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authorPreston Gurd <preston.gurd@intel.com>2012-04-12 20:13:57 +0000
committerPreston Gurd <preston.gurd@intel.com>2012-04-12 20:13:57 +0000
commitc68dda815e64fb2fb463318d1eaa304e22199d50 (patch)
tree10f153529980e0bb8b0b15da7b9daddf04cb8d44 /lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
parentf0bcecc0d59455add4367204a198949d807fe1da (diff)
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This patch improves the MCJIT runtime dynamic loader by adding new handling
of zero-initialized sections, virtual sections and common symbols and preventing the loading of sections which are not required for execution such as debug information. Patch by Andy Kaylor! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@154610 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp')
-rw-r--r--lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp203
1 files changed, 148 insertions, 55 deletions
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
index 7a2b858611..63cec1aca3 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyld.cpp
@@ -36,10 +36,9 @@ namespace {
}
} // end anonymous namespace
-
// Resolve the relocations for all symbols we currently know about.
void RuntimeDyldImpl::resolveRelocations() {
- // First, resolve relocations assotiated with external symbols.
+ // First, resolve relocations associated with external symbols.
resolveSymbols();
// Just iterate over the sections we have and resolve all the relocations
@@ -63,14 +62,18 @@ void RuntimeDyldImpl::mapSectionAddress(void *LocalAddress,
bool RuntimeDyldImpl::loadObject(const MemoryBuffer *InputBuffer) {
// FIXME: ObjectFile don't modify MemoryBuffer.
// It should use const MemoryBuffer as parameter.
- ObjectFile *obj
- = ObjectFile::createObjectFile(const_cast<MemoryBuffer*>(InputBuffer));
+ OwningPtr<ObjectFile> obj(ObjectFile::createObjectFile(
+ const_cast<MemoryBuffer*>(InputBuffer)));
+ if (!obj)
+ report_fatal_error("Unable to create object image from memory buffer!");
Arch = (Triple::ArchType)obj->getArch();
LocalSymbolMap LocalSymbols; // Functions and data symbols from the
// object file.
ObjSectionToIDMap LocalSections; // Used sections from the object file
+ CommonSymbolMap CommonSymbols; // Common symbols requiring allocation
+ uint64_t CommonSize = 0;
error_code err;
// Parse symbols
@@ -83,36 +86,50 @@ bool RuntimeDyldImpl::loadObject(const MemoryBuffer *InputBuffer) {
Check(i->getType(SymType));
Check(i->getName(Name));
- if (SymType == object::SymbolRef::ST_Function ||
- SymType == object::SymbolRef::ST_Data) {
- uint64_t FileOffset;
- uint32_t flags;
- StringRef sData;
- section_iterator si = obj->end_sections();
- Check(i->getFileOffset(FileOffset));
- Check(i->getFlags(flags));
- Check(i->getSection(si));
- if (si == obj->end_sections()) continue;
- Check(si->getContents(sData));
- const uint8_t* SymPtr = (const uint8_t*)InputBuffer->getBufferStart() +
- (uintptr_t)FileOffset;
- uintptr_t SectOffset = (uintptr_t)(SymPtr - (const uint8_t*)sData.begin());
- unsigned SectionID
- = findOrEmitSection(*si,
- SymType == object::SymbolRef::ST_Function,
- LocalSections);
- bool isGlobal = flags & SymbolRef::SF_Global;
- LocalSymbols[Name.data()] = SymbolLoc(SectionID, SectOffset);
- DEBUG(dbgs() << "\tFileOffset: " << format("%p", (uintptr_t)FileOffset)
- << " flags: " << flags
- << " SID: " << SectionID
- << " Offset: " << format("%p", SectOffset));
- if (isGlobal)
- SymbolTable[Name] = SymbolLoc(SectionID, SectOffset);
+ uint32_t flags;
+ Check(i->getFlags(flags));
+
+ bool isCommon = flags & SymbolRef::SF_Common;
+ if (isCommon) {
+ // Add the common symbols to a list. We'll allocate them all below.
