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authorChris Lattner <sabre@nondot.org>2004-01-05 05:25:10 +0000
committerChris Lattner <sabre@nondot.org>2004-01-05 05:25:10 +0000
commit2eacf26aa61038c5171f7b0257bfc1d2fbf87f8d (patch)
tree9d828b421f23a4ae7f9321eb3c630f7011eebf03 /lib/Debugger
parent4575dcb5873af0163f871196b92a77928fbb5c8e (diff)
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Initial checkin of the LLVM source-level debugger. This is still not finished,
by any stretch of the imagination, but it is pretty cool and works :) git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10685 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Debugger')
-rw-r--r--lib/Debugger/Debugger.cpp212
-rw-r--r--lib/Debugger/Makefile13
-rw-r--r--lib/Debugger/ProgramInfo.cpp409
-rw-r--r--lib/Debugger/README.txt8
-rw-r--r--lib/Debugger/RuntimeInfo.cpp69
-rw-r--r--lib/Debugger/SourceFile.cpp116
-rw-r--r--lib/Debugger/SourceLanguage-CFamily.cpp28
-rw-r--r--lib/Debugger/SourceLanguage-CPlusPlus.cpp27
-rw-r--r--lib/Debugger/SourceLanguage-Unknown.cpp136
-rw-r--r--lib/Debugger/SourceLanguage.cpp54
-rw-r--r--lib/Debugger/UnixLocalInferiorProcess.cpp911
11 files changed, 1983 insertions, 0 deletions
diff --git a/lib/Debugger/Debugger.cpp b/lib/Debugger/Debugger.cpp
new file mode 100644
index 0000000000..fd11f23b37
--- /dev/null
+++ b/lib/Debugger/Debugger.cpp
@@ -0,0 +1,212 @@
+//===-- Debugger.cpp - LLVM debugger library implementation ---------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains the main implementation of the LLVM debugger library.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Debugger/Debugger.h"
+#include "llvm/Module.h"
+#include "llvm/ModuleProvider.h"
+#include "llvm/Bytecode/Reader.h"
+#include "llvm/Debugger/InferiorProcess.h"
+#include "Support/StringExtras.h"
+using namespace llvm;
+
+/// Debugger constructor - Initialize the debugger to its initial, empty, state.
+///
+Debugger::Debugger() : Environment(0), Program(0), Process(0) {
+}
+
+Debugger::~Debugger() {
+ // Killing the program could throw an exception. We don't want to progagate
+ // the exception out of our destructor though.
+ try {
+ killProgram();
+ } catch (const char *) {
+ } catch (const std::string &) {
+ }
+
+ unloadProgram();
+}
+
+/// getProgramPath - Get the path of the currently loaded program, or an
+/// empty string if none is loaded.
+std::string Debugger::getProgramPath() const {
+ return Program ? Program->getModuleIdentifier() : "";
+}
+
+static Module *
+getMaterializedModuleProvider(const std::string &Filename) {
+ try {
+ std::auto_ptr<ModuleProvider> Result(getBytecodeModuleProvider(Filename));
+ if (!Result.get()) return 0;
+
+ Result->materializeModule();
+ return Result.release()->releaseModule();
+ } catch (...) {
+ return 0;
+ }
+}
+
+/// loadProgram - If a program is currently loaded, unload it. Then search
+/// the PATH for the specified program, loading it when found. If the
+/// specified program cannot be found, an exception is thrown to indicate the
+/// error.
+void Debugger::loadProgram(const std::string &Filename) {
+ if ((Program = getMaterializedModuleProvider(Filename)) ||
+ (Program = getMaterializedModuleProvider(Filename+".bc")))
+ return; // Successfully loaded the program.
+
+ // Search the program path for the file...
+ if (const char *PathS = getenv("PATH")) {
+ std::string Path = PathS;
+
+ std::string Directory = getToken(Path, ":");
+ while (!Directory.empty()) {
+ if ((Program = getMaterializedModuleProvider(Directory +"/"+ Filename)) ||
+ (Program = getMaterializedModuleProvider(Directory +"/"+ Filename
+ + ".bc")))
+ return; // Successfully loaded the program.
+
+ Directory = getToken(Path, ":");
+ }
+ }
+
+ throw "Could not find program '" + Filename + "'!";
+}
+
+/// unloadProgram - If a program is running, kill it, then unload all traces
+/// of the current program. If no program is loaded, this method silently
+/// succeeds.
+void Debugger::unloadProgram() {
+ if (!isProgramLoaded()) return;
+ killProgram();
+ delete Program;
+ Program = 0;
+}
+
+
+/// createProgram - Create an instance of the currently loaded program,
+/// killing off any existing one. This creates the program and stops it at
+/// the first possible moment. If there is no program loaded or if there is a
+/// problem starting the program, this method throws an exception.
+void Debugger::createProgram() {
+ if (!isProgramLoaded())
+ throw "Cannot start program: none is loaded.";
+
+ // Kill any existing program.
+ killProgram();
+
+ // Add argv[0] to the arguments vector..
+ std::vector<std::string> Args(ProgramArguments);
+ Args.insert(Args.begin(), getProgramPath());
+
+ // Start the new program... this could throw if the program cannot be started.
+ Process = InferiorProcess::create(Program, Args, Environment);
+}
+
+/// killProgram - If the program is currently executing, kill off the
+/// process and free up any state related to the currently running program. If
+/// there is no program currently running, this just silently succeeds.
+void Debugger::killProgram() {
+ // The destructor takes care of the dirty work.
+ delete Process;
+ Process = 0;
+}
+
+/// stepProgram - Implement the 'step' command, continuing execution until
+/// the next possible stop point.
+void Debugger::stepProgram() {
+ assert(isProgramRunning() && "Cannot step if the program isn't running!");
+ try {
+ Process->stepProgram();
+ } catch (InferiorProcessDead &IPD) {
+ delete Process;
+ Process = 0;
+ throw NonErrorException("The program stopped with exit code " +
+ itostr(IPD.getExitCode()));
+ }
+}
+
+/// nextProgram - Implement the 'next' command, continuing execution until
+/// the next possible stop point that is in the current function.
+void Debugger::nextProgram() {
+ assert(isProgramRunning() && "Cannot next if the program isn't running!");
+ try {
+ // This should step the process. If the process enters a function, then it
+ // should 'finish' it. However, figuring this out is tricky. In
+ // particular, the program can do any of:
+ // 0. Not change current frame.
+ // 1. Entering or exiting a region within the current function
+ // (which changes the frame ID, but which we shouldn't 'finish')
+ // 2. Exiting the current function (which changes the frame ID)
+ // 3. Entering a function (which should be 'finish'ed)
+ // For this reason, we have to be very careful about when we decide to do
+ // the 'finish'.
+
+ // Get the current frame, but don't trust it. It could change...
+ void *CurrentFrame = Process->getPreviousFrame(0);
+
+ // Don't trust the current frame: get the caller frame.
+ void *ParentFrame = Process->getPreviousFrame(CurrentFrame);
+
+ // Ok, we have some information, run the program one step.
+ Process->stepProgram();
+
+ // Where is the new frame? The most common case, by far is that it has not
+ // been modified (Case #0), in which case we don't need to do anything more.
+ void *NewFrame = Process->getPreviousFrame(0);
+ if (NewFrame != CurrentFrame) {
+ // Ok, the frame changed. If we are case #1, then the parent frame will
+ // be identical.
+ void *NewParentFrame = Process->getPreviousFrame(NewFrame);
+ if (ParentFrame != NewParentFrame) {
+ // Ok, now we know we aren't case #0 or #1. Check to see if we entered
+ // a new function. If so, the parent frame will be "CurrentFrame".
+ if (CurrentFrame == NewParentFrame)
+ Process->finishProgram(NewFrame);
+ }
+ }
+
+ } catch (InferiorProcessDead &IPD) {
+ delete Process;
+ Process = 0;
+ throw NonErrorException("The program stopped with exit code " +
+ itostr(IPD.getExitCode()));
+ }
+}
+
+/// finishProgram - Implement the 'finish' command, continuing execution
+/// until the specified frame ID returns.
+void Debugger::finishProgram(void *Frame) {
+ assert(isProgramRunning() && "Cannot cont if the program isn't running!");
+ try {
+ Process->finishProgram(Frame);
+ } catch (InferiorProcessDead &IPD) {
+ delete Process;
+ Process = 0;
+ throw NonErrorException("The program stopped with exit code " +
+ itostr(IPD.getExitCode()));
+ }
+}
+
+/// contProgram - Implement the 'cont' command, continuing execution until
+/// the next breakpoint is encountered.
+void Debugger::contProgram() {
+ assert(isProgramRunning() && "Cannot cont if the program isn't running!");
+ try {
+ Process->contProgram();
+ } catch (InferiorProcessDead &IPD) {
+ delete Process;
+ Process = 0;
+ throw NonErrorException("The program stopped with exit code " +
+ itostr(IPD.getExitCode()));
+ }
+}
diff --git a/lib/Debugger/Makefile b/lib/Debugger/Makefile
new file mode 100644
index 0000000000..1cb6e0d21d
--- /dev/null
+++ b/lib/Debugger/Makefile
@@ -0,0 +1,13 @@
+##===- lib/Debugger/Makefile -------------------------------*- Makefile -*-===##
+#
+# The LLVM Compiler Infrastructure
+#
+# This file was developed by the LLVM research group and is distributed under
+# the University of Illinois Open Source License. See LICENSE.TXT for details.
