summaryrefslogtreecommitdiff
path: root/lib/CodeGen/SjLjEHPrepare.cpp
diff options
context:
space:
mode:
authorBill Wendling <isanbard@gmail.com>2012-03-10 07:11:55 +0000
committerBill Wendling <isanbard@gmail.com>2012-03-10 07:11:55 +0000
commitfbf9ff462134a635eb0fc3bc86c70cc59fb065d1 (patch)
tree0105727413aacb23bd4fe6471c9541bfe65c2c0d /lib/CodeGen/SjLjEHPrepare.cpp
parentb7487d4edc34fa22b697d0874331c163ed2c6847 (diff)
downloadllvm-fbf9ff462134a635eb0fc3bc86c70cc59fb065d1.tar.gz
llvm-fbf9ff462134a635eb0fc3bc86c70cc59fb065d1.tar.bz2
llvm-fbf9ff462134a635eb0fc3bc86c70cc59fb065d1.tar.xz
Implement a more intelligent way of spilling uses across an invoke boundary.
The old way of determine when and where to spill a value that was used inside of a landing pad resulted in spilling that value everywhere and not just at the invoke edge. This algorithm determines which values are used within a landing pad. It then spills those values before the invoke and reloads them before the uses. This should prevent excessive spilling in many cases, e.g. inside of loops. <rdar://problem/10609139> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@152486 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/SjLjEHPrepare.cpp')
-rw-r--r--lib/CodeGen/SjLjEHPrepare.cpp114
1 files changed, 82 insertions, 32 deletions
diff --git a/lib/CodeGen/SjLjEHPrepare.cpp b/lib/CodeGen/SjLjEHPrepare.cpp
index 5412c97ef5..a406f8e242 100644
--- a/lib/CodeGen/SjLjEHPrepare.cpp
+++ b/lib/CodeGen/SjLjEHPrepare.cpp
@@ -21,6 +21,7 @@
#include "llvm/LLVMContext.h"
#include "llvm/Module.h"
#include "llvm/Pass.h"
+#include "llvm/Analysis/Verifier.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Target/TargetLowering.h"
@@ -139,14 +140,19 @@ void SjLjEHPass::insertCallSiteStore(Instruction *I, int Number) {
Builder.CreateStore(CallSiteNoC, CallSite, true/*volatile*/);
}
-/// MarkBlocksLiveIn - Insert BB and all of its predescessors into LiveBBs until
+/// markBlocksLiveIn - Insert BB and all of its predescessors into LiveBBs until
/// we reach blocks we've already seen.
-static void MarkBlocksLiveIn(BasicBlock *BB,
- SmallPtrSet<BasicBlock*, 64> &LiveBBs) {
+static void markBlocksLiveIn(BasicBlock *BB, Instruction *Inst,
+ SmallPtrSet<BasicBlock*, 64> &LiveBBs,
+ SmallPtrSet<BasicBlock*, 4> &InvokesCrossed) {
if (!LiveBBs.insert(BB)) return; // already been here.
- for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
- MarkBlocksLiveIn(*PI, LiveBBs);
+ for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) {
+ BasicBlock *Pred = *PI;
+ if (BB->isLandingPad() && BB != Inst->getParent())
+ InvokesCrossed.insert(Pred);
+ markBlocksLiveIn(Pred, Inst, LiveBBs, InvokesCrossed);
+ }
}
/// substituteLPadValues - Substitute the values returned by the landingpad
@@ -297,6 +303,9 @@ void SjLjEHPass::lowerIncomingArguments(Function &F) {
/// edge and spill them.
void SjLjEHPass::lowerAcrossUnwindEdges(Function &F,
ArrayRef<InvokeInst*> Invokes) {
+ SmallVector<std::pair<Instruction*, Instruction*>, 32> ReloadUsers;
+ DenseMap<std::pair<Instruction*, Instruction*>, AllocaInst*> AllocaMap;
+
// Finally, scan the code looking for instructions with bad live ranges.
for (Function::iterator
BB = F.begin(), BBE = F.end(); BB != BBE; ++BB) {
@@ -327,44 +336,81 @@ void SjLjEHPass::lowerAcrossUnwindEdges(Function &F,
}
// Find all of the blocks that this value is live in.
- SmallPtrSet<BasicBlock*, 64> LiveBBs;
- LiveBBs.insert(Inst->getParent());
+ std::map<Instruction*, SmallPtrSet<BasicBlock*, 4> > InvokesCrossed;
+ std::map<Instruction*, SmallPtrSet<BasicBlock*, 64> > LiveBBs;
while (!Users.empty()) {
- Instruction *U = Users.back();
- Users.pop_back();
+ Instruction *U = Users.pop_back_val();
+ LiveBBs[U].insert(Inst->getParent());
- if (!isa<PHINode>(U)) {
- MarkBlocksLiveIn(U->getParent(), LiveBBs);
- } else {
+ if (PHINode *PN = dyn_cast<PHINode>(U)) {
// Uses for a PHI node occur in their predecessor block.
