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authorEli Bendersky <eli.bendersky@intel.com>2012-01-22 07:05:02 +0000
committerEli Bendersky <eli.bendersky@intel.com>2012-01-22 07:05:02 +0000
commit76463fdeb603e1d89b05f094bfd6fe73b90d0b61 (patch)
treeb84bdf970423b7a21e98446ded05c5f66fb00228 /lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.h
parent07a276277fe21f01c19e091b05402b69348e6b2d (diff)
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Split the lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h header to smaller logical headers.
ELF and MachO implementations of RuntimeDyldImpl go into their own header files now. Reviewed on llvm-commits git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@148652 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.h')
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diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.h b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.h
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+//===-- RuntimeDyldMachO.h - Run-time dynamic linker for MC-JIT ---*- C++ -*-=//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// MachO support for MC-JIT runtime dynamic linker.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_RUNTIME_DYLD_MACHO_H
+#define LLVM_RUNTIME_DYLD_MACHO_H
+
+#include "llvm/ADT/IndexedMap.h"
+#include "llvm/Object/MachOObject.h"
+#include "llvm/Support/Format.h"
+#include "RuntimeDyldImpl.h"
+
+using namespace llvm;
+using namespace llvm::object;
+
+
+namespace llvm {
+class RuntimeDyldMachO : public RuntimeDyldImpl {
+
+ // For each symbol, keep a list of relocations based on it. Anytime
+ // its address is reassigned (the JIT re-compiled the function, e.g.),
+ // the relocations get re-resolved.
+ // The symbol (or section) the relocation is sourced from is the Key
+ // in the relocation list where it's stored.
+ struct RelocationEntry {
+ unsigned SectionID; // Section the relocation is contained in.
+ uint64_t Offset; // Offset into the section for the relocation.
+ uint32_t Data; // Second word of the raw macho relocation entry.
+ int64_t Addend; // Addend encoded in the instruction itself, if any,
+ // plus the offset into the source section for
+ // the symbol once the relocation is resolvable.
+
+ RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend)
+ : SectionID(id), Offset(offset), Data(data), Addend(addend) {}
+ };
+ typedef SmallVector<RelocationEntry, 4> RelocationList;
+ // Relocations to sections already loaded. Indexed by SectionID which is the
+ // source of the address. The target where the address will be writen is
+ // SectionID/Offset in the relocation itself.
+ IndexedMap<RelocationList> Relocations;
+ // Relocations to symbols that are not yet resolved. Must be external
+ // relocations by definition. Indexed by symbol name.
+ StringMap<RelocationList> UnresolvedRelocations;
+
+ bool resolveRelocation(uint8_t *Address, uint64_t Value, bool isPCRel,
+ unsigned Type, unsigned Size, int64_t Addend);
+ bool resolveX86_64Relocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
+ unsigned Type, unsigned Size, int64_t Addend);
+ bool resolveARMRelocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
+ unsigned Type, unsigned Size, int64_t Addend);
+
+ bool loadSegment32(const MachOObject *Obj,
+ const MachOObject::LoadCommandInfo *SegmentLCI,
+ const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
+ bool loadSegment64(const MachOObject *Obj,
+ const MachOObject::LoadCommandInfo *SegmentLCI,
+ const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
+ bool processSymbols32(const MachOObject *Obj,
+ SmallVectorImpl<unsigned> &SectionMap,
+ SmallVectorImpl<StringRef> &SymbolNames,
+ const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
+ bool processSymbols64(const MachOObject *Obj,
+ SmallVectorImpl<unsigned> &SectionMap,
+ SmallVectorImpl<StringRef> &SymbolNames,
+ const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
+
+ void resolveSymbol(StringRef Name);
+
+public:
+ RuntimeDyldMachO(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
+
+ bool loadObject(MemoryBuffer *InputBuffer);
+
+ void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
+
+ static bool isKnownFormat(const MemoryBuffer *InputBuffer);
+
+ bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
+ return isKnownFormat(InputBuffer);
+ }
+};
+
+} // end namespace llvm
+
+#endif
+
+//===-- RuntimeDyldMachO.h - Run-time dynamic linker for MC-JIT ---*- C++ -*-=//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// MachO support for MC-JIT runtime dynamic linker.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_RUNTIME_DYLD_MACHO_H
+#define LLVM_RUNTIME_DYLD_MACHO_H
+
+#include "llvm/ADT/IndexedMap.h"
+#include "llvm/Object/MachOObject.h"
+#include "llvm/Support/Format.h"
+#include "RuntimeDyldImpl.h"
+
+using namespace llvm;
+using namespace llvm::object;
+
+
+namespace llvm {
+class RuntimeDyldMachO : public RuntimeDyldImpl {
+
+ // For each symbol, keep a list of relocations based on it. Anytime
+ // its address is reassigned (the JIT re-compiled the function, e.g.),
+ // the relocations get re-resolved.
