summaryrefslogtreecommitdiff
path: root/lib/CodeGen/VirtRegRewriter.cpp
diff options
context:
space:
mode:
authorAndrew Trick <atrick@apple.com>2011-01-27 21:26:43 +0000
committerAndrew Trick <atrick@apple.com>2011-01-27 21:26:43 +0000
commit5d7ab8503b130f142902a043556b6b1febd33744 (patch)
tree40b847c23fc6cac31e8b30d6fa8d84a68cd341bb /lib/CodeGen/VirtRegRewriter.cpp
parent75f6e89ea9f8fe9cf8c8f9fe6a3322bd6566fdf1 (diff)
downloadllvm-5d7ab8503b130f142902a043556b6b1febd33744.tar.gz
llvm-5d7ab8503b130f142902a043556b6b1febd33744.tar.bz2
llvm-5d7ab8503b130f142902a043556b6b1febd33744.tar.xz
VirtRegRewriter fix: update kill flags, which are used by the scavenger.
rdar://problem/8893967: JM/lencod miscompile at -arch armv7 -mthumb -O3 Added ResurrectKill to remove kill flags after we decide to reused a physical register. And (hopefully) ensure that we call it in all the right places. Sorry, I'm not checking in a unit test given that it's a miscompile I can't reproduce easily with a toy example. Failures in the rewriter depend on a series of heuristic decisions maked during one of the many upstream phases in codegen. This case would require coercing regalloc to generate a couple of rematerialzations in a way that causes the scavenger to reuse the same register at just the wrong point. The general way to test this is to implement kill flags verification. Then we could have a simple, robust compile-only unit test. That would be worth doing if the whole pass was not about to disappear. At this point we focus verification work on the next generation of regalloc. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@124442 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/VirtRegRewriter.cpp')
-rw-r--r--lib/CodeGen/VirtRegRewriter.cpp152
1 files changed, 88 insertions, 64 deletions
diff --git a/lib/CodeGen/VirtRegRewriter.cpp b/lib/CodeGen/VirtRegRewriter.cpp
index 97c415690c..1d0404efb5 100644
--- a/lib/CodeGen/VirtRegRewriter.cpp
+++ b/lib/CodeGen/VirtRegRewriter.cpp
@@ -216,7 +216,8 @@ public:
<< SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1);
else
DEBUG(dbgs() << "Remembering SS#" << SlotOrReMat);
- DEBUG(dbgs() << " in physreg " << TRI->getName(Reg) << "\n");
+ DEBUG(dbgs() << " in physreg " << TRI->getName(Reg)
+ << (CanClobber ? " canclobber" : "") << "\n");
}
/// canClobberPhysRegForSS - Return true if the spiller is allowed to change
@@ -462,25 +463,70 @@ static void findSinglePredSuccessor(MachineBasicBlock *MBB,
}
}
-/// InvalidateKill - Invalidate register kill information for a specific
-/// register. This also unsets the kills marker on the last kill operand.
-static void InvalidateKill(unsigned Reg,
- const TargetRegisterInfo* TRI,
- BitVector &RegKills,
- std::vector<MachineOperand*> &KillOps) {
- if (RegKills[Reg]) {
- KillOps[Reg]->setIsKill(false);
- // KillOps[Reg] might be a def of a super-register.
- unsigned KReg = KillOps[Reg]->getReg();
- KillOps[KReg] = NULL;
- RegKills.reset(KReg);
- for (const unsigned *SR = TRI->getSubRegisters(KReg); *SR; ++SR) {
- if (RegKills[*SR]) {
- KillOps[*SR]->setIsKill(false);
- KillOps[*SR] = NULL;
- RegKills.reset(*SR);
- }
- }
+/// ResurrectConfirmedKill - Helper for ResurrectKill. This register is killed
+/// but not re-defined and it's being reused. Remove the kill flag for the
+/// register and unset the kill's marker and last kill operand.
+static void ResurrectConfirmedKill(unsigned Reg, const TargetRegisterInfo* TRI,
+ BitVector &RegKills,
+ std::vector<MachineOperand*> &KillOps) {
+ DEBUG(dbgs() << "Resurrect " << TRI->getName(Reg) << "\n");
+
+ MachineOperand *KillOp = KillOps[Reg];
+ KillOp->setIsKill(false);
+ // KillOps[Reg] might be a def of a super-register.
