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authorDanil Malyshev <dmalyshev@accesssoftek.com>2012-03-30 16:45:19 +0000
committerDanil Malyshev <dmalyshev@accesssoftek.com>2012-03-30 16:45:19 +0000
commit0e4fa5ff365fccff46870b7d5d8d4d1d46e77986 (patch)
tree12e52172ef1700378c904466cae3f05de3b68981 /lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
parentc0164f86080bc9d7a41fd5eabd0d6556396f5b38 (diff)
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Re-factored RuntimeDyLd:
1. The main works will made in the RuntimeDyLdImpl with uses the ObjectFile class. RuntimeDyLdMachO and RuntimeDyLdELF now only parses relocations and resolve it. This is allows to make improvements of the RuntimeDyLd more easily. In addition the support for COFF can be easily added. 2. Added ARM relocations to RuntimeDyLdELF. 3. Added support for stub functions for the ARM, allowing to do a long branch. 4. Added support for external functions that are not loaded from the object files, but can be loaded from external libraries. Now MCJIT can correctly execute the code containing the printf, putc, and etc. 5. The sections emitted instead functions, thanks Jim Grosbach. MemoryManager.startFunctionBody() and MemoryManager.endFunctionBody() have been removed. 6. MCJITMemoryManager.allocateDataSection() and MCJITMemoryManager. allocateCodeSection() used JMM->allocateSpace() instead of JMM->allocateCodeSection() and JMM->allocateDataSection(), because I got an error: "Cannot allocate an allocated block!" with object file contains more than one code or data sections. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@153754 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h')
-rw-r--r--lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h168
1 files changed, 147 insertions, 21 deletions
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
index 28e99be9ab..d6430a91c2 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
@@ -15,45 +15,125 @@
#define LLVM_RUNTIME_DYLD_IMPL_H
#include "llvm/ExecutionEngine/RuntimeDyld.h"
+#include "llvm/Object/ObjectFile.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/ADT/Twine.h"
#include "llvm/ADT/SmallVector.h"
-#include "llvm/ExecutionEngine/ExecutionEngine.h"
#include "llvm/Support/Memory.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/system_error.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
+#include "llvm/ADT/Triple.h"
+#include <map>
+#include "llvm/Support/Format.h"
using namespace llvm;
+using namespace llvm::object;
namespace llvm {
+
+class SectionEntry {
+public:
+ uint8_t* Address;
+ size_t Size;
+ uint64_t LoadAddress; // For each section, the address it will be
+ // considered to live at for relocations. The same
+ // as the pointer to the above memory block for
+ // hosted JITs.
+ uintptr_t StubOffset; // It's used for architecturies with stub
+ // functions for far relocations like ARM.
+ uintptr_t ObjAddress; // Section address in object file. It's use for
+ // calculate MachO relocation addend
+ SectionEntry(uint8_t* address, size_t size, uintptr_t stubOffset,
+ uintptr_t objAddress)
+ : Address(address), Size(size), LoadAddress((uintptr_t)address),
+ StubOffset(stubOffset), ObjAddress(objAddress) {}
+};
+
+class RelocationEntry {
+public:
+ unsigned SectionID; // Section the relocation is contained in.
+ uintptr_t Offset; // Offset into the section for the relocation.
+ uint32_t Data; // Relocatino data. Including type of relocation
+ // and another flags and parameners from
+ intptr_t Addend; // Addend encoded in the instruction itself, if any,
+ // plus the offset into the source section for
+ // the symbol once the relocation is resolvable.
+ RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend)
+ : SectionID(id), Offset(offset), Data(data), Addend(addend) {}
+};
+
+// Raw relocation data from object file
+class ObjRelocationInfo {
+public:
+ unsigned SectionID;
+ uint64_t Offset;
+ SymbolRef Symbol;
+ uint64_t Type;
+ int64_t AdditionalInfo;
+};
+
+class RelocationValueRef {
+public:
+ unsigned SectionID;
+ intptr_t Addend;
+ const char *SymbolName;
+ RelocationValueRef(): SectionID(0), Addend(0), SymbolName(0) {}
+
+ inline bool operator==(const RelocationValueRef &Other) const {
+ return std::memcmp(this, &Other, sizeof(RelocationValueRef)) == 0;
+ }
+ inline bool operator <(const RelocationValueRef &Other) const {
+ return std::memcmp(this, &Other, sizeof(RelocationValueRef)) < 0;
+ }
+};
+
class RuntimeDyldImpl {
protected:
- unsigned CPUType;
- unsigned CPUSubtype;
-
// The MemoryManager to load objects into.
RTDyldMemoryManager *MemMgr;
- // For each section, we have a MemoryBlock of it's data.
- // Indexed by SectionID.
- SmallVector<sys::MemoryBlock, 32> Sections;
- // For each section, the address it will be considered to live at for
- // relocations. The same as the pointer to the above memory block for hosted
- // JITs. Indexed by SectionID.
- SmallVector<uint64_t, 32> SectionLoadAddress;
+ // A list of emmitted sections.
+ typedef SmallVector<SectionEntry, 64> SectionList;
+ SectionList Sections;
- // Keep a map of starting local address to the SectionID which references it.
- // Lookup function for when we assign virtual addresses.
- DenseMap<void *, unsigned> SectionLocalMemToID;
+ // Keep a map of sections from object file to the SectionID which
+ // references it.