+#
+##===----------------------------------------------------------------------===##
+
+LEVEL = ../..
+LIBRARYNAME = debugger
+
+include $(LEVEL)/Makefile.common
diff --git a/lib/Debugger/ProgramInfo.cpp b/lib/Debugger/ProgramInfo.cpp
new file mode 100644
index 0000000000..46584a942c
--- /dev/null
+++ b/lib/Debugger/ProgramInfo.cpp
@@ -0,0 +1,409 @@
+//===-- ProgramInfo.cpp - Compute and cache info about a program ----------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the ProgramInfo and related classes, by sorting through
+// the loaded Module.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Debugger/ProgramInfo.h"
+#include "llvm/Constants.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/Intrinsics.h"
+#include "llvm/iOther.h"
+#include "llvm/Module.h"
+#include "llvm/Debugger/SourceFile.h"
+#include "llvm/Debugger/SourceLanguage.h"
+#include "Support/FileUtilities.h"
+#include "Support/SlowOperationInformer.h"
+#include "Support/STLExtras.h"
+using namespace llvm;
+
+/// getGlobalVariablesUsing - Return all of the global variables which have the
+/// specified value in their initializer somewhere.
+static void getGlobalVariablesUsing(Value *V,
+ std::vector<GlobalVariable*> &Found) {
+ for (Value::use_iterator I = V->use_begin(), E = V->use_end(); I != E; ++I) {
+ if (GlobalVariable *GV = dyn_cast<GlobalVariable>(*I))
+ Found.push_back(GV);
+ else if (Constant *C = dyn_cast<Constant>(*I))
+ getGlobalVariablesUsing(C, Found);
+ }
+}
+
+/// getStringValue - Turn an LLVM constant pointer that eventually points to a
+/// global into a string value. Return an empty string if we can't do it.
+///
+static std::string getStringValue(Value *V, unsigned Offset = 0) {
+ if (GlobalVariable *GV = dyn_cast<GlobalVariable>(V)) {
+ if (GV->hasInitializer() && isa<ConstantArray>(GV->getInitializer())) {
+ ConstantArray *Init = cast<ConstantArray>(GV->getInitializer());
+ if (Init->getType()->getElementType() == Type::SByteTy ||
+ Init->getType()->getElementType() == Type::UByteTy) {
+ std::string Result = Init->getAsString();
+ if (Offset < Result.size()) {
+ // If we are pointing INTO The string, erase the beginning...
+ Result.erase(Result.begin(), Result.begin()+Offset);
+
+ // Take off the null terminator, and any string fragments after it.
+ std::string::size_type NullPos = Result.find_first_of((char)0);
+ if (NullPos != std::string::npos)
+ Result.erase(Result.begin()+NullPos, Result.end());
+ return Result;
+ }
+ }
+ }
+ } else if (Constant *C = dyn_cast<Constant>(V)) {
+ if (ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(C))
+ return getStringValue(CPR->getValue(), Offset);
+ else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(C)) {
+ if (CE->getOpcode() == Instruction::GetElementPtr) {
+ // Turn a gep into the specified offset.
+ if (CE->getNumOperands() == 3 &&
+ cast<Constant>(CE->getOperand(1))->isNullValue() &&
+ isa<ConstantInt>(CE->getOperand(2))) {
+ return getStringValue(CE->getOperand(0),
+ Offset+cast<ConstantInt>(CE->getOperand(2))->getRawValue());
+ }
+ }
+ }
+ }
+ return "";
+}
+
+/// getNextStopPoint - Follow the def-use chains of the specified LLVM value,
+/// traversing the use chains until we get to a stoppoint. When we do, return
+/// the source location of the stoppoint. If we don't find a stoppoint, return
+/// null.
+static const GlobalVariable *getNextStopPoint(const Value *V, unsigned &LineNo,
+ unsigned &ColNo) {
+ // The use-def chains can fork. As such, we pick the lowest numbered one we
+ // find.
+ const GlobalVariable *LastDesc = 0;
+ unsigned LastLineNo = ~0;
+ unsigned LastColNo = ~0;
+
+ for (Value::use_const_iterator UI = V->use_begin(), E = V->use_end();
+ UI != E; ++UI) {
+ bool ShouldRecurse = true;
+ if (cast<Instruction>(*UI)->getOpcode() == Instruction::PHI) {
+ // Infinite loops == bad, ignore PHI nodes.
+ ShouldRecurse = false;
+ } else if (const CallInst *CI = dyn_cast<CallInst>(*UI)) {
+ // If we found a stop point, check to see if it is earlier than what we
+ // already have. If so, remember it.
+ if (const Function *F = CI->getCalledFunction())
+ if (F->getIntrinsicID() == Intrinsic::dbg_stoppoint) {
+ unsigned CurLineNo = ~0, CurColNo = ~0;
+ const GlobalVariable *CurDesc = 0;
+ if (const ConstantInt *C = dyn_cast<ConstantInt>(CI->getOperand(2)))
+ CurLineNo = C->getRawValue();
+ if (const ConstantInt *C = dyn_cast<ConstantInt>(CI->getOperand(3)))
+ CurColNo = C->getRawValue();
+ const Value *Op = CI->getOperand(4);
+ if (const ConstantPointerRef *CPR = dyn_cast<ConstantPointerRef>(Op))
+ Op = CPR->getValue();
+
+ if ((CurDesc = dyn_cast<GlobalVariable>(Op)) &&
+ (LineNo < LastLineNo ||
+ (LineNo == LastLineNo && ColNo < LastColNo))) {
+ LastDesc = CurDesc;
+ LastLineNo = CurLineNo;
+ LastColNo = CurColNo;
+ }
+ ShouldRecurse = false;
+ }
+
+ }
+
+ // If this is not a phi node or a stopping point, recursively scan the users
+ // of this instruction to skip over region.begin's and the like.
+ if (ShouldRecurse) {
+ unsigned CurLineNo, CurColNo;
+ if (const GlobalVariable *GV = getNextStopPoint(*UI, CurLineNo,CurColNo)){
+ if (LineNo < LastLineNo || (LineNo == LastLineNo && ColNo < LastColNo)){
+ LastDesc = GV;
+ LastLineNo = CurLineNo;
+ LastColNo = CurColNo;
+ }
+ }
+ }
+ }
+
+ if (LastDesc) {
+ LineNo = LastLineNo != ~0U ? LastLineNo : 0;
+ ColNo = LastColNo != ~0U ? LastColNo : 0;
+ }
+ return LastDesc;
+}
+
+
+//===----------------------------------------------------------------------===//
+// SourceFileInfo implementation
+//
+
+SourceFileInfo::SourceFileInfo(const GlobalVariable *Desc,
+ const SourceLanguage &Lang)
+ : Language(&Lang), Descriptor(Desc) {
+ Version = 0;
+ SourceText = 0;
+
+ if (Desc && Desc->hasInitializer())
+ if (ConstantStruct *CS = dyn_cast<ConstantStruct>(Desc->getInitializer()))
+ if (CS->getNumOperands() > 4) {
+ if (ConstantUInt *CUI = dyn_cast<ConstantUInt>(CS->getOperand(1)))
+ Version = CUI->getValue();
+
+ BaseName = getStringValue(CS->getOperand(3));
+ Directory = getStringValue(CS->getOperand(4));
+ }
+}
+
+SourceFileInfo::~SourceFileInfo() {
+ delete SourceText;
+}
+
+SourceFile &SourceFileInfo::getSourceText() const {
+ // FIXME: this should take into account the source search directories!
+ if (SourceText == 0) // Read the file in if we haven't already.
+ if (!Directory.empty() && FileOpenable(Directory+"/"+BaseName))
+ SourceText = new SourceFile(Directory+"/"+BaseName, Descriptor);
+ else
+ SourceText = new SourceFile(BaseName, Descriptor);
+ return *SourceText;
+}
+
+
+//===----------------------------------------------------------------------===//
+// SourceFunctionInfo implementation
+//
+SourceFunctionInfo::SourceFunctionInfo(ProgramInfo &PI,
+ const GlobalVariable *Desc)
+ : Descriptor(Desc) {
+ LineNo = ColNo = 0;
+ if (Desc && Desc->hasInitializer())
+ if (ConstantStruct *CS = dyn_cast<ConstantStruct>(Desc->getInitializer()))
+ if (CS->getNumOperands() > 2) {
+ // Entry #1 is the file descriptor.
+ if (const ConstantPointerRef *CPR =
+ dyn_cast<ConstantPointerRef>(CS->getOperand(1)))
+ if (const GlobalVariable *GV =
+ dyn_cast<GlobalVariable>(CPR->getValue()))
+ SourceFile = &PI.getSourceFile(GV);
+
+ // Entry #2 is the function name.
+ Name = getStringValue(CS->getOperand(2));
+ }
+}
+
+/// getSourceLocation - This method returns the location of the first stopping
+/// point in the function.
+void SourceFunctionInfo::getSourceLocation(unsigned &RetLineNo,
+ unsigned &RetColNo) const {
+ // If we haven't computed this yet...
+ if (!LineNo) {
+ // Look at all of the users of the function descriptor, looking for calls to
+ // %llvm.dbg.func.start.
+ for (Value::use_const_iterator UI = Descriptor->use_begin(),
+ E = Descriptor->use_end(); UI != E; ++UI)
+ if (const CallInst *CI = dyn_cast<CallInst>(*UI))
+ if (const Function *F = CI->getCalledFunction())
+ if (F->getIntrinsicID() == Intrinsic::dbg_func_start) {
+ // We found the start of the function. Check to see if there are
+ // any stop points on the use-list of the function start.
