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authorLang Hames <lhames@gmail.com>2009-11-05 22:20:57 +0000
committerLang Hames <lhames@gmail.com>2009-11-05 22:20:57 +0000
commitfbb8fa247ec13067d9ad3f0c426e2029d15222b2 (patch)
treee182f9db3878d9980c418234aff9c9439e2116df /lib/CodeGen/SlotIndexes.cpp
parentb1dc915a8d4971880a016e678ccf563d1a03a916 (diff)
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Added support for renumbering existing index list elements. Removed some junk from the initial numbering code in runOnMachineFunction.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@86184 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/SlotIndexes.cpp')
-rw-r--r--lib/CodeGen/SlotIndexes.cpp56
1 files changed, 31 insertions, 25 deletions
diff --git a/lib/CodeGen/SlotIndexes.cpp b/lib/CodeGen/SlotIndexes.cpp
index f3ad0d1cc0..bf66367865 100644
--- a/lib/CodeGen/SlotIndexes.cpp
+++ b/lib/CodeGen/SlotIndexes.cpp
@@ -51,8 +51,6 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
mf = &fn;
initList();
- const unsigned gap = 1;
-
// Check that the list contains only the sentinal.
assert(indexListHead->getNext() == 0 &&
"Index list non-empty at initial numbering?");
@@ -64,14 +62,6 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
"MachineInstr -> Index mapping non-empty at initial numbering?");
functionSize = 0;
- /*
- for (unsigned s = 0; s < SlotIndex::NUM; ++s) {
- indexList.push_back(createEntry(0, s));
- }
-
- unsigned index = gap * SlotIndex::NUM;
- */
-
unsigned index = 0;
// Iterate over the the function.
@@ -83,7 +73,7 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
push_back(createEntry(0, index));
SlotIndex blockStartIndex(back(), SlotIndex::LOAD);
- index += gap * SlotIndex::NUM;
+ index += SlotIndex::NUM;
for (MachineBasicBlock::iterator miItr = mbb->begin(), miEnd = mbb->end();
miItr != miEnd; ++miItr) {
@@ -93,7 +83,7 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
push_back(createEntry(0, index));
terminatorGaps.insert(
std::make_pair(mbb, SlotIndex(back(), SlotIndex::PHI_BIT)));
- index += gap * SlotIndex::NUM;
+ index += SlotIndex::NUM;
}
// Insert a store index for the instr.
@@ -109,14 +99,14 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
if (Slots == 0)
Slots = 1;
- index += (Slots + 1) * gap * SlotIndex::NUM;
+ index += (Slots + 1) * SlotIndex::NUM;
}
if (mbb->getFirstTerminator() == mbb->end()) {
push_back(createEntry(0, index));
terminatorGaps.insert(
std::make_pair(mbb, SlotIndex(back(), SlotIndex::PHI_BIT)));
- index += gap * SlotIndex::NUM;
+ index += SlotIndex::NUM;
}
SlotIndex blockEndIndex(back(), SlotIndex::STORE);
@@ -139,20 +129,36 @@ bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
}
void SlotIndexes::renumber() {
- assert(false && "SlotIndexes::runmuber is not fully implemented yet.");
- // Compute numbering as follows:
- // Grab an iterator to the start of the index list.
- // Iterate over all MBBs, and within each MBB all MIs, keeping the MI
- // iterator in lock-step (though skipping it over indexes which have
- // null pointers in the instruction field).
- // At each iteration assert that the instruction pointed to in the index
- // is the same one pointed to by the MI iterator. This
+ // Renumber updates the index of every element of the index list.
+ // If all instrs in the function have been allocated an index (which has been
+ // placed in the index list in the order of instruction iteration) then the
+ // resulting numbering will match what would have been generated by the
+ // pass during the initial numbering of the function if the new instructions
+ // had been present.
- // FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should
- // only need to be set up once - when the first numbering is computed.
+ functionSize = 0;
+ unsigned index = 0;
+
+ for (IndexListEntry *curEntry = front(); curEntry != getTail();
+ curEntry = curEntry->getNext()) {
+
+ curEntry->setIndex(index);
+
+ if (curEntry->getInstr() == 0) {
+ // MBB start entry or terminator gap. Just step index by 1.
+ index += SlotIndex::NUM;
+ }
+ else {
+ ++functionSize;
+ unsigned Slots = curEntry->getInstr()->getDesc().getNumDefs();
+ if (Slots == 0)
+ Slots = 1;
- assert(false && "Renumbering not supported yet.");
+ index += (Slots + 1) * SlotIndex::NUM;
+
+ }
+ }
}
void SlotIndexes::dump() const {