]),
- E = succ_end(NodeOrder[j]); P != E; ++P) {
- if(lower_bound(CurrentSet.begin(),
- CurrentSet.end(), *P) != CurrentSet.end())
+
+ //Append highest depth node to the NodeOrder
+ if(find(FinalNodeOrder.begin(), FinalNodeOrder.end(), highestDepthNode) == FinalNodeOrder.end()) {
+ DEBUG(std::cerr << "Adding node to Final Order: " << *highestDepthNode << "\n");
+ FinalNodeOrder.push_back(highestDepthNode);
+ }
+ //Remove heightestDepthNode from IntersectOrder
+ IntersectCurrent.erase(find(IntersectCurrent.begin(),
+ IntersectCurrent.end(),highestDepthNode));
+
+
+ //Intersect heightDepthNode's pred with CurrentSet
+ for(MSchedGraphNode::pred_iterator P = highestDepthNode->pred_begin(),
+ E = highestDepthNode->pred_end(); P != E; ++P) {
+ //if(lower_bound(CurrentSet->begin(),
+ // CurrentSet->end(), *P) != CurrentSet->end()) {
+ if(find(CurrentSet->begin(), CurrentSet->end(), *P) != CurrentSet->end()) {
+
+ if(ignoreEdge(*P, highestDepthNode))
+ continue;
+
+ //If not already in Intersect, add
+ if(find(IntersectCurrent.begin(),
+ IntersectCurrent.end(), *P) == IntersectCurrent.end())
IntersectCurrent.push_back(*P);
}
-
}
+
+ } //End while loop over Intersect Size
+
+ //Change order
+ order = TOP_DOWN;
+
+ //Reset IntersectCurrent to reflect changes in OrderNodes
+ IntersectCurrent.clear();
+ succIntersect(*CurrentSet, IntersectCurrent);
} //End if BOTTOM_DOWN
- }*/
-//End Wrapping while loop
+ }
+ //End Wrapping while loop
- }//End for over all sets of nodes
+ }//End for over all sets of nodes
- //Return final Order
- //return FinalNodeOrder;
+ //Return final Order
+ //return FinalNodeOrder;
+}
+
+void ModuloSchedulingPass::computeSchedule() {
+
+ bool success = false;
+
+ while(!success) {
+
+ //Loop over the final node order and process each node
+ for(std::vector<MSchedGraphNode*>::iterator I = FinalNodeOrder.begin(),
+ E = FinalNodeOrder.end(); I != E; ++I) {
+
+ //CalculateEarly and Late start
+ int EarlyStart = -1;
+ int LateStart = 99999; //Set to something higher then we would ever expect (FIXME)
+ bool hasSucc = false;
+ bool hasPred = false;
+ std::set<MSchedGraphNode*> seenNodes;
+
+ for(std::map<unsigned, std::vector<std::pair<unsigned, std::vector<MSchedGraphNode*> > > >::iterator J = schedule.begin(),
+ JE = schedule.end(); J != JE; ++J) {
+
+ //For each resource with nodes scheduled, loop over the nodes and see if they
+ //are a predecessor or successor of this current node we are trying
+ //to schedule.
+ for(std::vector<std::pair<unsigned, std::vector<MSchedGraphNode*> > >::iterator schedNodeVec = J->second.begin(), SNE = J->second.end(); schedNodeVec != SNE; ++schedNodeVec) {
+
+ for(std::vector<MSchedGraphNode*>::iterator schedNode = schedNodeVec->second.begin(), schedNodeEnd = schedNodeVec->second.end(); schedNode != schedNodeEnd; ++schedNode) {
+ if((*I)->isPredecessor(*schedNode) && !seenNodes.count(*schedNode)) {
+ if(!ignoreEdge(*schedNode, *I)) {
+ int diff = (*I)->getInEdge(*schedNode).getIteDiff();
+ int ES_Temp = J->first + (*schedNode)->getLatency() - diff * II;
+ DEBUG(std::cerr << "Diff: " << diff << " Cycle: " << J->first << "\n");
+ DEBUG(std::cerr << "Temp EarlyStart: " << ES_Temp << " Prev EarlyStart: " << EarlyStart << "\n");
+ EarlyStart = std::max(EarlyStart, ES_Temp);
+ hasPred = true;
+ }
+ }
+ if((*I)->isSuccessor(*schedNode) && !seenNodes.count(*schedNode)) {
+ if(!ignoreEdge(*I,*schedNode)) {
+ int diff = (*schedNode)->getInEdge(*I).getIteDiff();
+ int LS_Temp = J->first - (*I)->getLatency() + diff * II;
+ DEBUG(std::cerr << "Diff: " << diff << " Cycle: " << J->first << "\n");
+ DEBUG(std::cerr << "Temp LateStart: " << LS_Temp << " Prev LateStart: " << LateStart << "\n");
+ LateStart = std::min(LateStart, LS_Temp);
+ hasSucc = true;
+ }
+ }
+ seenNodes.insert(*schedNode);
+ }
+ }
+ }
+ seenNodes.clear();
+
+ DEBUG(std::cerr << "Has Successors: " << hasSucc << ", Has Pred: " << hasPred << "\n");
+ DEBUG(std::cerr << "EarlyStart: " << EarlyStart << ", LateStart: " << LateStart << "\n");
+
+ //Check if the node has no pred or successors and set Early Start to its ASAP
+ if(!hasSucc && !hasPred)
+ EarlyStart = nodeToAttributesMap.find(*I)->second.ASAP;
+
+ //Now, try to schedule this node depending upon its pred and successor in the schedule
+ //already
+ if(!hasSucc && hasPred)