+ const GlobalVariable *SD = getNextStopPoint(CI, LineNo, ColNo);
+ if (SD) { // We found the first stop point!
+ // This is just a sanity check.
+ if (getSourceFile().getDescriptor() != SD)
+ std::cout << "WARNING: first line of function is not in the"
+ " file that the function descriptor claims it is in.\n";
+ break;
+ }
+ }
+ }
+ RetLineNo = LineNo; RetColNo = ColNo;
+}
+
+//===----------------------------------------------------------------------===//
+// ProgramInfo implementation
+//
+
+ProgramInfo::ProgramInfo(Module *m) : M(m) {
+ assert(M && "Cannot create program information with a null module!");
+ ProgramTimeStamp = getFileTimestamp(M->getModuleIdentifier());
+
+ SourceFilesIsComplete = false;
+ SourceFunctionsIsComplete = false;
+}
+
+ProgramInfo::~ProgramInfo() {
+ // Delete cached information about source program objects...
+ for (std::map<const GlobalVariable*, SourceFileInfo*>::iterator
+ I = SourceFiles.begin(), E = SourceFiles.end(); I != E; ++I)
+ delete I->second;
+ for (std::map<const GlobalVariable*, SourceFunctionInfo*>::iterator
+ I = SourceFunctions.begin(), E = SourceFunctions.end(); I != E; ++I)
+ delete I->second;
+
+ // Delete the source language caches.
+ for (unsigned i = 0, e = LanguageCaches.size(); i != e; ++i)
+ delete LanguageCaches[i].second;
+}
+
+
+//===----------------------------------------------------------------------===//
+// SourceFileInfo tracking...
+//
+
+/// getSourceFile - Return source file information for the specified source file
+/// descriptor object, adding it to the collection as needed. This method
+/// always succeeds (is unambiguous), and is always efficient.
+///
+const SourceFileInfo &
+ProgramInfo::getSourceFile(const GlobalVariable *Desc) {
+ SourceFileInfo *&Result = SourceFiles[Desc];
+ if (Result) return *Result;
+
+ // Figure out what language this source file comes from...
+ unsigned LangID = 0; // Zero is unknown language
+ if (Desc && Desc->hasInitializer())
+ if (ConstantStruct *CS = dyn_cast<ConstantStruct>(Desc->getInitializer()))
+ if (CS->getNumOperands() > 2)
+ if (ConstantUInt *CUI = dyn_cast<ConstantUInt>(CS->getOperand(2)))
+ LangID = CUI->getValue();
+
+ const SourceLanguage &Lang = SourceLanguage::get(LangID);
+ SourceFileInfo *New = Lang.createSourceFileInfo(Desc, *this);
+
+ // FIXME: this should check to see if there is already a Filename/WorkingDir
+ // pair that matches this one. If so, we shouldn't create the duplicate!
+ //
+ SourceFileIndex.insert(std::make_pair(New->getBaseName(), New));
+ return *(Result = New);
+}
+
+
+/// getSourceFiles - Index all of the source files in the program and return
+/// a mapping of it. This information is lazily computed the first time
+/// that it is requested. Since this information can take a long time to
+/// compute, the user is given a chance to cancel it. If this occurs, an
+/// exception is thrown.
+const std::map<const GlobalVariable*, SourceFileInfo*> &
+ProgramInfo::getSourceFiles(bool RequiresCompleteMap) {
+ // If we have a fully populated map, or if the client doesn't need one, just
+ // return what we have.
+ if (SourceFilesIsComplete || !RequiresCompleteMap)
+ return SourceFiles;
+
+ // Ok, all of the source file descriptors (compile_unit in dwarf terms),
+ // should be on the use list of the llvm.dbg.translation_units global.
+ //
+ GlobalVariable *Units =
+ M->getGlobalVariable("llvm.dbg.translation_units",
+ StructType::get(std::vector<const Type*>()));
+ if (Units == 0)
+ throw "Program contains no debugging information!";
+
+ std::vector<GlobalVariable*> TranslationUnits;
+ getGlobalVariablesUsing(Units, TranslationUnits);
+
+ SlowOperationInformer SOI("building source files index");
+
+ // Loop over all of the translation units found, building the SourceFiles
+ // mapping.
+ for (unsigned i = 0, e = TranslationUnits.size(); i != e; ++i) {
+ getSourceFile(TranslationUnits[i]);
+ SOI.progress(i+1, e);
+ }
+
+ // Ok, if we got this far, then we indexed the whole program.
+ SourceFilesIsComplete = true;
+ return SourceFiles;
+}
+
+/// getSourceFile - Look up the file with the specified name. If there is
+/// more than one match for the specified filename, prompt the user to pick
+/// one. If there is no source file that matches the specified name, throw
+/// an exception indicating that we can't find the file. Otherwise, return
+/// the file information for that file.
+const SourceFileInfo &ProgramInfo::getSourceFile(const std::string &Filename) {
+ std::multimap<std::string, SourceFileInfo*>::const_iterator Start, End;
+ getSourceFiles();
+ tie(Start, End) = SourceFileIndex.equal_range(Filename);
+
+ if (Start == End) throw "Could not find source file '" + Filename + "'!";
+ const SourceFileInfo &SFI = *Start->second;
+ ++Start;
+ if (Start == End) return SFI;
+
+ throw "FIXME: Multiple source files with the same name not implemented!";
+}
+
+
+//===----------------------------------------------------------------------===//
+// SourceFunctionInfo tracking...
+//
+
+
+/// getFunction - Return function information for the specified function
+/// descriptor object, adding it to the collection as needed. This method
+/// always succeeds (is unambiguous), and is always efficient.
+///
+const SourceFunctionInfo &
+ProgramInfo::getFunction(const GlobalVariable *Desc) {
+ SourceFunctionInfo *&Result = SourceFunctions[Desc];
+ if (Result) return *Result;
+
+ // Figure out what language this function comes from...
+ const GlobalVariable *SourceFileDesc = 0;
+ if (Desc && Desc->hasInitializer())
+ if (ConstantStruct *CS = dyn_cast<ConstantStruct>(Desc->getInitializer()))
+ if (CS->getNumOperands() > 0)
+ if (const ConstantPointerRef *CPR =
+ dyn_cast<ConstantPointerRef>(CS->getOperand(1)))
+ SourceFileDesc = dyn_cast<GlobalVariable>(CPR->getValue());
+
+ const SourceLanguage &Lang = getSourceFile(SourceFileDesc).getLanguage();
+ return *(Result = Lang.createSourceFunctionInfo(Desc, *this));
+}
+
+
+// getSourceFunctions - Index all of the functions in the program and return
+// them. This information is lazily computed the first time that it is
+// requested. Since this information can take a long time to compute, the user
+// is given a chance to cancel it. If this occurs, an exception is thrown.
+const std::map<const GlobalVariable*, SourceFunctionInfo*> &
+ProgramInfo::getSourceFunctions(bool RequiresCompleteMap) {
+ if (SourceFunctionsIsComplete || !RequiresCompleteMap)
+ return SourceFunctions;
+
+ // Ok, all of the source function descriptors (subprogram in dwarf terms),
+ // should be on the use list of the llvm.dbg.translation_units global.
+ //
+ GlobalVariable *Units =
+ M->getGlobalVariable("llvm.dbg.globals",
+ StructType::get(std::vector<const Type*>()));
+ if (Units == 0)
+ throw "Program contains no debugging information!";
+
+ std::vector<GlobalVariable*> Functions;
+ getGlobalVariablesUsing(Units, Functions);
+
+ SlowOperationInformer SOI("building functions index");
+
+ // Loop over all of the functions found, building the SourceFunctions mapping.
+ for (unsigned i = 0, e = Functions.size(); i != e; ++i) {
+ getFunction(Functions[i]);
+ SOI.progress(i+1, e);
+ }
+
+ // Ok, if we got this far, then we indexed the whole program.
+ SourceFunctionsIsComplete = true;
+ return SourceFunctions;
+}
diff --git a/lib/Debugger/README.txt b/lib/Debugger/README.txt
new file mode 100644
index 0000000000..04a18febc6
--- /dev/null
+++ b/lib/Debugger/README.txt
@@ -0,0 +1,8 @@
+//===-- llvm/lib/Debugger/ - LLVM Debugger interfaces ---------------------===//
+
+This directory contains the implementation of the LLVM debugger backend. This
+directory builds into a library which can be used by various debugger
+front-ends to debug LLVM programs. The current command line LLVM debugger,
+llvm-db is currently the only client of this library, but others could be
+built, to provide a GUI front-end for example.
+
diff --git a/lib/Debugger/RuntimeInfo.cpp b/lib/Debugger/RuntimeInfo.cpp
new file mode 100644
index 0000000000..d1bc48b543
--- /dev/null
+++ b/lib/Debugger/RuntimeInfo.cpp
@@ -0,0 +1,69 @@
+//===-- RuntimeInfo.cpp - Compute and cache info about running program ----===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the RuntimeInfo and related classes, by querying and
+// cachine information from the running inferior process.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Debugger/InferiorProcess.h"
+#include "llvm/Debugger/ProgramInfo.h"
+#include "llvm/Debugger/RuntimeInfo.h"
+using namespace llvm;
+
+//===----------------------------------------------------------------------===//
+// StackFrame class implementation
+
+StackFrame::StackFrame(RuntimeInfo &ri, void *ParentFrameID)
+ : RI(ri), SourceInfo(0) {
+ FrameID = RI.getInferiorProcess().getPreviousFrame(ParentFrameID);
+ if (FrameID == 0) throw "Stack frame does not exist!";
+
+ // Compute lazily as needed.
