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authorJakob Stoklund Olesen <stoklund@2pi.dk>2011-03-30 18:14:07 +0000
committerJakob Stoklund Olesen <stoklund@2pi.dk>2011-03-30 18:14:07 +0000
commitefe65ce25c2f475ef7a9ea767660b029310e503a (patch)
tree198998e31ee4e7a3e3155f0873e03f0c130acc4b /lib/CodeGen/VirtRegRewriter.cpp
parenteb1c5dcb120faade429f859e0aa9f6fcda1755a0 (diff)
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Fix evil VirtRegRewriter bug.
The rewriter can keep track of multiple stack slots in the same register if they happen to have the same value. When an instruction modifies a stack slot by defining a register that is mapped to a stack slot, other stack slots in that register are no longer valid. This is a very rare problem, and I don't have a simple test case. I get the impression that VirtRegRewriter knows it is about to be deleted, inventing a last opaque problem. <rdar://problem/9204040> git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@128562 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/VirtRegRewriter.cpp')
-rw-r--r--lib/CodeGen/VirtRegRewriter.cpp28
1 files changed, 28 insertions, 0 deletions
diff --git a/lib/CodeGen/VirtRegRewriter.cpp b/lib/CodeGen/VirtRegRewriter.cpp
index 193892156c..67be1b0842 100644
--- a/lib/CodeGen/VirtRegRewriter.cpp
+++ b/lib/CodeGen/VirtRegRewriter.cpp
@@ -261,6 +261,10 @@ public:
/// now).
void ModifyStackSlotOrReMat(int SlotOrReMat);
+ /// ClobberSharingStackSlots - When a register mapped to a stack slot changes,
+ /// other stack slots sharing the same register are no longer valid.
+ void ClobberSharingStackSlots(int StackSlot);
+
/// AddAvailableRegsToLiveIn - Availability information is being kept coming
/// into the specified MBB. Add available physical registers as potential
/// live-in's. If they are reused in the MBB, they will be added to the
@@ -831,6 +835,26 @@ void AvailableSpills::ModifyStackSlotOrReMat(int SlotOrReMat) {
PhysRegsAvailable.erase(I);
}
+void AvailableSpills::ClobberSharingStackSlots(int StackSlot) {
+ std::map<int, unsigned>::iterator It =
+ SpillSlotsOrReMatsAvailable.find(StackSlot);
+ if (It == SpillSlotsOrReMatsAvailable.end()) return;
+ unsigned Reg = It->second >> 1;
+
+ // Erase entries in PhysRegsAvailable for other stack slots.
+ std::multimap<unsigned, int>::iterator I = PhysRegsAvailable.lower_bound(Reg);
+ while (I != PhysRegsAvailable.end() && I->first == Reg) {
+ std::multimap<unsigned, int>::iterator NextI = llvm::next(I);
+ if (I->second != StackSlot) {
+ DEBUG(dbgs() << "Clobbered sharing SS#" << I->second << " in "
+ << PrintReg(Reg, TRI) << '\n');
+ SpillSlotsOrReMatsAvailable.erase(I->second);
+ PhysRegsAvailable.erase(I);
+ }
+ I = NextI;
+ }
+}
+
// ************************** //
// Reuse Info Implementation //
// ************************** //
@@ -2550,6 +2574,10 @@ LocalRewriter::RewriteMBB(LiveIntervals *LIs,
}
}
+ // If StackSlot is available in a register that also holds other stack
+ // slots, clobber those stack slots now.
+ Spills.ClobberSharingStackSlots(StackSlot);
+
assert(PhysReg && "VR not assigned a physical register?");
MRI->setPhysRegUsed(PhysReg);
unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg;