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authorBob Wilson <bob.wilson@apple.com>2009-11-17 17:06:18 +0000
committerBob Wilson <bob.wilson@apple.com>2009-11-17 17:06:18 +0000
commit56ea69c3a251434db3fef489881368e29c95712d (patch)
treea968fd1ff685801fa63c9905de0d35bd1bffe2b1 /lib/CodeGen
parent2cd8abbf8631921c744d021214dd21998a25a946 (diff)
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Perform tail duplication only once, after tail merging is complete.
It was too difficult to keep the heuristics for merging and duplication consistent. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@89105 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen')
-rw-r--r--lib/CodeGen/BranchFolding.cpp96
-rw-r--r--lib/CodeGen/BranchFolding.h5
2 files changed, 68 insertions, 33 deletions
diff --git a/lib/CodeGen/BranchFolding.cpp b/lib/CodeGen/BranchFolding.cpp
index 63c0340dfd..1a2117b912 100644
--- a/lib/CodeGen/BranchFolding.cpp
+++ b/lib/CodeGen/BranchFolding.cpp
@@ -202,6 +202,11 @@ bool BranchFolder::OptimizeFunction(MachineFunction &MF,
MadeChange |= MadeChangeThisIteration;
}
+ // Do tail duplication once after tail merging is done. Otherwise it is
+ // tough to avoid situations where tail duplication and tail merging undo
+ // each other's transformations ad infinitum.
+ MadeChangeThisIteration |= TailDuplicateBlocks(MF);
+
// See if any jump tables have become mergable or dead as the code generator
// did its thing.
MachineJumpTableInfo *JTI = MF.getJumpTableInfo();
@@ -1025,22 +1030,43 @@ static bool IsBetterFallthrough(MachineBasicBlock *MBB1,
return MBB2I->getDesc().isCall() && !MBB1I->getDesc().isCall();
}
+/// TailDuplicateBlocks - Look for small blocks that are unconditionally
+/// branched to and do not fall through. Tail-duplicate their instructions
+/// into their predecessors to eliminate (dynamic) branches.
+bool BranchFolder::TailDuplicateBlocks(MachineFunction &MF) {
+ bool MadeChange = false;
+
+ // Make sure blocks are numbered in order
+ MF.RenumberBlocks();
+
+ for (MachineFunction::iterator I = ++MF.begin(), E = MF.end(); I != E; ) {
+ MachineBasicBlock *MBB = I++;
+
+ // Only duplicate blocks that end with unconditional branches.
+ if (CanFallThrough(MBB))
+ continue;
+
+ MadeChange |= TailDuplicate(MBB, MF);
+
+ // If it is dead, remove it.
+ if (MBB->pred_empty()) {
+ RemoveDeadBlock(MBB);
+ MadeChange = true;
+ ++NumDeadBlocks;
+ }
+ }
+ return MadeChange;
+}
+
/// TailDuplicate - If it is profitable, duplicate TailBB's contents in each
/// of its predecessors.
bool BranchFolder::TailDuplicate(MachineBasicBlock *TailBB,
- bool PrevFallsThrough,
MachineFunction &MF) {
// Don't try to tail-duplicate single-block loops.
if (TailBB->isSuccessor(TailBB))
return false;
- // Don't tail-duplicate a block which will soon be folded into its successor.
- if (TailBB->succ_size() == 1 &&
- TailBB->succ_begin()[0]->pred_size() == 1)
- return false;
-
- // Duplicate up to one less that the tail-merge threshold, so that we don't
- // get into an infinite loop between duplicating and merging. When optimizing
+ // Duplicate up to one less than the tail-merge threshold. When optimizing
// for size, duplicate only one, because one branch instruction can be
// eliminated to compensate for the duplication.
unsigned MaxDuplicateCount =
@@ -1088,11 +1114,8 @@ bool BranchFolder::TailDuplicate(MachineBasicBlock *TailBB,
// EH edges are ignored by AnalyzeBranch.
if (PredBB->succ_size() != 1)
continue;
- // Don't duplicate into a fall-through predecessor unless it's the
- // only predecessor.