+ FunctionDesc = 0;
+}
+
+const GlobalVariable *StackFrame::getFunctionDesc() {
+ if (FunctionDesc == 0)
+ FunctionDesc = RI.getInferiorProcess().getSubprogramDesc(FrameID);
+ return FunctionDesc;
+}
+
+/// getSourceLocation - Return the source location that this stack frame is
+/// sitting at.
+void StackFrame::getSourceLocation(unsigned &lineNo, unsigned &colNo,
+ const SourceFileInfo *&sourceInfo) {
+ if (SourceInfo == 0) {
+ const GlobalVariable *SourceDesc = 0;
+ RI.getInferiorProcess().getFrameLocation(FrameID, LineNo,ColNo, SourceDesc);
+ SourceInfo = &RI.getProgramInfo().getSourceFile(SourceDesc);
+ }
+
+ lineNo = LineNo;
+ colNo = ColNo;
+ sourceInfo = SourceInfo;
+}
+
+//===----------------------------------------------------------------------===//
+// RuntimeInfo class implementation
+
+/// materializeFrame - Create and process all frames up to and including the
+/// specified frame number. This throws an exception if the specified frame
+/// ID is nonexistant.
+void RuntimeInfo::materializeFrame(unsigned ID) {
+ assert(ID >= CallStack.size() && "no need to materialize this frame!");
+ void *CurFrame = 0;
+ if (!CallStack.empty())
+ CurFrame = CallStack.back().getFrameID();
+
+ while (CallStack.size() <= ID) {
+ CallStack.push_back(StackFrame(*this, CurFrame));
+ CurFrame = CallStack.back().getFrameID();
+ }
+}
diff --git a/lib/Debugger/SourceFile.cpp b/lib/Debugger/SourceFile.cpp
new file mode 100644
index 0000000000..2eb3b5750b
--- /dev/null
+++ b/lib/Debugger/SourceFile.cpp
@@ -0,0 +1,116 @@
+//===-- SourceFile.cpp - SourceFile implementation for the debugger -------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the SourceFile class for the LLVM debugger.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Debugger/SourceFile.h"
+#include "Support/SlowOperationInformer.h"
+#include "Support/FileUtilities.h"
+#include <iostream>
+#include <cerrno>
+#include <fcntl.h>
+#include <unistd.h>
+using namespace llvm;
+
+/// readFile - Load Filename into FileStart and FileEnd.
+///
+void SourceFile::readFile() {
+ ssize_t FileSize = getFileSize(Filename);
+ if (FileSize != -1) {
+ FDHandle FD(open(Filename.c_str(), O_RDONLY));
+ if (FD != -1) {
+ char *FilePos = new char[FileSize];
+ FileStart = FilePos;
+
+ // If this takes a long time, inform the user what we are doing.
+ SlowOperationInformer SOI("loading source file '" + Filename + "'");
+
+ try {
+ // Read in the whole buffer.
+ unsigned Amount = FileSize;
+ while (Amount) {
+ unsigned AmountToRead = 512*1024;
+ if (Amount < AmountToRead) AmountToRead = Amount;
+ ssize_t ReadAmount = read(FD, FilePos, AmountToRead);
+ if (ReadAmount < 0 && errno == EINTR)
+ continue;
+ else if (ReadAmount <= 0) {
+ // Couldn't read whole file just free memory and continue.
+ throw "Error reading file '" + Filename + "'!";
+ }
+ Amount -= ReadAmount;
+ FilePos += ReadAmount;
+
+ SOI.progress(FileSize-Amount, FileSize);
+ }
+
+ } catch (const std::string &Msg) {
+ std::cout << Msg << "\n";
+ // If the user cancels the operation, clean up after ourselves.
+ delete [] FileStart;
+ FileStart = 0;
+ return;
+ }
+
+ FileEnd = FileStart+FileSize;
+ }
+ }
+}
+
+/// calculateLineOffsets - Compute the LineOffset vector for the current file.
+///
+void SourceFile::calculateLineOffsets() const {
+ assert(LineOffset.empty() && "Line offsets already computed!");
+ const char *BufPtr = FileStart;
+ do {
+ LineOffset.push_back(BufPtr-FileStart);
+
+ // Scan until we get to a newline.
+ while (BufPtr != FileEnd && *BufPtr != '\n' && *BufPtr != '\r')
+ ++BufPtr;
+
+ if (BufPtr != FileEnd) {
+ ++BufPtr; // Skip over the \n or \r
+ if (BufPtr[-1] == '\r' && BufPtr != FileEnd && BufPtr[0] == '\n')
+ ++BufPtr; // Skip over dos/windows style \r\n's
+ }
+ } while (BufPtr != FileEnd);
+}
+
+
+/// getSourceLine - Given a line number, return the start and end of the line
+/// in the file. If the line number is invalid, or if the file could not be
+/// loaded, null pointers are returned for the start and end of the file. Note
+/// that line numbers start with 0, not 1.
+void SourceFile::getSourceLine(unsigned LineNo, const char *&LineStart,
+ const char *&LineEnd) const {
+ LineStart = LineEnd = 0;
+ if (FileStart == 0) return; // Couldn't load file, return null pointers
+ if (LineOffset.empty()) calculateLineOffsets();
+
+ // Asking for an out-of-range line number?
+ if (LineNo >= LineOffset.size()) return;
+
+ // Otherwise, they are asking for a valid line, which we can fulfill.
+ LineStart = FileStart+LineOffset[LineNo];
+
+ if (LineNo+1 < LineOffset.size())
+ LineEnd = FileStart+LineOffset[LineNo+1];
+ else
+ LineEnd = FileEnd;
+
+ // If the line ended with a newline, strip it off.
+ while (LineEnd != LineStart && (LineEnd[-1] == '\n' || LineEnd[-1] == '\r'))
+ --LineEnd;
+
+ assert(LineEnd >= LineStart && "We somehow got our pointers swizzled!");
+}
+
diff --git a/lib/Debugger/SourceLanguage-CFamily.cpp b/lib/Debugger/SourceLanguage-CFamily.cpp
new file mode 100644
index 0000000000..392c07c818
--- /dev/null
+++ b/lib/Debugger/SourceLanguage-CFamily.cpp
@@ -0,0 +1,28 @@
+//===-- SourceLanguage-CFamily.cpp - C family SourceLanguage impl ---------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the SourceLanguage class for the C family of languages
+// (K&R C, C89, C99, etc).
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Debugger/SourceLanguage.h"
+using namespace llvm;
+
+#if 0
+namespace {
+ struct CSL : public SourceLanguage {
+ } TheCSourceLanguageInstance;
+}
+#endif
+
+const SourceLanguage &SourceLanguage::getCFamilyInstance() {
+ return get(0); // We don't have an implementation for C yet fall back on
+ // generic
+}
diff --git a/lib/Debugger/SourceLanguage-CPlusPlus.cpp b/lib/Debugger/SourceLanguage-CPlusPlus.cpp
new file mode 100644
index 0000000000..31e4fd4324
--- /dev/null
+++ b/lib/Debugger/SourceLanguage-CPlusPlus.cpp
@@ -0,0 +1,27 @@
+//===-- SourceLanguage-CPlusPlus.cpp - C++ SourceLanguage impl ------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the SourceLanguage class for the C++ language.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Debugger/SourceLanguage.h"
+using namespace llvm;
+
+#if 0
+namespace {
+ struct CPPSL : public SourceLanguage {
+ } TheCPlusPlusLanguageInstance;
+}
+#endif
+
+const SourceLanguage &SourceLanguage::getCPlusPlusInstance() {
+ return get(0); // We don't have an implementation for C yet fall back on
+ // generic
+}
diff --git a/lib/Debugger/SourceLanguage-Unknown.cpp b/lib/Debugger/SourceLanguage-Unknown.cpp
new file mode 100644
index 0000000000..7d262d1131
--- /dev/null
+++ b/lib/Debugger/SourceLanguage-Unknown.cpp
@@ -0,0 +1,136 @@
+//===-- SourceLanguage-Unknown.cpp - Implement itf for unknown languages --===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// If the LLVM debugger does not have a module for a particular language, it
+// falls back on using this one to perform the source-language interface. This
+// interface is not wonderful, but it gets the job done.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Debugger/SourceLanguage.h"
+#include "llvm/Debugger/ProgramInfo.h"
+#include <iostream>
+using namespace llvm;
+
+//===----------------------------------------------------------------------===//
+// Implement the SourceLanguage cache for the Unknown language.
+//
+
+namespace {
+ /// SLUCache - This cache allows for efficient lookup of source functions by
+ /// name.
+ ///
+ struct SLUCache : public SourceLanguageCache {
+ ProgramInfo &PI;
+ std::multimap<std::string, SourceFunctionInfo*> FunctionMap;
+ public:
+ SLUCache(ProgramInfo &pi);
+
+ typedef std::multimap<std::string, SourceFunctionInfo*>::const_iterator
+ fm_iterator;
+
+ std::pair<fm_iterator, fm_iterator>
+ getFunction(const std::string &Name) const {
+ return FunctionMap.equal_range(Name);
+ }
+
+ SourceFunctionInfo *addSourceFunction(SourceFunctionInfo *SF) {
+ FunctionMap.insert(std::make_pair(SF->getSymbolicName(), SF));
+ return SF;
+ }
+ };
+}
+
+SLUCache::SLUCache(ProgramInfo &pi) : PI(pi) {
+}
+
+
+//===----------------------------------------------------------------------===//
+// Implement SourceLanguageUnknown class, which is used to handle unrecognized
+// languages.
