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author | Jakob Stoklund Olesen <stoklund@2pi.dk> | 2011-08-03 23:09:38 +0000 |
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committer | Jakob Stoklund Olesen <stoklund@2pi.dk> | 2011-08-03 23:09:38 +0000 |
commit | b87f91b063a0ac853735f2af3bd94fb8551a11ff (patch) | |
tree | 68162dfb4436276c66c8ed6aa4b79c6f096ef67b /lib/CodeGen | |
parent | 32668ea7a290ee1cb6bfe8cd677cdd4e5df05b4d (diff) | |
download | llvm-b87f91b063a0ac853735f2af3bd94fb8551a11ff.tar.gz llvm-b87f91b063a0ac853735f2af3bd94fb8551a11ff.tar.bz2 llvm-b87f91b063a0ac853735f2af3bd94fb8551a11ff.tar.xz |
Be more conservative when forming compact regions.
Apply twice the negative bias on transparent blocks when computing the
compact regions. This excludes loop backedges from the region when only
one of the loop blocks uses the register.
Previously, we would include the backedge in the region if the loop
preheader and the loop latch both used the register, but the loop header
didn't.
When both the header and latch blocks use the register, we still keep it
live on the backedge.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@136832 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen')
-rw-r--r-- | lib/CodeGen/RegAllocGreedy.cpp | 4 | ||||
-rw-r--r-- | lib/CodeGen/SpillPlacement.cpp | 4 | ||||
-rw-r--r-- | lib/CodeGen/SpillPlacement.h | 3 |
3 files changed, 8 insertions, 3 deletions
diff --git a/lib/CodeGen/RegAllocGreedy.cpp b/lib/CodeGen/RegAllocGreedy.cpp index 1cbd5a925f..4c130d0026 100644 --- a/lib/CodeGen/RegAllocGreedy.cpp +++ b/lib/CodeGen/RegAllocGreedy.cpp @@ -806,7 +806,9 @@ void RAGreedy::growRegion(GlobalSplitCandidate &Cand) { if (Cand.PhysReg) addThroughConstraints(Cand.Intf, NewBlocks); else - SpillPlacer->addPrefSpill(NewBlocks); + // Provide a strong negative bias on through blocks to prevent unwanted + // liveness on loop backedges. + SpillPlacer->addPrefSpill(NewBlocks, /* Strong= */ true); AddedTo = ActiveBlocks.size(); // Perhaps iterating can enable more bundles? diff --git a/lib/CodeGen/SpillPlacement.cpp b/lib/CodeGen/SpillPlacement.cpp index 10a3c18962..6f33f5465c 100644 --- a/lib/CodeGen/SpillPlacement.cpp +++ b/lib/CodeGen/SpillPlacement.cpp @@ -241,10 +241,12 @@ void SpillPlacement::addConstraints(ArrayRef<BlockConstraint> LiveBlocks) { } /// addPrefSpill - Same as addConstraints(PrefSpill) -void SpillPlacement::addPrefSpill(ArrayRef<unsigned> Blocks) { +void SpillPlacement::addPrefSpill(ArrayRef<unsigned> Blocks, bool Strong) { for (ArrayRef<unsigned>::iterator I = Blocks.begin(), E = Blocks.end(); I != E; ++I) { float Freq = getBlockFrequency(*I); + if (Strong) + Freq += Freq; unsigned ib = bundles->getBundle(*I, 0); unsigned ob = bundles->getBundle(*I, 1); activate(ib); diff --git a/lib/CodeGen/SpillPlacement.h b/lib/CodeGen/SpillPlacement.h index 9d1d676c54..fc412f817c 100644 --- a/lib/CodeGen/SpillPlacement.h +++ b/lib/CodeGen/SpillPlacement.h @@ -107,7 +107,8 @@ public: /// Entry = Exit = PrefSpill, and ChangesValue = false. /// /// @param Blocks Array of block numbers that prefer to spill in and out. - void addPrefSpill(ArrayRef<unsigned> Blocks); + /// @param Strong When true, double the negative bias for these blocks. + void addPrefSpill(ArrayRef<unsigned> Blocks, bool Strong); /// addLinks - Add transparent blocks with the given numbers. void addLinks(ArrayRef<unsigned> Links); |