+ unsigned KReg = KillOp->getReg();
+ if (!RegKills[KReg])
+ return;
+
+ assert(KillOps[KReg] == KillOp && "invalid superreg kill flags");
+ KillOps[KReg] = NULL;
+ RegKills.reset(KReg);
+
+ // If it's a def of a super-register. Its other sub-regsters are no
+ // longer killed as well.
+ for (const unsigned *SR = TRI->getSubRegisters(KReg); *SR; ++SR) {
+ DEBUG(dbgs() << " Resurrect subreg " << TRI->getName(*SR) << "\n");
+
+ assert(KillOps[*SR] == KillOp && "invalid subreg kill flags");
+ KillOps[*SR] = NULL;
+ RegKills.reset(*SR);
+ }
+}
+
+/// ResurrectKill - Invalidate kill info associated with a previous MI. An
+/// optimization may have decided that it's safe to reuse a previously killed
+/// register. If we fail to erase the invalid kill flags, then the register
+/// scavenger may later clobber the register used by this MI. Note that this
+/// must be done even if this MI is being deleted! Consider:
+///
+/// USE $r1 (vreg1) <kill>
+/// ...
+/// $r1(vreg3) = COPY $r1 (vreg2)
+///
+/// RegAlloc has smartly assigned all three vregs to the same physreg. Initially
+/// vreg1's only use is a kill. The rewriter doesn't know it should be live
+/// until it rewrites vreg2. At that points it sees that the copy is dead and
+/// deletes it. However, deleting the copy implicitly forwards liveness of $r1
+/// (it's copy coalescing). We must resurrect $r1 by removing the kill flag at
+/// vreg1 before deleting the copy.
+static void ResurrectKill(MachineInstr &MI, unsigned Reg,
+ const TargetRegisterInfo* TRI, BitVector &RegKills,
+ std::vector<MachineOperand*> &KillOps) {
+ if (RegKills[Reg] && KillOps[Reg]->getParent() != &MI) {
+ ResurrectConfirmedKill(Reg, TRI, RegKills, KillOps);
+ return;
+ }
+ // No previous kill for this reg. Check for subreg kills as well.
+ // d4 =
+ // store d4, fi#0
+ // ...
+ // = s8<kill>
+ // ...
+ // = d4 <avoiding reload>
+ for (const unsigned *SR = TRI->getSubRegisters(Reg); *SR; ++SR) {
+ unsigned SReg = *SR;
+ if (RegKills[SReg] && KillOps[SReg]->getParent() != &MI)
+ ResurrectConfirmedKill(SReg, TRI, RegKills, KillOps);
}
}
@@ -502,15 +548,22 @@ static void InvalidateKills(MachineInstr &MI,
KillRegs->push_back(Reg);
assert(Reg < KillOps.size());
if (KillOps[Reg] == &MO) {
+ // This operand was the kill, now no longer.
KillOps[Reg] = NULL;
RegKills.reset(Reg);
for (const unsigned *SR = TRI->getSubRegisters(Reg); *SR; ++SR) {
if (RegKills[*SR]) {
+ assert(KillOps[*SR] == &MO && "bad subreg kill flags");
KillOps[*SR] = NULL;
RegKills.reset(*SR);
}
}
}
+ else {
+ // This operand may have reused a previously killed reg. Keep it live in
+ // case it continues to be used after erasing this instruction.
+ ResurrectKill(MI, Reg, TRI, RegKills, KillOps);
+ }
}
}
@@ -578,44 +631,8 @@ static void UpdateKills(MachineInstr &MI, const TargetRegisterInfo* TRI,
if (Reg == 0)
continue;
- if (RegKills[Reg] && KillOps[Reg]->getParent() != &MI) {
- // That can't be right. Register is killed but not re-defined and it's
- // being reused. Let's fix that.
- KillOps[Reg]->setIsKill(false);
- // KillOps[Reg] might be a def of a super-register.
- unsigned KReg = KillOps[Reg]->getReg();
- KillOps[KReg] = NULL;
- RegKills.reset(KReg);
-
- // Must be a def of a super-register. Its other sub-regsters are no
- // longer killed as well.
- for (const unsigned *SR = TRI->getSubRegisters(KReg); *SR; ++SR) {
- KillOps[*SR] = NULL;
- RegKills.reset(*SR);
- }
- } else {
- // Check for subreg kills as well.