+//
+
+namespace {
+ struct SLU : public SourceLanguage {
+ //===------------------------------------------------------------------===//
+ // Implement the miscellaneous methods...
+ //
+ virtual const char *getSourceLanguageName() const {
+ return "unknown";
+ }
+
+ /// lookupFunction - Given a textual function name, return the
+ /// SourceFunctionInfo descriptor for that function, or null if it cannot be
+ /// found. If the program is currently running, the RuntimeInfo object
+ /// provides information about the current evaluation context, otherwise it
+ /// will be null.
+ ///
+ virtual SourceFunctionInfo *lookupFunction(const std::string &FunctionName,
+ ProgramInfo &PI,
+ RuntimeInfo *RI = 0) const;
+
+ //===------------------------------------------------------------------===//
+ // We do use a cache for information...
+ //
+ typedef SLUCache CacheType;
+ SLUCache *createSourceLanguageCache(ProgramInfo &PI) const {
+ return new SLUCache(PI);
+ }
+
+ /// createSourceFunctionInfo - Create the new object and inform the cache of
+ /// the new function.
+ virtual SourceFunctionInfo *
+ createSourceFunctionInfo(const GlobalVariable *Desc, ProgramInfo &PI) const;
+
+ } TheUnknownSourceLanguageInstance;
+}
+
+const SourceLanguage &SourceLanguage::getUnknownLanguageInstance() {
+ return TheUnknownSourceLanguageInstance;
+}
+
+
+SourceFunctionInfo *
+SLU::createSourceFunctionInfo(const GlobalVariable *Desc,
+ ProgramInfo &PI) const {
+ SourceFunctionInfo *Result = new SourceFunctionInfo(PI, Desc);
+ return PI.getLanguageCache(this).addSourceFunction(Result);
+}
+
+
+/// lookupFunction - Given a textual function name, return the
+/// SourceFunctionInfo descriptor for that function, or null if it cannot be
+/// found. If the program is currently running, the RuntimeInfo object
+/// provides information about the current evaluation context, otherwise it will
+/// be null.
+///
+SourceFunctionInfo *SLU::lookupFunction(const std::string &FunctionName,
+ ProgramInfo &PI, RuntimeInfo *RI) const{
+ SLUCache &Cache = PI.getLanguageCache(this);
+ std::pair<SLUCache::fm_iterator, SLUCache::fm_iterator> IP
+ = Cache.getFunction(FunctionName);
+
+ if (IP.first == IP.second) {
+ if (PI.allSourceFunctionsRead())
+ return 0; // Nothing found
+
+ // Otherwise, we might be able to find the function if we read all of them
+ // in. Do so now.
+ PI.getSourceFunctions();
+ assert(PI.allSourceFunctionsRead() && "Didn't read in all functions?");
+ return lookupFunction(FunctionName, PI, RI);
+ }
+
+ SourceFunctionInfo *Found = IP.first->second;
+ ++IP.first;
+ if (IP.first != IP.second)
+ std::cout << "Whoa, found multiple functions with the same name. I should"
+ << " ask the user which one to use: FIXME!\n";
+ return Found;
+}
diff --git a/lib/Debugger/SourceLanguage.cpp b/lib/Debugger/SourceLanguage.cpp
new file mode 100644
index 0000000000..7026844563
--- /dev/null
+++ b/lib/Debugger/SourceLanguage.cpp
@@ -0,0 +1,54 @@
+//===-- SourceLanguage.cpp - Implement the SourceLanguage class -----------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the SourceLanguage class.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Debugger/SourceLanguage.h"
+#include "llvm/Debugger/ProgramInfo.h"
+using namespace llvm;
+
+const SourceLanguage &SourceLanguage::get(unsigned ID) {
+ switch (ID) {
+ case 1: // DW_LANG_C89
+ case 2: // DW_LANG_C
+ case 12: // DW_LANG_C99
+ return getCFamilyInstance();
+
+ case 4: // DW_LANG_C_plus_plus
+ return getCPlusPlusInstance();
+
+ case 3: // DW_LANG_Ada83
+ case 5: // DW_LANG_Cobol74
+ case 6: // DW_LANG_Cobol85
+ case 7: // DW_LANG_Fortran77
+ case 8: // DW_LANG_Fortran90
+ case 9: // DW_LANG_Pascal83
+ case 10: // DW_LANG_Modula2
+ case 11: // DW_LANG_Java
+ case 13: // DW_LANG_Ada95
+ case 14: // DW_LANG_Fortran95
+ default:
+ return getUnknownLanguageInstance();
+ }
+}
+
+
+SourceFileInfo *
+SourceLanguage::createSourceFileInfo(const GlobalVariable *Desc,
+ ProgramInfo &PI) const {
+ return new SourceFileInfo(Desc, *this);
+}
+
+SourceFunctionInfo *
+SourceLanguage::createSourceFunctionInfo(const GlobalVariable *Desc,
+ ProgramInfo &PI) const {
+ return new SourceFunctionInfo(PI, Desc);
+}
diff --git a/lib/Debugger/UnixLocalInferiorProcess.cpp b/lib/Debugger/UnixLocalInferiorProcess.cpp
new file mode 100644
index 0000000000..ff9a15a1ea
--- /dev/null
+++ b/lib/Debugger/UnixLocalInferiorProcess.cpp
@@ -0,0 +1,911 @@
+//===-- UnixLocalInferiorProcess.cpp - A Local process on a Unixy system --===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file provides one implementation of the InferiorProcess class, which is
+// designed to be used on unixy systems (those that support pipe, fork, exec,
+// and signals).
+//
+// When the process is started, the debugger creates a pair of pipes, forks, and
+// makes the child starts executing the program. The child executes the process
+// with an IntrinsicLowering instance that turns debugger intrinsics into actual
+// callbacks.
+//
+// This target takes advantage of the fact that the Module* addresses in the
+// parent and the Module* addresses in the child will be the same, due to the
+// use of fork(). As such, global addresses looked up in the child can be sent
+// over the pipe to the debugger.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Debugger/InferiorProcess.h"
+#include "llvm/IntrinsicLowering.h"
+#include "llvm/Constant.h"
+#include "llvm/Module.h"
+#include "llvm/ModuleProvider.h"
+#include "llvm/Type.h"
+#include "llvm/iOther.h"
+#include "llvm/ExecutionEngine/GenericValue.h"
+#include "llvm/ExecutionEngine/ExecutionEngine.h"
+#include "Support/FileUtilities.h"
+#include "Support/StringExtras.h"
+#include <cerrno>
+#include <unistd.h> // Unix specific debugger support
+#include <sys/types.h>
+#include <sys/wait.h>
+using namespace llvm;
+
+// runChild - Entry point for the child process.
+static void runChild(Module *M, const std::vector<std::string> &Arguments,
+ const char * const *envp,
+ FDHandle ReadFD, FDHandle WriteFD);
+
+//===----------------------------------------------------------------------===//
+// Parent/Child Pipe Protocol
+//===----------------------------------------------------------------------===//
+//
+// The parent/child communication protocol is designed to have the child process
+// responding to requests that the debugger makes. Whenever the child process
+// has stopped (due to a break point, single stepping, etc), the child process
+// enters a message processing loop, where it reads and responds to commands
+// until the parent decides that it wants to continue execution in some way.
+//
+// Whenever the child process stops, it notifies the debugger by sending an
+// character over the wire.
+//
+
+namespace {
+ /// LocationToken - Objects of this type are sent across the pipe from the
+ /// child to the parent to indicate where various stack frames are located.
+ struct LocationToken {
+ unsigned Line, Col;
+ const GlobalVariable *File;
+ LocationToken(unsigned L = 0, unsigned C = 0, const GlobalVariable *F = 0)
+ : Line(L), Col(C), File(F) {}
+ };
+}
+
+// Once the debugger process has received the LocationToken, it can make
+// requests of the child by sending one of the following enum values followed by
+// any data required by that command. The child responds with data appropriate
+// to the command.
+//
+namespace {
+ /// CommandID - This enum defines all of the commands that the child process
+ /// can respond to. The actual expected data and responses are defined as the
+ /// enum values are defined.
+ ///
+ enum CommandID {
+ //===------------------------------------------------------------------===//
+ // Execution commands - These are sent to the child to from the debugger to
+ // get it to do certain things.
+ //
+
+ // StepProgram: void->char - This command causes the program to continue
+ // execution, but stop as soon as it reaches another stoppoint.
+ StepProgram,
+
+ // FinishProgram: FrameDesc*->char - This command causes the program to
+ // continue execution until the specified function frame returns.
+ FinishProgram,
+
+ // ContProgram: void->char - This command causes the program to continue
+ // execution, stopping at some point in the future.
+ ContProgram,
+
+ // GetSubprogramDescriptor: FrameDesc*->GlobalValue* - This command returns
+ // the GlobalValue* descriptor object for the specified stack frame.
+ GetSubprogramDescriptor,
+
+ // GetParentFrame: FrameDesc*->FrameDesc* - This command returns the frame
+ // descriptor for the parent stack frame to the specified one, or null if
+ // there is none.