- PHINode *PN = cast<PHINode>(U);
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (PN->getIncomingValue(i) == Inst)
- MarkBlocksLiveIn(PN->getIncomingBlock(i), LiveBBs);
+ markBlocksLiveIn(PN->getIncomingBlock(i), Inst, LiveBBs[U],
+ InvokesCrossed[U]);
+ } else {
+ markBlocksLiveIn(U->getParent(), Inst, LiveBBs[U], InvokesCrossed[U]);
}
}
- // Now that we know all of the blocks that this thing is live in, see if
- // it includes any of the unwind locations.
- bool NeedsSpill = false;
- for (unsigned i = 0, e = Invokes.size(); i != e; ++i) {
- BasicBlock *UnwindBlock = Invokes[i]->getUnwindDest();
- if (UnwindBlock != BB && LiveBBs.count(UnwindBlock)) {
- DEBUG(dbgs() << "SJLJ Spill: " << *Inst << " around "
- << UnwindBlock->getName() << "\n");
- NeedsSpill = true;
- break;
+ // Go through the invokes the value crosses and insert a spill right
+ // before the invoke.
+ for (std::map<Instruction*, SmallPtrSet<BasicBlock*, 4> >::iterator
+ MI = InvokesCrossed.begin(), ME = InvokesCrossed.end();
+ MI != ME; ++MI) {
+ Instruction *User = MI->first;
+ SmallPtrSet<BasicBlock*, 4> &Crossings = MI->second;
+ if (Crossings.empty()) continue;
+
+ ReloadUsers.push_back(std::make_pair(Inst, User));
+
+ AllocaInst *&Slot = AllocaMap[std::make_pair(Inst, User)];
+ if (!Slot)
+ Slot = new AllocaInst(Inst->getType(), 0,
+ Inst->getName() + ".reg2mem",
+ F.getEntryBlock().begin());
+
+ for (SmallPtrSet<BasicBlock*, 4>::iterator
+ CI = Crossings.begin(), CE = Crossings.end(); CI != CE; ++CI) {
+ new StoreInst(Inst, Slot, (*CI)->getTerminator());
+ ++NumSpilled;
}
}
+ }
+ }
- // If we decided we need a spill, do it.
- // FIXME: Spilling this way is overkill, as it forces all uses of
- // the value to be reloaded from the stack slot, even those that aren't
- // in the unwind blocks. We should be more selective.
- if (NeedsSpill) {
- DemoteRegToStack(*Inst, true);
- ++NumSpilled;
- }
+ // Now go through the instructions which were spilled and replace their uses
+ // after a crossed invoke with a reload instruction.
+ for (SmallVectorImpl<std::pair<Instruction*, Instruction*> >::iterator
+ I = ReloadUsers.begin(), E = ReloadUsers.end(); I != E; ++I) {
+ Instruction *User = I->second;
+ AllocaInst *Slot = AllocaMap[*I];
+ assert(Slot && "A spill slot hasn't been allocated yet!");
+
+ if (PHINode *PN = dyn_cast<PHINode>(User)) {
+ // If this is a PHI node, we can't insert a load of the value before the
+ // use. Instead insert the load in the predecessor block corresponding to
+ // the incoming value.
+ //
+ // Note that if there are multiple edges from a basic block to this PHI
+ // node that we cannot have multiple loads. The problem is that the
+ // resulting PHI node will have multiple values (from each load) coming in
+ // from the same block, which is illegal SSA form. For this reason, we
+ // keep track of and reuse loads we insert.
+ DenseMap<BasicBlock*, Value*> Loads;
+ for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
+ if (PN->getIncomingValue(i) == I->first) {
+ Value *&V = Loads[PN->getIncomingBlock(i)];
+ if (V == 0)
+ // Insert the load into the predecessor block
+ V = new LoadInst(Slot, I->first->getName() + ".reload", true,
+ PN->getIncomingBlock(i)->getTerminator());
+
+ PN->setIncomingValue(i, V);
+ }
+ } else {
+ LoadInst *Reload = new LoadInst(Slot, Slot->getName() + ".reload", User);
+ User->replaceUsesOfWith(I->first, Reload);
}
}
@@ -521,5 +567,9 @@ bool SjLjEHPass::setupEntryBlockAndCallSites(Function &F) {
bool SjLjEHPass::runOnFunction(Function &F) {
bool Res = setupEntryBlockAndCallSites(F);
+ DEBUG({
+ if (verifyFunction(F))
+ report_fatal_error("verifyFunction failed!");
+ });
return Res;
}