- // d4 =
- // store d4, fi#0
- // ...
- // = s8<kill>
- // ...
- // = d4 <avoiding reload>
- for (const unsigned *SR = TRI->getSubRegisters(Reg); *SR; ++SR) {
- unsigned SReg = *SR;
- if (RegKills[SReg] && KillOps[SReg]->getParent() != &MI) {
- KillOps[SReg]->setIsKill(false);
- unsigned KReg = KillOps[SReg]->getReg();
- KillOps[KReg] = NULL;
- RegKills.reset(KReg);
-
- for (const unsigned *SSR = TRI->getSubRegisters(KReg); *SSR; ++SSR) {
- KillOps[*SSR] = NULL;
- RegKills.reset(*SSR);
- }
- }
- }
- }
+ // This operand may have reused a previously killed reg. Keep it live.
+ ResurrectKill(MI, Reg, TRI, RegKills, KillOps);
if (MO.isKill()) {
RegKills.set(Reg);
@@ -770,7 +787,8 @@ void AvailableSpills::AddAvailableRegsToLiveIn(MachineBasicBlock &MBB,
NotAvailable.insert(Reg);
else {
MBB.addLiveIn(Reg);
- InvalidateKill(Reg, TRI, RegKills, KillOps);
+ if (RegKills[Reg])
+ ResurrectConfirmedKill(Reg, TRI, RegKills, KillOps);
}
// Skip over the same register.
@@ -1774,6 +1792,10 @@ bool LocalRewriter::InsertRestores(MachineInstr *MI,
<< TRI->getName(InReg) << " for vreg"
<< VirtReg <<" instead of reloading into physreg "
<< TRI->getName(Phys) << '\n');
+
+ // Reusing a physreg may resurrect it. But we expect ProcessUses to update
+ // the kill flags for the current instruction after processing it.
+
++NumOmitted;
continue;
} else if (InReg && InReg != Phys) {
@@ -1882,6 +1904,7 @@ void LocalRewriter::ProcessUses(MachineInstr &MI, AvailableSpills &Spills,
continue; // Ignore non-register operands.
unsigned VirtReg = MO.getReg();
+
if (TargetRegisterInfo::isPhysicalRegister(VirtReg)) {
// Ignore physregs for spilling, but remember that it is used by this
// function.
@@ -2021,6 +2044,9 @@ void LocalRewriter::ProcessUses(MachineInstr &MI, AvailableSpills &Spills,
MI.getOperand(i).setReg(RReg);
MI.getOperand(i).setSubReg(0);
+ // Reusing a physreg may resurrect it. But we expect ProcessUses to
+ // update the kill flags for the current instr after processing it.
+
// The only technical detail we have is that we don't know that
// PhysReg won't be clobbered by a reloaded stack slot that occurs
// later in the instruction. In particular, consider 'op V1, V2'.
@@ -2061,7 +2087,6 @@ void LocalRewriter::ProcessUses(MachineInstr &MI, AvailableSpills &Spills,
MI.getOperand(i).setIsKill();
KilledMIRegs.insert(VirtReg);
}
-
continue;
} // CanReuse
@@ -2135,7 +2160,7 @@ void LocalRewriter::ProcessUses(MachineInstr &MI, AvailableSpills &Spills,
continue;
} // if (PhysReg)
- // Otherwise, reload it and remember that we have it.
+ // Otherwise, reload it and remember that we have it.
PhysReg = VRM->getPhys(VirtReg);
assert(PhysReg && "Must map virtreg to physreg!");
@@ -2204,7 +2229,6 @@ void LocalRewriter::ProcessUses(MachineInstr &MI, AvailableSpills &Spills,
++NumDSE;
}
}
-
}
/// rewriteMBB - Keep track of which spills are available even after the
@@ -2321,8 +2345,8 @@ LocalRewriter::RewriteMBB(LiveIntervals *LIs,
BackTracked = true;
} else {
DEBUG(dbgs() << "Removing now-noop copy: " << MI);
- // Unset last kill since it's being reused.
- InvalidateKill(InReg, TRI, RegKills, KillOps);
+ // InvalidateKills resurrects any prior kill of the copy's source
+ // allowing the source reg to be reused in place of the copy.
Spills.disallowClobberPhysReg(InReg);
}