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authorHal Finkel <hfinkel@anl.gov>2013-04-05 22:31:56 +0000
committerHal Finkel <hfinkel@anl.gov>2013-04-05 22:31:56 +0000
commit2e80991a7712d51f7637513703fc896f93eea252 (patch)
tree93aeec83934b6b577cb4a396d98ab938f63a4706 /lib/CodeGen/RegisterScavenging.cpp
parent13bbe1f52e8d57151e2730db49094e1c62a4c793 (diff)
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Reapply r178845 with fix - Fix bug in PEI's virtual-register scavenging
This fixes PEI as previously described, but correctly handles the case where the instruction defining the virtual register to be scavenged is the first in the block. Arnold provided me with a bugpoint-reduced test case, but even that seems too large to use as a regression test. If I'm successful in cleaning it up then I'll commit that as well. Original commit message: This change fixes a bug that I introduced in r178058. After a register is scavenged using one of the available spills slots the instruction defining the virtual register needs to be moved to after the spill code. The scavenger has already processed the defining instruction so that registers killed by that instruction are available for definition in that same instruction. Unfortunately, after this, the scavenger needs to iterate through the spill code and then visit, again, the instruction that defines the now-scavenged register. In order to avoid confusion, the register scavenger needs the ability to 'back up' through the spill code so that it can again process the instructions in the appropriate order. Prior to this fix, once the scavenger reached the just-moved instruction, it would assert if it killed any registers because, having already processed the instruction, it believed they were undefined. Unfortunately, I don't yet have a small test case. Thanks to Pranav Bhandarkar for diagnosing the problem and testing this fix. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178919 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/RegisterScavenging.cpp')
-rw-r--r--lib/CodeGen/RegisterScavenging.cpp72
1 files changed, 50 insertions, 22 deletions
diff --git a/lib/CodeGen/RegisterScavenging.cpp b/lib/CodeGen/RegisterScavenging.cpp
index 55a66ba548..f82ccbe84d 100644
--- a/lib/CodeGen/RegisterScavenging.cpp
+++ b/lib/CodeGen/RegisterScavenging.cpp
@@ -110,30 +110,11 @@ void RegScavenger::addRegWithSubRegs(BitVector &BV, unsigned Reg) {
BV.set(*SubRegs);
}
-void RegScavenger::forward() {
- // Move ptr forward.
- if (!Tracking) {
- MBBI = MBB->begin();
- Tracking = true;
- } else {
- assert(MBBI != MBB->end() && "Already past the end of the basic block!");
- MBBI = llvm::next(MBBI);
- }
- assert(MBBI != MBB->end() && "Already at the end of the basic block!");
+void RegScavenger::determineKillsAndDefs() {
+ assert(Tracking && "Must be tracking to determine kills and defs");
MachineInstr *MI = MBBI;
-
- for (SmallVector<ScavengedInfo, 2>::iterator I = Scavenged.begin(),
- IE = Scavenged.end(); I != IE; ++I) {
- if (I->Restore != MI)
- continue;
-
- I->Reg = 0;
- I->Restore = NULL;
- }
-
- if (MI->isDebugValue())
- return;
+ assert(!MI->isDebugValue() && "Debug values have no kills or defs");
// Find out which registers are early clobbered, killed, defined, and marked
// def-dead in this instruction.
@@ -167,6 +148,53 @@ void RegScavenger::forward() {
addRegWithSubRegs(DefRegs, Reg);
}
}
+}
+
+void RegScavenger::unprocess() {
+ assert(Tracking && "Cannot unprocess because we're not tracking");
+
+ MachineInstr *MI = MBBI;
+ if (!MI->isDebugValue()) {
+ determineKillsAndDefs();
+
+ // Commit the changes.
+ setUsed(KillRegs);
+ setUnused(DefRegs);
+ }
+
+ if (MBBI == MBB->begin()) {
+ MBBI = MachineBasicBlock::iterator(NULL);
+ Tracking = false;
+ } else
+ --MBBI;
+}
+
+void RegScavenger::forward() {
+ // Move ptr forward.
+ if (!Tracking) {
+ MBBI = MBB->begin();
+ Tracking = true;
+ } else {
+ assert(MBBI != MBB->end() && "Already past the end of the basic block!");
+ MBBI = llvm::next(MBBI);
+ }
+ assert(MBBI != MBB->end() && "Already at the end of the basic block!");
+
+ MachineInstr *MI = MBBI;
+
+ for (SmallVector<ScavengedInfo, 2>::iterator I = Scavenged.begin(),
+ IE = Scavenged.end(); I != IE; ++I) {
+ if (I->Restore != MI)
+ continue;
+
+ I->Reg = 0;
+ I->Restore = NULL;
+ }
+
+ if (MI->isDebugValue())
+ return;
+
+ determineKillsAndDefs();
// Verify uses and defs.
#ifndef NDEBUG