+ // The symbol (or section) the relocation is sourced from is the Key
+ // in the relocation list where it's stored.
+ struct RelocationEntry {
+ unsigned SectionID; // Section the relocation is contained in.
+ uint64_t Offset; // Offset into the section for the relocation.
+ uint32_t Data; // Second word of the raw macho relocation entry.
+ int64_t Addend; // Addend encoded in the instruction itself, if any,
+ // plus the offset into the source section for
+ // the symbol once the relocation is resolvable.
+
+ RelocationEntry(unsigned id, uint64_t offset, uint32_t data, int64_t addend)
+ : SectionID(id), Offset(offset), Data(data), Addend(addend) {}
+ };
+ typedef SmallVector<RelocationEntry, 4> RelocationList;
+ // Relocations to sections already loaded. Indexed by SectionID which is the
+ // source of the address. The target where the address will be writen is
+ // SectionID/Offset in the relocation itself.
+ IndexedMap<RelocationList> Relocations;
+ // Relocations to symbols that are not yet resolved. Must be external
+ // relocations by definition. Indexed by symbol name.
+ StringMap<RelocationList> UnresolvedRelocations;
+
+ bool resolveRelocation(uint8_t *Address, uint64_t Value, bool isPCRel,
+ unsigned Type, unsigned Size, int64_t Addend);
+ bool resolveX86_64Relocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
+ unsigned Type, unsigned Size, int64_t Addend);
+ bool resolveARMRelocation(uintptr_t Address, uintptr_t Value, bool isPCRel,
+ unsigned Type, unsigned Size, int64_t Addend);
+
+ bool loadSegment32(const MachOObject *Obj,
+ const MachOObject::LoadCommandInfo *SegmentLCI,
+ const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
+ bool loadSegment64(const MachOObject *Obj,
+ const MachOObject::LoadCommandInfo *SegmentLCI,
+ const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
+ bool processSymbols32(const MachOObject *Obj,
+ SmallVectorImpl<unsigned> &SectionMap,
+ SmallVectorImpl<StringRef> &SymbolNames,
+ const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
+ bool processSymbols64(const MachOObject *Obj,
+ SmallVectorImpl<unsigned> &SectionMap,
+ SmallVectorImpl<StringRef> &SymbolNames,
+ const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC);
+
+ void resolveSymbol(StringRef Name);
+
+public:
+ RuntimeDyldMachO(RTDyldMemoryManager *mm) : RuntimeDyldImpl(mm) {}
+
+ bool loadObject(MemoryBuffer *InputBuffer);
+
+ void reassignSectionAddress(unsigned SectionID, uint64_t Addr);
+
+ static bool isKnownFormat(const MemoryBuffer *InputBuffer);
+
+ bool isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
+ return isKnownFormat(InputBuffer);
+ }
+};
+
+} // end namespace llvm
+
+#endif
+