+ uint64_t Size = 0;
+ Check(i->getSize(Size));
+ CommonSize += Size;
+ CommonSymbols[*i] = Size;
+ } else {
+ if (SymType == object::SymbolRef::ST_Function ||
+ SymType == object::SymbolRef::ST_Data) {
+ uint64_t FileOffset;
+ StringRef sData;
+ section_iterator si = obj->end_sections();
+ Check(i->getFileOffset(FileOffset));
+ Check(i->getSection(si));
+ if (si == obj->end_sections()) continue;
+ Check(si->getContents(sData));
+ const uint8_t* SymPtr = (const uint8_t*)InputBuffer->getBufferStart() +
+ (uintptr_t)FileOffset;
+ uintptr_t SectOffset = (uintptr_t)(SymPtr - (const uint8_t*)sData.begin());
+ unsigned SectionID =
+ findOrEmitSection(*si,
+ SymType == object::SymbolRef::ST_Function,
+ LocalSections);
+ bool isGlobal = flags & SymbolRef::SF_Global;
+ LocalSymbols[Name.data()] = SymbolLoc(SectionID, SectOffset);
+ DEBUG(dbgs() << "\tFileOffset: " << format("%p", (uintptr_t)FileOffset)
+ << " flags: " << flags
+ << " SID: " << SectionID
+ << " Offset: " << format("%p", SectOffset));
+ if (isGlobal)
+ SymbolTable[Name] = SymbolLoc(SectionID, SectOffset);
+ }
}
DEBUG(dbgs() << "\tType: " << SymType << " Name: " << Name << "\n");
}
+ // Allocate common symbols
+ if (CommonSize != 0)
+ emitCommonSymbols(CommonSymbols, CommonSize, LocalSymbols);
+
// Parse and proccess relocations
DEBUG(dbgs() << "Parse relocations:\n");
for (section_iterator si = obj->begin_sections(),
@@ -150,6 +167,38 @@ bool RuntimeDyldImpl::loadObject(const MemoryBuffer *InputBuffer) {
return false;
}
+unsigned RuntimeDyldImpl::emitCommonSymbols(const CommonSymbolMap &Map,
+ uint64_t TotalSize,
+ LocalSymbolMap &LocalSymbols) {
+ // Allocate memory for the section
+ unsigned SectionID = Sections.size();
+ uint8_t *Addr = MemMgr->allocateDataSection(TotalSize, sizeof(void*),
+ SectionID);
+ if (!Addr)
+ report_fatal_error("Unable to allocate memory for common symbols!");
+ uint64_t Offset = 0;
+ Sections.push_back(SectionEntry(Addr, TotalSize, TotalSize, 0));
+ memset(Addr, 0, TotalSize);
+
+ DEBUG(dbgs() << "emitCommonSection SectionID: " << SectionID
+ << " new addr: " << format("%p", Addr)
+ << " DataSize: " << TotalSize
+ << "\n");
+
+ // Assign the address of each symbol
+ for (CommonSymbolMap::const_iterator it = Map.begin(), itEnd = Map.end();
+ it != itEnd; it++) {
+ uint64_t Size = it->second;
+ StringRef Name;
+ it->first.getName(Name);
+ LocalSymbols[Name.data()] = SymbolLoc(SectionID, Offset);
+ Offset += Size;
+ Addr += Size;
+ }
+
+ return SectionID;
+}
+
unsigned RuntimeDyldImpl::emitSection(const SectionRef &Section,
bool IsCode) {
@@ -158,7 +207,7 @@ unsigned RuntimeDyldImpl::emitSection(const SectionRef &Section,
error_code err;
if (StubSize > 0) {
for (relocation_iterator i = Section.begin_relocations(),
- e = Section.end_relocations(); i != e; i.increment(err))
+ e = Section.end_relocations(); i != e; i.increment(err), Check(err))
StubBufSize += StubSize;
}
StringRef data;
@@ -167,22 +216,63 @@ unsigned RuntimeDyldImpl::emitSection(const SectionRef &Section,
Check(Section.getAlignment(Alignment64));
unsigned Alignment = (unsigned)Alignment64 & 0xffffffffL;
- unsigned DataSize = data.size();
- unsigned Allocate = DataSize + StubBufSize;
+ bool IsRequired;
+ bool IsVirtual;
+ bool IsZeroInit;
+ uint64_t DataSize;
+ Check(Section.isRequiredForExecution(IsRequired));
+ Check(Section.isVirtual(IsVirtual));
+ Check(Section.isZeroInit(IsZeroInit));
+ Check(Section.getSize(DataSize));
+
+ unsigned Allocate;
unsigned SectionID = Sections.size();
- const char *pData = data.data();
- uint8_t *Addr = IsCode
- ? MemMgr->allocateCodeSection(Allocate, Alignment, SectionID)
- : MemMgr->allocateDataSection(Allocate, Alignment, SectionID);
-
- memcpy(Addr, pData, DataSize);
- DEBUG(dbgs() << "emitSection SectionID: " << SectionID
- << " obj addr: " << format("%p", pData)
- << " new addr: " << format("%p", Addr)
- << " DataSize: " << DataSize
- << " StubBufSize: " << StubBufSize
- << " Allocate: " << Allocate
- << "\n");
+ uint8_t *Addr;
+ const char *pData = 0;
+
+ // Some sections, such as debug info, don't need to be loaded for execution.
