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authorJakob Stoklund Olesen <stoklund@2pi.dk>2010-07-20 23:50:15 +0000
committerJakob Stoklund Olesen <stoklund@2pi.dk>2010-07-20 23:50:15 +0000
commitf2c6e367c1c0d8797e62e58a3ccdb8cceee27987 (patch)
tree97477acab77a4bd9d3c5d2482d5df092ac10793e /lib/CodeGen/Spiller.cpp
parent549979f5509ef6ff14e1e46c141990deb8d8274e (diff)
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Change the createSpiller interface to take a MachineFunctionPass argument.
The spillers can pluck the analyses they need from the pass reference. Switch some never-null pointers to references. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@108969 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/Spiller.cpp')
-rw-r--r--lib/CodeGen/Spiller.cpp64
1 files changed, 34 insertions, 30 deletions
diff --git a/lib/CodeGen/Spiller.cpp b/lib/CodeGen/Spiller.cpp
index 245dc8e9e5..1c17af80f1 100644
--- a/lib/CodeGen/Spiller.cpp
+++ b/lib/CodeGen/Spiller.cpp
@@ -15,6 +15,7 @@
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
+#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
@@ -49,22 +50,24 @@ namespace {
/// Utility class for spillers.
class SpillerBase : public Spiller {
protected:
+ MachineFunctionPass *pass;
MachineFunction *mf;
+ VirtRegMap *vrm;
LiveIntervals *lis;
MachineFrameInfo *mfi;
MachineRegisterInfo *mri;
const TargetInstrInfo *tii;
const TargetRegisterInfo *tri;
- VirtRegMap *vrm;
/// Construct a spiller base.
- SpillerBase(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
- : mf(mf), lis(lis), vrm(vrm)
+ SpillerBase(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm)
+ : pass(&pass), mf(&mf), vrm(&vrm)
{
- mfi = mf->getFrameInfo();
- mri = &mf->getRegInfo();
- tii = mf->getTarget().getInstrInfo();
- tri = mf->getTarget().getRegisterInfo();
+ lis = &pass.getAnalysis<LiveIntervals>();
+ mfi = mf.getFrameInfo();
+ mri = &mf.getRegInfo();
+ tii = mf.getTarget().getInstrInfo();
+ tri = mf.getTarget().getRegisterInfo();
}
/// Add spill ranges for every use/def of the live interval, inserting loads
@@ -173,8 +176,9 @@ namespace {
class TrivialSpiller : public SpillerBase {
public:
- TrivialSpiller(MachineFunction *mf, LiveIntervals *lis, VirtRegMap *vrm)
- : SpillerBase(mf, lis, vrm) {}
+ TrivialSpiller(MachineFunctionPass &pass, MachineFunction &mf,
+ VirtRegMap &vrm)
+ : SpillerBase(pass, mf, vrm) {}
void spill(LiveInterval *li,
std::vector<LiveInterval*> &newIntervals,
@@ -196,9 +200,11 @@ protected:
MachineLoopInfo *loopInfo;
VirtRegMap *vrm;
public:
- StandardSpiller(LiveIntervals *lis, MachineLoopInfo *loopInfo,
- VirtRegMap *vrm)
- : lis(lis), loopInfo(loopInfo), vrm(vrm) {}
+ StandardSpiller(MachineFunctionPass &pass, MachineFunction &mf,
+ VirtRegMap &vrm)
+ : lis(&pass.getAnalysis<LiveIntervals>()),
+ loopInfo(pass.getAnalysisIfAvailable<MachineLoopInfo>()),
+ vrm(&vrm) {}
/// Falls back on LiveIntervals::addIntervalsForSpills.
void spill(LiveInterval *li,
@@ -221,13 +227,12 @@ namespace {
/// then the spiller falls back on the standard spilling mechanism.
class SplittingSpiller : public StandardSpiller {
public:
- SplittingSpiller(MachineFunction *mf, LiveIntervals *lis,
- MachineLoopInfo *loopInfo, VirtRegMap *vrm)
- : StandardSpiller(lis, loopInfo, vrm) {
-
- mri = &mf->getRegInfo();
- tii = mf->getTarget().getInstrInfo();
- tri = mf->getTarget().getRegisterInfo();
+ SplittingSpiller(MachineFunctionPass &pass, MachineFunction &mf,
+ VirtRegMap &vrm)
+ : StandardSpiller(pass, mf, vrm) {
+ mri = &mf.getRegInfo();
+ tii = mf.getTarget().getInstrInfo();
+ tri = mf.getTarget().getRegisterInfo();
}
void spill(LiveInterval *li,
@@ -506,20 +511,19 @@ private:
namespace llvm {
-Spiller *createInlineSpiller(MachineFunction*,
- LiveIntervals*,
- MachineLoopInfo*,
- VirtRegMap*);
+Spiller *createInlineSpiller(MachineFunctionPass &pass,
+ MachineFunction &mf,
+ VirtRegMap &vrm);
}
-llvm::Spiller* llvm::createSpiller(MachineFunction *mf, LiveIntervals *lis,
- MachineLoopInfo *loopInfo,
- VirtRegMap *vrm) {
+llvm::Spiller* llvm::createSpiller(MachineFunctionPass &pass,
+ MachineFunction &mf,
+ VirtRegMap &vrm) {
switch (spillerOpt) {
default: assert(0 && "unknown spiller");
- case trivial: return new TrivialSpiller(mf, lis, vrm);
- case standard: return new StandardSpiller(lis, loopInfo, vrm);
- case splitting: return new SplittingSpiller(mf, lis, loopInfo, vrm);
- case inline_: return createInlineSpiller(mf, lis, loopInfo, vrm);
+ case trivial: return new TrivialSpiller(pass, mf, vrm);
+ case standard: return new StandardSpiller(pass, mf, vrm);
+ case splitting: return new SplittingSpiller(pass, mf, vrm);
+ case inline_: return createInlineSpiller(pass, mf, vrm);
}
}