+ GetParentFrame,
+
+ // GetFrameLocation - FrameDesc*->LocationToken - This command returns the
+ // location that a particular stack frame is stopped at.
+ GetFrameLocation,
+
+ // AddBreakpoint - LocationToken->unsigned - This command instructs the
+ // target to install a breakpoint at the specified location.
+ AddBreakpoint,
+
+ // RemoveBreakpoint - unsigned->void - This command instructs the target to
+ // remove a breakpoint.
+ RemoveBreakpoint,
+ };
+}
+
+
+
+
+//===----------------------------------------------------------------------===//
+// Parent Process Code
+//===----------------------------------------------------------------------===//
+
+namespace {
+ class IP : public InferiorProcess {
+ // ReadFD, WriteFD - The file descriptors to read/write to the inferior
+ // process.
+ FDHandle ReadFD, WriteFD;
+
+ // ChildPID - The unix PID of the child process we forked.
+ mutable pid_t ChildPID;
+ public:
+ IP(Module *M, const std::vector<std::string> &Arguments,
+ const char * const *envp);
+ ~IP();
+
+ std::string getStatus() const;
+
+ /// Execution method implementations...
+ virtual void stepProgram();
+ virtual void finishProgram(void *Frame);
+ virtual void contProgram();
+
+
+ // Stack frame method implementations...
+ virtual void *getPreviousFrame(void *Frame) const;
+ virtual const GlobalVariable *getSubprogramDesc(void *Frame) const;
+ virtual void getFrameLocation(void *Frame, unsigned &LineNo,
+ unsigned &ColNo,
+ const GlobalVariable *&SourceDesc) const;
+
+ // Breakpoint implementation methods
+ virtual unsigned addBreakpoint(unsigned LineNo, unsigned ColNo,
+ const GlobalVariable *SourceDesc);
+ virtual void removeBreakpoint(unsigned ID);
+
+
+ private:
+ /// startChild - This starts up the child process, and initializes the
+ /// ChildPID member.
+ ///
+ void startChild(Module *M, const std::vector<std::string> &Arguments,
+ const char * const *envp);
+
+ /// killChild - Kill or reap the child process. This throws the
+ /// InferiorProcessDead exception an exit code if the process had already
+ /// died, otherwise it just kills it and returns.
+ void killChild() const;
+
+ private:
+ // Methods for communicating with the child process. If the child exits or
+ // dies while attempting to communicate with it, ChildPID is set to zero and
+ // an exception is thrown.
+
+ /// readFromChild - Low-level primitive to read some data from the child,
+ /// throwing an exception if it dies.
+ void readFromChild(void *Buffer, unsigned Size) const;
+
+ /// writeToChild - Low-level primitive to send some data to the child
+ /// process, throwing an exception if the child died.
+ void writeToChild(void *Buffer, unsigned Size) const;
+
+ /// sendCommand - Send a command token and the request data to the child.
+ ///
+ void sendCommand(CommandID Command, void *Data, unsigned Size) const;
+
+ /// waitForStop - This method waits for the child process to reach a stop
+ /// point.
+ void waitForStop();
+ };
+}
+
+// create - This is the factory method for the InferiorProcess class. Since
+// there is currently only one subclass of InferiorProcess, we just define it
+// here.
+InferiorProcess *
+InferiorProcess::create(Module *M, const std::vector<std::string> &Arguments,
+ const char * const *envp) {
+ return new IP(M, Arguments, envp);
+}
+
+/// IP constructor - Create some pipes, them fork a child process. The child
+/// process should start execution of the debugged program, but stop at the
+/// first available opportunity.
+IP::IP(Module *M, const std::vector<std::string> &Arguments,
+ const char * const *envp)
+ : InferiorProcess(M) {
+
+ // Start the child running...
+ startChild(M, Arguments, envp);
+
+ // Okay, we created the program and it is off and running. Wait for it to
+ // stop now.
+ try {
+ waitForStop();
+ } catch (InferiorProcessDead &IPD) {
+ throw "Error waiting for the child process to stop. "
+ "It exited with status " + itostr(IPD.getExitCode());
+ }
+}
+
+IP::~IP() {
+ // If the child is still running, kill it.
+ if (!ChildPID) return;
+
+ killChild();
+}
+
+/// getStatus - Return information about the unix process being debugged.
+///
+std::string IP::getStatus() const {
+ if (ChildPID == 0)
+ return "Unix target. ERROR: child process appears to be dead!\n";
+
+ return "Unix target: PID #" + utostr((unsigned)ChildPID) + "\n";
+}
+
+
+/// startChild - This starts up the child process, and initializes the
+/// ChildPID member.
+///
+void IP::startChild(Module *M, const std::vector<std::string> &Arguments,
+ const char * const *envp) {
+ // Create the pipes. Make sure to immediately assign the returned file
+ // descriptors to FDHandle's so they get destroyed if an exception is thrown.
+ int FDs[2];
+ if (pipe(FDs)) throw "Error creating a pipe!";
+ FDHandle ChildReadFD(FDs[0]);
+ WriteFD = FDs[1];
+
+ if (pipe(FDs)) throw "Error creating a pipe!";
+ ReadFD = FDs[0];
+ FDHandle ChildWriteFD(FDs[1]);
+
+ // Fork off the child process.
+ switch (ChildPID = fork()) {
+ case -1: throw "Error forking child process!";
+ case 0: // child
+ delete this; // Free parent pipe file descriptors
+ runChild(M, Arguments, envp, ChildReadFD, ChildWriteFD);
+ exit(1);
+ default: break;
+ }
+}
+
+/// sendCommand - Send a command token and the request data to the child.
+///
+void IP::sendCommand(CommandID Command, void *Data, unsigned Size) const {
+ writeToChild(&Command, sizeof(Command));
+ writeToChild(Data, Size);
+}
+
+/// stepProgram - Implement the 'step' command, continuing execution until
+/// the next possible stop point.
+void IP::stepProgram() {
+ sendCommand(StepProgram, 0, 0);
+ waitForStop();
+}
+
+/// finishProgram - Implement the 'finish' command, executing the program until
+/// the current function returns to its caller.
+void IP::finishProgram(void *Frame) {
+ sendCommand(FinishProgram, &Frame, sizeof(Frame));
+ waitForStop();
+}
+
+/// contProgram - Implement the 'cont' command, continuing execution until
+/// a breakpoint is encountered.
+void IP::contProgram() {
+ sendCommand(ContProgram, 0, 0);
+ waitForStop();
+}
+
+
+//===----------------------------------------------------------------------===//
+// Stack manipulation methods
+//
+
+/// getPreviousFrame - Given the descriptor for the current stack frame,
+/// return the descriptor for the caller frame. This returns null when it
+/// runs out of frames.
+void *IP::getPreviousFrame(void *Frame) const {
+ sendCommand(GetParentFrame, &Frame, sizeof(Frame));
+ readFromChild(&Frame, sizeof(Frame));
+ return Frame;
+}
+
+/// getSubprogramDesc - Return the subprogram descriptor for the current
+/// stack frame.
+const GlobalVariable *IP::getSubprogramDesc(void *Frame) const {
+ sendCommand(GetSubprogramDescriptor, &Frame, sizeof(Frame));
+ const GlobalVariable *Desc;
+ readFromChild(&Desc, sizeof(Desc));
+ return Desc;
+}
+
+/// getFrameLocation - This method returns the source location where each stack
+/// frame is stopped.
+void IP::getFrameLocation(void *Frame, unsigned &LineNo, unsigned &ColNo,
+ const GlobalVariable *&SourceDesc) const {
+ sendCommand(GetFrameLocation, &Frame, sizeof(Frame));
+ LocationToken Loc;
+ readFromChild(&Loc, sizeof(Loc));
+ LineNo = Loc.Line;
+ ColNo = Loc.Col;
+ SourceDesc = Loc.File;
+}
+
+
+//===----------------------------------------------------------------------===//
+// Breakpoint manipulation methods
+//
+unsigned IP::addBreakpoint(unsigned LineNo, unsigned ColNo,
+ const GlobalVariable *SourceDesc) {
+ LocationToken Loc;
+ Loc.Line = LineNo;
+ Loc.Col = ColNo;
+ Loc.File = SourceDesc;
+ sendCommand(AddBreakpoint, &Loc, sizeof(Loc));
+ unsigned ID;
+ readFromChild(&ID, sizeof(ID));
+ return ID;
+}
+
+void IP::removeBreakpoint(unsigned ID) {
+ sendCommand(RemoveBreakpoint, &ID, sizeof(ID));
+}
+
+
+//===----------------------------------------------------------------------===//
+// Methods for communication with the child process
+//
+// Methods for communicating with the child process. If the child exits or dies
+// while attempting to communicate with it, ChildPID is set to zero and an
+// exception is thrown.
+//
+
+/// readFromChild - Low-level primitive to read some data from the child,
+/// throwing an exception if it dies.
+void IP::readFromChild(void *Buffer, unsigned Size) const {
+ assert(ChildPID &&
+ "Child process died and still attempting to communicate with it!");
+ while (Size) {
+ ssize_t Amount = read(ReadFD, Buffer, Size);
+ if (Amount == 0) {
+ // If we cannot communicate with the process, kill it.
+ killChild();
+ // If killChild succeeded, then the process must have closed the pipe FD
+ // or something, because the child existed, but we cannot communicate with
+ // it.
