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authorJosh Magee <joshua_magee@playstation.sony.com>2013-12-19 03:17:11 +0000
committerJosh Magee <joshua_magee@playstation.sony.com>2013-12-19 03:17:11 +0000
commit5b6af7163d0a76864bed610c4e884aeffa16b302 (patch)
treeb839cde5feb63a9fd0ad985b0210532783d2e056 /lib/CodeGen/StackProtector.cpp
parent629f3b229e58bd930f87a9a3c01aec52daf5bc87 (diff)
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[stackprotector] Use analysis from the StackProtector pass for stack layout in PEI a nd LocalStackSlot passes.
This changes the MachineFrameInfo API to use the new SSPLayoutKind information produced by the StackProtector pass (instead of a boolean flag) and updates a few pass dependencies (to preserve the SSP analysis). The stack layout follows the same approach used prior to this change - i.e., only LargeArray stack objects will be placed near the canary and everything else will be laid out normally. After this change, structures containing large arrays will also be placed near the canary - a case previously missed by the old implementation. Out of tree targets will need to update their usage of MachineFrameInfo::CreateStackObject to remove the MayNeedSP argument. The next patch will implement the rules for sspstrong and sspreq. The end goal is to support ssp-strong stack layout rules. WIP. Differential Revision: http://llvm-reviews.chandlerc.com/D2158 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@197653 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/StackProtector.cpp')
-rw-r--r--lib/CodeGen/StackProtector.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/lib/CodeGen/StackProtector.cpp b/lib/CodeGen/StackProtector.cpp
index 9020449971..19fb0edcc3 100644
--- a/lib/CodeGen/StackProtector.cpp
+++ b/lib/CodeGen/StackProtector.cpp
@@ -20,7 +20,6 @@
#include "llvm/CodeGen/Passes.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/Statistic.h"
-#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/Constants.h"