+ // Leave those where they are.
+ if (IsRequired) {
+ Allocate = DataSize + StubBufSize;
+ Addr = IsCode
+ ? MemMgr->allocateCodeSection(Allocate, Alignment, SectionID)
+ : MemMgr->allocateDataSection(Allocate, Alignment, SectionID);
+ if (!Addr)
+ report_fatal_error("Unable to allocate section memory!");
+
+ // Virtual sections have no data in the object image, so leave pData = 0
+ if (!IsVirtual)
+ pData = data.data();
+
+ // Zero-initialize or copy the data from the image
+ if (IsZeroInit || IsVirtual)
+ memset(Addr, 0, DataSize);
+ else
+ memcpy(Addr, pData, DataSize);
+
+ DEBUG(dbgs() << "emitSection SectionID: " << SectionID
+ << " obj addr: " << format("%p", pData)
+ << " new addr: " << format("%p", Addr)
+ << " DataSize: " << DataSize
+ << " StubBufSize: " << StubBufSize
+ << " Allocate: " << Allocate
+ << "\n");
+ }
+ else {
+ // Even if we didn't load the section, we need to record an entry for it
+ // to handle later processing (and by 'handle' I mean don't do anything
+ // with these sections).
+ Allocate = 0;
+ Addr = 0;
+ DEBUG(dbgs() << "emitSection SectionID: " << SectionID
+ << " obj addr: " << format("%p", data.data())
+ << " new addr: 0"
+ << " DataSize: " << DataSize
+ << " StubBufSize: " << StubBufSize
+ << " Allocate: " << Allocate
+ << "\n");
+ }
+
Sections.push_back(SectionEntry(Addr, Allocate, DataSize,(uintptr_t)pData));
return SectionID;
}
@@ -259,15 +349,18 @@ void RuntimeDyldImpl::reassignSectionAddress(unsigned SectionID,
void RuntimeDyldImpl::resolveRelocationEntry(const RelocationEntry &RE,
uint64_t Value) {
- uint8_t *Target = Sections[RE.SectionID].Address + RE.Offset;
- DEBUG(dbgs() << "\tSectionID: " << RE.SectionID
- << " + " << RE.Offset << " (" << format("%p", Target) << ")"
- << " Data: " << RE.Data
- << " Addend: " << RE.Addend
- << "\n");
-
- resolveRelocation(Target, Sections[RE.SectionID].LoadAddress + RE.Offset,
- Value, RE.Data, RE.Addend);
+ // Ignore relocations for sections that were not loaded
+ if (Sections[RE.SectionID].Address != 0) {
+ uint8_t *Target = Sections[RE.SectionID].Address + RE.Offset;
+ DEBUG(dbgs() << "\tSectionID: " << RE.SectionID
+ << " + " << RE.Offset << " (" << format("%p", Target) << ")"
+ << " Data: " << RE.Data
+ << " Addend: " << RE.Addend
+ << "\n");
+
+ resolveRelocation(Target, Sections[RE.SectionID].LoadAddress + RE.Offset,
+ Value, RE.Data, RE.Addend);
+ }
}
void RuntimeDyldImpl::resolveRelocationList(const RelocationList &Relocs,