+ success = scheduleNode(*I, EarlyStart, (EarlyStart + II -1));
+ else if(!hasPred && hasSucc)
+ success = scheduleNode(*I, LateStart, (LateStart - II +1));
+ else if(hasPred && hasSucc)
+ success = scheduleNode(*I, EarlyStart, std::min(LateStart, (EarlyStart + II -1)));
+ else
+ success = scheduleNode(*I, EarlyStart, EarlyStart + II - 1);
+
+ if(!success) {
+ ++II;
+ schedule.clear();
+ break;
+ }
+
+ }
+ }
+}
+
+
+bool ModuloSchedulingPass::scheduleNode(MSchedGraphNode *node,
+ int start, int end) {
+ bool success = false;
+
+ DEBUG(std::cerr << *node << " (Start Cycle: " << start << ", End Cycle: " << end << ")\n");
+
+ /*std::cerr << "CURRENT SCHEDULE\n";
+ //Dump out current schedule
+ for(std::map<unsigned, std::vector<std::pair<unsigned, MSchedGraphNode*> > >::iterator J = schedule.begin(),
+ JE = schedule.end(); J != JE; ++J) {
+ std::cerr << "Cycle " << J->first << ":\n";
+ for(std::vector<std::pair<unsigned, MSchedGraphNode*> >::iterator VI = J->second.begin(), VE = J->second.end(); VI != VE; ++VI)
+ std::cerr << "Resource ID: " << VI->first << " by node " << *(VI->second) << "\n";
+ }
+ std::cerr << "END CURRENT SCHEDULE\n";
+ */
+
+ //Make sure start and end are not negative
+ if(start < 0)
+ start = 0;
+ if(end < 0)
+ end = 0;
+
+ bool forward = true;
+ if(start > end)
+ forward = false;
+
+ const TargetSchedInfo & msi = target.getSchedInfo();
+
+ bool increaseSC = true;
+
+ int cycle = start ;
+
+
+ while(increaseSC) {
+
+ increaseSC = false;
+
+ //Get the resource used by this instruction
+ //Get resource usage for this instruction
+ InstrRUsage rUsage = msi.getInstrRUsage(node->getInst()->getOpcode());
+ std::vector<std::vector<resourceId_t> > resources = rUsage.resourcesByCycle;
+
+ //Loop over each resource and see if we can put it into the schedule
+ for(unsigned r=0; r < resources.size(); ++r) {
+ unsigned intermediateCycle = cycle + r;
+
+ for(unsigned j=0; j < resources[r].size(); ++j) {
+ //Put it into the schedule
+ DEBUG(std::cerr << "Attempting to put resource " << resources[r][j] << " in schedule at cycle: " << intermediateCycle << "\n");
+
+ //Check if resource is free at this cycle
+ std::vector<std::pair<unsigned, std::vector<MSchedGraphNode*> > > resourceForCycle = schedule[intermediateCycle];
+
+ //Vector of nodes using this resource
+ std::vector<MSchedGraphNode*> *nodesUsingResource;
+
+ for(std::vector<std::pair<unsigned, std::vector<MSchedGraphNode*> > >::iterator I = resourceForCycle.begin(), E= resourceForCycle.end(); I != E; ++I) {
+
+ if(I->first == resources[r][j]) {
+ //Get the number of available for this resource
+ unsigned numResource = CPUResource::getCPUResource(resources[r][j])->maxNumUsers;
+ nodesUsingResource = &(I->second);
+
+ //Check that there are enough of this resource, otherwise
+ //we need to increase/decrease the cycle
+ if(I->second.size() >= numResource) {
+ DEBUG(std::cerr << "No open spot for this resource in this cycle\n");
+ increaseSC = true;
+ }
+ break;
+
+ }
+ //safe to put into schedule
+ }
+
+ if(increaseSC)
+ break;
+
+ else {
+ DEBUG(std::cerr << "Found spot in schedule\n");
+ //Add node to resource vector
+ if(nodesUsingResource == 0) {
+ nodesUsingResource = new std::vector<MSchedGraphNode*>;
+ resourceForCycle.push_back(std::make_pair(resources[r][j], *nodesUsingResource));
+ }
+
+ nodesUsingResource->push_back(node);
+
+ schedule[intermediateCycle] = resourceForCycle;
+ }
+ }
+ if(increaseSC) {
+ /*for(unsigned x = 0; x < r; ++x) {
+ unsigned removeCycle = x + start;
+ for(unsigned j=0; j < resources[x].size(); ++j) {
+ std::vector<std::pair<unsigned, MSchedGraphNode*> > resourceForCycle = schedule[removeCycle];
+ for(std::vector<std::pair<unsigned,MSchedGraphNode*> >::iterator I = resourceForCycle.begin(), E= resourceForCycle.end(); I != E; ++I) {
+ if(I->first == resources[x][j]) {
+ //remove it
+ resourceForCycle.erase(I);
+ }
+ }
+ //Put vector back
+ schedule[removeCycle] = resourceForCycle;
+ }
+ }*/
+
+ break;
+ }
+ }
+ if(!increaseSC)
+ return true;
+
+ //Increment cycle to try again
+ if(forward) {
+ ++cycle;
+ DEBUG(std::cerr << "Increase cycle: " << cycle << "\n");
+ if(cycle > end)
+ return false;
+ }
+ else {
+ --cycle;
+ DEBUG(std::cerr << "Decrease cycle: " << cycle << "\n");
+ if(cycle < end)
+ return false;
+ }
+ }
+ return success;
}