+ throw InferiorProcessDead(-1);
+ } else if (Amount == -1) {
+ if (errno != EINTR) {
+ ChildPID = 0;
+ killChild();
+ throw "Error reading from child process!";
+ }
+ } else {
+ // We read a chunk.
+ Buffer = (char*)Buffer + Amount;
+ Size -= Amount;
+ }
+ }
+}
+
+/// writeToChild - Low-level primitive to send some data to the child
+/// process, throwing an exception if the child died.
+void IP::writeToChild(void *Buffer, unsigned Size) const {
+ while (Size) {
+ ssize_t Amount = write(WriteFD, Buffer, Size);
+ if (Amount < 0 && errno == EINTR) continue;
+ if (Amount <= 0) {
+ // If we cannot communicate with the process, kill it.
+ killChild();
+
+ // If killChild succeeded, then the process must have closed the pipe FD
+ // or something, because the child existed, but we cannot communicate with
+ // it.
+ throw InferiorProcessDead(-1);
+ } else {
+ // We wrote a chunk.
+ Buffer = (char*)Buffer + Amount;
+ Size -= Amount;
+ }
+ }
+}
+
+/// killChild - Kill or reap the child process. This throws the
+/// InferiorProcessDead exception an exit code if the process had already
+/// died, otherwise it just returns the exit code if it had to be killed.
+void IP::killChild() const {
+ assert(ChildPID != 0 && "Child has already been reaped!");
+
+ int Status = 0;
+ int PID;
+ do {
+ PID = waitpid(ChildPID, &Status, WNOHANG);
+ } while (PID < 0 && errno == EINTR);
+ if (PID < 0) throw "Error waiting for child to exit!";
+
+ // If the child process was already dead, then it died unexpectedly.
+ if (PID) {
+ assert(PID == ChildPID && "Didn't reap child?");
+ ChildPID = 0; // Child has been reaped
+ if (WIFEXITED(Status))
+ throw InferiorProcessDead(WEXITSTATUS(Status));
+ else if (WIFSIGNALED(Status))
+ throw InferiorProcessDead(WTERMSIG(Status));
+ throw InferiorProcessDead(-1);
+ }
+
+ // Otherwise, the child exists and has not yet been killed.
+ if (kill(ChildPID, SIGKILL) < 0)
+ throw "Error killing child process!";
+
+ do {
+ PID = waitpid(ChildPID, 0, 0);
+ } while (PID < 0 && errno == EINTR);
+ if (PID <= 0) throw "Error waiting for child to exit!";
+
+ assert(PID == ChildPID && "Didn't reap child?");
+}
+
+
+/// waitForStop - This method waits for the child process to reach a stop
+/// point. When it does, it fills in the CurLocation member and returns.
+void IP::waitForStop() {
+ char Dummy;
+ readFromChild(&Dummy, sizeof(char));
+}
+
+
+//===----------------------------------------------------------------------===//
+// Child Process Code
+//===----------------------------------------------------------------------===//
+
+namespace {
+ class SourceSubprogram;
+
+ /// SourceRegion - Instances of this class represent the regions that are
+ /// active in the program.
+ class SourceRegion {
+ /// Parent - A pointer to the region that encloses the current one.
+ SourceRegion *Parent;
+
+ /// CurSubprogram - The subprogram that contains this region. This allows
+ /// efficient stack traversals.
+ SourceSubprogram *CurSubprogram;
+
+ /// CurLine, CurCol, CurFile - The last location visited by this region.
+ /// This is used for getting the source location of callers in stack frames.
+ unsigned CurLine, CurCol;
+ void *CurFileDesc;
+
+ //std::vector<void*> ActiveObjects;
+ public:
+ SourceRegion(SourceRegion *p, SourceSubprogram *Subprogram = 0)
+ : Parent(p), CurSubprogram(Subprogram ? Subprogram : p->getSubprogram()) {
+ CurLine = 0; CurCol = 0;
+ CurFileDesc = 0;
+ }
+
+ virtual ~SourceRegion() {}
+
+ SourceRegion *getParent() const { return Parent; }
+ SourceSubprogram *getSubprogram() const { return CurSubprogram; }
+
+ void updateLocation(unsigned Line, unsigned Col, void *File) {
+ CurLine = Line;
+ CurCol = Col;
+ CurFileDesc = File;
+ }
+
+ /// Return a LocationToken for the place that this stack frame stopped or
+ /// called a sub-function.
+ LocationToken getLocation(ExecutionEngine *EE) {
+ LocationToken LT;
+ LT.Line = CurLine;
+ LT.Col = CurCol;
+ const GlobalValue *GV = EE->getGlobalValueAtAddress(CurFileDesc);
+ LT.File = dyn_cast_or_null<GlobalVariable>(GV);
+ return LT;
+ }
+ };
+
+ /// SourceSubprogram - This is a stack-frame that represents a source program.
+ ///
+ class SourceSubprogram : public SourceRegion {
+ /// Desc - A pointer to the descriptor for the subprogram that this frame
+ /// represents.
+ void *Desc;
+ public:
+ SourceSubprogram(SourceRegion *P, void *desc)
+ : SourceRegion(P, this), Desc(desc) {}
+ void *getDescriptor() const { return Desc; }
+ };
+
+
+ /// Child class - This class contains all of the information and methods used
+ /// by the child side of the debugger. The single instance of this object is
+ /// pointed to by the "TheChild" global variable.
+ class Child {
+ /// M - The module for the program currently being debugged.
+ ///
+ Module *M;
+
+ /// EE - The execution engine that we are using to run the program.
+ ///
+ ExecutionEngine *EE;
+
+ /// ReadFD, WriteFD - The file descriptor handles for this side of the
+ /// debugger pipe.
+ FDHandle ReadFD, WriteFD;
+
+ /// RegionStack - A linked list of all of the regions dynamically active.
+ ///
+ SourceRegion *RegionStack;
+
+ /// StopAtNextOpportunity - If this flag is set, the child process will stop
+ /// and report to the debugger at the next possible chance it gets.
+ volatile bool StopAtNextOpportunity;
+
+ /// StopWhenSubprogramReturns - If this is non-null, the debugger requests
+ /// that the program stops when the specified function frame is destroyed.
+ SourceSubprogram *StopWhenSubprogramReturns;
+
+ /// Breakpoints - This contains a list of active breakpoints and their IDs.
+ ///
+ std::vector<std::pair<unsigned, LocationToken> > Breakpoints;
+
+ /// CurBreakpoint - The last assigned breakpoint.
+ ///
+ unsigned CurBreakpoint;
+
+ public:
+ Child(Module *m, ExecutionEngine *ee, FDHandle &Read, FDHandle &Write)
+ : M(m), EE(ee), ReadFD(Read), WriteFD(Write),
+ RegionStack(0), CurBreakpoint(0) {
+ StopAtNextOpportunity = true;
+ StopWhenSubprogramReturns = 0;
+ }
+
+ /// writeToParent - Send the specified buffer of data to the debugger
+ /// process.
+ void writeToParent(const void *Buffer, unsigned Size);
+
+ /// readFromParent - Read the specified number of bytes from the parent.
+ ///
+ void readFromParent(void *Buffer, unsigned Size);
+
+ /// childStopped - This method is called whenever the child has stopped
+ /// execution due to a breakpoint, step command, interruption, or whatever.
+ /// This stops the process, responds to any requests from the debugger, and
+ /// when commanded to, can continue execution by returning.
+ ///
+ void childStopped();
+
+ /// startSubprogram - This method creates a new region for the subroutine
+ /// with the specified descriptor.
+ void startSubprogram(void *FuncDesc);
+
+ /// startRegion - This method initiates the creation of an anonymous region.
+ ///
+ void startRegion();
+
+ /// endRegion - This method terminates the last active region.
+ ///
+ void endRegion();
+
+ /// reachedLine - This method is automatically called by the program every
+ /// time it executes an llvm.dbg.stoppoint intrinsic. If the debugger wants
+ /// us to stop here, we do so, otherwise we continue execution.
+ void reachedLine(unsigned Line, unsigned Col, void *SourceDesc);
+ };
+
+ /// TheChild - The single instance of the Child class, which only gets created
+ /// in the child process.
+ Child *TheChild = 0;
+} // end anonymous namespace
+
+
+// writeToParent - Send the specified buffer of data to the debugger process.
+void Child::writeToParent(const void *Buffer, unsigned Size) {
+ while (Size) {
+ ssize_t Amount = write(WriteFD, Buffer, Size);
+ if (Amount < 0 && errno == EINTR) continue;
+ if (Amount <= 0) {
+ write(2, "ERROR: Connection to debugger lost!\n", 36);
+ abort();
+ } else {
+ // We wrote a chunk.
+ Buffer = (const char*)Buffer + Amount;
+ Size -= Amount;
+ }
+ }
+}
+
+// readFromParent - Read the specified number of bytes from the parent.
+void Child::readFromParent(void *Buffer, unsigned Size) {
+ while (Size) {
+ ssize_t Amount = read(ReadFD, Buffer, Size);
+ if (Amount < 0 && errno == EINTR) continue;
+ if (Amount <= 0) {
+ write(2, "ERROR: Connection to debugger lost!\n", 36);
+ abort();
+ } else {
+ // We read a chunk.
+ Buffer = (char*)Buffer + Amount;
+ Size -= Amount;
+ }
+ }
+}
+
+/// childStopped - This method is called whenever the child has stopped
+/// execution due to a breakpoint, step command, interruption, or whatever.
+/// This stops the process, responds to any requests from the debugger, and when
+/// commanded to, can continue execution by returning.