- if (PredBB->isLayoutSuccessor(TailBB) &&
- PrevFallsThrough &&
- TailBB->pred_size() != 1)
+ // Don't duplicate into a fall-through predecessor (at least for now).
+ if (PredBB->isLayoutSuccessor(TailBB) && CanFallThrough(PredBB))
continue;
DEBUG(errs() << "\nTail-duplicating into PredBB: " << *PredBB
@@ -1118,6 +1141,28 @@ bool BranchFolder::TailDuplicate(MachineBasicBlock *TailBB,
Changed = true;
}
+ // If TailBB was duplicated into all its predecessors except for the prior
+ // block, which falls through unconditionally, move the contents of this
+ // block into the prior block.
+ MachineBasicBlock &PrevBB = *prior(MachineFunction::iterator(TailBB));
+ MachineBasicBlock *PriorTBB = 0, *PriorFBB = 0;
+ SmallVector<MachineOperand, 4> PriorCond;
+ bool PriorUnAnalyzable =
+ TII->AnalyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, true);
+ // This has to check PrevBB->succ_size() because EH edges are ignored by
+ // AnalyzeBranch.
+ if (!PriorUnAnalyzable && PriorCond.empty() && !PriorTBB &&
+ TailBB->pred_size() == 1 && PrevBB.succ_size() == 1 &&
+ !TailBB->hasAddressTaken()) {
+ DEBUG(errs() << "\nMerging into block: " << PrevBB
+ << "From MBB: " << *TailBB);
+ PrevBB.splice(PrevBB.end(), TailBB, TailBB->begin(), TailBB->end());
+ PrevBB.removeSuccessor(PrevBB.succ_begin());;
+ assert(PrevBB.succ_empty());
+ PrevBB.transferSuccessors(TailBB);
+ Changed = true;
+ }
+
return Changed;
}
@@ -1398,26 +1443,17 @@ ReoptimizeBlock:
}
}
- // Now we know that there was no fall-through into this block, check to
- // see if it has a fall-through into its successor.
- bool CurFallsThru = CanFallThrough(MBB, CurUnAnalyzable, CurTBB, CurFBB,
- CurCond);
- bool PrevFallsThru = CanFallThrough(&PrevBB, PriorUnAnalyzable,
- PriorTBB, PriorFBB, PriorCond);
-
- // If this block is small, unconditionally branched to, and does not
- // fall through, tail-duplicate its instructions into its predecessors
- // to eliminate a (dynamic) branch.
- if (!CurFallsThru)
- if (TailDuplicate(MBB, PrevFallsThru, MF)) {
- MadeChange = true;
- return MadeChange;
- }
-
// If the prior block doesn't fall through into this block, and if this
// block doesn't fall through into some other block, see if we can find a
// place to move this block where a fall-through will happen.
- if (!PrevFallsThru) {
+ if (!CanFallThrough(&PrevBB, PriorUnAnalyzable,
+ PriorTBB, PriorFBB, PriorCond)) {
+
+ // Now we know that there was no fall-through into this block, check to
+ // see if it has a fall-through into its successor.
+ bool CurFallsThru = CanFallThrough(MBB, CurUnAnalyzable, CurTBB, CurFBB,
+ CurCond);
+
if (!MBB->isLandingPad()) {
// Check all the predecessors of this block. If one of them has no fall
// throughs, move this block right after it.
diff --git a/lib/CodeGen/BranchFolding.h b/lib/CodeGen/BranchFolding.h
index 648ec92b1e..4920755c22 100644
--- a/lib/CodeGen/BranchFolding.h
+++ b/lib/CodeGen/BranchFolding.h
@@ -105,9 +105,8 @@ namespace llvm {
unsigned CreateCommonTailOnlyBlock(MachineBasicBlock *&PredBB,
unsigned maxCommonTailLength);
- bool TailDuplicate(MachineBasicBlock *TailBB,
- bool PrevFallsThrough,
- MachineFunction &MF);
+ bool TailDuplicateBlocks(MachineFunction &MF);
+ bool TailDuplicate(MachineBasicBlock *TailBB, MachineFunction &MF);
bool OptimizeBranches(MachineFunction &MF);
bool OptimizeBlock(MachineBasicBlock *MBB);