+ typedef std::map<SectionRef, unsigned> ObjSectionToIDMap;
// Master symbol table. As modules are loaded and external symbols are
// resolved, their addresses are stored here as a SectionID/Offset pair.
- typedef std::pair<unsigned, uint64_t> SymbolLoc;
+ typedef std::pair<unsigned, uintptr_t> SymbolLoc;
StringMap<SymbolLoc> SymbolTable;
+ typedef DenseMap<const char*, SymbolLoc> LocalSymbolMap;
+
+ // For each symbol, keep a list of relocations based on it. Anytime
+ // its address is reassigned (the JIT re-compiled the function, e.g.),
+ // the relocations get re-resolved.
+ // The symbol (or section) the relocation is sourced from is the Key
+ // in the relocation list where it's stored.
+ typedef SmallVector<RelocationEntry, 64> RelocationList;
+ // Relocations to sections already loaded. Indexed by SectionID which is the
+ // source of the address. The target where the address will be writen is
+ // SectionID/Offset in the relocation itself.
+ DenseMap<unsigned, RelocationList> Relocations;
+ // Relocations to external symbols that are not yet resolved.
+ // Indexed by symbol name.
+ StringMap<RelocationList> SymbolRelocations;
+
+ typedef std::map<RelocationValueRef, uintptr_t> StubMap;
+
+ Triple::ArchType Arch;
+
+ inline unsigned getMaxStubSize() {
+ if (Arch == Triple::arm || Arch == Triple::thumb)
+ return 8; // 32-bit instruction and 32-bit address
+ else
+ return 0;
+ }
bool HasError;
std::string ErrorStr;
@@ -66,17 +146,62 @@ protected:
}
uint8_t *getSectionAddress(unsigned SectionID) {
- return (uint8_t*)Sections[SectionID].base();
+ return (uint8_t*)Sections[SectionID].Address;
}
- void extractFunction(StringRef Name, uint8_t *StartAddress,
- uint8_t *EndAddress);
+ /// \brief Emits section data from the object file to the MemoryManager.
+ /// \param IsCode if it's true then allocateCodeSection() will be
+ /// used for emmits, else allocateDataSection() will be used.
+ /// \return SectionID.
+ unsigned emitSection(const SectionRef &Section, bool IsCode);
+
+ /// \brief Find Section in LocalSections. If the secton is not found - emit
+ /// it and store in LocalSections.
+ /// \param IsCode if it's true then allocateCodeSection() will be
+ /// used for emmits, else allocateDataSection() will be used.
+ /// \return SectionID.
+ unsigned findOrEmitSection(const SectionRef &Section, bool IsCode,
+ ObjSectionToIDMap &LocalSections);
+
+ /// \brief If Value.SymbolName is NULL then store relocation to the
+ /// Relocations, else store it in the SymbolRelocations.
+ void AddRelocation(const RelocationValueRef &Value, unsigned SectionID,
+ uintptr_t Offset, uint32_t RelType);
+
+ /// \brief Emits long jump instruction to Addr.
+ /// \return Pointer to the memory area for emitting target address.
+ uint8_t* createStubFunction(uint8_t *Addr);
+
+ /// \brief Resolves relocations from Relocs list with address from Value.
+ void resolveRelocationList(const RelocationList &Relocs, uint64_t Value);
+ void resolveRelocationEntry(const RelocationEntry &RE, uint64_t Value);
+
+ /// \brief A object file specific relocation resolver
+ /// \param Address Address to apply the relocation action
+ /// \param Value Target symbol address to apply the relocation action
+ /// \param Type object file specific relocation type
+ /// \param Addend A constant addend used to compute the value to be stored
+ /// into the relocatable field
+ virtual void resolveRelocation(uint8_t *LocalAddress,
+ uint64_t FinalAddress,
+ uint64_t Value,
+ uint32_t Type,
+ int64_t Addend) = 0;
+
+ /// \brief Parses the object file relocation and store it to Relocations
+ /// or SymbolRelocations. Its depend from object file type.
+ virtual void processRelocationRef(const ObjRelocationInfo &Rel,
+ const ObjectFile &Obj,
+ ObjSectionToIDMap &ObjSectionToID,
+ LocalSymbolMap &Symbols, StubMap &Stubs) = 0;
+
+ void resolveSymbols();
public:
RuntimeDyldImpl(RTDyldMemoryManager *mm) : MemMgr(mm), HasError(false) {}
virtual ~RuntimeDyldImpl();
- virtual bool loadObject(MemoryBuffer *InputBuffer) = 0;
+ bool loadObject(const MemoryBuffer *InputBuffer);
void *getSymbolAddress(StringRef Name) {
// FIXME: Just look up as a function for now. Overly simple of course.
@@ -87,9 +212,9 @@ public:
return getSectionAddress(Loc.first) + Loc.second;
}
- virtual void resolveRelocations();
+ void resolveRelocations();
- virtual void reassignSectionAddress(unsigned SectionID, uint64_t Addr) = 0;
+ void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
void mapSectionAddress(void *LocalAddress, uint64_t TargetAddress);
@@ -103,6 +228,7 @@ public:
StringRef getErrorString() { return ErrorStr; }
virtual bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const = 0;
+
};
} // end namespace llvm