+///
+void Child::childStopped() {
+ // Since we stopped, notify the parent that we did so.
+ char Token = 0;
+ writeToParent(&Token, sizeof(char));
+
+ StopAtNextOpportunity = false;
+ StopWhenSubprogramReturns = 0;
+
+ // Now that the debugger knows that we stopped, read commands from it and
+ // respond to them appropriately.
+ CommandID Command;
+ while (1) {
+ SourceRegion *Frame;
+ const void *Result;
+ readFromParent(&Command, sizeof(CommandID));
+
+ switch (Command) {
+ case StepProgram:
+ // To step the program, just return.
+ StopAtNextOpportunity = true;
+ return;
+
+ case FinishProgram: // Run until exit from the specified function...
+ readFromParent(&Frame, sizeof(Frame));
+ // The user wants us to stop when the specified FUNCTION exits, not when
+ // the specified REGION exits.
+ StopWhenSubprogramReturns = Frame->getSubprogram();
+ return;
+
+ case ContProgram:
+ // To continue, just return back to execution.
+ return;
+
+ case GetSubprogramDescriptor:
+ readFromParent(&Frame, sizeof(Frame));
+ Result =
+ EE->getGlobalValueAtAddress(Frame->getSubprogram()->getDescriptor());
+ writeToParent(&Result, sizeof(Result));
+ break;
+
+ case GetParentFrame:
+ readFromParent(&Frame, sizeof(Frame));
+ Result = Frame ? Frame->getSubprogram()->getParent() : RegionStack;
+ writeToParent(&Result, sizeof(Result));
+ break;
+
+ case GetFrameLocation: {
+ readFromParent(&Frame, sizeof(Frame));
+ LocationToken LT = Frame->getLocation(EE);
+ writeToParent(&LT, sizeof(LT));
+ break;
+ }
+ case AddBreakpoint: {
+ LocationToken Loc;
+ readFromParent(&Loc, sizeof(Loc));
+ // Convert the GlobalVariable pointer to the address it was emitted to.
+ Loc.File = (GlobalVariable*)EE->getPointerToGlobal(Loc.File);
+ unsigned ID = CurBreakpoint++;
+ Breakpoints.push_back(std::make_pair(ID, Loc));
+ writeToParent(&ID, sizeof(ID));
+ break;
+ }
+ case RemoveBreakpoint: {
+ unsigned ID = 0;
+ readFromParent(&ID, sizeof(ID));
+ for (unsigned i = 0, e = Breakpoints.size(); i != e; ++i)
+ if (Breakpoints[i].first == ID) {
+ Breakpoints.erase(Breakpoints.begin()+i);
+ break;
+ }
+ break;
+ }
+ default:
+ assert(0 && "Unknown command!");
+ }
+ }
+}
+
+
+
+/// startSubprogram - This method creates a new region for the subroutine
+/// with the specified descriptor.
+void Child::startSubprogram(void *SPDesc) {
+ RegionStack = new SourceSubprogram(RegionStack, SPDesc);
+}
+
+/// startRegion - This method initiates the creation of an anonymous region.
+///
+void Child::startRegion() {
+ RegionStack = new SourceRegion(RegionStack);
+}
+
+/// endRegion - This method terminates the last active region.
+///
+void Child::endRegion() {
+ SourceRegion *R = RegionStack->getParent();
+
+ // If the debugger wants us to stop when this frame is destroyed, do so.
+ if (RegionStack == StopWhenSubprogramReturns) {
+ StopAtNextOpportunity = true;
+ StopWhenSubprogramReturns = 0;
+ }
+
+ delete RegionStack;
+ RegionStack = R;
+}
+
+
+
+
+/// reachedLine - This method is automatically called by the program every time
+/// it executes an llvm.dbg.stoppoint intrinsic. If the debugger wants us to
+/// stop here, we do so, otherwise we continue execution. Note that the Data
+/// pointer coming in is a pointer to the LLVM global variable that represents
+/// the source file we are in. We do not use the contents of the global
+/// directly in the child, but we do use its address.
+///
+void Child::reachedLine(unsigned Line, unsigned Col, void *SourceDesc) {
+ if (RegionStack)
+ RegionStack->updateLocation(Line, Col, SourceDesc);
+
+ // If we hit a breakpoint, stop the program.
+ for (unsigned i = 0, e = Breakpoints.size(); i != e; ++i)
+ if (Line == Breakpoints[i].second.Line &&
+ SourceDesc == (void*)Breakpoints[i].second.File &&
+ Col == Breakpoints[i].second.Col) {
+ childStopped();
+ return;
+ }
+
+ // If we are single stepping the program, make sure to stop it.
+ if (StopAtNextOpportunity)
+ childStopped();
+}
+
+
+
+
+//===----------------------------------------------------------------------===//
+// Child class wrapper functions
+//
+// These functions are invoked directly by the program as it executes, in place
+// of the debugging intrinsic functions that it contains.
+//
+
+
+/// llvm_debugger_stop - Every time the program reaches a new source line, it
+/// will call back to this function. If the debugger has a breakpoint or
+/// otherwise wants us to stop on this line, we do so, and notify the debugger
+/// over the pipe.
+///
+extern "C"
+void *llvm_debugger_stop(void *Dummy, unsigned Line, unsigned Col,
+ void *SourceDescriptor) {
+ TheChild->reachedLine(Line, Col, SourceDescriptor);
+ return Dummy;
+}
+
+
+/// llvm_dbg_region_start - This function is invoked every time an anonymous
+/// region of the source program is entered.
+///
+extern "C"
+void *llvm_dbg_region_start(void *Dummy) {
+ TheChild->startRegion();
+ return Dummy;
+}
+
+/// llvm_dbg_subprogram - This function is invoked every time a source-language
+/// subprogram has been entered.
+///
+extern "C"
+void *llvm_dbg_subprogram(void *FuncDesc) {
+ TheChild->startSubprogram(FuncDesc);
+ return 0;
+}
+
+/// llvm_dbg_region_end - This function is invoked every time a source-language
+/// region (started with llvm.dbg.region.start or llvm.dbg.func.start) is
+/// terminated.
+///
+extern "C"
+void llvm_dbg_region_end(void *Dummy) {
+ TheChild->endRegion();
+}
+
+
+
+
+namespace {
+ /// DebuggerIntrinsicLowering - This class implements a simple intrinsic
+ /// lowering class that revectors debugging intrinsics to call actual
+ /// functions (defined above), instead of being turned into noops.
+ struct DebuggerIntrinsicLowering : public DefaultIntrinsicLowering {
+ virtual void LowerIntrinsicCall(CallInst *CI) {
+ Module *M = CI->getParent()->getParent()->getParent();
+ switch (CI->getCalledFunction()->getIntrinsicID()) {
+ case Intrinsic::dbg_stoppoint:
+ // Turn call into a call to llvm_debugger_stop
+ CI->setOperand(0, M->getOrInsertFunction("llvm_debugger_stop",
+ CI->getCalledFunction()->getFunctionType()));
+ break;
+ case Intrinsic::dbg_region_start:
+ // Turn call into a call to llvm_dbg_region_start
+ CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_region_start",
+ CI->getCalledFunction()->getFunctionType()));
+ break;
+
+ case Intrinsic::dbg_region_end:
+ // Turn call into a call to llvm_debugger_stop
+ CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_region_end",
+ CI->getCalledFunction()->getFunctionType()));
+ break;
+ case Intrinsic::dbg_func_start:
+ // Turn call into a call to llvm_debugger_stop
+ CI->setOperand(0, M->getOrInsertFunction("llvm_dbg_subprogram",
+ CI->getCalledFunction()->getFunctionType()));
+ break;
+ default:
+ DefaultIntrinsicLowering::LowerIntrinsicCall(CI);
+ break;
+ }
+ }
+ };
+} // end anonymous namespace
+
+
+static void runChild(Module *M, const std::vector<std::string> &Arguments,
+ const char * const *envp,
+ FDHandle ReadFD, FDHandle WriteFD) {
+
+ // Create an execution engine that uses our custom intrinsic lowering object
+ // to revector debugging intrinsic functions into actual functions defined
+ // above.
+ ExecutionEngine *EE =
+ ExecutionEngine::create(new ExistingModuleProvider(M), false,
+ new DebuggerIntrinsicLowering());
+ assert(EE && "Couldn't create an ExecutionEngine, not even an interpreter?");
+
+ // Call the main function from M as if its signature were:
+ // int main (int argc, char **argv, const char **envp)
+ // using the contents of Args to determine argc & argv, and the contents of
+ // EnvVars to determine envp.
+ //
+ Function *Fn = M->getMainFunction();
+ if (!Fn) exit(1);
+
+ // Create the child class instance which will be used by the debugger
+ // callbacks to keep track of the current state of the process.
+ assert(TheChild == 0 && "A child process has already been created??");
+ TheChild = new Child(M, EE, ReadFD, WriteFD);
+
+ // Run main...
+ int Result = EE->runFunctionAsMain(Fn, Arguments, envp);
+
+ // If the program didn't explicitly call exit, call exit now, for the program.
+ // This ensures that any atexit handlers get called correctly.
+ Function *Exit = M->getOrInsertFunction("exit", Type::VoidTy, Type::IntTy, 0);
+
+ std::vector<GenericValue> Args;
+ GenericValue ResultGV;
+ ResultGV.IntVal = Result;
+ Args.push_back(ResultGV);
+ EE->runFunction(Exit, Args);
+ abort();
+}